Re: [hlcoders] Vtex.exe source?
yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] I need an example of adding tab control for vgui
I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] I need an example of adding tab control for vgui
You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Vtex.exe source?
Amckern: At 11:05 PM 4/28/2005, amckern wrote: yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com I looked all over the place and I don't see it. {OLD}Sneaky_Bastard! email: [EMAIL PROTECTED] Michael A. Hobson icq:#2186709 yahoo: warrior_mike2001 IRC: Gamesurge channel #wavelength ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] I need an example of adding tab control for vgui
Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Vtex.exe source?
-- [ Picked text/plain from multipart/alternative ] Yeah.. Pretty strange, alot of the other utils are there. On 4/29/05, Michael Hobson [EMAIL PROTECTED] wrote: Amckern: At 11:05 PM 4/28/2005, amckern wrote: yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com I looked all over the place and I don't see it. {OLD}Sneaky_Bastard! email: [EMAIL PROTECTED] Michael A. Hobson icq: #2186709 yahoo: warrior_mike2001 IRC: Gamesurge channel #wavelength ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
PropertySheet Doest seem to like it, I have tried a bunch of different header files #include prsht.h #include vgui_controls/PropertySheet.h doest seem to work which headers does this control require? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
oh nm, i got it, i guess i needed the cpp file too #include D:\\src\\vgui2\\controls\\PropertySheet.cpp you need to define everyhting in the headers plz! or maybe im an idiot, either way! g... On 4/29/05, Heritage [EMAIL PROTECTED] wrote: PropertySheet Doest seem to like it, I have tried a bunch of different header files #include prsht.h #include vgui_controls/PropertySheet.h doest seem to work which headers does this control require? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
Ok, got everything working! This is a lot eaiser than hl1! One more quick question as i am now beginning my vgui development. the keyword new is overloaded correct? In other words, I dont need to call delete for vgui controls like frames panels and whatever? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: oh nm, i got it, i guess i needed the cpp file too #include D:\\src\\vgui2\\controls\\PropertySheet.cpp you need to define everyhting in the headers plz! or maybe im an idiot, either way! g... On 4/29/05, Heritage [EMAIL PROTECTED] wrote: PropertySheet Doest seem to like it, I have tried a bunch of different header files #include prsht.h #include vgui_controls/PropertySheet.h doest seem to work which headers does this control require? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
-- [ Picked text/plain from multipart/alternative ] You don't need to include all the controls seperately just ensure vgui_controls.lib is in your project (found in lib/public). On 4/29/05, Heritage [EMAIL PROTECTED] wrote: Ok, got everything working! This is a lot eaiser than hl1! One more quick question as i am now beginning my vgui development. the keyword new is overloaded correct? In other words, I dont need to call delete for vgui controls like frames panels and whatever? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: oh nm, i got it, i guess i needed the cpp file too #include D:\\src\\vgui2\\controls\\PropertySheet.cpp you need to define everyhting in the headers plz! or maybe im an idiot, either way! g... On 4/29/05, Heritage [EMAIL PROTECTED] wrote: PropertySheet Doest seem to like it, I have tried a bunch of different header files #include prsht.h #include vgui_controls/PropertySheet.h doest seem to work which headers does this control require? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Vtex.exe source?
I stand corrected, how ever send me an offlist email, and i'll see what i can do Adam --- NuclearFriend [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Yeah.. Pretty strange, alot of the other utils are there. On 4/29/05, Michael Hobson [EMAIL PROTECTED] wrote: Amckern: At 11:05 PM 4/28/2005, amckern wrote: yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com I looked all over the place and I don't see it. {OLD}Sneaky_Bastard! email: [EMAIL PROTECTED] Michael A. Hobson icq: #2186709 yahoo: warrior_mike2001 IRC: Gamesurge channel #wavelength ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] PoserParameters in the QC
I would like to have someway to dynamically deform the body of my vehicle in the code. I know about the PoseParameters functions, but I'm not sure how I should tell my modeller to set it up in the QC. Should he do it as an animation, or a sequence? Where does the $poseparameter command come in and how does it interact with the $sequence options (like blend)? I have looked through the documentation, but it is not all that helpful. It could definately use more examples. -- = SB Childe Roland I will show you fear in a handful of jellybeans. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
new is a compiler command. I'm pretty sure that you have to call delete for everything that you create with new. Someone please correct me if I'm wrong about the SDK. On 4/29/05, Heritage [EMAIL PROTECTED] wrote: Ok, got everything working! This is a lot eaiser than hl1! One more quick question as i am now beginning my vgui development. the keyword new is overloaded correct? In other words, I dont need to call delete for vgui controls like frames panels and whatever? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: oh nm, i got it, i guess i needed the cpp file too #include D:\\src\\vgui2\\controls\\PropertySheet.cpp you need to define everyhting in the headers plz! or maybe im an idiot, either way! g... On 4/29/05, Heritage [EMAIL PROTECTED] wrote: PropertySheet Doest seem to like it, I have tried a bunch of different header files #include prsht.h #include vgui_controls/PropertySheet.h doest seem to work which headers does this control require? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. === This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- = SB Childe Roland I will show you fear in a handful of jellybeans. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Vtex.exe source?
-- [ Picked text/plain from multipart/alternative ] You better not be considering giving him the leaked source code for vtex. It is probably horribly out of date anyway. On 4/29/05, Adam amckern Mckern [EMAIL PROTECTED] wrote: I stand corrected, how ever send me an offlist email, and i'll see what i can do Adam --- NuclearFriend [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Yeah.. Pretty strange, alot of the other utils are there. On 4/29/05, Michael Hobson [EMAIL PROTECTED] wrote: Amckern: At 11:05 PM 4/28/2005, amckern wrote: yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com http://www.cqc-gaming.com I looked all over the place and I don't see it. {OLD}Sneaky_Bastard! email: [EMAIL PROTECTED] Michael A. Hobson icq: #2186709 yahoo: warrior_mike2001 IRC: Gamesurge channel #wavelength ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] vgui event question?
-- [ Picked text/plain from multipart/alternative ] In CTextWindow, look at how the button m_pOk is declared and then how OnCommand recieves the button command.. On 4/29/05, Heritage [EMAIL PROTECTED] wrote: I'd like to subscribe to an event such as a button click, im having kinda of a hard to understanding how to do this. I read thu the documentation but its still unclear to me. I dont want to derive a new button class just to overwrite OnClick or OnCommand or OnWhatever, I just need to subscribe to that event. I'm having a hard time finding examples, or maybe im looking in the wrong places, or maybe this is not the way it works? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
On 4/29/05, SB Childe Roland [EMAIL PROTECTED] wrote: new is a compiler command. I'm pretty sure that you have to call delete for everything that you create with new. Someone please correct me if I'm wrong about the SDK. Not exactly... new is actually an operator, which can be overloaded like any other. Most projects that use their own memory managers overload it. I'd be quite surprised if HL2 didn't. -- -James Corvidae Williams ([EMAIL PROTECTED]) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] I need an example of adding tab control for vgui
Do NOT call delete directly on VGUI2 panels, use the MarkForDeletion() member function instead to free panels. You should use new to create panels. You also do not have to explicitly delete panels on exit, when VGUI2 shuts down it will delete any allocated panels. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of SB Childe Roland Sent: Friday, April 29, 2005 7:00 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] I need an example of adding tab control for vgui new is a compiler command. I'm pretty sure that you have to call delete for everything that you create with new. Someone please correct me if I'm wrong about the SDK. On 4/29/05, Heritage [EMAIL PROTECTED] wrote: Ok, got everything working! This is a lot eaiser than hl1! One more quick question as i am now beginning my vgui development. the keyword new is overloaded correct? In other words, I dont need to call delete for vgui controls like frames panels and whatever? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: oh nm, i got it, i guess i needed the cpp file too #include D:\\src\\vgui2\\controls\\PropertySheet.cpp you need to define everyhting in the headers plz! or maybe im an idiot, either way! g... On 4/29/05, Heritage [EMAIL PROTECTED] wrote: PropertySheet Doest seem to like it, I have tried a bunch of different header files #include prsht.h #include vgui_controls/PropertySheet.h doest seem to work which headers does this control require? On 4/29/05, Heritage [EMAIL PROTECTED] wrote: thx guys, that was quick On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Look at PropertySheet and PropertyPage, they are provide a tabbed interface. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick Sent: Thursday, April 28, 2005 11:58 PM To: hlcoders@list.valvesoftware.com Subject: RE: [hlcoders] I need an example of adding tab control for vgui You could use an array of buttons on a panel, you could possibly use one of those cool handy vector collection type thingies for the array so you can easily add new tabs to the strip, all you would need to do is handle a click event to change the background of a button (to make it look selected) and then update a member var to store which one is selected, this should be very simple to do. -Original Message- From: Heritage [mailto:[EMAIL PROTECTED] Sent: 29 April 2005 07:45 To: hlcoders@list.valvesoftware.com Subject: [hlcoders] I need an example of adding tab control for vgui I could not find any examples in the code, I just need the name of the control and maybe an example of adding tab pages to it. thx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders == == FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. == == This email and any files transmitted with it are confidential and intended solely for the use of the individual or entity to whom they are addressed. If you have received this email in error you are on notice of its status. Please notify us immediately by return email if you are not the intended recipient and delete this message. Please note that any views or opinions presented in this email are solely those of the author and do not necessarily represent those of FusionPeople Ltd. FusionPeople Ltd may monitor outgoing and incoming emails and other telecommunications on its email and telecommunication systems. == = This message has been checked for all known viruses by MessageLabs, The service does not scan any password protected or encrypted attachments. FusionPeople Ltd accepts no liability for any damage caused by any virus transmitted by this email. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences,
RE: [hlcoders] I need an example of adding tab control for vgui
Have a look at memoverride.cpp, we use that file along with code in tier0.dll to manage (and track) our own heap allocations (and to have a single heap for the entire process, rather than one per dll). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Williams Sent: Friday, April 29, 2005 7:54 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] I need an example of adding tab control for vgui On 4/29/05, SB Childe Roland [EMAIL PROTECTED] wrote: new is a compiler command. I'm pretty sure that you have to call delete for everything that you create with new. Someone please correct me if I'm wrong about the SDK. Not exactly... new is actually an operator, which can be overloaded like any other. Most projects that use their own memory managers overload it. I'd be quite surprised if HL2 didn't. -- -James Corvidae Williams ([EMAIL PROTECTED]) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] I need an example of adding tab control for vgui
Thanks Alfred, I figured it was like that but thought I should ask before I call new 1000 times a in row, lol. On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote: Have a look at memoverride.cpp, we use that file along with code in tier0.dll to manage (and track) our own heap allocations (and to have a single heap for the entire process, rather than one per dll). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Williams Sent: Friday, April 29, 2005 7:54 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] I need an example of adding tab control for vgui On 4/29/05, SB Childe Roland [EMAIL PROTECTED] wrote: new is a compiler command. I'm pretty sure that you have to call delete for everything that you create with new. Someone please correct me if I'm wrong about the SDK. Not exactly... new is actually an operator, which can be overloaded like any other. Most projects that use their own memory managers overload it. I'd be quite surprised if HL2 didn't. -- -James Corvidae Williams ([EMAIL PROTECTED]) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Vtex.exe source?
The source is not there then ? Ok just making sure I don't need bifocals :P r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Adam amckern Mckern [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Friday, April 29, 2005 8:44 AM Subject: Re: [hlcoders] Vtex.exe source? I stand corrected, how ever send me an offlist email, and i'll see what i can do Adam --- NuclearFriend [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Yeah.. Pretty strange, alot of the other utils are there. On 4/29/05, Michael Hobson [EMAIL PROTECTED] wrote: Amckern: At 11:05 PM 4/28/2005, amckern wrote: yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com I looked all over the place and I don't see it. {OLD}Sneaky_Bastard! email: [EMAIL PROTECTED] Michael A. Hobson icq: #2186709 yahoo: warrior_mike2001 IRC: Gamesurge channel #wavelength ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Vtex.exe source?
I think it is kind of odd they didn't include the source for that but I am sure they have there reasons. r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: NuclearFriend [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Friday, April 29, 2005 9:59 AM Subject: Re: [hlcoders] Vtex.exe source? -- [ Picked text/plain from multipart/alternative ] You better not be considering giving him the leaked source code for vtex. It is probably horribly out of date anyway. On 4/29/05, Adam amckern Mckern [EMAIL PROTECTED] wrote: I stand corrected, how ever send me an offlist email, and i'll see what i can do Adam --- NuclearFriend [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Yeah.. Pretty strange, alot of the other utils are there. On 4/29/05, Michael Hobson [EMAIL PROTECTED] wrote: Amckern: At 11:05 PM 4/28/2005, amckern wrote: yes, in the utils folder --- r00t 3:16 [EMAIL PROTECTED] wrote: Is the vtex.exe source included with the sdk? r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com http://www.cqc-gaming.com I looked all over the place and I don't see it. {OLD}Sneaky_Bastard! email: [EMAIL PROTECTED] Michael A. Hobson icq: #2186709 yahoo: warrior_mike2001 IRC: Gamesurge channel #wavelength ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re[2]: [hlcoders] Vtex.exe source?
Hello NuclearFriend, Also can someone please send it to me? I'd like to add VTF creation to VTF Explorer and I have no opportunity to update my Steam SDK - I have dial-up and didn't do that process for several months. Thanks a lot! -- Best regards, Vyacheslavmailto:[EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: Re[2]: [hlcoders] Vtex.exe source?
-- [ Picked text/plain from multipart/alternative ] There is no vtex source in the SDK. :( You may be able to get enough source from vtf2tga to reverse the process (tga2vtf). The updates to the Source SDK shouldn't take that long either.. And are worth it. On 4/30/05, Vyacheslav Dzhura [EMAIL PROTECTED] wrote: Hello NuclearFriend, Also can someone please send it to me? I'd like to add VTF creation to VTF Explorer and I have no opportunity to update my Steam SDK - I have dial-up and didn't do that process for several months. Thanks a lot! -- Best regards, Vyacheslav mailto:[EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: Re[2]: [hlcoders] Vtex.exe source?
-- [ Picked text/plain from multipart/alternative ] Oops wrong address. *blushes* Direct that to Vyacheslav Dzhura. On 4/30/05, NuclearFriend [EMAIL PROTECTED] wrote: There is no vtex source in the SDK. :( You may be able to get enough source from vtf2tga to reverse the process (tga2vtf). The updates to the Source SDK shouldn't take that long either.. And are worth it. On 4/30/05, Vyacheslav Dzhura [EMAIL PROTECTED] wrote: Hello NuclearFriend, Also can someone please send it to me? I'd like to add VTF creation to VTF Explorer and I have no opportunity to update my Steam SDK - I have dial-up and didn't do that process for several months. Thanks a lot! -- Best regards, Vyacheslav mailto:[EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders