This fixes jump threading which fails to update the loop ownership
of duplicated blocks (and was probably just lucky that loops were
fixed up usually). The blocks of the jump thread path always belong to
the loop of the final threading destination.
Bootstrapped on x86_64-unknown-linux-gnu, testing in progress.
Richard.
2015-05-29 Richard Biener
PR tree-optimization/66314
* tree-ssa-threadupdate.c (create_block_for_threading): Add
parameter that says which loop the new block belongs to.
(ssa_create_duplicates): Blocks duplicated for the threaded
path belong to the loop of the thread destination.
* gcc.dg/asan/pr66314.c: New testcase.
Index: gcc/tree-ssa-threadupdate.c
===
*** gcc/tree-ssa-threadupdate.c (revision 223818)
--- gcc/tree-ssa-threadupdate.c (working copy)
*** remove_ctrl_stmt_and_useless_edges (basi
*** 312,324
}
/* Create a duplicate of BB. Record the duplicate block in an array
!indexed by COUNT stored in RD. */
static void
create_block_for_threading (basic_block bb,
struct redirection_data *rd,
unsigned int count,
! bitmap *duplicate_blocks)
{
edge_iterator ei;
edge e;
--- 312,326
}
/* Create a duplicate of BB. Record the duplicate block in an array
!indexed by COUNT stored in RD. LOOP is the loop the block should
!belong to, if not NULL, in which case it will belong to the same
!loop as BB. */
static void
create_block_for_threading (basic_block bb,
struct redirection_data *rd,
unsigned int count,
! bitmap *duplicate_blocks, loop_p loop)
{
edge_iterator ei;
edge e;
*** create_block_for_threading (basic_block
*** 326,331
--- 328,338
/* We can use the generic block duplication code and simply remove
the stuff we do not need. */
rd->dup_blocks[count] = duplicate_block (bb, NULL, NULL);
+ if (loop && rd->dup_blocks[count]->loop_father != loop)
+ {
+ remove_bb_from_loops (rd->dup_blocks[count]);
+ add_bb_to_loop (rd->dup_blocks[count], loop);
+ }
FOR_EACH_EDGE (e, ei, rd->dup_blocks[count]->succs)
e->aux = NULL;
*** ssa_create_duplicates (struct redirectio
*** 1303,1308
--- 1310,1319
ssa_local_info_t *local_info)
{
struct redirection_data *rd = *slot;
+ vec *path = rd->path;
+
+ /* Check to which loop the threading destination belongs to. */
+ loop_p dest_loop = (*path).last ()->e->dest->loop_father;
/* The second duplicated block in a jump threading path is specific
to the path. So it gets stored in RD rather than in LOCAL_DATA.
*** ssa_create_duplicates (struct redirectio
*** 1313,1326
Note the search starts with the third edge on the path. The first
edge is the incoming edge, the second edge always has its source
duplicated. Thus we start our search with the third edge. */
- vec *path = rd->path;
for (unsigned int i = 2; i < path->length (); i++)
{
if ((*path)[i]->type == EDGE_COPY_SRC_BLOCK
|| (*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK)
{
create_block_for_threading ((*path)[i]->e->src, rd, 1,
! &local_info->duplicate_blocks);
break;
}
}
--- 1324,1336
Note the search starts with the third edge on the path. The first
edge is the incoming edge, the second edge always has its source
duplicated. Thus we start our search with the third edge. */
for (unsigned int i = 2; i < path->length (); i++)
{
if ((*path)[i]->type == EDGE_COPY_SRC_BLOCK
|| (*path)[i]->type == EDGE_COPY_SRC_JOINER_BLOCK)
{
create_block_for_threading ((*path)[i]->e->src, rd, 1,
! &local_info->duplicate_blocks, dest_loop);
break;
}
}
*** ssa_create_duplicates (struct redirectio
*** 1330,1336
if (local_info->template_block == NULL)
{
create_block_for_threading ((*path)[1]->e->src, rd, 0,
! &local_info->duplicate_blocks);
local_info->template_block = rd->dup_blocks[0];
/* We do not create any outgoing edges for the template. We will
--- 1340,1346
if (local_info->template_block == NULL)
{
create_block_for_threading ((*path)[1]->e->src, rd, 0,
! &local_info->duplicate_blocks, dest_loop);
local_info->template_block = rd->dup_blocks[0];
/* We do not create any outgoing edges for the template. We will
*** ssa_create_duplicates (struct redirectio
*** 1340,1346
els