Re: [Haskell-cafe] FRP memory leaks

2013-06-06 Thread Łukasz Dąbek
I was looking at reactive-banana and netwire (also Bacon.js).

Thank you for great explanation! Now I see that this kind of code must be
generating memory leak and solution using Bechavior was not clear for me
(as I am really new to the FRP stuff).

--
Łukasz Dąbek


2013/6/6 John Lato jwl...@gmail.com

 Which FRP frameworks have you been looking at?

 In my experience, the most publicized leaks have been time leaks, which
 are a particular type of memory leak related to switching.  However, the
 presence of time leaks mostly arises in terms of the FRP implementation.
  Arrowized FRP (e.g. Yampa, netwire) do not typically suffer from this for
 example.  Some libraries that implement the semantics of Conal Elliott's
 Push-pull functional reactive programming (or similar semantics) have
 been susceptible to this, however recent implementations are not.  Sodium,
 elerea, and reactive-banana for example have generally overcome the worst
 issues present in earlier systems.  Leaks can still be present in current
 systems of course, but now they're generally due to the programmer
 unintentionally retaining data in a case that's much simpler to reason
 about.  That is, the situation today is more similar to forgetting to use
 deepseq or similar, rather than the prior leaks that were very difficult to
 reason about.

 I think the most common current issue is that a very natural way of
 accumulating reactive events across time can leak.  Suppose you have a
 library of reactive widgets, where each widget has an associated stream of
 IO actions that you want to run.  E.g. clicking a button prints it, sliding
 a scale prints the value, etc.

  class Actionable a where
actions :: a - Event (IO ())

 suppose you have a collection that allows you to add/remove Actionable
 things to it (e.g. a button panel).  This panel has an action stream that's
 simply the concatenation of those of its components.  One possible
 implementation looks like this:

  data ButtonPanel = ButtonPanel (Event (IO ())

  emptyPanel = ButtonPanel mempty

  addActionable :: Actionable a = ButtonPanel - a - ButtonPanel
  addActionable (ButtonPanel e) a = ButtonPanel (e  actions a)

 I've omitted all the parts for wiring up the gui, but suppose they're
 handled also, and removing a button from the panel just removes it from the
 gui and destroys the widget.  After that, the button's event stream is
 empty, so you can just leave the ButtonPanel's event stream unchanged,
 because the destroyed button will never fire.

 This is a memory leak.  The destroyed Button's event stream is still
 referenced in the ButtonPanel event stream, so data related to it never
 gets freed.  Over time your FRP network will grow, and eventually you'll
 hit scaling problems.

 The proper solution in this instance is to keep a list of each button's
 event stream within the button panel.  It's ok to keep a cached aggregate
 stream, but that cache needs to be re-built when a button is removed.  This
 is usually fairly natural to do with FRP, but your ButtonPanel may look
 like this instead:

  data ButtonPanel = ButtonPanel  (Map Key (Event (IO ()))

  addActionable :: Actionable a = ButtonPanel- Key - a - ButtonPanel
  removeActionable :: ButtonPanel - Key - ButtonPanel

 and now you need to manage some sort of Key for collection elements.

 This style isn't entirely idiomatic FRP.  Instead of these functions, you
 could have all your modifications handled via the FRP framework.  For
 example,

  data ButtonPanel = ButtonPanel (Behavior (Map Key (Event (IO ()
  buttonPanel :: Actionable a = Event (Key,a) - Event Key - ButtonPanel

 but you still need to be aware that objects can reference older objects.
  Behaviors are frequently created via accumulators over events (e.g.
 accumB), and if the accumulation is doing something like 'mappend', a
 memory leak is likely.

 Basically, the issue is that when you're accumulating reactive stuff over
 time, you need to be sure that your accumulator doesn't reference data that
 is otherwise expired.  This example uses a push-pull style pseudocode
 because that's what I'm most familiar with.  I'm not entirely show how (or
 if) this translates to arrowized FRP, although it wouldn't surprise me if
 there's a similar pattern.


 On Thu, Jun 6, 2013 at 2:50 AM, Łukasz Dąbek sznu...@gmail.com wrote:

 Hello, Cafe!

 I've heard that one of the problems of FRP (Functional Reactive
 Programming) is that it's easy to create memory leaks. However I cannot
 find any natural examples of such leaks. Could anybody post some
 (pseudo)code demonstrating this phenomenon? Preferably something that
 arises when one is writing bigger applications in FRP style.

 Thanks in advance!

 --
 Łukasz Dąbek

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[Haskell-cafe] FRP memory leaks

2013-06-05 Thread Łukasz Dąbek
Hello, Cafe!

I've heard that one of the problems of FRP (Functional Reactive
Programming) is that it's easy to create memory leaks. However I cannot
find any natural examples of such leaks. Could anybody post some
(pseudo)code demonstrating this phenomenon? Preferably something that
arises when one is writing bigger applications in FRP style.

Thanks in advance!

--
Łukasz Dąbek
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Re: [Haskell-cafe] FRP memory leaks

2013-06-05 Thread John Lato
Which FRP frameworks have you been looking at?

In my experience, the most publicized leaks have been time leaks, which are
a particular type of memory leak related to switching.  However, the
presence of time leaks mostly arises in terms of the FRP implementation.
 Arrowized FRP (e.g. Yampa, netwire) do not typically suffer from this for
example.  Some libraries that implement the semantics of Conal Elliott's
Push-pull functional reactive programming (or similar semantics) have
been susceptible to this, however recent implementations are not.  Sodium,
elerea, and reactive-banana for example have generally overcome the worst
issues present in earlier systems.  Leaks can still be present in current
systems of course, but now they're generally due to the programmer
unintentionally retaining data in a case that's much simpler to reason
about.  That is, the situation today is more similar to forgetting to use
deepseq or similar, rather than the prior leaks that were very difficult to
reason about.

I think the most common current issue is that a very natural way of
accumulating reactive events across time can leak.  Suppose you have a
library of reactive widgets, where each widget has an associated stream of
IO actions that you want to run.  E.g. clicking a button prints it, sliding
a scale prints the value, etc.

 class Actionable a where
   actions :: a - Event (IO ())

suppose you have a collection that allows you to add/remove Actionable
things to it (e.g. a button panel).  This panel has an action stream that's
simply the concatenation of those of its components.  One possible
implementation looks like this:

 data ButtonPanel = ButtonPanel (Event (IO ())

 emptyPanel = ButtonPanel mempty

 addActionable :: Actionable a = ButtonPanel - a - ButtonPanel
 addActionable (ButtonPanel e) a = ButtonPanel (e  actions a)

I've omitted all the parts for wiring up the gui, but suppose they're
handled also, and removing a button from the panel just removes it from the
gui and destroys the widget.  After that, the button's event stream is
empty, so you can just leave the ButtonPanel's event stream unchanged,
because the destroyed button will never fire.

This is a memory leak.  The destroyed Button's event stream is still
referenced in the ButtonPanel event stream, so data related to it never
gets freed.  Over time your FRP network will grow, and eventually you'll
hit scaling problems.

The proper solution in this instance is to keep a list of each button's
event stream within the button panel.  It's ok to keep a cached aggregate
stream, but that cache needs to be re-built when a button is removed.  This
is usually fairly natural to do with FRP, but your ButtonPanel may look
like this instead:

 data ButtonPanel = ButtonPanel  (Map Key (Event (IO ()))

 addActionable :: Actionable a = ButtonPanel- Key - a - ButtonPanel
 removeActionable :: ButtonPanel - Key - ButtonPanel

and now you need to manage some sort of Key for collection elements.

This style isn't entirely idiomatic FRP.  Instead of these functions, you
could have all your modifications handled via the FRP framework.  For
example,

 data ButtonPanel = ButtonPanel (Behavior (Map Key (Event (IO ()
 buttonPanel :: Actionable a = Event (Key,a) - Event Key - ButtonPanel

but you still need to be aware that objects can reference older objects.
 Behaviors are frequently created via accumulators over events (e.g.
accumB), and if the accumulation is doing something like 'mappend', a
memory leak is likely.

Basically, the issue is that when you're accumulating reactive stuff over
time, you need to be sure that your accumulator doesn't reference data that
is otherwise expired.  This example uses a push-pull style pseudocode
because that's what I'm most familiar with.  I'm not entirely show how (or
if) this translates to arrowized FRP, although it wouldn't surprise me if
there's a similar pattern.


On Thu, Jun 6, 2013 at 2:50 AM, Łukasz Dąbek sznu...@gmail.com wrote:

 Hello, Cafe!

 I've heard that one of the problems of FRP (Functional Reactive
 Programming) is that it's easy to create memory leaks. However I cannot
 find any natural examples of such leaks. Could anybody post some
 (pseudo)code demonstrating this phenomenon? Preferably something that
 arises when one is writing bigger applications in FRP style.

 Thanks in advance!

 --
 Łukasz Dąbek

 ___
 Haskell-Cafe mailing list
 Haskell-Cafe@haskell.org
 http://www.haskell.org/mailman/listinfo/haskell-cafe


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