Re: [GRASS-dev] [GRASS GIS] #2817: Adding multiple raster/vector maps is slow

2016-08-23 Thread GRASS GIS
#2817: Adding multiple raster/vector maps is slow
--+-
  Reporter:  pmav99   |  Owner:  grass-dev@…
  Type:  defect   | Status:  closed
  Priority:  normal   |  Milestone:  7.0.5
 Component:  wxGUI|Version:  unspecified
Resolution:  worksforme   |   Keywords:
   CPU:  Unspecified  |   Platform:  Unspecified
--+-
Changes (by martinl):

 * status:  new => closed
 * resolution:   => worksforme


Comment:

 No activity last 7 months, closing, feel free to reopen if needed.

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Re: [GRASS-dev] [GRASS GIS] #2817: Adding multiple raster/vector maps is slow

2016-01-28 Thread GRASS GIS
#2817: Adding multiple raster/vector maps is slow
--+-
  Reporter:  pmav99   |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  normal   |  Milestone:  7.0.4
 Component:  wxGUI|Version:  unspecified
Resolution:   |   Keywords:
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by neteler):

 Replying to [comment:1 pmav99]:
 > I just tried [67683] from trunk and it seems that it has been fixed. Not
 sure which commit it was though.
 >
 > It would be nice if it could be backported.

 Please identify the revision in which it was slow to narrow down the
 change.

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Re: [GRASS-dev] [GRASS GIS] #2817: Adding multiple raster/vector maps is slow

2016-01-27 Thread GRASS GIS
#2817: Adding multiple raster/vector maps is slow
--+-
  Reporter:  pmav99   |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  normal   |  Milestone:  7.0.3
 Component:  wxGUI|Version:  unspecified
Resolution:   |   Keywords:
   CPU:  Unspecified  |   Platform:  Unspecified
--+-

Comment (by pmav99):

 I just tried [67683] from trunk and it seems that it has been fixed. Not
 sure which commit it was though.

 It would be nice if it could be backported.

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Re: [GRASS-dev] [GRASS GIS] #2817: Adding multiple raster/vector maps is slow

2016-01-27 Thread GRASS GIS
#2817: Adding multiple raster/vector maps is slow
--+-
  Reporter:  pmav99   |  Owner:  grass-dev@…
  Type:  defect   | Status:  new
  Priority:  normal   |  Milestone:  7.0.4
 Component:  wxGUI|Version:  unspecified
Resolution:   |   Keywords:
   CPU:  Unspecified  |   Platform:  Unspecified
--+-
Changes (by martinl):

 * milestone:  7.0.3 => 7.0.4


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[GRASS-dev] [GRASS GIS] #2817: Adding multiple raster/vector maps is slow

2015-12-02 Thread GRASS GIS
#2817: Adding multiple raster/vector maps is slow
-+-
 Reporter:  pmav99   |  Owner:  grass-dev@…
 Type:  defect   | Status:  new
 Priority:  normal   |  Milestone:  7.0.3
Component:  wxGUI|Version:  unspecified
 Keywords:   |CPU:  Unspecified
 Platform:  Unspecified  |
-+-
 I am not that familiar with the codebase and I couldn't find the exact
 point where this happens, but it seems that when you try to add multiple
 raster/vector maps in the GUI the maps get added one by one.

 From a usability point of view, this can get quite slow when you try to
 add many maps (e.g. 100+) and it can get excruciatingly slow when you have
 an already rendered map because the map gets re-rendered for each and
 every one map that we add.

 At the very least, the re-rendering of the existing map should only be
 done once; after all the maps have been added.

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