[Haskell-cafe] Re: Some random newbie questions
I seriously considered switching frlom Hugs to GHC for my introductory programming class this year, but in the end stayed with Hugs because of a single feature. I'm teaching beginning programmers, and for them at least, there is an overwhelming volume of names to learn -- what's that function? is a question they ask themselves often, as is what's that type?. I teach them that, whenever they see a name they don't recognise, they can find out more about it using the :i command. This is a simple trick to learn, that helps them understand points they've missed and catches misapprehensions. My students also see type classes very early. I'll bet yours will too. Even if one is very careful to restrict the examples in lectures so as to avoid them (which is a bind), as soon as students try out Hugs for themselves, they will make mistakes that generate error messages referring to type classes. No problem: the question what's that class? can ALSO be answered by :i. Now, at the beginning students have only a very rudimentary understanding of classes. A class is a collection of types to them, nothing more. In particular, the class definition itself is of little use to them, since it often contains a very subtly chosen collection of methods (just type :i Show, for example, which students do very early). What IS useful, right from the beginning, is the list of instances. What are Num types? Oh, integers and reals. What are Show types? Oh, pretty much everything. Particularly when debugging missing instance errors, this is just the information you need. Unfortunately, while Hugs prints the list of instances of a class in response to :i, GHCi does not. It only prints the class definition -- which, for my students, contains no useful information. For that reason alone, I stuck with Hugs last year. Of course, later in the course there is no problem in introducing GHC as well. Students coping well are happy to learn there is a compiler available too, while those who are struggling can stay with Hugs throughout the course. I demonstrated GHC in order to show them wxHaskell (which was very popular with the students), but I didn't REQUIRE them to use it. How about changing the behaviour of :i, Simon, so I can use GHCi throughout next year? John ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe
Re: [Haskell-cafe] Re: Some random newbie questions
On Mon, 10 Jan 2005 10:15:57 +0100, John Hughes [EMAIL PROTECTED] wrote: snip How about changing the behaviour of :i, Simon, so I can use GHCi throughout next year? Agreed. GHCi also produces what can be perceived as odd output when typing, for instance, :i + -- + is a method in class Num infixl 6 + (+) :: forall a. (Num a) = a - a - a What I'm referring to is of course the forall a. which confuses newcomers. Personally, I'd also like a graphical interface with similar features as winhugs (mainly the recently opened files list and a graphical way to alter settings), but maybe that's just me... /S -- Sebastian Sylvan +46(0)736-818655 UIN: 44640862 ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe
[Haskell-cafe] Re: Some random newbie questions
A random newbie called (randomly probably) Benjamin Pierce writes: * I wrote a little program for generating Sierpinkski Carpets, and was astonished to find that it runs out of heap under Hugs (with standard settings -- raising the heap size with -h leads to a happier result). ... import SOEGraphics fillSquare w x y s = drawInWindow w ... carpet w x y s = if s 8 then fillSquare w x y s else let s' = s `div` 3 in do carpet w xys' carpet w (x+s') ys' carpet w (x+s'*2) ys' carpet w x(y+s') s' carpet w (x+s'*2) (y+s') s' carpet w x(y+s'*2) s' carpet w (x+s') (y+s'*2) s' carpet w (x+s'*2) (y+s'*2) s' main = runGraphics ( do w - openWindow Carpet (700,700) carpet w 50 50 600 k - getKey w closeWindow w ) I've clearly got a lot to learn about space usage in Haskell... can someone give me a hint about what is the problem here and how it might best be corrected? Interesting (although hardly encouraging...) to see that other people fell victim of *exactly* the same problem as myself, when I tried to switch from Scheme to Haskell/Hugs while teaching graphics... In any case, Maestro, don't try to put your 'carpet' procedure under the microscope, since in fact you have been stabbed in the back with an empoisoned knife. This program, whose complexity can hardly be called exorbitant also slllosss down, and fails in GC: = fillSquare w x y s = drawInWindow w (withColor Blue (polygon [(x,y), (x+s,y), (x+s,y+s), (x,y+s), (x,y)])) loopx w x y s = if xs then return () else do {fillSquare w x y 5; loopx w (x+5) y s} blob w x y s = if ys then return () else do{loopx w x y s; blob w x (y+5) s} main = runGraphics ( do w-openWindow Blob (900,900) blob w 50 50 800 k-getKey w closeWindow w ) === Greg Buchholz example with generating PS shows that even a non-optimized program which avoids SOE works... It seems that there is something nasty with SOEGraphics, concretely with window painting procedures (and with other operations iterated, where the quotes around iteration is a sad irony...). It seems that Nothing Is Forgotten, or worse. Well, the following version: loopx :: Window - Int - Int - Int - IO () loopx w x y s = if xs then return () else (fillSquare w x y 5) `seq` (loopx w (x+5) y s) blob :: Window - Int - Int - Int - IO () blob w x y s = if ys then return () else (loopx w x y s) `seq` (blob w x (y+5) s) works pretty fast (under Windows 2000). But doesn't paint anything. Perhaps I should use some deepSeq, or whatever? Sorry for not having anything more optimistic to say. In fact, waiting for better weather I do such exercises using Clean... Jerzy Karczmarczuk ___ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe