Re: [hlcoders] Beta not ok?

2007-05-20 Thread Benjamin Lange
--
[ Picked text/plain from multipart/alternative ]
some people ma get it wrong how to use -verify_all.
You need to add this to the update command, not to the startupline for your
server!

Would be nice to know if this is just MultiCore issue, or even a
Hyperthreading issue.

2007/5/20, Anthony R. Paloma [EMAIL PROTECTED]:

 Perhaps it is hyperthreaded?


 From: Regime [EMAIL PROTECTED]
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 Yea - I second this.. Our box is not MP either and i crashes just the
 same. 32 bit P4.. Only one proc...
 Regards,
 ---
 Regime
 http://www.livebythegun.com/
 
 Ratman2000 wrote:
   Hello,
  
   but my linux box isnt a multi processor maschine... and he crashes
 too...
  
   With friendly reguards
  
   Ratman2000
  
   - Original Message -
   From: Ondřej Hošek [EMAIL PROTECTED]
   To: hlcoders@list.valvesoftware.com
   Sent: Saturday, May 19, 2007 11:00 PM
   Subject: Re: [hlcoders] Beta not ok?
  
  
  
   Gah! Argh! Somebody's not participating in both hlds_linux and
 hlcoders,
   so this crossover attempt hurts.
  
   Clarification:
   - There is no known crashing with the Windows version of the beta. Do
 a
   -verify_all to see if things work.
   - There IS known crashing with the Linux version of the beta on
   multi-processor systems (SMP). Wait for Alfred  co. to fix.
  
   ~~ Ondra
  
  
 
 
 
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Re: [hlcoders] Beta not ok?

2007-05-20 Thread Ratman2000
Hello,

i have updated my Linux Box Single Processor with -verify_all and the server
crashes again...
There are no chance to start it up... Every time i load a map the server
crashes..

I think its a hiperthreading problem

With friendly reguards

Ratman2000

- Original Message -
From: Benjamin Lange [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Sunday, May 20, 2007 12:43 PM
Subject: Re: [hlcoders] Beta not ok?


--
[ Picked text/plain from multipart/alternative ]
some people ma get it wrong how to use -verify_all.
You need to add this to the update command, not to the startupline for your
server!

Would be nice to know if this is just MultiCore issue, or even a
Hyperthreading issue.

2007/5/20, Anthony R. Paloma [EMAIL PROTECTED]:

 Perhaps it is hyperthreaded?


 From: Regime [EMAIL PROTECTED]
 Reply-To: hlcoders@list.valvesoftware.com
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 Subject: Re: [hlcoders] Beta not ok?
 Date: Sun, 20 May 2007 02:47:01 +0200
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 Yea - I second this.. Our box is not MP either and i crashes just the
 same. 32 bit P4.. Only one proc...
 Regards,
 ---
 Regime
 http://www.livebythegun.com/
 
 Ratman2000 wrote:
   Hello,
  
   but my linux box isnt a multi processor maschine... and he crashes
 too...
  
   With friendly reguards
  
   Ratman2000
  
   - Original Message -
   From: Ondřej Hošek [EMAIL PROTECTED]
   To: hlcoders@list.valvesoftware.com
   Sent: Saturday, May 19, 2007 11:00 PM
   Subject: Re: [hlcoders] Beta not ok?
  
  
  
   Gah! Argh! Somebody's not participating in both hlds_linux and
 hlcoders,
   so this crossover attempt hurts.
  
   Clarification:
   - There is no known crashing with the Windows version of the beta. Do
 a
   -verify_all to see if things work.
   - There IS known crashing with the Linux version of the beta on
   multi-processor systems (SMP). Wait for Alfred  co. to fix.
  
   ~~ Ondra
  
  
 
 
 
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Re: [hlcoders] Beta not ok?

2007-05-20 Thread Ondřej Hošek

Another clarification: from a software standpoint, hyperthreading is
completely equal to multicore or multiprocessor. (Except slower, since
things are not really parallel.) Therefore, if a program keels over and
dies on multicore, it will keel over and die on multiprocessor and
hyperthreaded machines too.

(You *can* differentiate between multicore/-processor and hyperthreaded
processors by, AFAIK, invoking CPUID, so the operating system *can* tell
the difference. However, it tends to treat both configurations equally,
hoping that Intel knows what they're doing.)

Regards,
~~ Ondra

P.S. You may try to deactivate HT in the BIOS and see if it solves the
problem. If not, we'll be interested to hear from you.

P.P.S. Mind crossing over to [hlds_linux] with this? It has nil to do
with coding for the Source engine.

On 20.05.07 16:46 Uhr, Ratman2000 wrote:

Hello,

i have updated my Linux Box Single Processor with -verify_all and the server
crashes again...
There are no chance to start it up... Every time i load a map the server
crashes..

I think its a hiperthreading problem

With friendly reguards

Ratman2000

- Original Message -
From: Benjamin Lange [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Sunday, May 20, 2007 12:43 PM
Subject: Re: [hlcoders] Beta not ok?


--
[ Picked text/plain from multipart/alternative ]
some people ma get it wrong how to use -verify_all.
You need to add this to the update command, not to the startupline for your
server!

Would be nice to know if this is just MultiCore issue, or even a
Hyperthreading issue.

2007/5/20, Anthony R. Paloma [EMAIL PROTECTED]:


Perhaps it is hyperthreaded?




From: Regime [EMAIL PROTECTED]
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Subject: Re: [hlcoders] Beta not ok?
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FILETIME=[4B4D0E90:01C79A79]

Yea - I second this.. Our box is not MP either and i crashes just the
same. 32 bit P4.. Only one proc...
Regards,
---
Regime
http://www.livebythegun.com/

Ratman2000 wrote:


Hello,

but my linux box isnt a multi processor maschine... and he crashes


too...


With friendly reguards

Ratman2000

- Original Message -
From: Ondřej Hošek [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, May 19, 2007 11:00 PM
Subject: Re: [hlcoders] Beta not ok?





Gah! Argh! Somebody's not participating in both hlds_linux and


hlcoders,


so this crossover attempt hurts.

Clarification:
- There is no known crashing with the Windows version of the beta. Do


a


-verify_all to see if things work.
- There IS known crashing with the Linux version of the beta on
multi-processor systems (SMP). Wait for Alfred  co. to fix.

~~ Ondra



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RE: [hlcoders] Beta not ok?

2007-05-19 Thread Jay C.
Has this been addressed yet? I've only seen one official answer from Alfred
on hlcoders_linux and he says he didn't know what the problem was :(

Alfred my Win32 srcds is crashing instantly, anything I can do to help track
down the bug??

 -Original Message-
 From: Ratman2000 [mailto:[EMAIL PROTECTED]
 Sent: 18 May 2007 00:51
 To: hlcoders@list.valvesoftware.com
 Subject: Re: [hlcoders] Beta not ok?

 Hello,

 ah ok so its an beta bug right ? :)

 Thanks for your replay!
 Was shoked as i have seen that :D

 Thanks!

 With friendly Reguards from germany

 Ratman2000

 - Original Message -
 From: Ondřej Hošek [EMAIL PROTECTED]
 To: hlcoders@list.valvesoftware.com
 Sent: Friday, May 18, 2007 1:35 AM
 Subject: Re: [hlcoders] Beta not ok?


  [hlds_linux] has the scoop. Valve's done a mistake with the beta
  somewhere, so it tends to segfault. Alfred is doing some community
  collaboration on this one, so it looks pretty big.
 
  You may wish to monitor [hlds_linux] until the bug is squashed. In the
  mean time, remove the beta addendum to the command line to automagically
  downgrade to the latest gold release. (I hope it does that.)
 
  Obviously, the engine hardly does anything when you launch it without
  making it load a map, so it probably won't crash either.
 
  ~~ Ondra
 
  On 18.05.07 1:14 Uhr, Ratman2000 wrote:
   Hello,
  
   i have currently update my Server to beta0407 and have tested it to
 show
   what my plugin does..
  
   But the Server crashes on start up... ok... so i have deleted my
 plugin
 from
   the server and have startet it again..
   But the server still crashes...
  
   Ok last chance... i have deleted the full server and have downloaded
 all
   again over the hldsupdatetool...
  
   All fine i started the server and all runs fine... updated it to the
 beta
   and i cant get running the server again...
  
   So i have played arround with the params... i started a server without
   params... and he dont crashes... than i
   typed in: map de_dust2
   and the following comes up:
  
   maxplayers set to 32
   Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005
 CL
   map de_dust2
   Executing dedicated server config file
   Error: Material sprites/bubble : proxy AnimatedTexture not found!
   Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
   ./srcds_run: line 344: 26615 Speicherzugriffsfehler  $HL_CMD
  
   So what is wrong with it??? There are no plugins...
  
   I hope anybody can help me to fix that problem!
  
   With friendly Reguards from Germany
  
   Ratman2000
  
 
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RE: [hlcoders] Beta not ok?

2007-05-19 Thread Keeper
To my knowledge on Friday he was still working on the problem.  I don't know
if they do much work on the weekends.  Hopefully they'll have it figured out
early in the week.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
Sent: Saturday, May 19, 2007 9:15 AM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Beta not ok?

Has this been addressed yet? I've only seen one official answer from Alfred
on hlcoders_linux and he says he didn't know what the problem was :(

Alfred my Win32 srcds is crashing instantly, anything I can do to help track
down the bug??



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RE: [hlcoders] Beta not ok?

2007-05-19 Thread Alfred Reynolds
The only problem I know of is with multi-proc linux based servers, I am
still working on that. This is the first report of a new crash with the
win32 build, make sure you remove all plugins and run a -verify_all so
you are up to date. If it still happens email me off list with the .mdmp
files it makes when it crashes.

- Alfred

Keeper wrote:
 To my knowledge on Friday he was still working on the problem.  I
 don't know
 if they do much work on the weekends.  Hopefully they'll have it
 figured out
 early in the week.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
 Sent: Saturday, May 19, 2007 9:15 AM
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] Beta not ok?

 Has this been addressed yet? I've only seen one official answer from
 Alfred
 on hlcoders_linux and he says he didn't know what the problem was :(

 Alfred my Win32 srcds is crashing instantly, anything I can do to
 help track
 down the bug??



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RE: [hlcoders] Beta not ok?

2007-05-19 Thread Jay C.
Alfred,

Running -verify_all with the beta line now, it doesn't get far enough to
load any plugins it's an instant crash. I'll let you know if it happens
after the verify_all and I'll send you the mdmp file.

Thanks,
Jay

 -Original Message-
 From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
 Sent: 19 May 2007 19:15
 To: hlcoders@list.valvesoftware.com
 Subject: RE: [hlcoders] Beta not ok?

 The only problem I know of is with multi-proc linux based servers, I am
 still working on that. This is the first report of a new crash with the
 win32 build, make sure you remove all plugins and run a -verify_all so
 you are up to date. If it still happens email me off list with the .mdmp
 files it makes when it crashes.

 - Alfred

 Keeper wrote:
  To my knowledge on Friday he was still working on the problem.  I
  don't know
  if they do much work on the weekends.  Hopefully they'll have it
  figured out
  early in the week.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
  Sent: Saturday, May 19, 2007 9:15 AM
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] Beta not ok?
 
  Has this been addressed yet? I've only seen one official answer from
  Alfred
  on hlcoders_linux and he says he didn't know what the problem was :(
 
  Alfred my Win32 srcds is crashing instantly, anything I can do to
  help track
  down the bug??
 
 
 
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Re: [hlcoders] Beta not ok?

2007-05-19 Thread Ratman2000
Hello,

i have tested it on my Linux Box again and verify_all added to the params...
But by running the map, the server crashes...
Is there a bug? There no plugins!
I start without map and all runs fine... than i fire the command: map
de_dust2
and the server goes down... Whats wrong?

./srcds_run -console -game cstrike  +maxplayers 64 -tickrate 100
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash

Console initialized.
Game.dll loaded for Counter-Strike: Source
maxplayers set to 32
maxplayers set to 64
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
version
Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 16:30:29 May 10 2007 (3106)
map de_dust2
Executing dedicated server config file
Error: Material sprites/bubble : proxy AnimatedTexture not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
./srcds_run: line 344: 31405 Speicherzugriffsfehler  $HL_CMD

With friendly Reguards

Ratman2000

- Original Message -
From: Jay C. [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, May 19, 2007 9:43 PM
Subject: RE: [hlcoders] Beta not ok?


 -verify_all did the trick sorry for the mistake!

  -Original Message-
  From: Jay C. [mailto:[EMAIL PROTECTED]
  Sent: 19 May 2007 20:14
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] Beta not ok?
 
  Alfred,
 
  Running -verify_all with the beta line now, it doesn't get far enough to
  load any plugins it's an instant crash. I'll let you know if it happens
  after the verify_all and I'll send you the mdmp file.
 
  Thanks,
  Jay
 
   -Original Message-
   From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
   Sent: 19 May 2007 19:15
   To: hlcoders@list.valvesoftware.com
   Subject: RE: [hlcoders] Beta not ok?
  
   The only problem I know of is with multi-proc linux based servers, I
am
   still working on that. This is the first report of a new crash with
the
   win32 build, make sure you remove all plugins and run a -verify_all so
   you are up to date. If it still happens email me off list with the
.mdmp
   files it makes when it crashes.
  
   - Alfred
  
   Keeper wrote:
To my knowledge on Friday he was still working on the problem.  I
don't know
if they do much work on the weekends.  Hopefully they'll have it
figured out
early in the week.
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
Sent: Saturday, May 19, 2007 9:15 AM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Beta not ok?
   
Has this been addressed yet? I've only seen one official answer from
Alfred
on hlcoders_linux and he says he didn't know what the problem was :(
   
Alfred my Win32 srcds is crashing instantly, anything I can do to
help track
down the bug??
   
   
   
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Re: [hlcoders] Beta not ok?

2007-05-19 Thread Ondřej Hošek

Gah! Argh! Somebody's not participating in both hlds_linux and hlcoders,
so this crossover attempt hurts.

Clarification:
- There is no known crashing with the Windows version of the beta. Do a
-verify_all to see if things work.
- There IS known crashing with the Linux version of the beta on
multi-processor systems (SMP). Wait for Alfred  co. to fix.

~~ Ondra

On 19.05.07 22:42 Uhr, Ratman2000 wrote:

Hello,

i have tested it on my Linux Box again and verify_all added to the params...
But by running the map, the server crashes...
Is there a bug? There no plugins!
I start without map and all runs fine... than i fire the command: map
de_dust2
and the server goes down... Whats wrong?

./srcds_run -console -game cstrike  +maxplayers 64 -tickrate 100
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash

Console initialized.
Game.dll loaded for Counter-Strike: Source
maxplayers set to 32
maxplayers set to 64
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
version
Protocol version 7
Exe version 1.0.0.34 (cstrike)
Exe build: 16:30:29 May 10 2007 (3106)
map de_dust2
Executing dedicated server config file
Error: Material sprites/bubble : proxy AnimatedTexture not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
./srcds_run: line 344: 31405 Speicherzugriffsfehler  $HL_CMD

With friendly Reguards

Ratman2000

- Original Message -
From: Jay C. [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, May 19, 2007 9:43 PM
Subject: RE: [hlcoders] Beta not ok?




-verify_all did the trick sorry for the mistake!



-Original Message-
From: Jay C. [mailto:[EMAIL PROTECTED]
Sent: 19 May 2007 20:14
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Beta not ok?

Alfred,

Running -verify_all with the beta line now, it doesn't get far enough to
load any plugins it's an instant crash. I'll let you know if it happens
after the verify_all and I'll send you the mdmp file.

Thanks,
Jay



-Original Message-
From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
Sent: 19 May 2007 19:15
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Beta not ok?

The only problem I know of is with multi-proc linux based servers, I


am


still working on that. This is the first report of a new crash with


the


win32 build, make sure you remove all plugins and run a -verify_all so
you are up to date. If it still happens email me off list with the


.mdmp


files it makes when it crashes.

- Alfred

Keeper wrote:


To my knowledge on Friday he was still working on the problem.  I
don't know
if they do much work on the weekends.  Hopefully they'll have it
figured out
early in the week.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
Sent: Saturday, May 19, 2007 9:15 AM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Beta not ok?

Has this been addressed yet? I've only seen one official answer from
Alfred
on hlcoders_linux and he says he didn't know what the problem was :(

Alfred my Win32 srcds is crashing instantly, anything I can do to
help track
down the bug??



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Re: [hlcoders] Beta not ok?

2007-05-19 Thread Ratman2000
Hello,

but my linux box isnt a multi processor maschine... and he crashes too...

With friendly reguards

Ratman2000

- Original Message -
From: Ondřej Hošek [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, May 19, 2007 11:00 PM
Subject: Re: [hlcoders] Beta not ok?


 Gah! Argh! Somebody's not participating in both hlds_linux and hlcoders,
 so this crossover attempt hurts.

 Clarification:
 - There is no known crashing with the Windows version of the beta. Do a
 -verify_all to see if things work.
 - There IS known crashing with the Linux version of the beta on
 multi-processor systems (SMP). Wait for Alfred  co. to fix.

 ~~ Ondra

 On 19.05.07 22:42 Uhr, Ratman2000 wrote:
  Hello,
 
  i have tested it on my Linux Box again and verify_all added to the
params...
  But by running the map, the server crashes...
  Is there a bug? There no plugins!
  I start without map and all runs fine... than i fire the command: map
  de_dust2
  and the server goes down... Whats wrong?
 
  ./srcds_run -console -game cstrike  +maxplayers 64 -tickrate 100
  Auto detecting CPU
  Using SSE2 Optimised binary.
  Auto-restarting the server on crash
 
  Console initialized.
  Game.dll loaded for Counter-Strike: Source
  maxplayers set to 32
  maxplayers set to 64
  Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  version
  Protocol version 7
  Exe version 1.0.0.34 (cstrike)
  Exe build: 16:30:29 May 10 2007 (3106)
  map de_dust2
  Executing dedicated server config file
  Error: Material sprites/bubble : proxy AnimatedTexture not found!
  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
  ./srcds_run: line 344: 31405 Speicherzugriffsfehler  $HL_CMD
 
  With friendly Reguards
 
  Ratman2000
 
  - Original Message -
  From: Jay C. [EMAIL PROTECTED]
  To: hlcoders@list.valvesoftware.com
  Sent: Saturday, May 19, 2007 9:43 PM
  Subject: RE: [hlcoders] Beta not ok?
 
 
 
  -verify_all did the trick sorry for the mistake!
 
 
  -Original Message-
  From: Jay C. [mailto:[EMAIL PROTECTED]
  Sent: 19 May 2007 20:14
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] Beta not ok?
 
  Alfred,
 
  Running -verify_all with the beta line now, it doesn't get far enough
to
  load any plugins it's an instant crash. I'll let you know if it
happens
  after the verify_all and I'll send you the mdmp file.
 
  Thanks,
  Jay
 
 
  -Original Message-
  From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
  Sent: 19 May 2007 19:15
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] Beta not ok?
 
  The only problem I know of is with multi-proc linux based servers, I
 
  am
 
  still working on that. This is the first report of a new crash with
 
  the
 
  win32 build, make sure you remove all plugins and run a -verify_all
so
  you are up to date. If it still happens email me off list with the
 
  .mdmp
 
  files it makes when it crashes.
 
  - Alfred
 
  Keeper wrote:
 
  To my knowledge on Friday he was still working on the problem.  I
  don't know
  if they do much work on the weekends.  Hopefully they'll have it
  figured out
  early in the week.
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Jay C.
  Sent: Saturday, May 19, 2007 9:15 AM
  To: hlcoders@list.valvesoftware.com
  Subject: RE: [hlcoders] Beta not ok?
 
  Has this been addressed yet? I've only seen one official answer from
  Alfred
  on hlcoders_linux and he says he didn't know what the problem was :(
 
  Alfred my Win32 srcds is crashing instantly, anything I can do to
  help track
  down the bug??
 

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Re: [hlcoders] Beta not ok?

2007-05-19 Thread Regime
Yea - I second this.. Our box is not MP either and i crashes just the
same. 32 bit P4.. Only one proc...
Regards,
---
Regime
http://www.livebythegun.com/

Ratman2000 wrote:
 Hello,

 but my linux box isnt a multi processor maschine... and he crashes too...

 With friendly reguards

 Ratman2000

 - Original Message -
 From: Ondřej Hošek [EMAIL PROTECTED]
 To: hlcoders@list.valvesoftware.com
 Sent: Saturday, May 19, 2007 11:00 PM
 Subject: Re: [hlcoders] Beta not ok?



 Gah! Argh! Somebody's not participating in both hlds_linux and hlcoders,
 so this crossover attempt hurts.

 Clarification:
 - There is no known crashing with the Windows version of the beta. Do a
 -verify_all to see if things work.
 - There IS known crashing with the Linux version of the beta on
 multi-processor systems (SMP). Wait for Alfred  co. to fix.

 ~~ Ondra





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Re: [hlcoders] Beta not ok?

2007-05-19 Thread Anthony R. Paloma

Perhaps it is hyperthreaded?



From: Regime [EMAIL PROTECTED]
Reply-To: hlcoders@list.valvesoftware.com
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Beta not ok?
Date: Sun, 20 May 2007 02:47:01 +0200
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Yea - I second this.. Our box is not MP either and i crashes just the
same. 32 bit P4.. Only one proc...
Regards,
---
Regime
http://www.livebythegun.com/

Ratman2000 wrote:
 Hello,

 but my linux box isnt a multi processor maschine... and he crashes
too...

 With friendly reguards

 Ratman2000

 - Original Message -
 From: Ondřej Hošek [EMAIL PROTECTED]
 To: hlcoders@list.valvesoftware.com
 Sent: Saturday, May 19, 2007 11:00 PM
 Subject: Re: [hlcoders] Beta not ok?



 Gah! Argh! Somebody's not participating in both hlds_linux and
hlcoders,
 so this crossover attempt hurts.

 Clarification:
 - There is no known crashing with the Windows version of the beta. Do a
 -verify_all to see if things work.
 - There IS known crashing with the Linux version of the beta on
 multi-processor systems (SMP). Wait for Alfred  co. to fix.

 ~~ Ondra





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Re: [hlcoders] Beta not ok?

2007-05-17 Thread Ondřej Hošek

[hlds_linux] has the scoop. Valve's done a mistake with the beta
somewhere, so it tends to segfault. Alfred is doing some community
collaboration on this one, so it looks pretty big.

You may wish to monitor [hlds_linux] until the bug is squashed. In the
mean time, remove the beta addendum to the command line to automagically
downgrade to the latest gold release. (I hope it does that.)

Obviously, the engine hardly does anything when you launch it without
making it load a map, so it probably won't crash either.

~~ Ondra

On 18.05.07 1:14 Uhr, Ratman2000 wrote:

Hello,

i have currently update my Server to beta0407 and have tested it to show
what my plugin does..

But the Server crashes on start up... ok... so i have deleted my plugin from
the server and have startet it again..
But the server still crashes...

Ok last chance... i have deleted the full server and have downloaded all
again over the hldsupdatetool...

All fine i started the server and all runs fine... updated it to the beta
and i cant get running the server again...

So i have played arround with the params... i started a server without
params... and he dont crashes... than i
typed in: map de_dust2
and the following comes up:

maxplayers set to 32
Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
map de_dust2
Executing dedicated server config file
Error: Material sprites/bubble : proxy AnimatedTexture not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
./srcds_run: line 344: 26615 Speicherzugriffsfehler  $HL_CMD

So what is wrong with it??? There are no plugins...

I hope anybody can help me to fix that problem!

With friendly Reguards from Germany

Ratman2000



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Re: [hlcoders] Beta not ok?

2007-05-17 Thread Ratman2000
Hello,

ah ok so its an beta bug right ? :)

Thanks for your replay!
Was shoked as i have seen that :D

Thanks!

With friendly Reguards from germany

Ratman2000

- Original Message -
From: Ondřej Hošek [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Friday, May 18, 2007 1:35 AM
Subject: Re: [hlcoders] Beta not ok?


 [hlds_linux] has the scoop. Valve's done a mistake with the beta
 somewhere, so it tends to segfault. Alfred is doing some community
 collaboration on this one, so it looks pretty big.

 You may wish to monitor [hlds_linux] until the bug is squashed. In the
 mean time, remove the beta addendum to the command line to automagically
 downgrade to the latest gold release. (I hope it does that.)

 Obviously, the engine hardly does anything when you launch it without
 making it load a map, so it probably won't crash either.

 ~~ Ondra

 On 18.05.07 1:14 Uhr, Ratman2000 wrote:
  Hello,
 
  i have currently update my Server to beta0407 and have tested it to show
  what my plugin does..
 
  But the Server crashes on start up... ok... so i have deleted my plugin
from
  the server and have startet it again..
  But the server still crashes...
 
  Ok last chance... i have deleted the full server and have downloaded all
  again over the hldsupdatetool...
 
  All fine i started the server and all runs fine... updated it to the
beta
  and i cant get running the server again...
 
  So i have played arround with the params... i started a server without
  params... and he dont crashes... than i
  typed in: map de_dust2
  and the following comes up:
 
  maxplayers set to 32
  Network: IP 127.0.0.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
  map de_dust2
  Executing dedicated server config file
  Error: Material sprites/bubble : proxy AnimatedTexture not found!
  Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
  ./srcds_run: line 344: 26615 Speicherzugriffsfehler  $HL_CMD
 
  So what is wrong with it??? There are no plugins...
 
  I hope anybody can help me to fix that problem!
 
  With friendly Reguards from Germany
 
  Ratman2000
 

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