Re: [PATCH 3/9] Use murmurhash3 for pointer map hashing
On Mon, Apr 22, 2013 at 5:42 PM, Andi Kleen a...@linux.intel.com wrote: On Mon, Apr 22, 2013 at 01:46:58PM +0200, Richard Biener wrote: On Fri, Apr 19, 2013 at 11:31 PM, Andi Kleen a...@firstfloor.org wrote: From: Andi Kleen a...@linux.intel.com For a large LTO test case The previous pointer hash change brought the collision rate for the WPA gimple type hash table from 90% to 70. This patch uses the well known murmur3 to improve it further to 64%. But if they are pointers then pointer_hash should be good enough... ? The original pointer hash (ptr 3) % hashsize and throwing away most bits is very poor. The evahash based on I sent earlier is better, but murmur3 is even better than that, at least for this case. I'd rather not have different pointer hashes for things where there isn't a fundamental difference between the pointer values. Richard. -Andi
Re: [PATCH 3/9] Use murmurhash3 for pointer map hashing
On Tue, Apr 23, 2013 at 12:27:43PM +0200, Richard Biener wrote: On Mon, Apr 22, 2013 at 5:42 PM, Andi Kleen a...@linux.intel.com wrote: On Mon, Apr 22, 2013 at 01:46:58PM +0200, Richard Biener wrote: On Fri, Apr 19, 2013 at 11:31 PM, Andi Kleen a...@firstfloor.org wrote: From: Andi Kleen a...@linux.intel.com For a large LTO test case The previous pointer hash change brought the collision rate for the WPA gimple type hash table from 90% to 70. This patch uses the well known murmur3 to improve it further to 64%. But if they are pointers then pointer_hash should be good enough... ? The original pointer hash (ptr 3) % hashsize and throwing away most bits is very poor. The evahash based on I sent earlier is better, but murmur3 is even better than that, at least for this case. I'd rather not have different pointer hashes for things where there isn't a fundamental difference between the pointer values. One of the reasons I did it explicitely is that the murmur3 reference code is C++ (well really only the mixed code/declarations I think) and libiberty seems to be C only. I suppose can port it to C and put it into libiberty though, and make hashtab.c always use it. My understanding is that murmur is generally stronger than evahash. -Andi -- a...@linux.intel.com -- Speaking for myself only
Re: [PATCH 3/9] Use murmurhash3 for pointer map hashing
On Tue, Apr 23, 2013 at 4:08 PM, Andi Kleen a...@linux.intel.com wrote: On Tue, Apr 23, 2013 at 12:27:43PM +0200, Richard Biener wrote: On Mon, Apr 22, 2013 at 5:42 PM, Andi Kleen a...@linux.intel.com wrote: On Mon, Apr 22, 2013 at 01:46:58PM +0200, Richard Biener wrote: On Fri, Apr 19, 2013 at 11:31 PM, Andi Kleen a...@firstfloor.org wrote: From: Andi Kleen a...@linux.intel.com For a large LTO test case The previous pointer hash change brought the collision rate for the WPA gimple type hash table from 90% to 70. This patch uses the well known murmur3 to improve it further to 64%. But if they are pointers then pointer_hash should be good enough... ? The original pointer hash (ptr 3) % hashsize and throwing away most bits is very poor. The evahash based on I sent earlier is better, but murmur3 is even better than that, at least for this case. I'd rather not have different pointer hashes for things where there isn't a fundamental difference between the pointer values. One of the reasons I did it explicitely is that the murmur3 reference code is C++ (well really only the mixed code/declarations I think) and libiberty seems to be C only. I suppose can port it to C and put it into libiberty though, and make hashtab.c always use it. My understanding is that murmur is generally stronger than evahash. It would be nice to back this with some numbers on the collision rate for GCC hashtables, for example during bootstrap (or just for a set of .ii files from libbackend.a sources for example). pointer-set.c also contains its own hash function but doesn't contain infrastructure for statistics. Also the new hash-table.h C++-style hashtable has its own pointer-hash which is still template typename Type inline hashval_t pointer_hash Type::hash (const value_type *candidate) { /* This is a really poor hash function, but it is what the current code uses, so I am reusing it to avoid an additional axis in testing. */ return (hashval_t) ((intptr_t)candidate 3); } Richard. -Andi -- a...@linux.intel.com -- Speaking for myself only
Re: [PATCH 3/9] Use murmurhash3 for pointer map hashing
Richard Biener richard.guent...@gmail.com writes: One of the reasons I did it explicitely is that the murmur3 reference code is C++ (well really only the mixed code/declarations I think) and libiberty seems to be C only. I suppose can port it to C and put it into libiberty though, and make hashtab.c always use it. My understanding is that murmur is generally stronger than evahash. It would be nice to back this with some numbers on the collision rate for GCC hashtables, I tested it for the preprocessor symbol hash at some point, but had some second thoughts because it could potentially be called with unaligned arguments (ok on x86 with murmur, but may not be elsewhere). Don't remember the exact numbers, but I think it was a bit better. For WPA types at least murmur3 got me from 70% collisions with the eva ptrhash to 64%. The original was much worse. Good point about the new hash table. Right now nothing using it is on my performance radar though. -Andi -- a...@linux.intel.com -- Speaking for myself only
Re: [PATCH 3/9] Use murmurhash3 for pointer map hashing
On Fri, Apr 19, 2013 at 11:31 PM, Andi Kleen a...@firstfloor.org wrote: From: Andi Kleen a...@linux.intel.com For a large LTO test case The previous pointer hash change brought the collision rate for the WPA gimple type hash table from 90% to 70. This patch uses the well known murmur3 to improve it further to 64%. But if they are pointers then pointer_hash should be good enough... ? That said, I still have that large type merging reorg pending ... (just my day only has 24h ...) Richard. gcc/: 2013-04-18 Andi Kleen a...@linux.intel.com * Makefile.in (tree.o): Add murmurhash3.h dependency. * tree.c (tree_map_base_hash): Use murmurhash3. --- gcc/Makefile.in | 2 +- gcc/tree.c | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/gcc/Makefile.in b/gcc/Makefile.in index 109f865..28815a2 100644 --- a/gcc/Makefile.in +++ b/gcc/Makefile.in @@ -2216,7 +2216,7 @@ tree.o: tree.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) $(TREE_H) \ $(BASIC_BLOCK_H) $(TREE_FLOW_H) $(OBSTACK_H) pointer-set.h \ $(TREE_PASS_H) $(LANGHOOKS_DEF_H) $(DIAGNOSTIC_H) $(CGRAPH_H) \ $(EXCEPT_H) debug.h intl.h tree-diagnostic.h $(TREE_PRETTY_PRINT_H) \ - $(COMMON_TARGET_H) + $(COMMON_TARGET_H) murmurhash.h tree-dump.o: tree-dump.c $(CONFIG_H) $(SYSTEM_H) $(TM_H) $(TREE_H) \ langhooks.h $(TREE_DUMP_H) tree-iterator.h $(TREE_PRETTY_PRINT_H) tree-inline.o : tree-inline.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) \ diff --git a/gcc/tree.c b/gcc/tree.c index d8f2424..2fb732f 100644 --- a/gcc/tree.c +++ b/gcc/tree.c @@ -59,6 +59,7 @@ along with GCC; see the file COPYING3. If not see #include except.h #include debug.h #include intl.h +#include murmurhash3.h /* Tree code classes. */ @@ -5935,7 +5936,8 @@ tree_map_base_eq (const void *va, const void *vb) unsigned int tree_map_base_hash (const void *item) { - return htab_hash_pointer (((const struct tree_map_base *)item)-from); + return murmurhash3_32 (((const struct tree_map_base *)item)-from, +sizeof (void *), 0); } /* Return true if this tree map structure is marked for garbage collection -- 1.8.1.4
Re: [PATCH 3/9] Use murmurhash3 for pointer map hashing
On Mon, Apr 22, 2013 at 01:46:58PM +0200, Richard Biener wrote: On Fri, Apr 19, 2013 at 11:31 PM, Andi Kleen a...@firstfloor.org wrote: From: Andi Kleen a...@linux.intel.com For a large LTO test case The previous pointer hash change brought the collision rate for the WPA gimple type hash table from 90% to 70. This patch uses the well known murmur3 to improve it further to 64%. But if they are pointers then pointer_hash should be good enough... ? The original pointer hash (ptr 3) % hashsize and throwing away most bits is very poor. The evahash based on I sent earlier is better, but murmur3 is even better than that, at least for this case. -Andi
[PATCH 3/9] Use murmurhash3 for pointer map hashing
From: Andi Kleen a...@linux.intel.com For a large LTO test case The previous pointer hash change brought the collision rate for the WPA gimple type hash table from 90% to 70. This patch uses the well known murmur3 to improve it further to 64%. gcc/: 2013-04-18 Andi Kleen a...@linux.intel.com * Makefile.in (tree.o): Add murmurhash3.h dependency. * tree.c (tree_map_base_hash): Use murmurhash3. --- gcc/Makefile.in | 2 +- gcc/tree.c | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/gcc/Makefile.in b/gcc/Makefile.in index 109f865..28815a2 100644 --- a/gcc/Makefile.in +++ b/gcc/Makefile.in @@ -2216,7 +2216,7 @@ tree.o: tree.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) $(TREE_H) \ $(BASIC_BLOCK_H) $(TREE_FLOW_H) $(OBSTACK_H) pointer-set.h \ $(TREE_PASS_H) $(LANGHOOKS_DEF_H) $(DIAGNOSTIC_H) $(CGRAPH_H) \ $(EXCEPT_H) debug.h intl.h tree-diagnostic.h $(TREE_PRETTY_PRINT_H) \ - $(COMMON_TARGET_H) + $(COMMON_TARGET_H) murmurhash.h tree-dump.o: tree-dump.c $(CONFIG_H) $(SYSTEM_H) $(TM_H) $(TREE_H) \ langhooks.h $(TREE_DUMP_H) tree-iterator.h $(TREE_PRETTY_PRINT_H) tree-inline.o : tree-inline.c $(CONFIG_H) $(SYSTEM_H) coretypes.h $(TM_H) \ diff --git a/gcc/tree.c b/gcc/tree.c index d8f2424..2fb732f 100644 --- a/gcc/tree.c +++ b/gcc/tree.c @@ -59,6 +59,7 @@ along with GCC; see the file COPYING3. If not see #include except.h #include debug.h #include intl.h +#include murmurhash3.h /* Tree code classes. */ @@ -5935,7 +5936,8 @@ tree_map_base_eq (const void *va, const void *vb) unsigned int tree_map_base_hash (const void *item) { - return htab_hash_pointer (((const struct tree_map_base *)item)-from); + return murmurhash3_32 (((const struct tree_map_base *)item)-from, +sizeof (void *), 0); } /* Return true if this tree map structure is marked for garbage collection -- 1.8.1.4