The previous AI challenge (tron) was a lot of fun. I suspect the
experience they gained from running the last one, will make this an
exciting contest.
Haskell fared well in the last contest, despite it favouring fast
C/C++ implementations due to a focus on classic minimax/pruning. The
current challenge looks more open-ended as far as solutions go, so
hopefully there'll see even more Haskell submissions! :)
On Fri, Sep 10, 2010 at 4:11 PM, Jake McArthur jake.mcart...@gmail.com wrote:
Just wanted to let everybody know that there is an AI contest [1] that
started today. Everybody has about two months to create bots that compete
against each other 1-on-1 in a game based on Galcon [2].
A couple issues to mention for full disclosure: There is some sponsorship by
Google, but unfortunately they aren't running the hardware, so the site is
getting pretty hammered right now. We (it's all open source and open for
contributions) are working to get it optimized to better handle the load.
Also, the version of GHC on the server is very old (6.8.2) and isn't likely
to get updated. I'm working to allow binary submissions though. If that goes
through, you guys will be able to submit 64-bit Linux binaries rather than
Haskell code to be compiled on the server.
Just letting everybody know so the Haskell community can represent!
- Jake
[1] http://ai-contest.com
[2] http://galcon.com
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