Re: [Gimp-developer] [FYI] Filter layer implementation in gimp-2.8+
On Mon, Aug 7, 2017 at 8:09 PM, sigetch wrote: > As for road-map, it depends on the project's development policy. > Personally, I think "non-destructive" and "filter layer" is not the same > thing, because painting tool, transform tool, or other functions also have > to be "non-destructive" at gimp 3.2. To the best of my knowledge, we haven't actually discussed how much exactly would be done in 3.2. We know we want some sort of adjustment layers for sure. = snip= > - Filter should be layer ? or attributes of the layer? I chose filter as > layer design. GimpFilterStack seems to choose latter one. IMO, both layer filters and filter layers have their use. Also, to quote mitch from today's IRC discussion: "it's a medium joke to implement "adjustment layers" is the generally used term... in fact a layer *is* a filter on the stack below, just need to replace gegl:buffer-source by another op, in simple terms" > - What kind of filter functions should be applied. In my work, PDB or > plug-in function is applied. Alternative candidates is to use Gegl > operations for filter. GEGL filters are the way to go :) = snip= > - What kind of GUI should be provided for filter configuration? PDB > functions have good configuration dialog, but it is hard to use that kind > of dialog from outside of PDB process. GEGL filters can have either automatically generated or custom UIs. There even is some metadata to help build more sensible UIs, from using custom widgets instead of regular spinboxes to "adaptive" layouts. E.g.: https://streamable.com/ajbi4 (available in upcoming 2.9.6). Alex ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] [FYI] Filter layer implementation in gimp-2.8+
Krita currently has an implementation of this in addition to just filters attached to specific layers. Maybe it's worth looking over their shoulders for ideas, as they seem to have handled it quite well. Thanks for your work on GIMP! -C On Mon, Aug 7, 2017 at 6:09 PM, sigetchwrote: > Thanks for your feedback! > > 2017年8月8日(火) 0:31 Alexandre Prokoudine : > >> As is usual with your fork, it's impressive work. I definitely like >> some of the implementation specifics, although I can see that certain >> things could be improved (I can elaborate on that, if you wish). >> > > Thanks. Basically, purpose of my fork is to see what is good external > specs, and where to implement functions to work functions correctly. If you > like part of the specs, I'm happy to hear that. > > >> Unfortunately, this cannot be backported to mainstream GIMP 'as is'. >> Off top of my head: >> >> - It's based on GIMP 2.8 that uses obsolete tech. >> - Your implementation doesn't use the "new" GimpFilterStack class >> (available in git master since 2013) for stacking filters on a layer. >> - XCF version in upstream's git master is already 10 now, while you >> use v4, so that would make mainstream GIMP and your fork (even more?) >> incompatible. > > ==snipped== > >> On yet another hand, I don't know how this will >> play with proposed release order where non-destructive editing is >> scheduled for 3.2. >> > > As for road-map, it depends on the project's development policy. > Personally, I think "non-destructive" and "filter layer" is not the same > thing, because painting tool, transform tool, or other functions also have > to be "non-destructive" at gimp 3.2. "Filter layer" is the sub-step toward > the whole "non-destructive" concept. > In another aspect, some of the graphics editor have "filter-layer" and > "filter-mask." Both have pros and cons. I think several approaches can > coexist for "non-destructive" editing concept. > > And as you mentioned, I also know there's no straight path to merge my work > to upstream for now. (I used C++, that might be a big problem :) ) > > My proposal is to start with discussion of the external specs for filter > specs, and to launch low-priority "filter-layer" development sub-project. > > In my thoughts, following should be discussed to get things move forward. > > - Filter should be layer ? or attributes of the layer? I chose filter as > layer design. GimpFilterStack seems to choose latter one. > > - What kind of filter functions should be applied. In my work, PDB or > plug-in function is applied. Alternative candidates is to use Gegl > operations for filter. > > - How the filter should work with undo buffer? Currently in my branch, part > of the undo operation is simply ignored. > > - How to deal with brush tool? Simple gegl operation chain may be annoying > when brush tool updates underlying layer continuously. > > - What kind of GUI should be provided for filter configuration? PDB > functions have good configuration dialog, but it is hard to use that kind > of dialog from outside of PDB process. > > If you all like filter layer, I'd like to continue discussion. > > Regards, > -- > seagetch > ___ > gimp-developer-list mailing list > List address:gimp-developer-list@gnome.org > List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list > List archives: https://mail.gnome.org/archives/gimp-developer-list ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] [FYI] Filter layer implementation in gimp-2.8+
Thanks for your feedback! 2017年8月8日(火) 0:31 Alexandre Prokoudine: > As is usual with your fork, it's impressive work. I definitely like > some of the implementation specifics, although I can see that certain > things could be improved (I can elaborate on that, if you wish). > Thanks. Basically, purpose of my fork is to see what is good external specs, and where to implement functions to work functions correctly. If you like part of the specs, I'm happy to hear that. > Unfortunately, this cannot be backported to mainstream GIMP 'as is'. > Off top of my head: > > - It's based on GIMP 2.8 that uses obsolete tech. > - Your implementation doesn't use the "new" GimpFilterStack class > (available in git master since 2013) for stacking filters on a layer. > - XCF version in upstream's git master is already 10 now, while you > use v4, so that would make mainstream GIMP and your fork (even more?) > incompatible. ==snipped== > On yet another hand, I don't know how this will > play with proposed release order where non-destructive editing is > scheduled for 3.2. > As for road-map, it depends on the project's development policy. Personally, I think "non-destructive" and "filter layer" is not the same thing, because painting tool, transform tool, or other functions also have to be "non-destructive" at gimp 3.2. "Filter layer" is the sub-step toward the whole "non-destructive" concept. In another aspect, some of the graphics editor have "filter-layer" and "filter-mask." Both have pros and cons. I think several approaches can coexist for "non-destructive" editing concept. And as you mentioned, I also know there's no straight path to merge my work to upstream for now. (I used C++, that might be a big problem :) ) My proposal is to start with discussion of the external specs for filter specs, and to launch low-priority "filter-layer" development sub-project. In my thoughts, following should be discussed to get things move forward. - Filter should be layer ? or attributes of the layer? I chose filter as layer design. GimpFilterStack seems to choose latter one. - What kind of filter functions should be applied. In my work, PDB or plug-in function is applied. Alternative candidates is to use Gegl operations for filter. - How the filter should work with undo buffer? Currently in my branch, part of the undo operation is simply ignored. - How to deal with brush tool? Simple gegl operation chain may be annoying when brush tool updates underlying layer continuously. - What kind of GUI should be provided for filter configuration? PDB functions have good configuration dialog, but it is hard to use that kind of dialog from outside of PDB process. If you all like filter layer, I'd like to continue discussion. Regards, -- seagetch ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] [FYI] Filter layer implementation in gimp-2.8+
On Mon, 2017-08-07 at 18:30 +0300, Alexandre Prokoudine wrote: > Hello, > > I've been wondering when you'd announce that :) > > As is usual with your fork, it's impressive work. I definitely like > some of the implementation specifics, although I can see that certain > things could be improved (I can elaborate on that, if you wish). > > Unfortunately, this cannot be backported to mainstream GIMP 'as is'. > Off top of my head: > > - It's based on GIMP 2.8 that uses obsolete tech. > - Your implementation doesn't use the "new" GimpFilterStack class > (available in git master since 2013) for stacking filters on a layer. > - XCF version in upstream's git master is already 10 now, while you > use v4, so that would make mainstream GIMP and your fork (even more?) > incompatible. > > Personally, I'm not sure what is the best approach here. > > On one hand, this is something users have been requesting for ages, > and I can already here crowds screaming, how dare I criticize your > work :)). On the other hand, certain changes would need to happen for > this to be merged. On yet another hand, I don't know how this will > play with proposed release order where non-destructive editing is > scheduled for 3.2. > > More opinions, please? The biggest problem is that the branch uses a lot of C++ code, which, unfortunately, can't go upstream. Regards, Mitch > Alex > > > On Mon, Aug 7, 2017 at 5:13 PM, sigetchwrote: > > Hello all, > > I recently added filter layer (or adjustment layer in other words) > > in my > > gimp-painter 2.8 branch. You can see how it works at following demo > > movie. > > https://www.youtube.com/watch?v=ddzAqrppHnk > > > > If you are interested in filter layer, please visit > > https://github.com/seagetch/gimp-painter to see details. > > > > Thanks, > > -- > > seagetch > > ___ > > gimp-developer-list mailing list > > List address:gimp-developer-list@gnome.org > > List membership: https://mail.gnome.org/mailman/listinfo/gimp-devel > > oper-list > > List archives: https://mail.gnome.org/archives/gimp-developer-lis > > t > > ___ > gimp-developer-list mailing list > List address:gimp-developer-list@gnome.org > List membership: https://mail.gnome.org/mailman/listinfo/gimp-develop > er-list > List archives: https://mail.gnome.org/archives/gimp-developer-list ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
Re: [Gimp-developer] [FYI] Filter layer implementation in gimp-2.8+
Hello, I've been wondering when you'd announce that :) As is usual with your fork, it's impressive work. I definitely like some of the implementation specifics, although I can see that certain things could be improved (I can elaborate on that, if you wish). Unfortunately, this cannot be backported to mainstream GIMP 'as is'. Off top of my head: - It's based on GIMP 2.8 that uses obsolete tech. - Your implementation doesn't use the "new" GimpFilterStack class (available in git master since 2013) for stacking filters on a layer. - XCF version in upstream's git master is already 10 now, while you use v4, so that would make mainstream GIMP and your fork (even more?) incompatible. Personally, I'm not sure what is the best approach here. On one hand, this is something users have been requesting for ages, and I can already here crowds screaming, how dare I criticize your work :)). On the other hand, certain changes would need to happen for this to be merged. On yet another hand, I don't know how this will play with proposed release order where non-destructive editing is scheduled for 3.2. More opinions, please? Alex On Mon, Aug 7, 2017 at 5:13 PM, sigetchwrote: > Hello all, > I recently added filter layer (or adjustment layer in other words) in my > gimp-painter 2.8 branch. You can see how it works at following demo movie. > https://www.youtube.com/watch?v=ddzAqrppHnk > > If you are interested in filter layer, please visit > https://github.com/seagetch/gimp-painter to see details. > > Thanks, > -- > seagetch > ___ > gimp-developer-list mailing list > List address:gimp-developer-list@gnome.org > List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list > List archives: https://mail.gnome.org/archives/gimp-developer-list ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list
[Gimp-developer] [FYI] Filter layer implementation in gimp-2.8+
Hello all, I recently added filter layer (or adjustment layer in other words) in my gimp-painter 2.8 branch. You can see how it works at following demo movie. https://www.youtube.com/watch?v=ddzAqrppHnk If you are interested in filter layer, please visit https://github.com/seagetch/gimp-painter to see details. Thanks, -- seagetch ___ gimp-developer-list mailing list List address:gimp-developer-list@gnome.org List membership: https://mail.gnome.org/mailman/listinfo/gimp-developer-list List archives: https://mail.gnome.org/archives/gimp-developer-list