Re: [hlcoders] glow

2005-01-09 Thread Draco
Thanks:)


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Draco
Coder for Perfect Dark
http://perfectdark.game-mod.net

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Re: [hlcoders] glow

2005-01-09 Thread James Williams
> If anyone could tell me how I would make the V_ models glow in first
> person veiw it would be great:)

Take a look at this:

http://articles.thewavelength.net/209/

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-James "Corvidae" Williams ([EMAIL PROTECTED])

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[hlcoders] glow

2005-01-09 Thread Draco
before I begin, this is a HL1 question, not source. I was playing NS
today and the AMX plugin made the weapons glow when you spawned. I
thought to myself "that would be great for the sheilds in my mod!". So
I quickely added this to whereever my player model glow stuff was
in player.cpp

pev->renderfx = kRenderFxGlowShell;//glow
pev->rendercolor.x = 0;
pev->rendercolor.y = 200;
pev->rendercolor.z = 0;
pev->renderamt = 50;
m_pActiveItem->pev->renderfx = kRenderFxGlowShell;//glow
m_pActiveItem->pev->rendercolor.x = 0;
m_pActiveItem->pev->rendercolor.y = 200;
m_pActiveItem->pev->rendercolor.z = 0;
m_pActiveItem->pev->renderamt = 50;

So, I thought that would make my weapon glow... No dice.
If anyone could tell me how I would make the V_ models glow in first
person veiw it would be great:)

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Coder for Perfect Dark
http://perfectdark.game-mod.net

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