Re: [hlds] error: reliable channel overflowed

2009-04-23 Thread MAGUS
hahahaha.. great.. its realy fun.. living and learning ;P
thanks for welcome..!

-
rody

2009/4/23 Rick Payton 

> And thankless for the most part as well. Welcome to the world of server
> ops - isn't it fun? :P
>
> -mauirixxx
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MAGUS
> Sent: Thursday, April 23, 2009 11:40 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] error: reliable channel overflowed
>
> i'm using cstrike (normal with 30 slots) server.. with amxmodx..
>
> but i would try add plugin one by one.. but its a very long (hard) job
> :/
>
> -
> rody
>
> 2009/4/23 Richard Eid 
>
> > I'll assume that your provider sets you up with a vanilla server,
> > aside from maybe giving you AMXModX to start with, so it would be a
> > problem with their connection.  The best thing you can do at this
> > point is to start from scratch with your server and only have the
> > basics on there.  Add your plugins one by one and see if you still
> > have the same problem.  This can take weeks, possibly, as you'll want
> > to add a plugin and give it a few days to see if the problem is still
> > existing.  If the problem still occurs with no extra stuff loaded, I'd
>
> > turn to your GSP to see if they are having any problems on their end.
> >
> >-Richard Eid
> >
> >
> > On Thu, Apr 23, 2009 at 5:20 PM, MAGUS  wrote:
> >
> > > well..
> > >
> > > i saw this article, but dont resolved the problems. sometimes a lot
> > > of clients are disconnected from server at once (and others users
> > > doesn't disconnected). sometimes this problem occurs when client try
>
> > > connect (ou
> > > reconnect) to server.
> > >
> > > i'm using HLDS with metamod + amxmodx..
> > >
> > > but, if problem are in my host, where is the problem? connection?
> > plugins?
> > >
> > > -
> > > rody
> > >
> > > 2009/4/22 Richard Eid 
> > >
> > > > https://support.steampowered.com/kb_article.php?ref=5057-FVCM-
> > > >
> > > > Have you seen that support article yet?  Most of what is mentioned
>
> > > > in
> > > there
> > > > is common sense, but it's amazing how often users will refuse to
> > believe
> > > it
> > > > is on their end.
> > > >
> > > > It does mention that it could be an issue with the server, but it
> > doesn't
> > > > look like it goes into any detail about that.  In that case, I'd
> > > > have
> > to
> > > > believe it would be an issue with your host.
> > > >
> > > > Good Luck.
> > > >
> > > >-Richard Eid
> > > >
> > > >
> > > > On Wed, Apr 22, 2009 at 9:01 PM, Bobby35ny 
> > wrote:
> > > >
> > > > > Stock or modded server
> > > > >
> > > > > =bobby
> > > > >
> > > > > -Original Message-
> > > > > From: hlds-boun...@list.valvesoftware.com
> > > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MAGUS
> > > > > Sent: Wednesday, April 22, 2009 6:42 PM
> > > > > To: Half-Life dedicated Win32 server mailing list
> > > > > Subject: Re: [hlds] error: reliable channel overflowed
> > > > >
> > > > > anyone knows how the solution for this error?
> > > > >
> > > > > **Reliable channel overflowed* (and nothing more in user
> > > > > console)* and my users are disconnected. when occurs this error,
>
> > > > > many users are disconnected (at once). And, if user try
> > > > > reconnect, this error
> > persist
> > > > > (*one,
> > > > > two, three times*), until he can reconnect again.
> > > > >
> > > > > in Server: HLDS - cstrike (HL1)
> > > > >
> > > > > obs: hlds is updated, but this error continues.
> > > > >
> > > > > -
> > > > > rody
> > > > >
> > > > >
> > > > > 2009/4/21 MAGUS 
> > > > >
> > > > > > ocurrs in cstrike (hl1) server.. i update but this problem
>

Re: [hlds] error: reliable channel overflowed

2009-04-23 Thread MAGUS
i'm using cstrike (normal with 30 slots) server.. with amxmodx..

but i would try add plugin one by one.. but its a very long (hard) job :/

-
rody

2009/4/23 Richard Eid 

> I'll assume that your provider sets you up with a vanilla server, aside
> from
> maybe giving you AMXModX to start with, so it would be a problem with their
> connection.  The best thing you can do at this point is to start from
> scratch with your server and only have the basics on there.  Add your
> plugins one by one and see if you still have the same problem.  This can
> take weeks, possibly, as you'll want to add a plugin and give it a few days
> to see if the problem is still existing.  If the problem still occurs with
> no extra stuff loaded, I'd turn to your GSP to see if they are having any
> problems on their end.
>
>-Richard Eid
>
>
> On Thu, Apr 23, 2009 at 5:20 PM, MAGUS  wrote:
>
> > well..
> >
> > i saw this article, but dont resolved the problems. sometimes a lot of
> > clients are disconnected from server at once (and others users doesn't
> > disconnected). sometimes this problem occurs when client try connect (ou
> > reconnect) to server.
> >
> > i'm using HLDS with metamod + amxmodx..
> >
> > but, if problem are in my host, where is the problem? connection?
> plugins?
> >
> > -
> > rody
> >
> > 2009/4/22 Richard Eid 
> >
> > > https://support.steampowered.com/kb_article.php?ref=5057-FVCM-
> > >
> > > Have you seen that support article yet?  Most of what is mentioned in
> > there
> > > is common sense, but it's amazing how often users will refuse to
> believe
> > it
> > > is on their end.
> > >
> > > It does mention that it could be an issue with the server, but it
> doesn't
> > > look like it goes into any detail about that.  In that case, I'd have
> to
> > > believe it would be an issue with your host.
> > >
> > > Good Luck.
> > >
> > >    -Richard Eid
> > >
> > >
> > > On Wed, Apr 22, 2009 at 9:01 PM, Bobby35ny 
> wrote:
> > >
> > > > Stock or modded server
> > > >
> > > > =bobby
> > > >
> > > > -Original Message-
> > > > From: hlds-boun...@list.valvesoftware.com
> > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MAGUS
> > > > Sent: Wednesday, April 22, 2009 6:42 PM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] error: reliable channel overflowed
> > > >
> > > > anyone knows how the solution for this error?
> > > >
> > > > **Reliable channel overflowed* (and nothing more in user console)*
> > > > and my users are disconnected. when occurs this error, many users are
> > > > disconnected (at once). And, if user try reconnect, this error
> persist
> > > > (*one,
> > > > two, three times*), until he can reconnect again.
> > > >
> > > > in Server: HLDS - cstrike (HL1)
> > > >
> > > > obs: hlds is updated, but this error continues.
> > > >
> > > > -
> > > > rody
> > > >
> > > >
> > > > 2009/4/21 MAGUS 
> > > >
> > > > > ocurrs in cstrike (hl1) server.. i update but this problem
> continues
> > :/
> > > > >
> > > > > 2009/4/21 Zach Tate 
> > > > >
> > > > > What game is this in?
> > > > >>
> > > > >> Zach Tate
> > > > >>
> > > > >> -Original Message-
> > > > >> From: MAGUS [mailto:magus...@gmail.com]
> > > > >> Sent: Tuesday, April 21, 2009 8:24 PM
> > > > >> To: Half-Life dedicated Win32 server mailing list
> > > > >> Subject: [hlds] error: reliable channel overflowed
> > > > >>
> > > > >> hello,
> > > > >>
> > > > >> often, my client (users) are disconnected from server and show
> this
> > > > >> errors
> > > > >> (in steam window):
> > > > >>
> > > > >> *Reliable channel overflowed* (and nothing more in console)
> > > > >>
> > > > >> i search in google, but the results dont help me..
> > > > >>
> > > > &

Re: [hlds] error: reliable channel overflowed

2009-04-23 Thread MAGUS
well..

i saw this article, but dont resolved the problems. sometimes a lot of
clients are disconnected from server at once (and others users doesn't
disconnected). sometimes this problem occurs when client try connect (ou
reconnect) to server.

i'm using HLDS with metamod + amxmodx..

but, if problem are in my host, where is the problem? connection? plugins?

-
rody

2009/4/22 Richard Eid 

> https://support.steampowered.com/kb_article.php?ref=5057-FVCM-
>
> Have you seen that support article yet?  Most of what is mentioned in there
> is common sense, but it's amazing how often users will refuse to believe it
> is on their end.
>
> It does mention that it could be an issue with the server, but it doesn't
> look like it goes into any detail about that.  In that case, I'd have to
> believe it would be an issue with your host.
>
> Good Luck.
>
>-Richard Eid
>
>
> On Wed, Apr 22, 2009 at 9:01 PM, Bobby35ny  wrote:
>
> > Stock or modded server
> >
> > =bobby
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MAGUS
> > Sent: Wednesday, April 22, 2009 6:42 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] error: reliable channel overflowed
> >
> > anyone knows how the solution for this error?
> >
> > **Reliable channel overflowed* (and nothing more in user console)*
> > and my users are disconnected. when occurs this error, many users are
> > disconnected (at once). And, if user try reconnect, this error persist
> > (*one,
> > two, three times*), until he can reconnect again.
> >
> > in Server: HLDS - cstrike (HL1)
> >
> > obs: hlds is updated, but this error continues.
> >
> > -
> > rody
> >
> >
> > 2009/4/21 MAGUS 
> >
> > > ocurrs in cstrike (hl1) server.. i update but this problem continues :/
> > >
> > > 2009/4/21 Zach Tate 
> > >
> > > What game is this in?
> > >>
> > >> Zach Tate
> > >>
> > >> -Original Message-
> > >> From: MAGUS [mailto:magus...@gmail.com]
> > >> Sent: Tuesday, April 21, 2009 8:24 PM
> > >> To: Half-Life dedicated Win32 server mailing list
> > >> Subject: [hlds] error: reliable channel overflowed
> > >>
> > >> hello,
> > >>
> > >> often, my client (users) are disconnected from server and show this
> > >> errors
> > >> (in steam window):
> > >>
> > >> *Reliable channel overflowed* (and nothing more in console)
> > >>
> > >> i search in google, but the results dont help me..
> > >>
> > >> how i solve this problem? :/
> > >> --
> > >> rody
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >> --
> > >> This message has been scanned for viruses and
> > >> dangerous content by MailScanner, and is
> > >> believed to be clean.
> > >>
> > >>
> > >>
> > >>
> > >> --
> > >> This message has been scanned for viruses and
> > >> dangerous content by MailScanner, and is
> > >> believed to be clean.
> > >>
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >
> > >
> > >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>



-- 
rody
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Re: [hlds] error: reliable channel overflowed

2009-04-22 Thread MAGUS
anyone knows how the solution for this error?

**Reliable channel overflowed* (and nothing more in user console)*
and my users are disconnected. when occurs this error, many users are
disconnected (at once). And, if user try reconnect, this error persist (*one,
two, three times*), until he can reconnect again.

in Server: HLDS - cstrike (HL1)

obs: hlds is updated, but this error continues.

-
rody


2009/4/21 MAGUS 

> ocurrs in cstrike (hl1) server.. i update but this problem continues :/
>
> 2009/4/21 Zach Tate 
>
> What game is this in?
>>
>> Zach Tate
>>
>> -----Original Message-
>> From: MAGUS [mailto:magus...@gmail.com]
>> Sent: Tuesday, April 21, 2009 8:24 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: [hlds] error: reliable channel overflowed
>>
>> hello,
>>
>> often, my client (users) are disconnected from server and show this
>> errors
>> (in steam window):
>>
>> *Reliable channel overflowed* (and nothing more in console)
>>
>> i search in google, but the results dont help me..
>>
>> how i solve this problem? :/
>> --
>> rody
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> --
>> This message has been scanned for viruses and
>> dangerous content by MailScanner, and is
>> believed to be clean.
>>
>>
>>
>>
>> --
>> This message has been scanned for viruses and
>> dangerous content by MailScanner, and is
>> believed to be clean.
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
>
___
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Re: [hlds] error: reliable channel overflowed

2009-04-21 Thread MAGUS
ocurrs in cstrike (hl1) server.. i update but this problem continues :/

2009/4/21 Zach Tate 

> What game is this in?
>
> Zach Tate
>
> -Original Message-
> From: MAGUS [mailto:magus...@gmail.com]
> Sent: Tuesday, April 21, 2009 8:24 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: [hlds] error: reliable channel overflowed
>
> hello,
>
> often, my client (users) are disconnected from server and show this
> errors
> (in steam window):
>
> *Reliable channel overflowed* (and nothing more in console)
>
> i search in google, but the results dont help me..
>
> how i solve this problem? :/
> --
> rody
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
> --
> This message has been scanned for viruses and
> dangerous content by MailScanner, and is
> believed to be clean.
>
>
>
>
> --
> This message has been scanned for viruses and
> dangerous content by MailScanner, and is
> believed to be clean.
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



-- 
Rodolfo 'MARRA' Soares
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[hlds] error: reliable channel overflowed

2009-04-21 Thread MAGUS
hello,

often, my client (users) are disconnected from server and show this errors
(in steam window):

*Reliable channel overflowed* (and nothing more in console)

i search in google, but the results dont help me..

how i solve this problem? :/
-- 
rody
___
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visit:
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Re: [hlds] Better Windows Server for HLDS?

2009-04-21 Thread MAGUS
humm.. allright..

and dont exists any problem if i run all servers (6 in total) in one OS
phsyical?

*"I would say use Intel over AMD. If you run 4 Gig of RAM you should be
fine, and
make sure you run your OS and game servers on different hard drives."*

about HD, i will install OS in one HD and all servers in other HD?
and when you say HD, you say partition or really other HD?

about linux, wich dist. you recommend?

obs: sorry about all questions.. and thanks for help!

-
rody

2009/4/21 Rick Payton 

> There's quite a few of us here who host game servers in a virtual
> environment with nary a problem. If I'm not mistaken, trashedgamers is a
> completely virtual environment, with about 5 32 slot tf2 servers. You're
> up Karl :)
>
> I run my game servers under both ESX and ESXi (my stateside VM's are in
> ESX, my local VM's are ESXi). It performs so well that my extra small
> community has no idea they're virtualized. :P
>
> -mauirixxx
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Zach Tate
> Sent: Tuesday, April 21, 2009 9:53 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] Better Windows Server for HLDS?
>
> I have tried the VM solution and it didn't really work all that great.
> I was using VMWare ESX server as well, and you just have to much
> overhead to justify it.  I would think you could easily get away with a
> 3Ghz dual core processor (xeon) or a cheaper quad core (xeon).  I would
> say use Intel over AMD. If you run 4 Gig of RAM you should be fine, and
> make sure you run your OS and game servers on different hard drives.  As
>
> far as bandwidth I was say if you were to fill those servers up most of
> the time you should think about 6-7Megbit at least.  That way you don't
> have bandwidth issues.
>
> -Original Message-
> From: MAGUS [mailto:magus...@gmail.com]
> Sent: Tuesday, April 21, 2009 12:32 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Better Windows Server for HLDS?
>
> Hi.. thanks.. i think windows is better to use.
>
> i've currenty one machine, with one physical OS running HLDS/cstrike/32
> slots..
> and other machine, with one physical OS running other 3 HLDS with:
> 16/14/12
> slots.
>
> what is better:
> 1: i run all HLDS in one phsyical OS?
> 2: virtualize two (or more) virtual OS and run the HLDS separately?
>
> wich a problem that i run all HLDS in one physical OS?
>
> last question (hehe):
> consider that i've get one DC for running this servers (list down), wich
> configuration that i would need for run all servers, with no problems?
> (processor/memory/bandwidth)
> - sv1: cstrike/30 slots;
> - sv2: cstrike/16 slots;
> - sv3: cstrike/14 slots;
> - sv4: cstrike/12 slots;
> - sv5: CSS/20 slots;
> - sv6: TF2/16 slots;
>
> -
> rody
>
> 2009/4/21 Zach Tate 
>
> > I would first try to just get each server to run on one physical box,
> > that will cut down on power, and space in a data center.  (That is if
> I
> > understood how you have your current setup as, one box per game
> server).
> >  You can run more than one game server on a physical server.  It just
> > depends on how powerful your system is to determine just how many game
> > servers can run.
> >
> > As far as Linux vs. Windows, it just depends on how good you are in
> > Linux or Windows.  I would personally go with which ever you are able
> to
> > get around in like Alec said.  I find windows to be easier, but Linux
> to
> > be more fun and interesting.  Just make sure you know how to fix Linux
> > is something does go wrong.
> >
> > Good luck,
> > Zach Tate
> > z...@tomballtech.com
> >
> >
> > -Original Message-
> > From: MAGUS [mailto:magus...@gmail.com]
> > Sent: Tuesday, April 21, 2009 10:19 AM
> > To: hlds@list.valvesoftware.com
> > Subject: [hlds] Better Windows Server for HLDS?
> >
> > hi ppl,
> > i'm new here, so.. hello!
> >
> > anyway, i've a few questions about HLDS, starting with this: wich a
> > better
> > OS (or windows version) for run HLDS?
> > well, this is my use case:
> > - server one: hlds hl1, cstrike, 30 slots
> > - server two: hlds hl1, cstrike (zumbie plague mod), 20 slots
> > - server trhee: hlds hl1, cstrike (death match mod), 14 slots
> > - server four: hlds hl1, cstrike, 12 slots
> >
> > currently, i run HLDS in Linux (1 machine for server one / 1 machine
> for
> > server two, three and four)
> >
> > but i've a plans for virtualiz

Re: [hlds] Better Windows Server for HLDS?

2009-04-21 Thread MAGUS
Hi.. thanks.. i think windows is better to use.

i've currenty one machine, with one physical OS running HLDS/cstrike/32
slots..
and other machine, with one physical OS running other 3 HLDS with: 16/14/12
slots.

what is better:
1: i run all HLDS in one phsyical OS?
2: virtualize two (or more) virtual OS and run the HLDS separately?

wich a problem that i run all HLDS in one physical OS?

last question (hehe):
consider that i've get one DC for running this servers (list down), wich
configuration that i would need for run all servers, with no problems?
(processor/memory/bandwidth)
- sv1: cstrike/30 slots;
- sv2: cstrike/16 slots;
- sv3: cstrike/14 slots;
- sv4: cstrike/12 slots;
- sv5: CSS/20 slots;
- sv6: TF2/16 slots;

-
rody

2009/4/21 Zach Tate 

> I would first try to just get each server to run on one physical box,
> that will cut down on power, and space in a data center.  (That is if I
> understood how you have your current setup as, one box per game server).
>  You can run more than one game server on a physical server.  It just
> depends on how powerful your system is to determine just how many game
> servers can run.
>
> As far as Linux vs. Windows, it just depends on how good you are in
> Linux or Windows.  I would personally go with which ever you are able to
> get around in like Alec said.  I find windows to be easier, but Linux to
> be more fun and interesting.  Just make sure you know how to fix Linux
> is something does go wrong.
>
> Good luck,
> Zach Tate
> z...@tomballtech.com
>
>
> -Original Message-
> From: MAGUS [mailto:magus...@gmail.com]
> Sent: Tuesday, April 21, 2009 10:19 AM
> To: hlds@list.valvesoftware.com
> Subject: [hlds] Better Windows Server for HLDS?
>
> hi ppl,
> i'm new here, so.. hello!
>
> anyway, i've a few questions about HLDS, starting with this: wich a
> better
> OS (or windows version) for run HLDS?
> well, this is my use case:
> - server one: hlds hl1, cstrike, 30 slots
> - server two: hlds hl1, cstrike (zumbie plague mod), 20 slots
> - server trhee: hlds hl1, cstrike (death match mod), 14 slots
> - server four: hlds hl1, cstrike, 12 slots
>
> currently, i run HLDS in Linux (1 machine for server one / 1 machine for
> server two, three and four)
>
> but i've a plans for virtualize one DC for run all servers (four that i
> list
> above)  (and up more 2 servers: one CS:S / one TF2)
>
> whichs tips your have for me?
>
> ps: sorry.. i know that my english is BAAD.
>
> --
> rody
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
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> dangerous content by MailScanner, and is
> believed to be clean.
>
>
>
>
> --
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> believed to be clean.
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>
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-- 
Rodolfo 'MARRA' Soares
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[hlds] Better Windows Server for HLDS?

2009-04-21 Thread MAGUS
hi ppl,
i'm new here, so.. hello!

anyway, i've a few questions about HLDS, starting with this: wich a better
OS (or windows version) for run HLDS?
well, this is my use case:
- server one: hlds hl1, cstrike, 30 slots
- server two: hlds hl1, cstrike (zumbie plague mod), 20 slots
- server trhee: hlds hl1, cstrike (death match mod), 14 slots
- server four: hlds hl1, cstrike, 12 slots

currently, i run HLDS in Linux (1 machine for server one / 1 machine for
server two, three and four)

but i've a plans for virtualize one DC for run all servers (four that i list
above)  (and up more 2 servers: one CS:S / one TF2)

whichs tips your have for me?

ps: sorry.. i know that my english is BAAD.

-- 
rody
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