[hlcoders] net_showevents, please mark it as a cheat

2005-04-02 Thread Mattie Casper
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I was just doing some research for EventScripts and stumbled upon the 
net_showevents client command. I'd like to request that this be made a 
'cheat' command.

This command will display game events as the client receives them. The problem 
is that this is too much information for players to have. For example, knowing 
the details of a bomb_planted or player_hurt event is probably a bit unfair.

It's even handier information for a player when they've set developer 1 so 
that console messages are output to the top left of the screen. As a result, 
they get on-screen notification of what bombsite the bomb is planted at, and, 
even worse, the health of other players from player_hurt.

Even knowing that someone was hurt by your 'shot-in-the-dark' hegrenade is 
probably too powerful (let alone knowing their life total afterwards).

Anyway, just my $.02,
-Mattie
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Re: [hlcoders] net_showevents, please mark it as a cheat

2005-04-02 Thread Daniel Jennings
I think I need to try this out now :-)
I'll reply if I find anything glaringly helpful

- Original Message -
From: Mattie Casper [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, April 02, 2005 11:00 AM
Subject: [hlcoders] net_showevents, please mark it as a cheat


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I was just doing some research for EventScripts and stumbled upon the
net_showevents client command. I'd like to request that this be made a
'cheat' command.

This command will display game events as the client receives them. The
problem is that this is too much information for players to have. For
example, knowing the details of a bomb_planted or player_hurt event is
probably a bit unfair.

It's even handier information for a player when they've set developer 1
so that console messages are output to the top left of the screen. As a
result, they get on-screen notification of what bombsite the bomb is planted
at, and, even worse, the health of other players from player_hurt.

Even knowing that someone was hurt by your 'shot-in-the-dark' hegrenade is
probably too powerful (let alone knowing their life total afterwards).

Anyway, just my $.02,
-Mattie
--


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Re: [hlcoders] net_showevents, please mark it as a cheat

2005-04-02 Thread Daniel Jennings
When I turned on net_showevents it didn't display anything in the console?

- Original Message -
From: Mattie Casper [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, April 02, 2005 11:00 AM
Subject: [hlcoders] net_showevents, please mark it as a cheat


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I was just doing some research for EventScripts and stumbled upon the
net_showevents client command. I'd like to request that this be made a
'cheat' command.

This command will display game events as the client receives them. The
problem is that this is too much information for players to have. For
example, knowing the details of a bomb_planted or player_hurt event is
probably a bit unfair.

It's even handier information for a player when they've set developer 1
so that console messages are output to the top left of the screen. As a
result, they get on-screen notification of what bombsite the bomb is planted
at, and, even worse, the health of other players from player_hurt.

Even knowing that someone was hurt by your 'shot-in-the-dark' hegrenade is
probably too powerful (let alone knowing their life total afterwards).

Anyway, just my $.02,
-Mattie
--


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Re: [hlcoders] net_showevents, please mark it as a cheat

2005-04-02 Thread Mattie Casper
You should be able to see it in the console and/or the top left (via developer
1) if you're on an active server. Just use net_showevents 1.
-Mattie
- Original Message -
From: Daniel Jennings [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, April 02, 2005 3:25 PM
Subject: Re: [hlcoders] net_showevents, please mark it as a cheat

When I turned on net_showevents it didn't display anything in the console?
- Original Message -
From: Mattie Casper [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, April 02, 2005 11:00 AM
Subject: [hlcoders] net_showevents, please mark it as a cheat
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I was just doing some research for EventScripts and stumbled upon the
net_showevents client command. I'd like to request that this be made a
'cheat' command.
This command will display game events as the client receives them. The
problem is that this is too much information for players to have. For
example, knowing the details of a bomb_planted or player_hurt event is
probably a bit unfair.
It's even handier information for a player when they've set developer 1
so that console messages are output to the top left of the screen. As a
result, they get on-screen notification of what bombsite the bomb is planted
at, and, even worse, the health of other players from player_hurt.
Even knowing that someone was hurt by your 'shot-in-the-dark' hegrenade is
probably too powerful (let alone knowing their life total afterwards).
Anyway, just my $.02,
-Mattie
--
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