[hlds] Mandatory TF2, DoD:S, HL2:DM updates coming
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2, DoD:S, HL2:DM updates coming
Thanks for the notification! Kyle. On Thu, Nov 29, 2012 at 1:50 PM, Eric Smith er...@valvesoftware.com wrote: We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a problem with some materials not being displayed correctly - Fixed weapon pickup sounds not being played for some weapons Team Fortress 2 - Added The Tuxxy - Added a new promo item - Fixed some HUD clipping issues when using cl_hud_minmode - Fixed Mann vs. Machine popfiles not properly resetting on changelevel - Fixed seeing an error model when watching replays with missing models - Fixed missing materials in the control point HUD on attack/defend maps - Fixed a problem that would cause Halloween spell effects to appear on some items - Updated the Mann Co. Store - Cosmetic items purchased in the store moving forward can be used in crafting - Class starter bundles now contain a Name Tag instead of a class-specific hat ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
- Cosmetic items purchased in the store moving forward can be used in crafting This seems like a terrible idea: I buy a bunch of 99c hats, then craft-rebuild them into other things that are potentially worth more. -James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
Buying seal mask for 99 cents. On Thu, Nov 29, 2012 at 5:19 PM, James Haikin jfrra...@gmail.com wrote: - Cosmetic items purchased in the store moving forward can be used in crafting This seems like a terrible idea: I buy a bunch of 99c hats, then craft-rebuild them into other things that are potentially worth more. -James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
The 99 cent hats were in the starter bundle - Class starter bundles now contain a Name Tag instead of a class-specific hat On Thu, Nov 29, 2012 at 5:19 PM, James Haikin jfrra...@gmail.com wrote: - Cosmetic items purchased in the store moving forward can be used in crafting This seems like a terrible idea: I buy a bunch of 99c hats, then craft-rebuild them into other things that are potentially worth more. -James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
And those hats were also available individually. Are they no longer? -James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
Is the Tuxxy a Linux promo item like the Earbuds were for OSX? On 11/29/2012 5:16 PM, Eric Smith wrote: We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the updates are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a problem with some materials not being displayed correctly - Fixed weapon pickup sounds not being played for some weapons Team Fortress 2 - Added The Tuxxy - Added a new promo item - Fixed some HUD clipping issues when using cl_hud_minmode - Fixed Mann vs. Machine popfiles not properly resetting on changelevel - Fixed seeing an error model when watching replays with missing models - Fixed missing materials in the control point HUD on attack/defend maps - Fixed a problem that would cause Halloween spell effects to appear on some items - Updated the Mann Co. Store - Cosmetic items purchased in the store moving forward can be used in crafting - Class starter bundles now contain a Name Tag instead of a class-specific hat ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
Any chance at a CS:S sync? Last one was in September. Thanks, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
Yes, there will be a CS:S sync soon…probably next week. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, November 29, 2012 3:10 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released Any chance at a CS:S sync? Last one was in September. Thanks, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
Thanks Eric! Kyle. On Nov 29, 2012 3:11 PM, Eric Smith er...@valvesoftware.com wrote: Yes, there will be a CS:S sync soon…probably next week. ** ** -Eric ** ** ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Kyle Sanderson *Sent:* Thursday, November 29, 2012 3:10 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released ** ** Any chance at a CS:S sync? Last one was in September. Thanks, Kyle. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Another optional update coming today
We discovered a bug with the update today. MvM servers are not reporting the correct mission to the matchmaking system. We'll be releasing an optional update shortly to address it. If you are running an MvM server, you will want it. If your server is not running MvM, you can safely skip this update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another optional *TF* update coming today
Sorry, that last email should have been a bit more specific about which game was being updated. It's for TF2. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Thursday, November 29, 2012 3:31 PM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com) Subject: [hlds] Another optional update coming today We discovered a bug with the update today. MvM servers are not reporting the correct mission to the matchmaking system. We'll be releasing an optional update shortly to address it. If you are running an MvM server, you will want it. If your server is not running MvM, you can safely skip this update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Another optional *TF* update coming today
Lol, thanks for the clarification Fletcher, although I think we all got it when you mentioned MvM. I hope you'll notify us again when this update goes live? Right now I've shut down my MvM server. On Fri, Nov 30, 2012 at 12:32 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: Sorry, that last email should have been a bit more specific about which game was being updated. It's for TF2. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Thursday, November 29, 2012 3:31 PM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com) Subject: [hlds] Another optional update coming today We discovered a bug with the update today. MvM servers are not reporting the correct mission to the matchmaking system. We'll be releasing an optional update shortly to address it. If you are running an MvM server, you will want it. If your server is not running MvM, you can safely skip this update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another optional *TF* update coming today
The optional update has been released and should fix the problem with MvM servers. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Thursday, November 29, 2012 3:32 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com) Subject: Re: [hlds] Another optional *TF* update coming today Sorry, that last email should have been a bit more specific about which game was being updated. It's for TF2. From: hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Thursday, November 29, 2012 3:31 PM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.commailto:hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.commailto:hlds@list.valvesoftware.com) Subject: [hlds] Another optional update coming today We discovered a bug with the update today. MvM servers are not reporting the correct mission to the matchmaking system. We'll be releasing an optional update shortly to address it. If you are running an MvM server, you will want it. If your server is not running MvM, you can safely skip this update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another optional *TF* update coming today
Is the DX8 crash still being looked into? From: Fletcher Dunn Sent: Thursday, November 29, 2012 6:32 PM To: mailto:hlds@list.valvesoftware.com ; mailto:hlds_li...@list.valvesoftware.com Subject: Re: [hlds] Another optional *TF* update coming today Sorry, that last email should have been a bit more specific about which game was being updated. It’s for TF2. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Thursday, November 29, 2012 3:31 PM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com) Subject: [hlds] Another optional update coming today We discovered a bug with the update today. MvM servers are not reporting the correct mission to the matchmaking system. We’ll be releasing an optional update shortly to address it. If you are running an MvM server, you will want it. If your server is not running MvM, you can safely skip this update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another optional *TF* update coming today
Yes, it’s being looked into. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of gcbon...@optonline.net Sent: Thursday, November 29, 2012 5:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Another optional *TF* update coming today Is the DX8 crash still being looked into? From: Fletcher Dunnmailto:fletch...@valvesoftware.com Sent: Thursday, November 29, 2012 6:32 PM To: mailto:hlds@list.valvesoftware.com ; mailto:hlds_li...@list.valvesoftware.com Subject: Re: [hlds] Another optional *TF* update coming today Sorry, that last email should have been a bit more specific about which game was being updated. It’s for TF2. From: hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Thursday, November 29, 2012 3:31 PM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.commailto:hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.commailto:hlds@list.valvesoftware.com) Subject: [hlds] Another optional update coming today We discovered a bug with the update today. MvM servers are not reporting the correct mission to the matchmaking system. We’ll be releasing an optional update shortly to address it. If you are running an MvM server, you will want it. If your server is not running MvM, you can safely skip this update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Potential fix for problems on multi-honed servers
Can we continue using the beta binaries after todays updates sir? Mike V. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, November 28, 2012 2:33 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com) Subject: Re: [hlds] Potential fix for problems on multi-honed servers Hello! If you were using these new binaries during yesterday's Steam prop, let me know how it went. Is the problem resolved? Same problems happened? New problems happened? Thanks, - Fletch From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, November 21, 2012 11:13 AM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com) Subject: [hlds] Potential fix for problems on multi-honed servers If you are running a multi-honed server, and your server occasionally drops out of the master server listing, or appears on the wrong public IP, then you may be interested in testing our some beta binaries that might fix the problem. The problem begins with a disruption while talking on UDP (often during the weekly prop of Steam). The Steam client layer then enters a fallback pattern of TCP, then UDP, etc. Eventually the disruption is resolved, and it can be random whether your server managed to connect to Steam on TCP or UDP, depending on where it was in the retry pattern. The problem with TCP for multi-honed servers is that it will always bind to the default interface, disregarding any request to bind to a particular interface. This can cause Steam to see your server as coming from the wrong public IP. Depending on your routing rules, NAT, etc, your server can drop off of the server browser because clients cannot get to you when they send packets to that IP. Some server operators have worked around this bug with firewall rules preventing the server from connecting to Steam via TCP. These binaries disable TCP fallback for dedicated servers. http://media.steampowered.com/apps/440/steam_bins_windows_1586041.zip http://media.steampowered.com/apps/440/steam_bins_linux_1586041.zip Be warned that they have not been widely tested. You should only try out these binaries if you think you are having problems related to multi-honed machines. Also, note that if you do use these binaries, and then update your server, they will probably be reverted. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Potential fix for problems on multi-honed servers
Yes. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of BOOM! Gaming Support Sent: Thursday, November 29, 2012 6:17 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Potential fix for problems on multi-honed servers Can we continue using the beta binaries after todays updates sir? Mike V. From: hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]mailto:[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, November 28, 2012 2:33 PM To: Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.commailto:hlds@list.valvesoftware.com); Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.commailto:hlds_li...@list.valvesoftware.com) Subject: Re: [hlds] Potential fix for problems on multi-honed servers Hello! If you were using these new binaries during yesterday's Steam prop, let me know how it went. Is the problem resolved? Same problems happened? New problems happened? Thanks, - Fletch From: hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Wednesday, November 21, 2012 11:13 AM To: Half-Life dedicated Linux server mailing list (hlds_li...@list.valvesoftware.commailto:hlds_li...@list.valvesoftware.com); Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.commailto:hlds@list.valvesoftware.com) Subject: [hlds] Potential fix for problems on multi-honed servers If you are running a multi-honed server, and your server occasionally drops out of the master server listing, or appears on the wrong public IP, then you may be interested in testing our some beta binaries that might fix the problem. The problem begins with a disruption while talking on UDP (often during the weekly prop of Steam). The Steam client layer then enters a fallback pattern of TCP, then UDP, etc. Eventually the disruption is resolved, and it can be random whether your server managed to connect to Steam on TCP or UDP, depending on where it was in the retry pattern. The problem with TCP for multi-honed servers is that it will always bind to the default interface, disregarding any request to bind to a particular interface. This can cause Steam to see your server as coming from the wrong public IP. Depending on your routing rules, NAT, etc, your server can drop off of the server browser because clients cannot get to you when they send packets to that IP. Some server operators have worked around this bug with firewall rules preventing the server from connecting to Steam via TCP. These binaries disable TCP fallback for dedicated servers. http://media.steampowered.com/apps/440/steam_bins_windows_1586041.zip http://media.steampowered.com/apps/440/steam_bins_linux_1586041.zip Be warned that they have not been widely tested. You should only try out these binaries if you think you are having problems related to multi-honed machines. Also, note that if you do use these binaries, and then update your server, they will probably be reverted. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Colorblind support
I know there's already some color line support, but its for protanopics (blue/yellow colorblind users). Is there any hope for colorblindness compensation for deuteranopics (red/green)? The easiest way I can thin is to pass all the visual data through a filter sort of like pyroland does. There are readily available color palettes that compensate for various colorblindnesses: I have some readily available if you need one. Considering colorblindness affects ~10% of the population is color deficient in some way, I feel it's bound to be worthwhile for a large group of people. -James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released
Craft hats are pretty much way less than 99c on the actual trading market so the crafting limitation is pointless now anyway. On Thu, Nov 29, 2012 at 11:19 PM, James Haikin jfrra...@gmail.com wrote: - Cosmetic items purchased in the store moving forward can be used in crafting This seems like a terrible idea: I buy a bunch of 99c hats, then craft-rebuild them into other things that are potentially worth more. -James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds