RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]

2003-07-03 Thread Chris Bokitch
The hw.dll and sw.dll are going to be updated pretty soon so there isn't
really a need to redistribute them.  It would probably be best if you wait
for the update.

Chris.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Tuesday, July 01, 2003 11:09 AM
To: '[EMAIL PROTECTED]'
Subject: RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]


I'm sure everyone already knows this, but once we do our next client update
you won't want to include the old hw.dll and sw.dll anymore.  You'll need to
update your mod installer so it doesn't include those files after we've
updated, or your clients will have problems.

-Eric

-Original Message-
From: Eric Smith
Sent: Tuesday, July 01, 2003 11:02 AM
To: '[EMAIL PROTECTED]'
Subject: RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]


It's okay to include the hw.dll/sw.dll files that come with DoD 1.0 (mod)
with your mod.  Thanks for checking with us first.

-Eric

 Original Message 
Subject: [hlcoders] DOD hw/sw.dll redistribution?
Date: Mon, 30 Jun 2003 20:09:09 -0400
From: Jonah Sherman [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]

DOD 1.0 replaces the engine hw.dll and sw.dll with new ones that support
transparent models.  This would be a very cool feature for other mods too.
Obviously valve is allowed to redistribute their own engine dlls however
they want, but can a non-valve mod include the DOD hw/sw.dll's so
transparent models can be used?  I would really appreciate it if someone
from valve would answer this so we know if we can include them or not...

-Jonah
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Re: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]

2003-07-03 Thread MoD
Does the pending update also introduce the same features that arrived
with dod1.0, such as console not closing on server join, inabillity to
say the charachter ;, and removing of the viewdemo command?

--

MoD,

Often @ your service.

- Original Message -
From: Chris Bokitch [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, July 03, 2003 10:49 PM
Subject: RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]


 The hw.dll and sw.dll are going to be updated pretty soon so there
isn't
 really a need to redistribute them.  It would probably be best if you
wait
 for the update.

 Chris.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
 Sent: Tuesday, July 01, 2003 11:09 AM
 To: '[EMAIL PROTECTED]'
 Subject: RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]


 I'm sure everyone already knows this, but once we do our next client
update
 you won't want to include the old hw.dll and sw.dll anymore.  You'll
need to
 update your mod installer so it doesn't include those files after
we've
 updated, or your clients will have problems.

 -Eric

 -Original Message-
 From: Eric Smith
 Sent: Tuesday, July 01, 2003 11:02 AM
 To: '[EMAIL PROTECTED]'
 Subject: RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]


 It's okay to include the hw.dll/sw.dll files that come with DoD 1.0
(mod)
 with your mod.  Thanks for checking with us first.

 -Eric

  Original Message 
 Subject: [hlcoders] DOD hw/sw.dll redistribution?
 Date: Mon, 30 Jun 2003 20:09:09 -0400
 From: Jonah Sherman [EMAIL PROTECTED]
 Reply-To: [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]

 DOD 1.0 replaces the engine hw.dll and sw.dll with new ones that
support
 transparent models.  This would be a very cool feature for other mods
too.
 Obviously valve is allowed to redistribute their own engine dlls
however
 they want, but can a non-valve mod include the DOD hw/sw.dll's so
 transparent models can be used?  I would really appreciate it if
someone
 from valve would answer this so we know if we can include them or
not...

 -Jonah
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]

2003-07-01 Thread Eric Smith
It's okay to include the hw.dll/sw.dll files that come with DoD 1.0 (mod)
with your mod.  Thanks for checking with us first.

-Eric

 Original Message 
Subject: [hlcoders] DOD hw/sw.dll redistribution?
Date: Mon, 30 Jun 2003 20:09:09 -0400
From: Jonah Sherman [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]

DOD 1.0 replaces the engine hw.dll and sw.dll with new ones that support
transparent models.  This would be a very cool feature for other mods
too.  Obviously valve is allowed to redistribute their own engine dlls
however they want, but can a non-valve mod include the DOD hw/sw.dll's
so transparent models can be used?  I would really appreciate it if
someone from valve would answer this so we know if we can include them
or not...

-Jonah
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RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]

2003-07-01 Thread Eric Smith
I'm sure everyone already knows this, but once we do our next client update
you won't want to include the old hw.dll and sw.dll anymore.  You'll need to
update your mod installer so it doesn't include those files after we've
updated, or your clients will have problems.

-Eric

-Original Message-
From: Eric Smith
Sent: Tuesday, July 01, 2003 11:02 AM
To: '[EMAIL PROTECTED]'
Subject: RE: [Fwd: [hlcoders] DOD hw/sw.dll redistribution?]


It's okay to include the hw.dll/sw.dll files that come with DoD 1.0 (mod)
with your mod.  Thanks for checking with us first.

-Eric

 Original Message 
Subject: [hlcoders] DOD hw/sw.dll redistribution?
Date: Mon, 30 Jun 2003 20:09:09 -0400
From: Jonah Sherman [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]

DOD 1.0 replaces the engine hw.dll and sw.dll with new ones that support
transparent models.  This would be a very cool feature for other mods
too.  Obviously valve is allowed to redistribute their own engine dlls
however they want, but can a non-valve mod include the DOD hw/sw.dll's
so transparent models can be used?  I would really appreciate it if
someone from valve would answer this so we know if we can include them
or not...

-Jonah
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