Re: Unboxed mutable variables (was: Easiest way to extend CAS (casMutVar#) to boxed/unboxed Vector elements?)

2012-01-12 Thread Simon Marlow

On 12/01/2012 17:55, Johan Tibell wrote:

On Thu, Jan 12, 2012 at 12:54 AM, Simon Marlowmarlo...@gmail.com  wrote:

For boxed arrays you need a PrimOp of course (like catMutVar#).  For unboxed
arrays you could get away with FFI, but a PrimOp would be better because it
could be inline.  But to get it inline would mean modifying the native and
LLVM backends to support CAS operations.

If I were you I would use FFI for now.  The cost of the out-of-line call is
much less than the cost of the CAS anyway.  A gcc dependency is not a big
deal, it's available on all Unix-like platforms and I don't see us removing
it from the Windows installs any time soon.


In a recent project (http://hackage.haskell.org/package/ekg) I found
myself wanting unboxed mutable integers with CAS semantics (to
implement simple counters). What would be required to support

  (1) unboxed mutable variables, and
  (2) CAS semantics for these.

I guess (2) is easy once you have (1). Just add some new primops.


I think by (1) you mean mutable variables containing unboxed values, right?

I normally use an unboxed array of length 1 for these.  There's not much 
overhead - only an extra word in the heap compared to implementing them 
natively.  I'm guessing you care more about the overhead of the 
operations than the space overhead of the counter itself, and a 
1-element unboxed array should be just fine in that respect.


Cheers,
Simon

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Re: Unboxed mutable variables (was: Easiest way to extend CAS (casMutVar#) to boxed/unboxed Vector elements?)

2012-01-12 Thread Johan Tibell
On Thu, Jan 12, 2012 at 10:25 AM, Simon Marlow marlo...@gmail.com wrote:
 I think by (1) you mean mutable variables containing unboxed values, right?

Yes.

 I normally use an unboxed array of length 1 for these.  There's not much
 overhead - only an extra word in the heap compared to implementing them
 natively.  I'm guessing you care more about the overhead of the operations
 than the space overhead of the counter itself, and a 1-element unboxed array
 should be just fine in that respect.

I will run some benchmarks. If it turns out that using an unboxed
array is costly, what would it take to get real mutable variables
containing unboxed values?

-- Johan

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Re: Unboxed mutable variables

2012-01-12 Thread Simon Marlow

On 12/01/2012 18:37, Johan Tibell wrote:

On Thu, Jan 12, 2012 at 10:25 AM, Simon Marlowmarlo...@gmail.com  wrote:

I think by (1) you mean mutable variables containing unboxed values, right?


Yes.


I normally use an unboxed array of length 1 for these.  There's not much
overhead - only an extra word in the heap compared to implementing them
natively.  I'm guessing you care more about the overhead of the operations
than the space overhead of the counter itself, and a 1-element unboxed array
should be just fine in that respect.


I will run some benchmarks. If it turns out that using an unboxed
array is costly, what would it take to get real mutable variables
containing unboxed values?


It'd need a new heap object type, which is fairly invasive (lots of RTS 
changes).  Not prohibitive, but more invasive than adding a primop for 
example.


Cheers,
Simon

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