[hlds] Community pl_ maps crashing clients at map end

2013-01-09 Thread Yun Huang Yong
I've been trying to introduce some community made maps to one of my 
servers and pl_boundary_final and pl_waste_v2 both cause most (often 
all) of the clients to crash to desktop at the end of the map.  I don't 
see any errors in the logs, only everyone disconnecting due to timeout.


It seems odd that these two maps have this effect but 
pl_swiftwater_final_rc is fine so I'm wondering if it's a known/config 
issue.


Has anyone come across this before?

cheers,
yun

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Re: [hlds] [hlds_linux] Community pl_ maps crashing clients at map end

2013-01-09 Thread Jesse Molina


Confirming that I saw this happen on pl_waste_v2 yesterday on 
themachine.org's TF2 server.


I am not an admin of that server, I just happened to be playing there.



Yun Huang Yong wrote:

pl_waste_v2 both cause most (often all) of the clients to crash to
desktop at the end of the map.


--
# Jesse Molina
# Mail = je...@opendreams.net
# Cell = 1-602-323-7608



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Re: [hlds] [hlds_linux] Community pl_ maps crashing clients at map end

2013-01-09 Thread Ross Bemrose
This has been happening on certain maps ever since the Pyromania 
update.  Maps I've seen it on include:


plr_whalerace (this map was OK before Pyromania update)
pl_beerbowl_b5a (this map was OK before Pyromania update)
pl_cashworks_rc2 (this map was OK before Pyromania update)
pl_cashworks_final1
pl_badwater_snowy (but only sometimes)
pl_corrode_b2b

On a related note, since the Halloween 2012 update, ctf_theskatingrink 
crashes servers after a few minutes.


On 1/9/2013 8:31 PM, Jesse Molina wrote:


Confirming that I saw this happen on pl_waste_v2 yesterday on 
themachine.org's TF2 server.


I am not an admin of that server, I just happened to be playing there.



Yun Huang Yong wrote:

pl_waste_v2 both cause most (often all) of the clients to crash to
desktop at the end of the map.





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