Re: [Haskell-cafe] Haskell on Pocket PC?

2006-04-03 Thread Dmitri O.Kondratiev
Hi Neil,
Thanks for your reply.
Starting from YHC porting pages the only  source for Win32 port I
found is  WinHaskell.
[http://www-users.cs.york.ac.uk/~ndm/projects/winhaskell.php]
I have not yet found which port it is: Hugs, YHc, ...?

Also there is a thing called WinHugs at
http://www-users.cs.york.ac.uk/~ndm/projects/winhugs.php
but I could not find source download for this one.

Speaking about YHC:
1) So far I found only a development source for GCC which for the
complete build needs not only GMP,  but GHC as well. The last one is
needed, correct me if I am wrong, for building YHC, but not for YHi.
Correct?

Is porting Hugs harder then YHC? What do you think?
I have successfuly compiled and run Hugs on NetBSD. Hugs compilation
does not require GHC. So may be (at least for intepreter) Hugs is
easier to port then YHC/YHi?

cheers,
Dima

On 3/31/06, Neil Mitchell [EMAIL PROTECTED] wrote:
 Hi,

 If I was doing a Haskell port to PPC Windows Mobile, I'd start with
 Yhc. If you port a small, portably written runtime (Yhi) in C, then
 you get everything else for free.

 There was some talk of a palm port of Yhi, and the only issues that
 came up were:

 * GMP is a dependancy, so you'll need to get GMP on Windows mobile.

 * Palm doesn't have a real file system, this isn't true on Windows Mobile.

 Yhc also compiles natively with Visual Studio, which should make this
 even easier for you.


  1) Haskell learning tool, so small code snipets could be entered and
  run directly on hand-held (REPL).
 See Yhe, which does this (its not finished yet, but finishing it
 shouldn't be much work)

  2) Running on PPC Haskell applications cross-compiled on host PC.
 Yhc has portable bytecode, hence any program is already cross-compiled
 to every platform.

  b) Porting/compiling to .NET CLR?
 Yhc can already compile to .NET CLR if that helps.

  c) Porting/compiling source code
 Yhc is pure Haskell, and at some point will be able to be run by Yhc,
 then you'll have all these things for free.

  4) And finally, do any projects already exist in this area?

 There have been various projects to port nhc and then Yhc to PalmOS,
 which is probably a harder challenge than Windows Mobile. I used an
 older version of Windows CE and the porting required for Visual Studio
 projects was minimal.

 If you need any Yhc specific help with the changes, feel free to email
 the Yhc mailing list (yhc -at- haskell.org) view the documentation
 (http://www.haskell.org/haskellwiki/Yhc), or ask on the Haskell IRC
 (I'm ndm).

 Thanks

 Neil

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Re: [Haskell-cafe] Haskell on Pocket PC?

2006-04-03 Thread Neil Mitchell
Hi,

 Starting from YHC porting pages the only  source for Win32 port I
 found is  WinHaskell.
 [http://www-users.cs.york.ac.uk/~ndm/projects/winhaskell.php]
That's an entirely separate project, it just uses Yhc/GHC/Hugs.

Thats the things about the Yhc port to Windows - its not a port, Yhc
just natively supports Windows.

Get the standard source:
darcs get http://www.cs.york.ac.uk/fp/darcs/yhc-devel

src/runtime/BCKernel/msvc and you'll find MSVC (Microsoft Visual C)
projects for 2003 and 2005. From the root of the darcs tree, if you
have either MSVC installed, makefile yhi and it will get built.

See [http://www.haskell.org/haskellwiki/Yhc/Building] for details of
how to build on Windows.

 Also there is a thing called WinHugs at
 http://www-users.cs.york.ac.uk/~ndm/projects/winhugs.php
 but I could not find source download for this one.
Thats part of Hugs, just check out Hugs from CVS and You'll have that.
Entirely unrelated to Yhc.


 1) So far I found only a development source for GCC which for the
 complete build needs not only GMP,  but GHC as well. The last one is
 needed, correct me if I am wrong, for building YHC, but not for YHi.
 Correct?
Yhi is the runtime, that requires a C compiler and GMP (GMP could be
massaged out relatively easily)

Yhc is the compiler, that requires a Haskell 98 compiler. Hugs or GHC
can be used. Give us a month or so, and Yhc will support Yhc. At that
point you'll be able to compile Yhc using Yhc, and run the result
using Yhi. This is an easy cross-compile, since all compiles are done
to a portable bytecode.

 Is porting Hugs harder then YHC? What do you think?
We have had a lot of success and getting some really weird Yhc ports
done in under an hour, so I'd day Yhc is very portable. I'd be shocked
if you couldn't port Yhi in a single day. Never tried with Hugs.

 I have successfuly compiled and run Hugs on NetBSD. Hugs compilation
 does not require GHC. So may be (at least for intepreter) Hugs is
 easier to port then YHC/YHi?
Today, yes, Hugs is easier. Once Yhc can compile Yhc (something we're
working on, and won't be long, a few months tops), a port of Yhi gives
you Yhc for free. Yhc has one of its stated aims as being the most
portable compiler.

The one thing that might make it harder for Hugs is that the make
system for Hugs is based on having Cygwin installed. There are Visual
Studio project files for the actual main .exe, but the rest is built
inside Cygwin.

Thanks

Neil
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Re: [Haskell-cafe] Haskell on Pocket PC?

2006-03-31 Thread Neil Mitchell
Hi,

If I was doing a Haskell port to PPC Windows Mobile, I'd start with
Yhc. If you port a small, portably written runtime (Yhi) in C, then
you get everything else for free.

There was some talk of a palm port of Yhi, and the only issues that
came up were:

* GMP is a dependancy, so you'll need to get GMP on Windows mobile.

* Palm doesn't have a real file system, this isn't true on Windows Mobile.

Yhc also compiles natively with Visual Studio, which should make this
even easier for you.


 1) Haskell learning tool, so small code snipets could be entered and
 run directly on hand-held (REPL).
See Yhe, which does this (its not finished yet, but finishing it
shouldn't be much work)

 2) Running on PPC Haskell applications cross-compiled on host PC.
Yhc has portable bytecode, hence any program is already cross-compiled
to every platform.

 b) Porting/compiling to .NET CLR?
Yhc can already compile to .NET CLR if that helps.

 c) Porting/compiling source code
Yhc is pure Haskell, and at some point will be able to be run by Yhc,
then you'll have all these things for free.

 4) And finally, do any projects already exist in this area?

There have been various projects to port nhc and then Yhc to PalmOS,
which is probably a harder challenge than Windows Mobile. I used an
older version of Windows CE and the porting required for Visual Studio
projects was minimal.

If you need any Yhc specific help with the changes, feel free to email
the Yhc mailing list (yhc -at- haskell.org) view the documentation
(http://www.haskell.org/haskellwiki/Yhc), or ask on the Haskell IRC
(I'm ndm).

Thanks

Neil
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