Re: [Gimp-developer] acceleration smoothing interpolation

2015-11-06 Thread Ofnuts

On 06/11/15 21:26, Ben Thurston wrote:

Hi I posted an idea about an interpolation method a while back, I've
improved the idea a lot in the meantime so I thought I'd post a link to the
new version.. I saw I got quite a few views to the blog from posting to
this mailing list last time but no replys so I wasn't sure what that meant
but if it's not relevant I'll understand, I'm just posting it to see if
anyone has some ideas for applications... thanks!
http://benpaulthurstonblog.blogspot.com/2015/11/acceleration-smoothing-interpolation.html
_


There is already a very efficient algorithm to obtain the smoothest 
series of Bézier splines that go through given points:


https://www.particleincell.com/2012/bezier-splines/

It has even been implemented as a Gimp plugin: 
http://registry.gimp.org/node/20069

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[Gimp-developer] acceleration smoothing interpolation

2015-11-06 Thread Ben Thurston
Hi I posted an idea about an interpolation method a while back, I've
improved the idea a lot in the meantime so I thought I'd post a link to the
new version.. I saw I got quite a few views to the blog from posting to
this mailing list last time but no replys so I wasn't sure what that meant
but if it's not relevant I'll understand, I'm just posting it to see if
anyone has some ideas for applications... thanks!
http://benpaulthurstonblog.blogspot.com/2015/11/acceleration-smoothing-interpolation.html
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Re: [Gimp-developer] acceleration smoothing interpolation

2015-11-06 Thread Michael Schumacher


On 11/06/2015 09:26 PM, Ben Thurston wrote:

> I saw I got quite a few views to the blog from posting to this
> mailing list last time but no replys so I wasn't sure what that
> meant but if it's not relevant I'll understand,

It probably means that it is too abstract for most people and/or that
they have no idea what you are writing about.


-- 
Regards,
Michael
GPG: 96A8 B38A 728A 577D 724D 60E5 F855 53EC B36D 4CDD
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