tasn pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=12d8654f147ba2e93411840dbb17a3285435f4c5
commit 12d8654f147ba2e93411840dbb17a3285435f4c5 Author: Tom Hacohen <t...@stosb.com> Date: Thu Mar 3 12:23:04 2016 +0000 Edje calc: Fix wrong migration to Eo4. The if wasn't using {} so one of the statements was executed unconditionally. --- src/lib/edje/edje_calc.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/lib/edje/edje_calc.c b/src/lib/edje/edje_calc.c index 8fa3cb9..c30efb2 100644 --- a/src/lib/edje/edje_calc.c +++ b/src/lib/edje/edje_calc.c @@ -4777,8 +4777,10 @@ _edje_part_recalc(Edje *ed, Edje_Real_Part *ep, int flags, Edje_Calc_Params *sta frame_exist = evas_canvas3d_mesh_frame_exist(mesh, pf->type.node.frame); if (!frame_exist) - evas_canvas3d_mesh_frame_add(mesh, pf->type.node.frame); - evas_canvas3d_mesh_frame_material_set(mesh, pf->type.node.frame, material); + { + evas_canvas3d_mesh_frame_add(mesh, pf->type.node.frame); + evas_canvas3d_mesh_frame_material_set(mesh, pf->type.node.frame, material); + } evas_canvas3d_mesh_shade_mode_set(mesh, pd_mesh_node->mesh_node.properties.shade); evas_canvas3d_mesh_vertex_assembly_set(mesh, pd_mesh_node->mesh_node.mesh.assembly); evas_canvas3d_node_mesh_frame_set(ep->node, mesh, pf->type.node.frame); --