Re: [hlds] Windows 2003 Error
I didn't use a shortcut, I simply ran cmd.exe, AKA Windows Command Processor. AFAIK, it's always been this way back from the start. Is there anyone at Valve that remembers why it was done this way? I'm guessing it has to do with the way it updates the status at the first line of the window, and scrolls the output up the windows. shrug you'll notice the shortcut you use to get that command prompt is called command prompt ;) And yeah, it does open in a brand new window of its own for whatever reason. Kind of strange, I see no reason to open a new console when it's already running in one. Oh well. That's valve for you. OK, boys and girls, once and for all. drum roll. If you start hlds.exe from a Command Shell under Win9x, WinXP, or Win2000, it will open it's own console and run in that. The command shell you start it from does this: Microsoft Windows XP [Version 5.1.2600] (C) Copyright 1985-2001 Microsoft Corp. P:\hlds -console P:\ You are back at the ...um...so, can I call this a DOS prompt? Or is it more correctly the command shell prompt? Whatever you want to call it, you are there and hlds is running in it's own console/shell. -- Clayton Macleod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Windows 2003 Error
I don't see any technical reasons for doing so, but they must have a reason. Controlling what gets drawn/printed at which location in the window is entirely under your control regardless of whether or not you spawn a new window. Who knows why they've done it this way, but maybe someone there will tell us. shrug On 7/2/05, Ook [EMAIL PROTECTED] wrote: I didn't use a shortcut, I simply ran cmd.exe, AKA Windows Command Processor. AFAIK, it's always been this way back from the start. Is there anyone at Valve that remembers why it was done this way? I'm guessing it has to do with the way it updates the status at the first line of the window, and scrolls the output up the windows. shrug -- Clayton Macleod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: [hlds_linux] VAC2 Beta information
Out of curiosity, will this upcomming release also herald the passing of the VSM aka VAC1? The King is dead, long live the King and all? - Ben On 02/07/05, Alfred Reynolds [EMAIL PROTECTED] wrote: This is just another nudge, make sure to use -vacbeta on your HL1 servers. There will be a release in the next few weeks to enable VAC2 by default on servers (with the same command line options as VAC1). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, June 16, 2005 3:05 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] VAC2 Beta information As most of you know, VAC2 has been in beta for a few weeks. We're nearing release, but we need lots of servers to run the beta right now in order to complete our testing. VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its release is going to be a major event in the community, so your help during the beta will be much appreciated. From experience, we know that the members of this mailing list will provide us with better feedback than we'll be able to get elsewhere. We need as many of you as possible to start running your servers with the VAC2 beta code turned on. Once you've started doing so, please send us any and all trouble reports by reporting them to this list. Instructions: The VAC2 beta functionality is already included in both the Source and HL1 dedicated server, just ensure you have the most recent update by running the hldsupdatetool. In order to turn it on, simply restart your server and add -vacbeta to your the command line. We're primarily dealing with connection issues at this point. This means that if you choose to run your server using the VAC2 beta, a small number of users could have trouble connecting to your server. We are particularly interested in hearing about any issues regarding connection problems. Things to watch for: - No Steam Logon errors reported by clients. If a user gets this consistently across a couple day period then get them to go to our support site for help. - steamclient.dll not found, server communication disabled. printed out on startup. For linux users make sure you have at least GLIBC 2.3.2 or above. You also need to allow outbound UDP traffic on port 27014 from your server. If you do have the correct GLIBC version or run under win32 then contact me to debug the problem. Thanks for your help. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: [hlds_linux] VAC2 Beta information
this also goes for hl2 right? - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com Sent: Friday, July 01, 2005 8:24 PM Subject: [hlds] RE: [hlds_linux] VAC2 Beta information This is just another nudge, make sure to use -vacbeta on your HL1 servers. There will be a release in the next few weeks to enable VAC2 by default on servers (with the same command line options as VAC1). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, June 16, 2005 3:05 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] VAC2 Beta information As most of you know, VAC2 has been in beta for a few weeks. We're nearing release, but we need lots of servers to run the beta right now in order to complete our testing. VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its release is going to be a major event in the community, so your help during the beta will be much appreciated. From experience, we know that the members of this mailing list will provide us with better feedback than we'll be able to get elsewhere. We need as many of you as possible to start running your servers with the VAC2 beta code turned on. Once you've started doing so, please send us any and all trouble reports by reporting them to this list. Instructions: The VAC2 beta functionality is already included in both the Source and HL1 dedicated server, just ensure you have the most recent update by running the hldsupdatetool. In order to turn it on, simply restart your server and add -vacbeta to your the command line. We're primarily dealing with connection issues at this point. This means that if you choose to run your server using the VAC2 beta, a small number of users could have trouble connecting to your server. We are particularly interested in hearing about any issues regarding connection problems. Things to watch for: - No Steam Logon errors reported by clients. If a user gets this consistently across a couple day period then get them to go to our support site for help. - steamclient.dll not found, server communication disabled. printed out on startup. For linux users make sure you have at least GLIBC 2.3.2 or above. You also need to allow outbound UDP traffic on port 27014 from your server. If you do have the correct GLIBC version or run under win32 then contact me to debug the problem. Thanks for your help. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Counter Strike Server Lag
Server set up. Hardware - ridiculously powerful Network Connection/bandwidth - vast CS Source Server - Completely upto date. Players - 28 Add ons - Mani Admin version 1.1.0p - Matti's Event scripts VAC2 Beta is NOT enabled. Server IP : 216.89.93.99:27016 In the last few days to a week now we've been getting some bizarre lag occurring on our server. You basically get a bit of a very regular two-step effect. Moving foward you get two steps forward and then one back giving a somewhat sickening flicker. This has been reported by players on our server from across the globe (we have clan members in the UK, France, Canada and the US). Network and hardware issues have been completely ruled out and are beyond reproach. Nothing has been added or removed from the server and no settings have been changed on the server in the last couple of weeks. So what I'm wandering is, is anyone else seen anything like this? Could the server be being affected by something external? Any thoughts on what to do to try to diagnose and fix the problem? TIA Stephen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter Strike Server Lag
-- [ Picked text/plain from multipart/alternative ] Don;t forget to delete the rcon password On 7/2/05, Whisper [EMAIL PROTECTED] wrote: Command Line and Server.cfg content please On 7/2/05, Stephen Moretti [EMAIL PROTECTED] wrote: Server set up. Hardware - ridiculously powerful Network Connection/bandwidth - vast CS Source Server - Completely upto date. Players - 28 Add ons - Mani Admin version 1.1.0p - Matti's Event scripts VAC2 Beta is NOT enabled. Server IP : 216.89.93.99:27016 http://216.89.93.99:27016/ In the last few days to a week now we've been getting some bizarre lag occurring on our server. You basically get a bit of a very regular two-step effect. Moving foward you get two steps forward and then one back giving a somewhat sickening flicker. This has been reported by players on our server from across the globe (we have clan members in the UK, France, Canada and the US). Network and hardware issues have been completely ruled out and are beyond reproach. Nothing has been added or removed from the server and no settings have been changed on the server in the last couple of weeks. So what I'm wandering is, is anyone else seen anything like this? Could the server be being affected by something external? Any thoughts on what to do to try to diagnose and fix the problem? TIA Stephen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter Strike Server Lag
-- [ Picked text/plain from multipart/alternative ] Command Line and Server.cfg content please On 7/2/05, Stephen Moretti [EMAIL PROTECTED] wrote: Server set up. Hardware - ridiculously powerful Network Connection/bandwidth - vast CS Source Server - Completely upto date. Players - 28 Add ons - Mani Admin version 1.1.0p - Matti's Event scripts VAC2 Beta is NOT enabled. Server IP : 216.89.93.99:27016 http://216.89.93.99:27016 In the last few days to a week now we've been getting some bizarre lag occurring on our server. You basically get a bit of a very regular two-step effect. Moving foward you get two steps forward and then one back giving a somewhat sickening flicker. This has been reported by players on our server from across the globe (we have clan members in the UK, France, Canada and the US). Network and hardware issues have been completely ruled out and are beyond reproach. Nothing has been added or removed from the server and no settings have been changed on the server in the last couple of weeks. So what I'm wandering is, is anyone else seen anything like this? Could the server be being affected by something external? Any thoughts on what to do to try to diagnose and fix the problem? TIA Stephen ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] unsubscribe 210981 [EMAIL PROTECTED]
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[hlds] unsubscribe wsxcde [EMAIL PROTECTED]
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Re: [hlds] unsubscribe 210981 [EMAIL PROTECTED]
- Original Message - From: invory [EMAIL PROTECTED] unsubscribe 210981 [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Is reading really a lost art?Learn it if it is Now look right below here. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] RE: [hlds_linux] VAC2 Beta information
- Original Message - From: Alfred Reynolds [EMAIL PROTECTED] This is just another nudge, make sure to use -vacbeta on your HL1 servers. There will be a release in the next few weeks to enable VAC2 by default on servers (with the same command line options as VAC1). - Alfred Alfred I know you guys said before about port :27014 is for VAC2.Will we run into problems if we run -vacbeta on multiple servers on the same box?Before I was running into connection issues with both of my servers running that.If there's a work around please share this information with us.And if there is no problem let me know too.I've skipped running Vac2 beta on my main server because I thought there was an issue with running both on the same VAC2 port.Anywho thanks, BeNt http://www.gorillazsouth.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] unsubscribe 210981 [EMAIL PROTECTED]
Reading, the lost art is. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Agent|BeNt Sent: 02 July 2005 15:09 To: hlds@list.valvesoftware.com Subject: Re: [hlds] unsubscribe 210981 [EMAIL PROTECTED] - Original Message - From: invory [EMAIL PROTECTED] unsubscribe 210981 [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Is reading really a lost art?Learn it if it is Now look right below here. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unsubscribe wsxcde [EMAIL PROTECTED]
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds On 7/2/05, invory [EMAIL PROTECTED] wrote: unsubscribe wsxcde [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Counter Strike Server Lag
Whisper wrote: -- [ Picked text/plain from multipart/alternative ] Command Line and Server.cfg content please Command line to follow (need to get it off the guy that admin's the hardware), but here's the server config. Nothing special really... Let me know if there is anything else you want to see Thanks for the help Stephen Server.cfg === //Host settings hostname WHITE_WIDOW_*CS-SOURCE* sv_lan 0 sv_hltv 0 sv_region 0 sv_contact . //Rcon Password rcon_password //Logging log 1 sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 //Main Server Cvars //Dead Player/Spectator settings mp_allowspectators 1 mp_fadetoblack 0 mp_forcecamera 1 //Kicks and punishment handled by Mani mp_autokick 0 mp_tkpunish 0 // team balancing done by Mani Admin, but team limits still need to be set here mp_autoteambalance 0 mp_limitteams 1 // player/client settings sv_consistency 1 // some of the hacks require that you change the model skins to make players a certain colour etc. mp_buytime 2 mp_chattime 3 mp_flashlight 1 mp_footsteps 1 mp_friendlyfire 1 mp_hostagepenalty 5 sv_maxspeed 320 sv_pausable 0 sv_timeout 65 // Bandwidth Rates sv_minrate 0 // Recommended 5000, but this discounts dial-up users - lord love 'em ;) sv_maxrate 25000 // 0 gives unlimited bandwidth to the source server - 25000 is probably sufficient though. sv_minupdaterate 25 sv_maxupdaterate 65 sv_unlag 1 sv_maxunlag 1 decalfrequency 10 //Voice comms settings sv_voiceenable 1 sv_alltalk 0 // round cvars mp_freezetime 4 mp_roundtime 5 mp_maxrounds 30 mp_timelimit 30 mp_startmoney 800 mp_c4timer 45 mp_fraglimit 100 mp_winlimit 15 mp_playerid 0 mp_spawnprotectiontime 5 // Execute the mani admin config exec mani_server.cfg //Execute the ban configs/logs exec banned_ip.cfg exec banned_user.cfg // execute the bot configs exec bot_normal.cfg // execute event scripts exec customconfig/serverevent.cfg bot_normal.cfg == echo Adding Bots // bots bot_quota 8 // bot_add bot_quota_mode fill bot_difficulty 2 bot_chatter normal bot_auto_follow 1 bot_auto_vacate 1 bot_join_after_player 1 bot_defer_to_human 1 bot_allow_rogues 0 bot_walk 0 bot_join_team any bot_eco_limit 2000 // bot weapon restriction bot_all_weapons 1 bot_allow_grenades 1 bot_allow_grenades 1 bot_allow_pistols 1 bot_allow_sub_machine_guns 1 bot_allow_shotguns 1 bot_allow_rifles 1 bot_allow_snipers 1 bot_allow_machine_guns 1 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] unsubscribe wsxcde [EMAIL PROTECTED] [u]
KingPin Servers schrieb: To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds On 7/2/05, invory [EMAIL PROTECTED] wrote: unsubscribe wsxcde [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Note that he mentioned his password ind this last of three attempts? Did anyone else have the idea to unsubscribe him itself? :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] RE: [hlds_linux] VAC2 Beta information
Right. - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of sprout Sent: Friday, July 01, 2005 10:27 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] RE: [hlds_linux] VAC2 Beta information this also goes for hl2 right? - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com Sent: Friday, July 01, 2005 8:24 PM Subject: [hlds] RE: [hlds_linux] VAC2 Beta information This is just another nudge, make sure to use -vacbeta on your HL1 servers. There will be a release in the next few weeks to enable VAC2 by default on servers (with the same command line options as VAC1). - Alfred Original Message From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: Thursday, June 16, 2005 3:05 PM To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: [hlds_linux] VAC2 Beta information As most of you know, VAC2 has been in beta for a few weeks. We're nearing release, but we need lots of servers to run the beta right now in order to complete our testing. VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its release is going to be a major event in the community, so your help during the beta will be much appreciated. From experience, we know that the members of this mailing list will provide us with better feedback than we'll be able to get elsewhere. We need as many of you as possible to start running your servers with the VAC2 beta code turned on. Once you've started doing so, please send us any and all trouble reports by reporting them to this list. Instructions: The VAC2 beta functionality is already included in both the Source and HL1 dedicated server, just ensure you have the most recent update by running the hldsupdatetool. In order to turn it on, simply restart your server and add -vacbeta to your the command line. We're primarily dealing with connection issues at this point. This means that if you choose to run your server using the VAC2 beta, a small number of users could have trouble connecting to your server. We are particularly interested in hearing about any issues regarding connection problems. Things to watch for: - No Steam Logon errors reported by clients. If a user gets this consistently across a couple day period then get them to go to our support site for help. - steamclient.dll not found, server communication disabled. printed out on startup. For linux users make sure you have at least GLIBC 2.3.2 or above. You also need to allow outbound UDP traffic on port 27014 from your server. If you do have the correct GLIBC version or run under win32 then contact me to debug the problem. Thanks for your help. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds