tasn pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=12d8654f147ba2e93411840dbb17a3285435f4c5

commit 12d8654f147ba2e93411840dbb17a3285435f4c5
Author: Tom Hacohen <t...@stosb.com>
Date:   Thu Mar 3 12:23:04 2016 +0000

    Edje calc: Fix wrong migration to Eo4.
    
    The if wasn't using {} so one of the statements was executed
    unconditionally.
---
 src/lib/edje/edje_calc.c | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/lib/edje/edje_calc.c b/src/lib/edje/edje_calc.c
index 8fa3cb9..c30efb2 100644
--- a/src/lib/edje/edje_calc.c
+++ b/src/lib/edje/edje_calc.c
@@ -4777,8 +4777,10 @@ _edje_part_recalc(Edje *ed, Edje_Real_Part *ep, int 
flags, Edje_Calc_Params *sta
 
                      frame_exist = evas_canvas3d_mesh_frame_exist(mesh, 
pf->type.node.frame);
                      if (!frame_exist)
-                       evas_canvas3d_mesh_frame_add(mesh, pf->type.node.frame);
-                       evas_canvas3d_mesh_frame_material_set(mesh, 
pf->type.node.frame, material);
+                       {
+                          evas_canvas3d_mesh_frame_add(mesh, 
pf->type.node.frame);
+                          evas_canvas3d_mesh_frame_material_set(mesh, 
pf->type.node.frame, material);
+                       }
                      evas_canvas3d_mesh_shade_mode_set(mesh, 
pd_mesh_node->mesh_node.properties.shade);
                      evas_canvas3d_mesh_vertex_assembly_set(mesh, 
pd_mesh_node->mesh_node.mesh.assembly);
                      evas_canvas3d_node_mesh_frame_set(ep->node, mesh, 
pf->type.node.frame);

-- 


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