[Gimp-developer] What about RAW files?

2013-02-12 Thread Patrick
I was very impressed with damn near every aspect of this 
product/application until I decided to see how it worked as a possible 
supplement/replacement for Photoshop.  Everything worked fine until I 
attempted to load a RAW tiff out of my camera.  12MB shrank to a very 
distorted approx. 600k... with no options that I could find.  I realize 
there could be an enormous impact of proprietary RAW  conversion issues 
and maybe that's why your application does not/can not 'see' my RAW 
files.  I find it incredibly amusing that GIMP would go 99% of Adobe 
Photoshop and then stop with no RAW file support.  If there is no RAW 
support, add-on or otherwise, GIMP seems a bit overkill as a 'general' 
graphics/photo editor.  Please tell me I overlooked it.  Very, very well 
done though... what a labor.  With RAW file processing, I could support 
such an endeavor. wow.


pjmason, Ph.D.
Juneau, AK
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Re: [Gimp-developer] What about RAW files?

2013-02-12 Thread Kevin Cozens

On 13-02-12 12:33 AM, Patrick wrote:

I find it incredibly amusing that GIMP would go 99% of Adobe
Photoshop and then stop with no RAW file support.


Support for RAW files is available using either the dcraw or ufraw 
plug-in for GIMP.


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[Gimp-developer] how can i write gegl plugin ? or http://developer.gimp.org too old

2013-02-12 Thread Miroslav Talasek

Hi i like gimp i use only it.
I want to write alpha matting. I know that gegl library contain alpha 
matting from Jan Ruegg but it is still only in gegl (one year or more). 
I want to write plugin with two combo boxes (image and trimap selection) 
which call matting from gegl, but i cant find anything recent 
help/doc/tutorial.


This is the way to hell,   http://developer.gimp.org is too old so how 
new developers start with gimp ? Where is recent doc to plugin api (with 
gegl) ? I want but i cant :(



Miroslav Talasek
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Re: [Gimp-developer] how can i write gegl plugin ? or http://developer.gimp.org too old

2013-02-12 Thread Michael Henning
In addition to what Alexandre suggested, take a look at
plug-ins/common/goat-exercise.c
It's a simple example of how to use gegl from within a gimp plugin.

Also, a lot of the new functions do have some reference documentation,
which I think can be built if you pass --enable-gtk-doc to autogen.

Good luck.

   -- drawoc

On Tue, Feb 12, 2013 at 4:34 PM, Alexandre Prokoudine
alexandre.prokoud...@gmail.com wrote:
 On Wed, Feb 13, 2013 at 12:37 AM, Miroslav Talasek wrote:
 Hi i like gimp i use only it.
 I want to write alpha matting. I know that gegl library contain alpha
 matting from Jan Ruegg but it is still only in gegl (one year or more). I
 want to write plugin with two combo boxes (image and trimap selection) which
 call matting from gegl, but i cant find anything recent help/doc/tutorial.

 This is the way to hell,   http://developer.gimp.org is too old so how new
 developers start with gimp ? Where is recent doc to plugin api (with gegl) ?
 I want but i cant :(

 Simply put, there is none yet. GEGL-based GIMP plug-ins are a novelty,
 and as a small team we don't have the manpower to update dev
 documentation all that often.

 What you can do is:

 1) study what changes have been applied to the plug-ins that we ported
 to use GeglBuffer, e.g.
 http://git.gnome.org/browse/gimp/commit/plug-ins/common?id=07107fe214feaebf42dfa129fa3681c1e7b9bfd8
 2) ask us questions on IRC.

 Alexandre Prokoudine
 http://libregraphicsworld.org
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