Re: [hlcoders] Steam port collision.
Valve should move on another port. I tried myself to play QW while updating steam and I couldn't :( - Original Message - From: "tei" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, September 13, 2003 5:17 AM Subject: [hlcoders] Steam port collision. > > "If you play half-life you need steam to authenticate yourself. > > Apparently Steam uses the same port that QuakeWorld clients use (UDP 27001) . > This means you can't run both at the same time." > > Read more here: > http://www.fuhquake.net/forum/viewtopic.php?t=1706 > > > Seems like Valve is triing to cybersquatter the port 27001 :D > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Steam port collision.
Two Words: Server Browsers. At 10:35 PM 9/12/2003 -0400, you wrote: Most videoboards deal poorly with two 3D apps running anyhow.. I'm not sure I see this as an issue At 04:17 AM 9/13/2003 +0200, you wrote: "If you play half-life you need steam to authenticate yourself. Apparently Steam uses the same port that QuakeWorld clients use (UDP 27001) . This means you can't run both at the same time." Read more here: http://www.fuhquake.net/forum/viewtopic.php?t=1706 Seems like Valve is triing to cybersquatter the port 27001 :D {OLD}Sneaky_Bastard! Michael A. Hobson icq:#2186709 email: [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Steam port collision.
Most videoboards deal poorly with two 3D apps running anyhow.. I'm not sure I see this as an issue At 04:17 AM 9/13/2003 +0200, you wrote: "If you play half-life you need steam to authenticate yourself. Apparently Steam uses the same port that QuakeWorld clients use (UDP 27001) . This means you can't run both at the same time." Read more here: http://www.fuhquake.net/forum/viewtopic.php?t=1706 Seems like Valve is triing to cybersquatter the port 27001 :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Steam port collision.
"If you play half-life you need steam to authenticate yourself. Apparently Steam uses the same port that QuakeWorld clients use (UDP 27001) . This means you can't run both at the same time." Read more here: http://www.fuhquake.net/forum/viewtopic.php?t=1706 Seems like Valve is triing to cybersquatter the port 27001 :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders