[gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/files/, games-emulation/zsnes/

2021-05-13 Thread Sergei Trofimovich
commit: fe517dd9524963f017c8d7ff504a3a0a54ff574d
Author: Sergei Trofimovich  gentoo  org>
AuthorDate: Thu May 13 19:41:12 2021 +
Commit: Sergei Trofimovich  gentoo  org>
CommitDate: Thu May 13 19:41:41 2021 +
URL:https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=fe517dd9

games-emulation/zsnes: add more stack realignment annotations

Package-Manager: Portage-3.0.18, Repoman-3.0.3
Signed-off-by: Sergei Trofimovich  gentoo.org>

 .../zsnes/files/zsnes-1.51-stack-align-v4.patch|  45 +++
 games-emulation/zsnes/zsnes-1.51-r11.ebuild| 129 +
 2 files changed, 174 insertions(+)

diff --git a/games-emulation/zsnes/files/zsnes-1.51-stack-align-v4.patch 
b/games-emulation/zsnes/files/zsnes-1.51-stack-align-v4.patch
new file mode 100644
index 000..7e015d53ebd
--- /dev/null
+++ b/games-emulation/zsnes/files/zsnes-1.51-stack-align-v4.patch
@@ -0,0 +1,45 @@
+--- a/linux/sdllink.c
 b/linux/sdllink.c
+@@ -1170,7 +1170,7 @@ void sem_sleep_die(void)
+   }
+ }
+ 
+-void UpdateVFrame(void)
++void __attribute__((force_align_arg_pointer)) UpdateVFrame(void)
+ {
+   //Quick fix for GUI CPU usage
+   if (GUIOn || GUIOn2 || EMUPause) { usleep(6000); }
+@@ -1237,16 +1237,16 @@ void UnloadSDL()
+   SDL_Quit();
+ }
+ 
+-int GetMouseX(void)
++int __attribute__((force_align_arg_pointer)) GetMouseX(void)
+ {
+   return ((int) MouseX);
+ }
+-int GetMouseY(void)
++int __attribute__((force_align_arg_pointer)) GetMouseY(void)
+ {
+   return ((int) MouseY);
+ }
+ 
+-int GetMouseMoveX(void)
++int __attribute__((force_align_arg_pointer)) GetMouseMoveX(void)
+ {
+   //   InputRead();
+   //SDL_GetRelativeMouseState(, NULL);
+@@ -1254,11 +1254,11 @@ int GetMouseMoveX(void)
+   return (MouseMove2X);
+ }
+ 
+-int GetMouseMoveY(void)
++int __attribute__((force_align_arg_pointer)) GetMouseMoveY(void)
+ {
+   return (MouseMove2Y);
+ }
+-int GetMouseButton(void)
++int __attribute__((force_align_arg_pointer)) GetMouseButton(void)
+ {
+   return ((int) MouseButton);
+ }

diff --git a/games-emulation/zsnes/zsnes-1.51-r11.ebuild 
b/games-emulation/zsnes/zsnes-1.51-r11.ebuild
new file mode 100644
index 000..f5956fa938c
--- /dev/null
+++ b/games-emulation/zsnes/zsnes-1.51-r11.ebuild
@@ -0,0 +1,129 @@
+# Copyright 1999-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+inherit autotools desktop flag-o-matic toolchain-funcs pax-utils
+
+DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly"
+HOMEPAGE="https://www.zsnes.com/ http://ipherswipsite.com/zsnes/;
+SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2 -> 
${P}-20071031.tar.bz2"
+S="${WORKDIR}/${PN}_${PV//./_}/src"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="-* ~amd64 ~x86 ~amd64-linux ~x86-linux"
+IUSE="ao custom-cflags +debug opengl png"
+
+RDEPEND="
+   media-libs/libsdl[sound,video,abi_x86_32(-)]
+   >=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)]
+   ao? ( media-libs/libao[abi_x86_32(-)] )
+   debug? ( sys-libs/ncurses:0=[abi_x86_32(-)] )
+   opengl? ( virtual/opengl[abi_x86_32(-)] )
+   png? ( media-libs/libpng:0=[abi_x86_32(-)] )
+"
+DEPEND="${RDEPEND}"
+BDEPEND="
+   dev-lang/nasm
+   debug? ( virtual/pkgconfig )
+"
+
+PATCHES=(
+   # Fixing compilation without libpng installed
+   "${FILESDIR}"/${P}-libpng.patch
+
+   # Fix bug #186111
+   # Fix bug #214697
+   # Fix bug #170108
+   # Fix bug #260247
+   "${FILESDIR}"/${P}-gcc43-20071031.patch
+   "${FILESDIR}"/${P}-libao-thread.patch
+   "${FILESDIR}"/${P}-depbuild.patch
+   "${FILESDIR}"/${P}-CC-quotes.patch
+
+   # Fix compability with libpng15 wrt #378735
+   "${FILESDIR}"/${P}-libpng15.patch
+
+   # Fix buffer overwrite #257963
+   "${FILESDIR}"/${P}-buffer.patch
+   # Fix gcc47 compile #419635
+   "${FILESDIR}"/${P}-gcc47.patch
+   # Fix stack alignment issue #503138
+   "${FILESDIR}"/${P}-stack-align-v2.patch
+
+   "${FILESDIR}"/${P}-cross-compile.patch
+   "${FILESDIR}"/${P}-arch.patch
+
+   "${FILESDIR}"/${P}-gcc-10.patch
+   "${FILESDIR}"/${P}-c++17.patch
+   "${FILESDIR}"/${P}-ao-crash.patch
+   "${FILESDIR}"/${P}-stack-align-v3.patch
+   "${FILESDIR}"/${P}-stack-align-v4.patch
+)
+
+src_prepare() {
+   default
+
+   # The sdl detection logic uses AC_PROG_PATH instead of
+   # AC_PROG_TOOL, so force the var to get set the way we
+   # need for things to work correctly.
+   tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config
+
+   sed -i -e '67i#define OF(x) x' zip/zunzip.h || die
+
+   # Remove hardcoded CFLAGS and LDFLAGS
+   sed -i \
+   -e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \
+   -e '/^LDFLAGS=.*local/d' \
+   -e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \
+   -e '/lncurses/s:-lncurses:`pkg-config ncurses --libs`:' \
+   -e 

[gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/files/, games-emulation/zsnes/

2020-02-04 Thread Sergei Trofimovich
commit: eb59b32637163183ba71a90a1bcf5ce74ff22dc4
Author: Sergei Trofimovich  gentoo  org>
AuthorDate: Tue Feb  4 21:17:17 2020 +
Commit: Sergei Trofimovich  gentoo  org>
CommitDate: Tue Feb  4 21:17:23 2020 +
URL:https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=eb59b326

games-emulation/zsnes: tweak for gcc-10

Package-Manager: Portage-2.3.87, Repoman-2.3.20
Signed-off-by: Sergei Trofimovich  gentoo.org>

 games-emulation/zsnes/files/zsnes-1.51-gcc-10.patch | 11 +++
 games-emulation/zsnes/zsnes-1.51-r7.ebuild  |  4 +++-
 2 files changed, 14 insertions(+), 1 deletion(-)

diff --git a/games-emulation/zsnes/files/zsnes-1.51-gcc-10.patch 
b/games-emulation/zsnes/files/zsnes-1.51-gcc-10.patch
new file mode 100644
index 000..71a1392e6a4
--- /dev/null
+++ b/games-emulation/zsnes/files/zsnes-1.51-gcc-10.patch
@@ -0,0 +1,11 @@
+--- a/initc.c
 b/initc.c
+@@ -1495,7 +1495,7 @@ Would be nice to trash this section in the future
+ extern unsigned char ENVDisable, cycpb268, cycpb358, cycpbl2, cycpblt2, 
cycpbl;
+ extern unsigned char cycpblt, opexec268, opexec358, opexec268b, opexec358b;
+ extern unsigned char opexec268cph, opexec358cph, opexec268cphb, opexec358cphb;
+-bool HacksDisable;
++extern bool HacksDisable;
+ 
+ void headerhack()
+ {

diff --git a/games-emulation/zsnes/zsnes-1.51-r7.ebuild 
b/games-emulation/zsnes/zsnes-1.51-r7.ebuild
index 6a452751e0e..1d2c43f55fa 100644
--- a/games-emulation/zsnes/zsnes-1.51-r7.ebuild
+++ b/games-emulation/zsnes/zsnes-1.51-r7.ebuild
@@ -1,4 +1,4 @@
-# Copyright 1999-2019 Gentoo Authors
+# Copyright 1999-2020 Gentoo Authors
 # Distributed under the terms of the GNU General Public License v2
 
 EAPI=6
@@ -54,6 +54,8 @@ PATCHES=(
 
"${FILESDIR}"/${P}-cross-compile.patch
"${FILESDIR}"/${P}-arch.patch
+
+   "${FILESDIR}"/${P}-gcc-10.patch
 )
 
 src_prepare() {



[gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/files/, games-emulation/zsnes/

2019-10-28 Thread James Le Cuirot
commit: b696a4232de0de1fad8e77c642e2b506e2433ff4
Author: James Le Cuirot  gentoo  org>
AuthorDate: Mon Oct 28 21:27:51 2019 +
Commit: James Le Cuirot  gentoo  org>
CommitDate: Mon Oct 28 21:38:30 2019 +
URL:https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=b696a423

games-emulation/zsnes: Drop old 1.51-r6

Package-Manager: Portage-2.3.78, Repoman-2.3.17
Signed-off-by: James Le Cuirot  gentoo.org>

 .../zsnes/files/zsnes-1.51-stack-align.patch   |  15 ---
 games-emulation/zsnes/zsnes-1.51-r6.ebuild | 117 -
 2 files changed, 132 deletions(-)

diff --git a/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch 
b/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch
deleted file mode 100644
index 5dcbf3ad9eb..000
--- a/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch
+++ /dev/null
@@ -1,15 +0,0 @@
 src/linux/sdllink.c.old
-+++ src/linux/sdllink.c
-@@ -773,11 +773,11 @@ BOOL InitInput()
- {
-   InitJoystickInput();
-   return TRUE;
- }
- 
--int startgame()
-+int __attribute__((force_align_arg_pointer)) startgame()
- {
-   static bool ranonce = false;
-   int status;
- 
-   if (!ranonce)

diff --git a/games-emulation/zsnes/zsnes-1.51-r6.ebuild 
b/games-emulation/zsnes/zsnes-1.51-r6.ebuild
deleted file mode 100644
index 288fa85dff1..000
--- a/games-emulation/zsnes/zsnes-1.51-r6.ebuild
+++ /dev/null
@@ -1,117 +0,0 @@
-# Copyright 1999-2018 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=6
-inherit autotools desktop flag-o-matic toolchain-funcs pax-utils
-
-DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly"
-HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/;
-SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="-* ~amd64 ~x86 ~amd64-linux ~x86-linux"
-IUSE="ao custom-cflags +debug opengl pax_kernel png"
-
-RDEPEND="
-   media-libs/libsdl[sound,video,abi_x86_32(-)]
-   >=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)]
-   ao? ( media-libs/libao[abi_x86_32(-)] )
-   debug? ( sys-libs/ncurses:0=[abi_x86_32(-)] )
-   opengl? ( virtual/opengl[abi_x86_32(-)] )
-   png? ( media-libs/libpng:0=[abi_x86_32(-)] )
-"
-DEPEND="${RDEPEND}
-   dev-lang/nasm
-   debug? ( virtual/pkgconfig )
-"
-
-S="${WORKDIR}/${PN}_${PV//./_}/src"
-
-src_prepare() {
-   default
-
-   # Fixing compilation without libpng installed
-   # Fix bug #186111
-   # Fix bug #214697
-   # Fix bug #170108
-   # Fix bug #260247
-   # Fix compability with libpng15 wrt #378735
-   # Fix buffer overwrite #257963
-   # Fix gcc47 compile #419635
-   # Fix stack alignment issue #503138
-   eapply \
-   "${FILESDIR}"/${P}-libpng.patch \
-   "${FILESDIR}"/${P}-archopt-july-23-update.patch \
-   "${FILESDIR}"/${P}-gcc43.patch \
-   "${FILESDIR}"/${P}-libao-thread.patch \
-   "${FILESDIR}"/${P}-depbuild.patch \
-   "${FILESDIR}"/${P}-CC-quotes.patch \
-   "${FILESDIR}"/${P}-libpng15.patch \
-   "${FILESDIR}"/${P}-buffer.patch \
-   "${FILESDIR}"/${P}-gcc47.patch \
-   "${FILESDIR}"/${P}-stack-align.patch \
-   "${FILESDIR}"/${P}-cross-compile.patch \
-   "${FILESDIR}"/${P}-arch.patch
-
-   # The sdl detection logic uses AC_PROG_PATH instead of
-   # AC_PROG_TOOL, so force the var to get set the way we
-   # need for things to work correctly.
-   tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config
-
-   sed -i -e '67i#define OF(x) x' zip/zunzip.h || die
-
-   # Remove hardcoded CFLAGS and LDFLAGS
-   sed -i \
-   -e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \
-   -e '/^LDFLAGS=.*local/d' \
-   -e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \
-   -e '/lncurses/s:-lncurses:`pkg-config ncurses --libs`:' \
-   -e '/lcurses/s:-lcurses:`pkg-config ncurses --libs`:' \
-   configure.in || die
-   sed -i \
-   -e 's/configure.in/configure.ac/' \
-   Makefile.in || die
-   mv configure.in configure.ac || die
-   eautoreconf
-}
-
-src_configure() {
-   tc-export CC
-   export BUILD_CXX=$(tc-getBUILD_CXX)
-   export NFLAGS=-O1
-   use amd64 && multilib_toolchain_setup x86
-   use custom-cflags || strip-flags
-
-   append-cppflags -U_FORTIFY_SOURCE   #257963
-
-   econf \
-   $(use_enable ao libao) \
-   $(use_enable debug debugger) \
-   $(use_enable png libpng) \
-   $(use_enable opengl) \
-   --disable-debug \
-   --disable-cpucheck
-}
-
-src_compile() {
-   emake makefile.dep
-   emake
-}
-
-src_install() {
-   dobin zsnes
-   if use pax_kernel; then
-   pax-mark m 

[gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/files/, games-emulation/zsnes/

2018-07-06 Thread Sergei Trofimovich
commit: c068f68557e6a0d7d2f5232221900205076429aa
Author: Sergei Trofimovich  gentoo  org>
AuthorDate: Fri Jul  6 22:32:25 2018 +
Commit: Sergei Trofimovich  gentoo  org>
CommitDate: Fri Jul  6 22:33:09 2018 +
URL:https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=c068f685

games-emulation/zsnes: apply stack realignment to more functions

Expand existing stack realignment hack to more C functions
that get called from early init assembly. Fixes zsnes startup
for me.

Bug: https://bugs.gentoo.org/503138
Package-Manager: Portage-2.3.41, Repoman-2.3.9

 .../zsnes/files/zsnes-1.51-stack-align-v2.patch|  56 ++
 games-emulation/zsnes/zsnes-1.51-r7.ebuild | 122 +
 2 files changed, 178 insertions(+)

diff --git a/games-emulation/zsnes/files/zsnes-1.51-stack-align-v2.patch 
b/games-emulation/zsnes/files/zsnes-1.51-stack-align-v2.patch
new file mode 100644
index 000..35613a95359
--- /dev/null
+++ b/games-emulation/zsnes/files/zsnes-1.51-stack-align-v2.patch
@@ -0,0 +1,56 @@
+zsnes call C initialization code from assembler.
+
+Example backtrace:
+
+Thread 1 "zsnes" received signal SIGSEGV, Segmentation fault.
+=> 0xf7550275 <+37>:vmovdqa (%esp),%xmm1
+...
+#13 0x5699ef82 in InitSound () at linux/audio.c:336
+#14 0x569a25af in initwinvideo () at linux/sdllink.c:1080
+#15 0x5699fc13 in initvideo () at linux/sdllink.c:1298
+#16 0x56f9d5bc in regptwa ()
+#17 0x56a34b50 in SA1tableG ()
+#18 0x56f84788 in selcB800 ()
+...
+
+Call to 'initwinvideo' (first C function) looks like that:
+  NEWSYM InitPreGame   ; Executes before starting/continuing a game
+  mov byte[pressed+1],2
+  pushad
+  call Start60HZ
+  %ifdef __OPENGL__
+  call drawscreenwin
+  %endif
+  call initwinvideo
+
+Note: pushad / call does not 16-byte maintain stack alignment
+and breaks i386 ABI.
+
+We apply realignment attribute to all functions noticed by users.
+Bug: https://bugs.gentoo.org/503138
+--- src/linux/sdllink.c.old
 src/linux/sdllink.c
+@@ -773,11 +773,11 @@ BOOL InitInput()
+ {
+   InitJoystickInput();
+   return TRUE;
+ }
+ 
+-int startgame()
++int __attribute__((force_align_arg_pointer)) startgame()
+ {
+   static bool ranonce = false;
+   int status;
+ 
+   if (!ranonce)
+--- a/linux/sdllink.c
 b/linux/sdllink.c
+@@ -897,7 +897,7 @@ bool OGLModeCheck()
+return(cvidmode > 4);
+ }
+ 
+-void initwinvideo(void)
++void __attribute__((force_align_arg_pointer)) initwinvideo(void)
+ {
+   DWORD newmode = 0;
+ 

diff --git a/games-emulation/zsnes/zsnes-1.51-r7.ebuild 
b/games-emulation/zsnes/zsnes-1.51-r7.ebuild
new file mode 100644
index 000..9613a4888e8
--- /dev/null
+++ b/games-emulation/zsnes/zsnes-1.51-r7.ebuild
@@ -0,0 +1,122 @@
+# Copyright 1999-2018 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=6
+inherit autotools desktop flag-o-matic toolchain-funcs pax-utils
+
+DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly"
+HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/;
+SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="-* ~amd64 ~x86 ~x86-fbsd ~amd64-linux ~x86-linux"
+IUSE="ao custom-cflags +debug opengl pax_kernel png"
+
+RDEPEND="
+   media-libs/libsdl[sound,video,abi_x86_32(-)]
+   >=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)]
+   ao? ( media-libs/libao[abi_x86_32(-)] )
+   debug? ( sys-libs/ncurses:0=[abi_x86_32(-)] )
+   opengl? ( virtual/opengl[abi_x86_32(-)] )
+   png? ( media-libs/libpng:0=[abi_x86_32(-)] )
+"
+DEPEND="${RDEPEND}
+   dev-lang/nasm
+   debug? ( virtual/pkgconfig )
+"
+
+S="${WORKDIR}/${PN}_${PV//./_}/src"
+
+PATCHES=(
+   # Fixing compilation without libpng installed
+   "${FILESDIR}"/${P}-libpng.patch
+
+   # Fix bug #186111
+   # Fix bug #214697
+   # Fix bug #170108
+   # Fix bug #260247
+   "${FILESDIR}"/${P}-archopt-july-23-update.patch
+   "${FILESDIR}"/${P}-gcc43.patch
+   "${FILESDIR}"/${P}-libao-thread.patch
+   "${FILESDIR}"/${P}-depbuild.patch
+   "${FILESDIR}"/${P}-CC-quotes.patch
+
+   # Fix compability with libpng15 wrt #378735
+   "${FILESDIR}"/${P}-libpng15.patch
+
+   # Fix buffer overwrite #257963
+   "${FILESDIR}"/${P}-buffer.patch
+   # Fix gcc47 compile #419635
+   "${FILESDIR}"/${P}-gcc47.patch
+   # Fix stack alignment issue #503138
+   "${FILESDIR}"/${P}-stack-align-v2.patch
+
+   "${FILESDIR}"/${P}-cross-compile.patch
+   "${FILESDIR}"/${P}-arch.patch
+)
+
+src_prepare() {
+   default
+
+   # The sdl detection logic uses AC_PROG_PATH instead of
+   # AC_PROG_TOOL, so force the var to get set the way we
+   # need for things to work correctly.
+   tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config
+
+   sed -i -e '67i#define OF(x) x' zip/zunzip.h || die
+
+  

[gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/files/, games-emulation/zsnes/

2018-04-29 Thread Pacho Ramos
commit: 699301515a1645745a66f4eb237677df4354abd6
Author: Pacho Ramos  gentoo  org>
AuthorDate: Sun Apr 29 12:37:02 2018 +
Commit: Pacho Ramos  gentoo  org>
CommitDate: Sun Apr 29 13:06:40 2018 +
URL:https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=69930151

games-emulation/zsnes: Stop using games.eclass

Package-Manager: Portage-2.3.31, Repoman-2.3.9

 games-emulation/zsnes/files/zsnes-1.51-arch.patch  |   4 +-
 .../files/zsnes-1.51-archopt-july-23-update.patch  |   4 +-
 .../zsnes/files/zsnes-1.51-buffer.patch|  12 +--
 .../zsnes/files/zsnes-1.51-cross-compile.patch |   8 +-
 games-emulation/zsnes/files/zsnes-1.51-gcc47.patch |   4 +-
 .../zsnes/files/zsnes-1.51-libao-thread.patch  |   4 +-
 .../zsnes/files/zsnes-1.51-libpng.patch|   4 +-
 .../zsnes/files/zsnes-1.51-stack-align.patch   |   4 +-
 games-emulation/zsnes/zsnes-1.51-r6.ebuild | 117 +
 9 files changed, 139 insertions(+), 22 deletions(-)

diff --git a/games-emulation/zsnes/files/zsnes-1.51-arch.patch 
b/games-emulation/zsnes/files/zsnes-1.51-arch.patch
index 2c8b690587b..b39549871b7 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-arch.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-arch.patch
@@ -1,5 +1,5 @@
 configure.in.orig
-+++ configure.in
+--- a/configure.in.orig
 b/configure.in
 @@ -233,72 +233,8 @@
debug=no)
  AC_MSG_CHECKING(if you want gdb friendly executable)

diff --git 
a/games-emulation/zsnes/files/zsnes-1.51-archopt-july-23-update.patch 
b/games-emulation/zsnes/files/zsnes-1.51-archopt-july-23-update.patch
index ba118878a2b..b3e466036f2 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-archopt-july-23-update.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-archopt-july-23-update.patch
@@ -1,5 +1,5 @@
 tools/archopt.c.old
-+++ tools/archopt.c
+--- a/tools/archopt.c.old
 b/tools/archopt.c
 @@ -1,8 +1,30 @@
 +/*
 +Copyright (C) 2005-2007 Nach, grinvader ( http://www.zsnes.com )

diff --git a/games-emulation/zsnes/files/zsnes-1.51-buffer.patch 
b/games-emulation/zsnes/files/zsnes-1.51-buffer.patch
index 5f3049b315e..eb463682196 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-buffer.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-buffer.patch
@@ -1,5 +1,5 @@
 zsnes_1_51/src/initc.c.fortify
-+++ zsnes_1_51/src/initc.c
+--- src/initc.c.fortify
 src/initc.c
 @@ -1464,8 +1464,8 @@
clearmem2();
  }
@@ -38,8 +38,8 @@
  
  if (yesoutofmemory) { asm_call(outofmemfix); }
  asm_call(GUIDoReset);
 zsnes_1_51/src/zstate.c.fortify
-+++ zsnes_1_51/src/zstate.c
+--- src/zstate.c.fortify
 src/zstate.c
 @@ -99,15 +99,15 @@
copy_func(buffer, , 4);
copy_func(buffer, , 4);
@@ -68,8 +68,8 @@
  }
  */
}
 zsnes_1_51/src/gblvars.h.fortify
-+++ zsnes_1_51/src/gblvars.h
+--- src/gblvars.h.fortify
 src/gblvars.h
 @@ -33,9 +33,9 @@
  extern unsigned int SfxR0, *setaramdata, ramsize, *sram, nmiprevaddrh;
  extern unsigned int tempesi, tempedi, tempedx, tempebp;

diff --git a/games-emulation/zsnes/files/zsnes-1.51-cross-compile.patch 
b/games-emulation/zsnes/files/zsnes-1.51-cross-compile.patch
index 5823c6aa6ad..5c412e3e649 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-cross-compile.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-cross-compile.patch
@@ -1,5 +1,5 @@
 a/src/acinclude.m4
-+++ b/src/acinclude.m4
+--- src/acinclude.m4
 src/acinclude.m4
 @@ -107,7 +107,7 @@ int main (int argc, char *argv[])
with_zlib=yes,
with_zlib=no,
@@ -18,8 +18,8 @@
ZLIB_CFLAGS=""
ZLIB_LIBS=""
ZLIB_VERSION=""
 a/src/Makefile.in
-+++ b/src/Makefile.in
+--- src/Makefile.in
 src/Makefile.in
 @@ -103,8 +103,10 @@ main: makefile.dep $(Z_OBJS)
@ZC@ -o @ZSNESEXE@ $(Z_OBJS) @ZCFLAGS@ @LDFLAGS@
rm -f version.o

diff --git a/games-emulation/zsnes/files/zsnes-1.51-gcc47.patch 
b/games-emulation/zsnes/files/zsnes-1.51-gcc47.patch
index e5810241521..b3250fee679 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-gcc47.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-gcc47.patch
@@ -3,8 +3,8 @@ Bug #419635
 https://bugs.gentoo.org/show_bug.cgi?id=419635
 Submitted by Nikos Chantziaras
 
 a/src/tools/depbuild.cpp
-+++ b/src/tools/depbuild.cpp
+--- src/tools/depbuild.cpp
 src/tools/depbuild.cpp
 @@ -25,6 +25,7 @@
  #include 
  #include 

diff --git a/games-emulation/zsnes/files/zsnes-1.51-libao-thread.patch 
b/games-emulation/zsnes/files/zsnes-1.51-libao-thread.patch
index 880e08c698f..1ae0a1467b3 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-libao-thread.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-libao-thread.patch
@@ -1,5 +1,5 @@
 linux/audio.c.old   2007-01-09 20:19:12.0 -0500 
-+++ linux/audio.c   2007-12-30 20:33:07.0 -0500 
+--- a/linux/audio.c.old   2007-01-09 20:19:12.0 -0500 
 b/linux/audio.c   2007-12-30 20:33:07.0 -0500 
 @@ -177,11 +177,7 @@ 
}
else

diff --git 

[gentoo-commits] repo/gentoo:master commit in: games-emulation/zsnes/files/, games-emulation/zsnes/

2015-09-10 Thread Michael Sterrett
commit: f2a0fd366bf7ce4e16b92169a64c94cc465247ae
Author: Michael Sterrett  gentoo  org>
AuthorDate: Thu Sep 10 18:03:46 2015 +
Commit: Michael Sterrett  gentoo  org>
CommitDate: Thu Sep 10 18:03:46 2015 +
URL:https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=f2a0fd36

don't depend on specific autotools behavior to build (bug #559766)

Package-Manager: portage-2.2.20.1

 games-emulation/zsnes/files/zsnes-1.51-arch.patch  | 77 ++
 .../zsnes/files/zsnes-1.51-stack-align.patch   |  4 +-
 games-emulation/zsnes/zsnes-1.51-r4.ebuild |  8 +--
 3 files changed, 83 insertions(+), 6 deletions(-)

diff --git a/games-emulation/zsnes/files/zsnes-1.51-arch.patch 
b/games-emulation/zsnes/files/zsnes-1.51-arch.patch
new file mode 100644
index 000..2c8b690
--- /dev/null
+++ b/games-emulation/zsnes/files/zsnes-1.51-arch.patch
@@ -0,0 +1,77 @@
+--- configure.in.orig
 configure.in
+@@ -233,72 +233,8 @@
+   debug=no)
+ AC_MSG_CHECKING(if you want gdb friendly executable)
+ AC_MSG_RESULT($debug)
+-if test x$debug = xyes; then
+-dnl - It is easier to debug zsnes with no optimization enabled.
+-  ZSNESEXE="zsnesd"
+-  PSR_TEMP=""
+-  CFLAGS="$CFLAGS -Wall -W -DDEBUG -O0 -fno-omit-frame-pointer -gstabs3"
+-  NFLAGS="$NFLAGS -DDEBUG -g -F stabs -s -O0"
+-else
+-  ZSNESEXE="zsnes"
+-  PSR_TEMP="  rm -f t_\$*.c"
+-
+-  CFLAGSBAK="$CFLAGS"
+-  AC_ARG_VAR(force_arch, [Force architecture to optimize GCC/G++ for])
+-  AC_MSG_CHECKING(which cpu architecture to optimize for)
+-  if test x$force_arch != x; then
+-CFLAGS="$CFLAGS -march=$force_arch"
+-AC_COMPILE_IFELSE([AC_LANG_PROGRAM([[]])],
+-[AC_MSG_RESULT(forcing $force_arch)],
+-[AC_MSG_RESULT($force_arch ??)
+-AC_MSG_WARN(incorrect force_arch parameter)
+-force_arch=""
+-CFLAGS="$CFLAGSBAK"
+-AC_MSG_CHECKING(for autodetected architecture)])
+-  else
+-if test x$ARCH_INFO = x; then
+-  case x$target in
+-i686-*-*)
+-  AC_MSG_RESULT(guessing i686)
+-  CFLAGS="$CFLAGS -march=i686"
+-  ;;
+-i586-*-*)
+-  AC_MSG_RESULT(guessing i586)
+-  CFLAGS="$CFLAGS -march=i586"
+-  ;;
+-i486-*-*)
+-  AC_MSG_RESULT(guessing i486)
+-  CFLAGS="$CFLAGS -march=i486"
+-  ;;
+-*)
+-  AC_MSG_RESULT(guessing i386)
+-  CFLAGS="$CFLAGS -march=i386"
+-  AC_MSG_WARN([This is not what you want, use --target or force-arch])
+-  ;;
+-  esac
+-else
+-  AC_MSG_RESULT($ARCH_INFO)
+-  CFLAGS="$CFLAGS -march=$ARCH_INFO"
+-fi
+-  fi
+-
+-  AC_ARG_ENABLE(release,
+-[  --enable-releaseBuild ultra-optimized release binary (zsnes)],
+-release=$enableval,
+-release=no)
+-  AC_MSG_CHECKING(if you want crazy optimizations)
+-  AC_MSG_RESULT($release)
+-  if test x$release = xyes; then
+-if test x$force_arch = x; then
+-  AC_MSG_WARN([If you intend to distribute this binary, make sure you use 
force_arch and set to i586 (or whichever CPU Arch you intend for)])
+-fi
+-CFLAGS="$CFLAGS -O3 -fomit-frame-pointer -fprefetch-loop-arrays 
-fforce-addr $STRIP -D__RELEASE__"
+-NFLAGS="$NFLAGS -O -D__RELEASE__"
+-  else
+-CFLAGS="$CFLAGS -O3 -fomit-frame-pointer $STRIP"
+-NFLAGS="$NFLAGS -O1"
+-  fi
+-fi
++ZSNESEXE="zsnes"
++PSR_TEMP="rm -f t_\$*.c"
+ CXXFLAGS="$CFLAGS -fno-rtti"
+ 
+ if test x$enable_jma != xno; then

diff --git a/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch 
b/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch
index e509e01..3213664 100644
--- a/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch
+++ b/games-emulation/zsnes/files/zsnes-1.51-stack-align.patch
@@ -1,5 +1,5 @@
 zsnes_1_51/src/linux/sdllink.c.old 2014-03-01 04:01:30.351323580 -0500
-+++ zsnes_1_51/src/linux/sdllink.c 2014-03-01 04:02:12.249702898 -0500
+--- zsnes_1_51/src/linux/sdllink.c.old
 zsnes_1_51/src/linux/sdllink.c
 @@ -773,11 +773,11 @@ BOOL InitInput()
  {
InitJoystickInput();

diff --git a/games-emulation/zsnes/zsnes-1.51-r4.ebuild 
b/games-emulation/zsnes/zsnes-1.51-r4.ebuild
index 0fedbe9..1daadac 100644
--- a/games-emulation/zsnes/zsnes-1.51-r4.ebuild
+++ b/games-emulation/zsnes/zsnes-1.51-r4.ebuild
@@ -49,7 +49,8 @@ src_prepare() {
"${FILESDIR}"/${P}-buffer.patch \
"${FILESDIR}"/${P}-gcc47.patch \
"${FILESDIR}"/${P}-stack-align.patch \
-   "${FILESDIR}"/${P}-cross-compile.patch
+   "${FILESDIR}"/${P}-cross-compile.patch \
+   "${FILESDIR}"/${P}-arch.patch
 
# The sdl detection logic uses AC_PROG_PATH instead of
# AC_PROG_TOOL, so force the var to get set the way we
@@ -76,6 +77,7 @@ src_prepare() {
 src_configure() {
tc-export CC
export BUILD_CXX=$(tc-getBUILD_CXX)
+   export NFLAGS=-O1
use amd64 && multilib_toolchain_setup x86
use custom-cflags ||