mr_bones_ 15/01/24 07:11:54 Added: zsnes-1.51-stack-align.patch Log: Fix stack alignment issue #503138 with patch from nvinson (Portage version: 2.2.14/cvs/Linux x86_64, unsigned Manifest commit)
Revision Changes Path 1.1 games-emulation/zsnes/files/zsnes-1.51-stack-align.patch file : http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch?rev=1.1&view=markup plain: http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch?rev=1.1&content-type=text/plain Index: zsnes-1.51-stack-align.patch =================================================================== --- zsnes_1_51/src/linux/sdllink.c.old 2014-03-01 04:01:30.351323580 -0500 +++ zsnes_1_51/src/linux/sdllink.c 2014-03-01 04:02:12.249702898 -0500 @@ -773,11 +773,11 @@ BOOL InitInput() { InitJoystickInput(); return TRUE; } -int startgame() +int __attribute__((force_align_arg_pointer)) startgame() { static bool ranonce = false; int status; if (!ranonce)