[Gimp-user] Wronr reading of 16 bit tiff

2019-08-14 Thread AndyJP
>You could also try scanning as PNG, and see if that works.
>
>Liam (slave ankh on IRC)
Afaik, only linear response (raw) mode supported by vuescan is tiff.

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Re: [Gimp-user] Wronr reading of 16 bit tiff

2019-08-14 Thread Liam R E Quin
On Wed, 2019-08-14 at 07:04 +0200, AndyJP wrote:
> I try scanning to 48bit (16 bit per channel) TIFF 

You could also try scanning as PNG, and see if that works.

Liam (slave ankh on IRC)

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Re: [Gimp-user] Exporting DDS for MS FSX Flight Sim

2019-08-14 Thread Pierre L.
Hi,

On another game, I keep using Gimp 2.8 with the dds plugin (to add by
yourself)

You can try ? May be it's compatible with the game you're working on ?
http://www.maniapark.com/forum/viewtopic.php?p=211743#p211743

GIMP 2.8.22: https://download.gimp.org/mirror/pub/gi ... -setup.exe

DDS Plugin win64: https://storage.googleapis.com/google-c ... -3.0.1.zip

DDS Plugin win32: https://storage.googleapis.com/google-c ... -3.0.1.zip



Le 08/08/2019 à 13:31, FR-153 a écrit :
> I'm new to GIMP (2.10.12 with NormalMap win64 1.2.3 plugin) but long time user
> of PhotoShop CS6 with nVidia plugin for DDS files.  In nVidia's plugin for PS,
> to convert a file to DDS for MS Flight Simulator FSX, you set as 2D, 8.8.8.8
> ARGB 32 Unsigned with no MIP maps and you need to flip vertically.
>
> I have imported a known working PS (PSD) file into GIMP and am trying to get 
> the
> DDS file converted in GIMP but cannot figure out the settings required by the
> NormalMap exporter.  For those that know MSFS X, the c182_t.dds gives an all
> black skin in FSX (aka unusable texture file).  I have tried to decrease the
> size/resolution of the file as well, with no success.  I might add, that if I
> examine the GIMP created dds file back in PS CS6, it looks normal, but it will
> not work in FSX.
>
> Need some help on the NormalMap setup.  .  
>

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Re: [Gimp-user] Exporting DDS for MS FSX Flight Sim

2019-08-14 Thread Tobias Jakobs via gimp-user-list
Hello,

there is at the moment no developer/maintainer for the DDS plugin, have a
look at this links:
https://www.gimp.org/news/2019/04/07/gimp-2-10-10-released/#dds-support
https://twitter.com/zemarmot/status/1080529391871016960

Regards,
Tobias


Am Do., 8. Aug. 2019 um 13:31 Uhr schrieb FR-153 :

> I'm new to GIMP (2.10.12 with NormalMap win64 1.2.3 plugin) but long time
> user
> of PhotoShop CS6 with nVidia plugin for DDS files.  In nVidia's plugin for
> PS,
> to convert a file to DDS for MS Flight Simulator FSX, you set as 2D,
> 8.8.8.8
> ARGB 32 Unsigned with no MIP maps and you need to flip vertically.
>
> I have imported a known working PS (PSD) file into GIMP and am trying to
> get the
> DDS file converted in GIMP but cannot figure out the settings required by
> the
> NormalMap exporter.  For those that know MSFS X, the c182_t.dds gives an
> all
> black skin in FSX (aka unusable texture file).  I have tried to decrease
> the
> size/resolution of the file as well, with no success.  I might add, that
> if I
> examine the GIMP created dds file back in PS CS6, it looks normal, but it
> will
> not work in FSX.
>
> Need some help on the NormalMap setup.  .
>
> --
> FR-153 (via www.gimpusers.com/forums)
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Re: [Gimp-user] Wronr reading of 16 bit tiff

2019-08-14 Thread Tobias Jakobs via gimp-user-list
Hi Andy,

please open an issue in the Gimp issue tracker and attach an example file:
https://gitlab.gnome.org/GNOME/gimp/issues

Some scanners create  4-channel/12bit encodedimages. Then the 4th channel
is an IR channel that is useful for reducing dust.

Regards,
Tobias

Am Mi., 14. Aug. 2019 um 07:04 Uhr schrieb AndyJP :

> I try scanning to 48bit (16 bit per channel) TIFF with VueScan, but GIMP
> reads
> it wrong, forwarding the data partially to alpha-channel. Probably, it is
> interpreting 3-channel/16bit image as 4-channel/12bit encoded.
> If not, I have no Idea where that 4-th alpha channel comes from (it is not
> blank, but filled with some ghost from original image). So probably other
> channels are also damaged.
>
> There are also error messages appear:
> "Incompatible type for 'RichTIFFIPTC'; tag ignored"
> and
> "Alpha channel type not defined for file C:\...\.tiff. Assuming alpha is
> not
> premultiplied."
>
> Is there a way to read 3-channel 48-bit TIFFs to GIMP correctly?
>
> --
> AndyJP (via www.gimpusers.com/forums)
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