FYI, the crash I posted in the original email gets solved easily by deleting
the *multiplayer ob binaries.gcf* file.
Thanks again Didrole for the info on AppID 217. Someone should probably add
it to that wiki article on the VDC.
Andy
On 27 November 2010 19:23, Matt Hoffman lord.matt.hoff...@gmail.com wrote:
Sigh, that's what I get for not reading/looking myself. :(
On Sat, Nov 27, 2010 at 4:19 PM, Andy Nemer an...@overwatchmod.com
wrote:
It's not in that list, that's the first place I looked. Either that or
I'm
completely blind.
Andy
On 27 November 2010 18:25, Matt Hoffman lord.matt.hoff...@gmail.com
wrote:
http://developer.valvesoftware.com/wiki/SteamAppId
On Sat, Nov 27, 2010 at 3:20 PM, Andy Nemer an...@overwatchmod.com
wrote:
I see. Not sure where you found that, but thanks!
Andy
On 27 November 2010 17:38, Didrole didr...@gmail.com wrote:
[217] Multiplayer OB Binaries
2010/11/27 Andy Nemer an...@overwatchmod.com
Hello all,
One of our users is having a bit of a problem launching our mod.
This
is
the
error he's getting:
MountFilesystem( 217 ) failed:
SteamMountFilesystem(4532,217,0x53afd28=,0x53afc18) failed with
error
116:
Cache needs repair
Now I've seen this error before and we've gone through every step
conceivable (short of uninstalling/reinstalling Steam) to try and
resolve
it.
The part that bothers me is the AppID in the error message (217).
That
ID
isn't listed anywhere on the VDC, so I'm not sure to what it's
referring.
I'm hoping one of you might have the answer.
Since this may be of use, here's what we have in the FileSystem
section
of
our gameinfo.txt file:
FileSystem
{
SteamAppId 218
ToolsAppId 211
AdditionalContentId 320
SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|hl2mp
Game |all_source_engine_paths|hl2
}
}
and in steam.inf:
appid=218
Any information would be greatly appreciated!
Best regards,
Andy
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Overwatch Mod
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http://www.overwatchmod.com/
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