Hey all,

Is there a way to use constant memory in the GPU Model right now?

Using the

*__constant__ float variable[SIZE];*

and

*hipMemcpyToSymbol(...)*

results in a

*fatal: syscall mincore (#27) unimplemented.*

I've been looking through the code to find a way, but I haven't yet.
I guess a clarifying question might be: which cache does constant memory go
to? the SQC? Scalar Cache? (Those two actually seem to have the same
controller)

Thanks,

Dan Gerzhoy
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