Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread Adam \amckern\ Mckern
yes, in the utils folder


--- r00t 3:16 [EMAIL PROTECTED] wrote:
 Is the vtex.exe source included with the sdk?


 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com

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[hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Heritage
I could not find any examples in the code, I just need the name of the
control and maybe an example of adding tab pages to it.

thx

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RE: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Ian Warwick
You could use an array of buttons on a panel, you could possibly use one
of those cool handy vector collection type thingies for the array so you
can easily add new tabs to the strip, all you would need to do is handle
a click event to change the background of a button (to make it look
selected) and then update a member var to store which one is selected,
this should be very simple to do.

-Original Message-
From: Heritage [mailto:[EMAIL PROTECTED]
Sent: 29 April 2005 07:45
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] I need an example of adding tab control for vgui

I could not find any examples in the code, I just need the name of the
control and maybe an example of adding tab pages to it.

thx

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Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread Michael Hobson
Amckern:
At 11:05 PM 4/28/2005, amckern wrote:
yes, in the utils folder
--- r00t 3:16 [EMAIL PROTECTED] wrote:
 Is the vtex.exe source included with the sdk?


 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com

I looked all over the place and I don't see it.
{OLD}Sneaky_Bastard!
email:  [EMAIL PROTECTED]
Michael A. Hobson
icq:#2186709
yahoo: warrior_mike2001
IRC:  Gamesurge channel #wavelength
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RE: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Alfred Reynolds
Look at PropertySheet and PropertyPage, they are provide a tabbed
interface.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick
Sent: Thursday, April 28, 2005 11:58 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] I need an example of adding tab control for vgui

You could use an array of buttons on a panel, you could possibly use one
of those cool handy vector collection type thingies for the array so you
can easily add new tabs to the strip, all you would need to do is handle
a click event to change the background of a button (to make it look
selected) and then update a member var to store which one is selected,
this should be very simple to do.

-Original Message-
From: Heritage [mailto:[EMAIL PROTECTED]
Sent: 29 April 2005 07:45
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] I need an example of adding tab control for vgui

I could not find any examples in the code, I just need the name of the
control and maybe an example of adding tab pages to it.

thx

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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Heritage
thx guys, that was quick

On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
 Look at PropertySheet and PropertyPage, they are provide a tabbed
 interface.

 - Alfred

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick
 Sent: Thursday, April 28, 2005 11:58 PM
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] I need an example of adding tab control for vgui

 You could use an array of buttons on a panel, you could possibly use one
 of those cool handy vector collection type thingies for the array so you
 can easily add new tabs to the strip, all you would need to do is handle
 a click event to change the background of a button (to make it look
 selected) and then update a member var to store which one is selected,
 this should be very simple to do.

 -Original Message-
 From: Heritage [mailto:[EMAIL PROTECTED]
 Sent: 29 April 2005 07:45
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] I need an example of adding tab control for vgui

 I could not find any examples in the code, I just need the name of the
 control and maybe an example of adding tab pages to it.

 thx

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Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread NuclearFriend
--
[ Picked text/plain from multipart/alternative ]
Yeah.. Pretty strange, alot of the other utils are there.

On 4/29/05, Michael Hobson [EMAIL PROTECTED] wrote:

 Amckern:

 At 11:05 PM 4/28/2005, amckern wrote:
 yes, in the utils folder
 
 
 --- r00t 3:16 [EMAIL PROTECTED] wrote:
   Is the vtex.exe source included with the sdk?
  
  
   r00t 3:16
   CQC Gaming
   www.cqc-gaming.com http://www.cqc-gaming.com
  

 I looked all over the place and I don't see it.

 {OLD}Sneaky_Bastard!
 email: [EMAIL PROTECTED]
 Michael A. Hobson
 icq: #2186709
 yahoo: warrior_mike2001
 IRC: Gamesurge channel #wavelength


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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Heritage
PropertySheet

Doest seem to like it, I have tried a bunch of different header files
#include prsht.h
#include vgui_controls/PropertySheet.h

doest seem to work
which headers does this control require?

On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
 thx guys, that was quick

 On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
  Look at PropertySheet and PropertyPage, they are provide a tabbed
  interface.
 
  - Alfred
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick
  Sent: Thursday, April 28, 2005 11:58 PM
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] I need an example of adding tab control for vgui
 
  You could use an array of buttons on a panel, you could possibly use one
  of those cool handy vector collection type thingies for the array so you
  can easily add new tabs to the strip, all you would need to do is handle
  a click event to change the background of a button (to make it look
  selected) and then update a member var to store which one is selected,
  this should be very simple to do.
 
  -Original Message-
  From: Heritage [mailto:[EMAIL PROTECTED]
  Sent: 29 April 2005 07:45
  To: hlcoders@list.valvesoftware.com
  Subject: [hlcoders] I need an example of adding tab control for vgui
 
  I could not find any examples in the code, I just need the name of the
  control and maybe an example of adding tab pages to it.
 
  thx
 
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  service does not scan any password protected or encrypted attachments.
  FusionPeople Ltd accepts no liability for any damage caused by any virus
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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Heritage
oh nm, i got it, i guess i needed the cpp file too

#include D:\\src\\vgui2\\controls\\PropertySheet.cpp

you need to define everyhting in the headers plz! or maybe im an
idiot, either way!

g...



On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
 PropertySheet

 Doest seem to like it, I have tried a bunch of different header files
 #include prsht.h
 #include vgui_controls/PropertySheet.h

 doest seem to work
 which headers does this control require?

 On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
  thx guys, that was quick
 
  On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
   Look at PropertySheet and PropertyPage, they are provide a tabbed
   interface.
  
   - Alfred
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick
   Sent: Thursday, April 28, 2005 11:58 PM
   To: hlcoders@list.valvesoftware.com
   Subject: RE: [hlcoders] I need an example of adding tab control for vgui
  
   You could use an array of buttons on a panel, you could possibly use one
   of those cool handy vector collection type thingies for the array so you
   can easily add new tabs to the strip, all you would need to do is handle
   a click event to change the background of a button (to make it look
   selected) and then update a member var to store which one is selected,
   this should be very simple to do.
  
   -Original Message-
   From: Heritage [mailto:[EMAIL PROTECTED]
   Sent: 29 April 2005 07:45
   To: hlcoders@list.valvesoftware.com
   Subject: [hlcoders] I need an example of adding tab control for vgui
  
   I could not find any examples in the code, I just need the name of the
   control and maybe an example of adding tab pages to it.
  
   thx
  
   ___
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   please visit:
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   ===
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   service does not scan any password protected or encrypted attachments.
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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Heritage
Ok, got everything working! This is a lot eaiser than hl1! One more
quick question as i am now beginning my vgui development. the keyword
new is overloaded correct? In other words, I dont need to call
delete for vgui controls like frames panels and whatever?


On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
 oh nm, i got it, i guess i needed the cpp file too

 #include D:\\src\\vgui2\\controls\\PropertySheet.cpp

 you need to define everyhting in the headers plz! or maybe im an
 idiot, either way!

 g...


 On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
  PropertySheet
 
  Doest seem to like it, I have tried a bunch of different header files
  #include prsht.h
  #include vgui_controls/PropertySheet.h
 
  doest seem to work
  which headers does this control require?
 
  On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
   thx guys, that was quick
  
   On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
Look at PropertySheet and PropertyPage, they are provide a tabbed
interface.
   
- Alfred
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick
Sent: Thursday, April 28, 2005 11:58 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] I need an example of adding tab control for vgui
   
You could use an array of buttons on a panel, you could possibly use one
of those cool handy vector collection type thingies for the array so you
can easily add new tabs to the strip, all you would need to do is handle
a click event to change the background of a button (to make it look
selected) and then update a member var to store which one is selected,
this should be very simple to do.
   
-Original Message-
From: Heritage [mailto:[EMAIL PROTECTED]
Sent: 29 April 2005 07:45
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] I need an example of adding tab control for vgui
   
I could not find any examples in the code, I just need the name of the
control and maybe an example of adding tab pages to it.
   
thx
   
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and do not necessarily represent those of FusionPeople Ltd.
   
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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread NuclearFriend
--
[ Picked text/plain from multipart/alternative ]
You don't need to include all the controls seperately just ensure
vgui_controls.lib is in your project (found in lib/public).

On 4/29/05, Heritage [EMAIL PROTECTED] wrote:

 Ok, got everything working! This is a lot eaiser than hl1! One more
 quick question as i am now beginning my vgui development. the keyword
 new is overloaded correct? In other words, I dont need to call
 delete for vgui controls like frames panels and whatever?


 On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
  oh nm, i got it, i guess i needed the cpp file too
 
  #include D:\\src\\vgui2\\controls\\PropertySheet.cpp
 
  you need to define everyhting in the headers plz! or maybe im an
  idiot, either way!
 
  g...
 
 
  On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
   PropertySheet
  
   Doest seem to like it, I have tried a bunch of different header files
   #include prsht.h
   #include vgui_controls/PropertySheet.h
  
   doest seem to work
   which headers does this control require?
  
   On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
thx guys, that was quick
   
On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
 Look at PropertySheet and PropertyPage, they are provide a tabbed
 interface.

 - Alfred

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ian
 Warwick
 Sent: Thursday, April 28, 2005 11:58 PM
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] I need an example of adding tab control
 for vgui

 You could use an array of buttons on a panel, you could possibly
 use one
 of those cool handy vector collection type thingies for the array
 so you
 can easily add new tabs to the strip, all you would need to do is
 handle
 a click event to change the background of a button (to make it
 look
 selected) and then update a member var to store which one is
 selected,
 this should be very simple to do.

 -Original Message-
 From: Heritage [mailto:[EMAIL PROTECTED]
 Sent: 29 April 2005 07:45
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] I need an example of adding tab control for
 vgui

 I could not find any examples in the code, I just need the name of
 the
 control and maybe an example of adding tab pages to it.

 thx

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders
 http://list.valvesoftware.com/mailman/listinfo/hlcoders

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--

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Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread Adam \amckern\ Mckern
I stand corrected, how ever send me an offlist email,
and i'll see what i can do

Adam


--- NuclearFriend [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Yeah.. Pretty strange, alot of the other utils are
 there.

 On 4/29/05, Michael Hobson
 [EMAIL PROTECTED] wrote:
 
  Amckern:
 
  At 11:05 PM 4/28/2005, amckern wrote:
  yes, in the utils folder
  
  
  --- r00t 3:16 [EMAIL PROTECTED] wrote:
Is the vtex.exe source included with the sdk?
   
   
r00t 3:16
CQC Gaming
www.cqc-gaming.com http://www.cqc-gaming.com
   
 
  I looked all over the place and I don't see it.
 
  {OLD}Sneaky_Bastard!
  email: [EMAIL PROTECTED]
  Michael A. Hobson
  icq: #2186709
  yahoo: warrior_mike2001
  IRC: Gamesurge channel #wavelength
 
 
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 view the list archives,
  please visit:
 

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 --

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[hlcoders] PoserParameters in the QC

2005-04-29 Thread SB Childe Roland
I would like to have someway to dynamically deform the body of my
vehicle in the code.  I know about the PoseParameters functions, but
I'm not sure how I should tell my modeller to set it up in the QC.

Should he do it as an animation, or a sequence?  Where does the
$poseparameter command come in and how does it interact with the
$sequence options (like blend)?

I have looked through the documentation, but it is not all that
helpful.  It could definately use more examples.

--
=
SB Childe Roland
I will show you fear in a handful of jellybeans.

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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread SB Childe Roland
new is a compiler command.  I'm pretty sure that you have to call
delete for everything that you create with new.  Someone please
correct me if I'm wrong about the SDK.

On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
 Ok, got everything working! This is a lot eaiser than hl1! One more
 quick question as i am now beginning my vgui development. the keyword
 new is overloaded correct? In other words, I dont need to call
 delete for vgui controls like frames panels and whatever?


 On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
  oh nm, i got it, i guess i needed the cpp file too
 
  #include D:\\src\\vgui2\\controls\\PropertySheet.cpp
 
  you need to define everyhting in the headers plz! or maybe im an
  idiot, either way!
 
  g...
 
 
  On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
   PropertySheet
  
   Doest seem to like it, I have tried a bunch of different header files
   #include prsht.h
   #include vgui_controls/PropertySheet.h
  
   doest seem to work
   which headers does this control require?
  
   On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
thx guys, that was quick
   
On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
 Look at PropertySheet and PropertyPage, they are provide a tabbed
 interface.

 - Alfred

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ian Warwick
 Sent: Thursday, April 28, 2005 11:58 PM
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] I need an example of adding tab control for 
 vgui

 You could use an array of buttons on a panel, you could possibly use 
 one
 of those cool handy vector collection type thingies for the array so 
 you
 can easily add new tabs to the strip, all you would need to do is 
 handle
 a click event to change the background of a button (to make it look
 selected) and then update a member var to store which one is selected,
 this should be very simple to do.

 -Original Message-
 From: Heritage [mailto:[EMAIL PROTECTED]
 Sent: 29 April 2005 07:45
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] I need an example of adding tab control for vgui

 I could not find any examples in the code, I just need the name of the
 control and maybe an example of adding tab pages to it.

 thx

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Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread NuclearFriend
--
[ Picked text/plain from multipart/alternative ]
You better not be considering giving him the leaked source code for vtex. It
is probably horribly out of date anyway.

On 4/29/05, Adam amckern Mckern [EMAIL PROTECTED] wrote:

 I stand corrected, how ever send me an offlist email,
 and i'll see what i can do

 Adam

 --- NuclearFriend [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Yeah.. Pretty strange, alot of the other utils are
  there.
 
  On 4/29/05, Michael Hobson
  [EMAIL PROTECTED] wrote:
  
   Amckern:
  
   At 11:05 PM 4/28/2005, amckern wrote:
   yes, in the utils folder
   
   
   --- r00t 3:16 [EMAIL PROTECTED] wrote:
 Is the vtex.exe source included with the sdk?


 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com http://www.cqc-gaming.com 
 http://www.cqc-gaming.com

  
   I looked all over the place and I don't see it.
  
   {OLD}Sneaky_Bastard!
   email: [EMAIL PROTECTED]
   Michael A. Hobson
   icq: #2186709
   yahoo: warrior_mike2001
   IRC: Gamesurge channel #wavelength
  
  
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Re: [hlcoders] vgui event question?

2005-04-29 Thread NuclearFriend
--
[ Picked text/plain from multipart/alternative ]
In CTextWindow, look at how the button m_pOk is declared and then how
OnCommand recieves the button command..

On 4/29/05, Heritage [EMAIL PROTECTED] wrote:

 I'd like to subscribe to an event such as a button click, im having
 kinda of a hard to understanding how to do this. I read thu the
 documentation but its still unclear to me. I dont want to derive a new
 button class just to overwrite OnClick or OnCommand or OnWhatever, I
 just need to subscribe to that event. I'm having a hard time finding
 examples, or maybe im looking in the wrong places, or maybe this is
 not the way it works?

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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread James Williams
On 4/29/05, SB Childe Roland [EMAIL PROTECTED] wrote:
 new is a compiler command.  I'm pretty sure that you have to call
 delete for everything that you create with new.  Someone please
 correct me if I'm wrong about the SDK.

Not exactly... new is actually an operator, which can be overloaded
like any other. Most projects that use their own memory managers
overload it. I'd be quite surprised if HL2 didn't.


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RE: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Alfred Reynolds
Do NOT call delete directly on VGUI2 panels, use the MarkForDeletion()
member function instead to free panels. You should use new to create
panels. You also do not have to explicitly delete panels on exit, when
VGUI2 shuts down it will delete any allocated panels.


- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of SB Childe
Roland
Sent: Friday, April 29, 2005 7:00 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] I need an example of adding tab control for vgui

new is a compiler command.  I'm pretty sure that you have to call delete
for everything that you create with new.  Someone please correct me if
I'm wrong about the SDK.

On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
 Ok, got everything working! This is a lot eaiser than hl1! One more
 quick question as i am now beginning my vgui development. the keyword
 new is overloaded correct? In other words, I dont need to call
 delete for vgui controls like frames panels and whatever?


 On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
  oh nm, i got it, i guess i needed the cpp file too
 
  #include D:\\src\\vgui2\\controls\\PropertySheet.cpp
 
  you need to define everyhting in the headers plz! or maybe im an
  idiot, either way!
 
  g...
 
 
  On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
   PropertySheet
  
   Doest seem to like it, I have tried a bunch of different header
   files #include prsht.h
   #include vgui_controls/PropertySheet.h
  
   doest seem to work
   which headers does this control require?
  
   On 4/29/05, Heritage [EMAIL PROTECTED] wrote:
thx guys, that was quick
   
On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
 Look at PropertySheet and PropertyPage, they are provide a
 tabbed interface.

 - Alfred

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 Ian Warwick
 Sent: Thursday, April 28, 2005 11:58 PM
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] I need an example of adding tab
 control for vgui

 You could use an array of buttons on a panel, you could
 possibly use one of those cool handy vector collection type
 thingies for the array so you can easily add new tabs to the
 strip, all you would need to do is handle a click event to
 change the background of a button (to make it look
 selected) and then update a member var to store which one is
 selected, this should be very simple to do.

 -Original Message-
 From: Heritage [mailto:[EMAIL PROTECTED]
 Sent: 29 April 2005 07:45
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] I need an example of adding tab control
 for vgui

 I could not find any examples in the code, I just need the
 name of the control and maybe an example of adding tab pages
to it.

 thx

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 ==
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 emails and other telecommunications on its email and
 telecommunication systems.

 ==
 == This email and any files transmitted with it are
 confidential and intended solely for the use of the individual

 or entity to whom they are addressed. If you have received
 this email in error you are on notice of its status. Please
 notify us immediately by return email if you are not the
 intended recipient and delete this message. Please note that
 any views or opinions presented in this email are solely those

 of the author and do not necessarily represent those of
FusionPeople Ltd.

 FusionPeople Ltd may monitor outgoing and incoming emails and
 other telecommunications on its email and telecommunication
systems.

 ==
 = This message has been checked for all known viruses
 by MessageLabs, The service does not scan any password
 protected or encrypted attachments.
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RE: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Alfred Reynolds
Have a look at memoverride.cpp, we use that file along with code in
tier0.dll to manage (and track) our own heap allocations (and to have a
single heap for the entire process, rather than one per dll).

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of James
Williams
Sent: Friday, April 29, 2005 7:54 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] I need an example of adding tab control for vgui

On 4/29/05, SB Childe Roland [EMAIL PROTECTED] wrote:
 new is a compiler command.  I'm pretty sure that you have to call
 delete for everything that you create with new.  Someone please
 correct me if I'm wrong about the SDK.

Not exactly... new is actually an operator, which can be overloaded like
any other. Most projects that use their own memory managers overload it.
I'd be quite surprised if HL2 didn't.


--
-James Corvidae Williams ([EMAIL PROTECTED])

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Re: [hlcoders] I need an example of adding tab control for vgui

2005-04-29 Thread Heritage
Thanks Alfred, I figured it was like that but thought I should ask
before I call new 1000 times a in row, lol.


On 4/29/05, Alfred Reynolds [EMAIL PROTECTED] wrote:
 Have a look at memoverride.cpp, we use that file along with code in
 tier0.dll to manage (and track) our own heap allocations (and to have a
 single heap for the entire process, rather than one per dll).

 - Alfred

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of James
 Williams
 Sent: Friday, April 29, 2005 7:54 AM
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] I need an example of adding tab control for vgui

 On 4/29/05, SB Childe Roland [EMAIL PROTECTED] wrote:
  new is a compiler command.  I'm pretty sure that you have to call
  delete for everything that you create with new.  Someone please
  correct me if I'm wrong about the SDK.

 Not exactly... new is actually an operator, which can be overloaded like
 any other. Most projects that use their own memory managers overload it.
 I'd be quite surprised if HL2 didn't.

 --
 -James Corvidae Williams ([EMAIL PROTECTED])

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Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread r00t 3:16
The source is not there then ?
Ok just making sure I don't need bifocals  :P
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: Adam amckern Mckern [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Friday, April 29, 2005 8:44 AM
Subject: Re: [hlcoders] Vtex.exe source?

I stand corrected, how ever send me an offlist email,
and i'll see what i can do
Adam
--- NuclearFriend [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Yeah.. Pretty strange, alot of the other utils are
there.
On 4/29/05, Michael Hobson
[EMAIL PROTECTED] wrote:

 Amckern:

 At 11:05 PM 4/28/2005, amckern wrote:
 yes, in the utils folder
 
 
 --- r00t 3:16 [EMAIL PROTECTED] wrote:
   Is the vtex.exe source included with the sdk?
  
  
   r00t 3:16
   CQC Gaming
   www.cqc-gaming.com http://www.cqc-gaming.com
  

 I looked all over the place and I don't see it.

 {OLD}Sneaky_Bastard!
 email: [EMAIL PROTECTED]
 Michael A. Hobson
 icq: #2186709
 yahoo: warrior_mike2001
 IRC: Gamesurge channel #wavelength


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Re: [hlcoders] Vtex.exe source?

2005-04-29 Thread r00t 3:16
I think it is kind of odd they didn't include the source for that but I am
sure they have there reasons.
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: NuclearFriend [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Friday, April 29, 2005 9:59 AM
Subject: Re: [hlcoders] Vtex.exe source?

--
[ Picked text/plain from multipart/alternative ]
You better not be considering giving him the leaked source code for vtex.
It
is probably horribly out of date anyway.
On 4/29/05, Adam amckern Mckern [EMAIL PROTECTED] wrote:
I stand corrected, how ever send me an offlist email,
and i'll see what i can do
Adam
--- NuclearFriend [EMAIL PROTECTED] wrote:
 --
 [ Picked text/plain from multipart/alternative ]
 Yeah.. Pretty strange, alot of the other utils are
 there.

 On 4/29/05, Michael Hobson
 [EMAIL PROTECTED] wrote:
 
  Amckern:
 
  At 11:05 PM 4/28/2005, amckern wrote:
  yes, in the utils folder
  
  
  --- r00t 3:16 [EMAIL PROTECTED] wrote:
Is the vtex.exe source included with the sdk?
   
   
r00t 3:16
CQC Gaming
www.cqc-gaming.com http://www.cqc-gaming.com 
http://www.cqc-gaming.com
   
 
  I looked all over the place and I don't see it.
 
  {OLD}Sneaky_Bastard!
  email: [EMAIL PROTECTED]
  Michael A. Hobson
  icq: #2186709
  yahoo: warrior_mike2001
  IRC: Gamesurge channel #wavelength
 
 
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 view the list archives,
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Re[2]: [hlcoders] Vtex.exe source?

2005-04-29 Thread Vyacheslav Dzhura
Hello NuclearFriend,

Also can someone please send it to me? I'd like to add VTF creation to
VTF Explorer and I have no opportunity to update my Steam SDK - I have
dial-up and didn't do that process for several months. Thanks a lot!

--
Best regards,
 Vyacheslavmailto:[EMAIL PROTECTED]


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Re: Re[2]: [hlcoders] Vtex.exe source?

2005-04-29 Thread NuclearFriend
--
[ Picked text/plain from multipart/alternative ]
There is no vtex source in the SDK. :(

You may be able to get enough source from vtf2tga to reverse the process
(tga2vtf). The updates to the Source SDK shouldn't take that long either..
And are worth it.

On 4/30/05, Vyacheslav Dzhura [EMAIL PROTECTED] wrote:

 Hello NuclearFriend,

 Also can someone please send it to me? I'd like to add VTF creation to
 VTF Explorer and I have no opportunity to update my Steam SDK - I have
 dial-up and didn't do that process for several months. Thanks a lot!

 --
 Best regards,
 Vyacheslav mailto:[EMAIL PROTECTED]


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Re: Re[2]: [hlcoders] Vtex.exe source?

2005-04-29 Thread NuclearFriend
--
[ Picked text/plain from multipart/alternative ]
Oops wrong address. *blushes*

Direct that to Vyacheslav Dzhura.

On 4/30/05, NuclearFriend [EMAIL PROTECTED] wrote:

 There is no vtex source in the SDK. :(

 You may be able to get enough source from vtf2tga to reverse the process
 (tga2vtf). The updates to the Source SDK shouldn't take that long either..
 And are worth it.

 On 4/30/05, Vyacheslav Dzhura [EMAIL PROTECTED] wrote:
 
  Hello NuclearFriend,
 
  Also can someone please send it to me? I'd like to add VTF creation to
  VTF Explorer and I have no opportunity to update my Steam SDK - I have
  dial-up and didn't do that process for several months. Thanks a lot!
 
  --
  Best regards,
  Vyacheslav mailto:[EMAIL PROTECTED]
 
 
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