Re: [Audyssey] raceway -

2007-11-12 Thread Kuvvosh Suggs
Well I have a sound recording studio here, if Voices for pit crew is needed.
I be more the glad to do them.  Just let me know what phrases needed, and so
forth.

I use Sonar, Sound Fordge and other things.  So no real limit on what I can
do lol.

Sincerely

Kuvvosh
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, November 10, 2007 8:15 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] raceway -


Hi Gary,

Quote
Nascars don't start races at a stand still.
End quote

I know. That is one reason there is no start engine sound in the trailer 
and the game. When the race begins it is assumed the car is already 
started, engine is warmed up, and the car is ready to roll the moment 
you put it in first and hit the gas peddle which is control for 
keyboarders and the gas peddle for those who will have the wheel and 
peddle set.

Quote
There are 2 rows of cars slowing moving and its up to the Flag man to toss
the flag of green if all cars at least running properly inle.
Usually the first few rolls of cars that come out of turn four will see the
flagman go green.
End quote

Right. When the flag goes green you will hear your pit crew say: "go, 
go, go."Which means the flag is green, and get your car in high gear and 
burn rubber down the track.

Quote
This does bring up a point.  certain points on the brack are lights for
condition of race and your crew chief should tell you what you need to do.
Like go high to get around a wreck.
End quote

Hmmm... That could be difficult. James North initially recorded the crew 
chief voice samples, and he made nothing of this sort. If we are going 
to get into this depth of detail with pit chief interaction then we need 
someone else to rerecord the pit chief voices and get a list of what we 
need. Any ideas here?


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Re: [Audyssey] Some Rail Racer tips please.

2007-11-12 Thread Kuvvosh Suggs
Hmmm.  I think I need to activate my RR now on my new laptop. . .  and get
back into the action.  I was nearly on every top track list now I've been
slacking.

Kuvvosh

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: Saturday, November 10, 2007 8:21 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Some Rail Racer tips please.

Hi Mark,
Oh, yeah. NightRider is good with that wheel of his. I'll be getting a 
wheel and peddle set for Raceway pretty soon so I will probably get a 
chanse to try it out with RR soon. perhaps then my lap times and other 
stuff will pick up.
I had a couple of close ones with Sarah on the course a couple of weeks 
back, but NightRider etc are still out of my league yet.

Mark Pemberton wrote:
> Hi again Thomas, you must have the ability to slow down rapidly for those 
> nasty  force fields so disabling this function would not be possible.  I 
> cant speak from experience but one of the top racers, namely night rider, 
> uses a steering wheel with incredible results.  So don't be put off. see
you 
> on the mp circuit.
> Mark1
>   


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Re: [Audyssey] Monkey Business and Virtual Pets?

2007-11-18 Thread Kuvvosh Suggs
Might want to see this game.  I play it every day.

http://www.furry-paws.com/

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of ari
Sent: Saturday, November 17, 2007 9:24 AM
To: Gamers Discussion list
Subject: [Audyssey] Monkey Business and Virtual Pets?

Hi,
First, I don't know if I'm reading the web site wrong, but the Monkey 
Business download is not a demo, you can't play it without registering? How 
is MB, is it a fun game? Another thing, has anyone ever tried one of those 
online virtual pet sites, are any accessible? I don't know if it was just 
me, but do you guys remember tamagochis? Because of the sounds and beeps, 
many of them were actually very accessible! I actually still have one!
Ari 


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Re: [Audyssey] $400 audio Brain Fitness game

2007-11-20 Thread Kuvvosh Suggs
It's odd, for one this is some ways true in research and practical
situation for blind people.

I've noticed a lot of changes when I went totally blind 2 and half years
ago.  That I remember a lot more things then when I was able to see.

But, for sighted people to be able to use such program, would not see any
kind of improvement.  For one let just say the 75 year old was just simply
more experance in what ever test they gave, then the 65 year old person.
That means the test is  inaccuracte.


Kuvvosh.


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Re: [Audyssey] world of warcraft And other stuff

2007-11-24 Thread Kuvvosh Suggs
I have to say this game is not accessible.  I've tried it out just recently
since my brother has the game.  He got me logged in and I could move the
character, but that was it, tried several screen readers and no luck.   So
there For no this is not accessible, unless the Game makers would add
narrator to it then it might work then, But.  Come on you know that will
never happen with everything focus on money these days.  

I'm wishing that some game developer would make a Real Real Role Playing
Game for once, I'm sick of all the other styles of game play.  I have yet
seen one RPG that even worth playing.   Sure there is Swith which is fine,
just its lacking in a lot of areas.  For one if it's going to be accessible,
why not have the option of turning off the graphic parts, and just text only
with buttons and the combo box and that it.  Also I paid for a adventure
account, yet I get the ignoring advertisement.  That is one reason why I
have not renewed my subscription or even devote any time into it cause of
simple time consuming.

For one a RPG based game is not far fetch given, that we already have the
engines readily available.  It's just the fact that no Blind game developer
will make one, simply cause of the fact it would be a big project to do so.
Why not hire or find people that are willing to develop the quests, items
descriptions and the works while the main programmer works on the game and
so forth. 

We got Shades of Doom, That engine there alone has been used in making
several games, and I'm sure that it could be used to make a RPG.  

I can see that it would needs some clean up with some flaws, as having over
2k of files in one folder is not very good in game performance and
updateability of it, as you would have to scratch your head on figuring out
which file is which and that takes too much time.

I've pointed this out to Phil for SOC, cause it's severely lacking in
performance, due to this one prob.

I know I'm going to probley get some flame mail from this, I understand
programming, and I understand concepts and so forth.  I done programming
work before I lost my sight, and a lot of other things in the computer
world.  

But, really.  Main Game community like EA, Blizzard, and a load of others
will never look at blind people simply cause it's not feasible, and just
plain bias that they think that disable people will not be able to play such
games.

I know  chee is most likely to get the big bucks with coming out with the
first fully accessible RPG game.  Once he gets on the roll with it.  

I already got story lines and stuff created for RPG's and stuff.  But will
never have the chance to use them and such, as I spend most of my time
working on writing other books and stuff. And Tech work every day.  

Any how.  I'll shut up. *Grin*

Kuvvosh
"The Arctic Shephard"  
*G'g'g'g'gr'r'r'r'ro''o'o'o'o'o'w'w'w'ww'w''l'l'l'l'l'l*


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Re: [Audyssey] montezuma: revenge? return?

2007-12-09 Thread Kuvvosh Suggs
I have to say, this is a very good game.  Dispike the hint that you must
jump down from the rope to get to other parts of the game which wasn't in
the manual.  I kept on wondering why I couldn't get any further then room 8
until I tried going down the rope, and found that I was in a new room full
of "Snakes" k. . .

I'm glad I purchased my copy, as I was flying through the first level in
less then 5mins.

Have any consideration of making a metroid type side scroller like this ever
been thought about?  And a suggestion, different music for each level.

Can't wait to try beta 8.

Peace

Kuvvosh.


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Re: [Audyssey] Monte, a couple suggestions

2007-12-11 Thread Kuvvosh Suggs
I have to say, beta 8 is great, found a few bugs.  First itme I played it I
got to level 3, and just quit cause I wanted to.  Anyway, when I enter into
Level 3, it started of hit white door and I havn't even moved.  Also, I
suggest, a warning when you are about to die from poison for the easy level.

Other then that, oh, and please please change the guardian starting sound,
as it closely resembles the normal skulls to me.

Kuvvosh


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[Audyssey] GMA games?

2007-12-11 Thread Kuvvosh Suggs
I was wondering, is there anything happening at GMA games?  There hasn't
been any update since Dec 2005.  I know he helped on several games.  But, no
update on weather he doing a new game or just stopped working on his own
games.

Kuvvosh


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