Re: compile-rtl

2013-01-27 Thread Andy Wingo
On Sat 26 Jan 2013 13:28, Stefan Israelsson Tampe stefan.ita...@gmail.com 
writes:

 Andy Wingo wi...@pobox.com writes:

 Now when we are tail-calling in rtl, we just fill the argument slots
 with the new function arguments directly and then tail-call by filling
 in
 number of arguments and function. This is very smart and just some
 simple features added would mean that a lot of translation
 from one memory location to the other is skipped. I really like how the
 rtl code handle this but there is an expense. It complicates life a
 little
 when we overwrite arguments that are used in the calculation of other
 arguments. I'm working on how to handle this but I just wanted to point
 out how nice this design choice is.

 Thanks!  In general at the end you have a parallel register move (or
 parallel assignment), which has a number of standard solutions out
 there.

 This is quite a natural first step. But especially for loops there is
 a similar tail pattern that probably needs to be optimized better w.r.t.
 register slots when we compile nativly

There are two things that can help here:

  (1) Tight allocation of registers (VM or native).  Registers should be
  allocated not just in terms of scope but in terms of where they
  are used -- after their last use they are dead and so the register
  is available for some other purpose.  This can allow the loop
  variables in a loop can be updated in-place, without shuffling.

  (2) For the native case, native register allocation.  I've worked with
  linear scan before and it seems pretty good, and we could do it
  directly on the CPS form; Wimmer et al are able to do it on SSA
  form, so I don't see why not.

Andy
-- 
http://wingolog.org/



Re: compile-rtl

2013-01-26 Thread Stefan Israelsson Tampe
Andy Wingo wi...@pobox.com writes:

 Now when we are tail-calling in rtl, we just fill the argument slots
 with the new function arguments directly and then tail-call by filling
 in
 number of arguments and function. This is very smart and just some
 simple features added would mean that a lot of translation
 from one memory location to the other is skipped. I really like how the
 rtl code handle this but there is an expense. It complicates life a
 little
 when we overwrite arguments that are used in the calculation of other
 arguments. I'm working on how to handle this but I just wanted to point
 out how nice this design choice is.

 Thanks!  In general at the end you have a parallel register move (or
 parallel assignment), which has a number of standard solutions out
 there.


This is quite a natural first step. But especially for loops there is
a similar tail pattern that probably needs to be optimized better w.r.t.
register slots when we compile nativly

/Stefan



Re: compile-rtl

2013-01-21 Thread Andy Wingo
On Sun 14 Oct 2012 17:13, Stefan Israelsson Tampe stefan.ita...@gmail.com 
writes:

 potential memory leaks. To let it be as it is designed right now, will
 mean that it is very difficult looking at the scheme code to see what
 will be protected from gc or not.

Explicit clearing is much better than a stack pointer.  We can be much
smarter about it.

 Now when we are tail-calling in rtl, we just fill the argument slots
 with the new function arguments directly and then tail-call by filling
 in
 number of arguments and function. This is very smart and just some
 simple features added would mean that a lot of translation
 from one memory location to the other is skipped. I really like how the
 rtl code handle this but there is an expense. It complicates life a
 little
 when we overwrite arguments that are used in the calculation of other
 arguments. I'm working on how to handle this but I just wanted to point
 out how nice this design choice is.

Thanks!  In general at the end you have a parallel register move (or
parallel assignment), which has a number of standard solutions out
there.

 call's, here currently we send a list of register positions to the call
 function and the call function itself will copy those to the argument
 fields. This is the opposite
 of the tail-call, in a case like (f 1 3) you will create two temporary
 variables and copy them later on to the argument position. Here I would
 like to change the 
 semantic so that we fill in the arguments directly just like in the
 tail-call.

We can't do this unless we reintroduce a stack pointer, I don't think;
and anyway reopening the hole for the in-progress frame is pretty nasty
for the runtime (the backtrace code in particular).  Dunno.  I'm
hesitant to change this.

 Also, I would like to use the end of the stack region to compute the
 function frame. Well even if we use the end of the full frame we will
 save one move per argument which is nice.

This is possible I guess, but again makes tooling a bit difficult.

 4.
 Return values.
 We talked about this before and there is some concerns how to make this
 fast. I would like to skip the complication by simply put the return
 values in the
 argument positions to the function. Also the number of arguments is
 mediated to the reciever. I would like to skip the mv-return slot

Have you been working off of wip-rtl after the commit, remove
return_loc, instead put mv returns on the stack ?  Does that not solve
the issue for you?  After that commit, there will be no more MVRA
(though it is still there while the VM is in a transitional state).

Andy
-- 
http://wingolog.org/



Re: compile-rtl, II

2013-01-21 Thread Andy Wingo
On Mon 15 Oct 2012 16:05, Stefan Israelsson Tampe stefan.ita...@gmail.com 
writes:

 (arg1, return-address, old-frame, program, arg2 ...)

 This way we do not need to copy the program field at a tail call

What would you do for 0 arguments?

 Also another kind of difficulty will arise, many instructions only
 take a value of 256 register positions

Do you have examples?  I think the idea I had in mind was to reserve the
last two or three of the 8-bit-addressable registers as temporaries, and
emit long-mov shuffles to handle those cases.

Andy
-- 
http://wingolog.org/



Re: compile-rtl, II

2013-01-21 Thread Stefan Israelsson Tampe
On Mon, Jan 21, 2013 at 6:39 PM, Andy Wingo wi...@pobox.com wrote:

 On Mon 15 Oct 2012 16:05, Stefan Israelsson Tampe stefan.ita...@gmail.com
 writes:

  (arg1, return-address, old-frame, program, arg2 ...)
 
  This way we do not need to copy the program field at a tail call

 What would you do for 0 arguments?

 I would just fill in the first argument with SCM_UNSPECIFIED or such and
send information to the call that
0 argumnets is filled in, then the compiled code would work smartly and use
this field for normal rtl registers.
Ayway I did not pursue this at date more than adding some flags to the
compiler so that we can turn on this
feature and try it out later.


  Also another kind of difficulty will arise, many instructions only
  take a value of 256 register positions

 Do you have examples?  I think the idea I had in mind was to reserve the
 last two or three of the 8-bit-addressable registers as temporaries, and
 emit long-mov shuffles to handle those cases.

 To be frank it looks like 95% of the code will never need to think about
this issue, so your approach seams sane.


 Andy
 --
 http://wingolog.org/



compile-rtl

2012-10-14 Thread Stefan Israelsson Tampe
Hi,

I'm right now trying to port compile-glil to compile-rtl and I would say
that what's hindering me is
what design choices to take?

1.
The main problem is that we do not have a stack pointer the same way as
before. Of cause we still need
to store temporary values and we will simply have to use predefined local
register indices, that's not hard to implement though.
The problem is that we will have memory not cleared that's not going to be
GC:ed until the
frame is changed. This will cause some potential memory leaks. To let it be
as it is designed right now, will mean that it is
very difficult looking at the scheme code to see what will be protected
from gc or not. And I fear that we will need to handle
this in some smart way. The solutions are either, keep a stack pointer in a
register and updated it for each push and pop
as before. Or do what we do after let forms, clear the variable slots  -
expensive! What I think is
that we need to have the equivalent of a stack pointer in order to properly
handle gc'ing. We could still have a register approach
and gain quite some speed bump (2x) from using direct addressing in stead
of using the middle layer of the stack for everything.

My vote is introduce a register sp again!

2.
Now when we are tail-calling in rtl, we just fill the argument slots with
the new function arguments directly and then tail-call by filling in
number of arguments and function. This is very smart and just some simple
features added would mean that a lot of translation
from one memory location to the other is skipped. I really like how the rtl
code handle this but there is an expense. It complicates life a little
when we overwrite arguments that are used in the calculation of other
arguments. I'm working on how to handle this but I just wanted to point
out how nice this design choice is.

3.
call's, here currently we send a list of register positions to the call
function and the call function itself will copy those to the argument
fields. This is the opposite
of the tail-call, in a case like (f 1 3) you will create two temporary
variables and copy them later on to the argument position. Here I would
like to change the
semantic so that we fill in the arguments directly just like in the
tail-call. Also, I would like to use the end of the stack region to compute
the function frame. Well even if we use the end of the full frame we will
save one move per argument which is nice.

4.
Return values.
We talked about this before and there is some concerns how to make this
fast. I would like to skip the complication by simply put the return values
in the
argument positions to the function. Also the number of arguments is
mediated to the reciever. I would like to skip the mv-return slot and add a
rmove function
like,

(call pos proc)
(rmove pos (i ...))

And it is rmove's responsibility to move the arguments to it's return
positions, also it's possible for functions calling functions
to just clear the function slot and keep the values for later use by simply
increasing the stack to contain the return value(s).
this means that we can keep the copying to the minimal (which is one of the
big costs). Also keeping it this way lead to quite some smooth
handling of code that evaluates a function on the return values, one just
need to fill in the function and return ip and evaluate. cool.
The downside is for native code where we may transfer things back in
computer registers. But the overhead of function call's are of such dignity
that
the copying of one value is not of importance even for natively compiled
functions, The upfront cost of handling functions is pretty high. Note that
the improvement's that I suggest have two properties, 1. they are
composable, 2. they scale well in the number of arguments and return values.
My feeling is that speed bumps due to function overhead can be adressed by
a) Inlining
b) A well designed interface of user defined instructions
c) Develop separate function call mechanisms that a compiler can deduce and
use.

WDYT
/Stefan