Re: [hlcoders] do anyone know cs 1.6 FireBullets3 client side code

2015-07-26 Thread Dawid Sobik
i skip some part from server side because it shoot bullets and footprints
at middle center of crosshair ( server side set bullet sparks and footprnts
at wall with recoil correctly )

2015-07-25 19:29 GMT+02:00 Matas Lesinskas :

> do anyone know cs 1.6 FireBullets3 client side code?
> what should i write inside
> Vector CBaseEntity::FireBullets3 (Vector vecSrc, Vector vecDirShooting,
> float flSpread, float flDistance, int iPenetration, int iBulletType, int
> iDamage, float flRangeModifier, entvars_t *pevAttacker, bool bPistol, int
> shared_rand)
> {
>  ? ?
>  ? ?
>  ? ?
> return ?
> }
>
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[hlcoders] do anyone know cs 1.6 FireBullets3 client side code

2015-07-25 Thread Matas Lesinskas
do anyone know cs 1.6 FireBullets3 client side code?
what should i write inside
Vector CBaseEntity::FireBullets3 (Vector vecSrc, Vector vecDirShooting,
float flSpread, float flDistance, int iPenetration, int iBulletType, int
iDamage, float flRangeModifier, entvars_t *pevAttacker, bool bPistol, int
shared_rand)
{
 ? ?
 ? ?
 ? ?
return ?
}
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