Re: [hlds] Team Fortress 2 Update Available
Thank you :) On 30 April 2010 03:46, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added new items to commemorate our 119th (or so) update. - Fixed several issues with the Source SDK - Scout's Retire the Runner achievement updated to be: - Kill a Scout while they are under the effect of Crit-a-Cola. - Added a 20% damage bonus to The Backburner - Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction - Fixed the teleporter exit using the wrong particle effect - Fixed HUD damage indicators not appearing - Fixed Teleporters not reverting to level 1 when their other side is destroyed - Fixed receiving damage not causing view-kicks on players - Fixed Engineers Spies being able to circumvent build restrictions - Fixed Server Browser not saving filter settings properly - Fixed a client crash in the targetID on clients running custom HUDs Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Nathan Wong ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
My bet is on 11pm PST. On Dec 18, 2009 12:23 AM, Andrew Leach m...@luaduck.co.uk wrote: Sleep is overrated -- Sent from my Palm Prē Jake Eisenman wrote: Take a nap :-P Scott wrote: they need to hurry up i want to go to b... On Thu, Dec 17, 2009 at 4:01 PM, Flubber lt;flub...@gmail.comlt%3bflub...@gmail.com wrote:GIVE US DODGEB... 2009/12/18 Spencer 'voogru' MacDonald lt;voo...@voogru.comlt%3bvoo...@voogru.com Update will be released at 1:30 PM VST -Original Message- F... On Thu, Dec 17, 2009 at 3:44 PM, lt;arreo...@gmail.comlt%3barreo...@gmail.com wrote:Absolutel... On Thu, Dec 17, 2009 at 5:39 PM, Brent Veal lt;naslund.fan...@gmail.com lt%3bnaslund.fan...@gmail.com wrote: Yes, but it's nice to get announcements sent t... On Thu, Dec 17, 2009 at 3:34 PM, Eric Pan lt;mahzorim...@gmail.comlt%3bmahzorim...@gmail.com wrote: We already know this a la the TF2 blog. On Thu, Dec 17, 2009 at 5:32 PM, Jason Ruymen lt; jas...@valvesoftware.com wrote: ... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
Far more likely this is http://www.teamfortress.com/pumpkinpatch/ than the repeatable crash exploit. Nathan 2009/10/29 Carl aidsf...@gmail.com This has got to be the fast bug fix from Valve in the history of Valve On Thu, Oct 29, 2009 at 2:40 PM, DrGamez drga...@gmail.com wrote: HALLOWEEN YES On Thu, Oct 29, 2009 at 11:34 AM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is on the way. Should be live in a couple of hours. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Sent from my telnet ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Nathan Wong ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Released
The achievements don't seem to be working for me on various servers. Namely the ghost and pumpkin one. Anyone else experiencing similar? Nathan 2009/10/30 Munra mu...@anbservers.net I don't know I am trying to update with -verify_all however looks like I am at the back of the line again. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper Sent: Thursday, October 29, 2009 10:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released I'm not running Windows so I can't discredit this, but it could just be that players are basically DDOS'ing the system trying to get it. It happened to me and Neph, and I'm sure others. Though again since it's Windows it might be a legit crash. On Thu, 2009-10-29 at 22:16 -0400, Munra wrote: Took a long time but it did update but my servers are just crashing, even with addons disabled *windows 2003 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shizzle Nizzle Sent: Thursday, October 29, 2009 10:11 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released is it updating for anyone? i keep getting Retrying in 30 seconds... for the last 20 minutes On Thu, Oct 29, 2009 at 8:52 PM, Don Williams d...@precdata.com wrote: OK THNX TO YOU! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Thursday, October 29, 2009 9:22 PM To: 'hlds@list.valvesoftware.com'; 'Half-Life dedicated Linux server mailing list'; 'hlds_annou...@list.valvesoftware.com' Subject: [hlds] Team Fortress 2 Update Released A required update for Team Fortress 2 is now available. Please run hldsudpatetool to receive it. The specific changes include: Team Fortress 2 - Added a new community map: Koth_Harvest - Added a Halloween edition called Koth_Harvest_Event - Contains a variety of Halloween related features: New hats, achievements, exploding pumpkins, ghosts, and more! - Updated the CTF, Arena, and KOTH versions of Sawmill - Fixed Engineer exploit - Added check to prevent clients from sending empty or all whitespace names to the server - Fixed item_found announcements coloring the player names if the player has :: in their name - QuickSwitch improvements - Added key input so you can cycle through it using the slot input keys - Added all loadout slots (not just primary, secondary, and melee) - Removed duplicate entries (should only see 1 flaregun, etc.) - Fixed a few small layout empty slot bugs Community requests: - Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only - Added a both selection to the invalid winners field for team_control_point_master and team_control_point_round entities Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Nathan Wong ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Killing Floor free weekend difficulty settings
Fair enough, but this message more than applies to everyone who might have set up additional servers (like me) for the duration of the weekend. Nathan 2009/10/24 Kitteny Berk b...@hairy-arse.com What are you? Infinity ward? I'll be keeping my servers as my regulars like them, thanks all the same. John Gibson wrote: As many of you know we are currently running a free weekend for Killing Floor. One thing I have noticed is a lot of the servers are set to the hard difficulty setting, and the free weekend players are getting owned on hard since hard is designed for players that have levelled up their perks to level 2 or 3 at least. __ Information from ESET NOD32 Antivirus, version of virus signature database 4538 (20091024) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Nathan Wong ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Killing Floor free weekend difficulty settings
That's quite impressive. My server has actually be empty since I created it, but I'm thinking that this is probably because I'm running it on completely non-standard ports and it probably doesn't appear in the server browser. Nathan 2009/10/24 Rick Payton r...@mai-hawaii.com After my e-mail transactions with Kitteny I thought what better then to fire one up myself... sooo ... I did. What really surprised me though was that when I did the initial fire up the server, in the time it took for me to press enter in putty, grab my mouse, and type in the server address:port in the web browser, I had a full server already. Being that I'm hosting from Hawaii, this surprised me as everyones ping is well over 150, save for the lone 40 pinger I got. Anyways xWebQueryCurrent Package.UTServerAdmin.xWebQueryCurrent (Function xWebAdmin.xWebQueryCurrent.QueryCurrentPlayers:09EE) Accessed array 'Settings' out of bounds (-1/49) Is that out of bounds (-1/49) something to worry about? Mahalo, -mauirixxx -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Gibson Sent: Saturday, October 24, 2009 8:17 AM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] Killing Floor free weekend difficulty settings As many of you know we are currently running a free weekend for Killing Floor. One thing I have noticed is a lot of the servers are set to the hard difficulty setting, and the free weekend players are getting owned on hard since hard is designed for players that have levelled up their perks to level 2 or 3 at least. So I would like to ask that as many server admins as possible that are running KF servers please set their difficulty to normal just for this weekend. This will help ensure the new players have a good experience, and come back after the free weekend. Finally, with over 20,000 poeple playing KF right now and pretty much every KF server on earth full, if any server admins want to throw up a few more servers it would be greatly appreciated :) Thanks, John Gibson President Tripwire Interactive Sent from my iPhone ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Nathan Wong ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Any way to disable the crash dialog in Win3k/8k ?
You /are/ kidding, right? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch Sent: 12 July 2009 21:14 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Any way to disable the crash dialog in Win3k/8k ? add -nocrashdialog to the startup command line. On Sun, Jul 12, 2009 at 12:48 PM, Andreas Grimm l...@gmx.net wrote: Hello, I start my gameservers in Windows 2003/2008 with the command line option -nocrashdialog which should disable all crash dialogs. But I have still some crashes in Team Fortress 2 which show that dialog. The bad thing is, I have to click ok first before my restart script is able to restart the gameserver. For that time the gameserver is dead. Here a few Screens: http://images.saigns.de/error1.jpg http://images.saigns.de/error2.jpg Does anyone know a workaround to get that fixed? Perhaps there is an option in Windows itself which disbales these kind of dialogs? Any help would be great Andi ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- Jonah Hirsch --- Sent from my BlackBerry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
WFM -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Clyde cide Sent: 22 May 2009 01:31 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming steam freinds and other steam stuff is down, wonder if its a sign On Thu, May 21, 2009 at 7:51 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: ADMIN! You have to come back with me... TO THE FUTURE! On Thu, May 21, 2009 at 6:44 PM, admin ad...@firestormpcs.net wrote: sorry its 0 but good try you win... ... a pile of flameing dog shit jk thats correct On May 21, 2009, at 7:37 PM, Clyde cide wrote: 1.21 gigawatts is the answer! On Thu, May 21, 2009 at 7:31 PM, Matthew Gottlieb matthew.j.gottl...@gmail.com wrote: SAVE THE CLOCK TOWER! SAVE THE CLOCK TOWER! *Drives off in DeLorian * On Thu, May 21, 2009 at 6:26 PM, admin ad...@firestormpcs.net wrote: nice one hutch On May 21, 2009, at 7:17 PM, Prof. Safto Rangen wrote: 5€ in the pot! 2009/5/22 Alec Sanger eclyp...@hotmail.com hell, i'll throw in $6! Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 From: ad...@firestormpcs.net To: hlds@list.valvesoftware.com Date: Thu, 21 May 2009 18:56:21 -0400 Subject: Re: [hlds] Team Fortress 2 Update Coming i am willing to chip in to buy a huge clock tower that looks like the clock in hl2 at the church so they can tell what time it is. any one else wana chip in $5 in the pot On May 21, 2009, at 6:38 PM, admin wrote: valve = punctual XD On May 21, 2009, at 6:13 PM, Yaakov Smith wrote: I would guess its within the next 3 hours, based on previous updates and blog posts. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Redh3ad Sent: Friday, 22 May 2009 8:09 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Coming Does that mean I can go to bed now because you still need 6 or 7 hours till the update is ready or do I have to stay awake because the update is coming in about 30 minutes and 150 people will complain in my forums until the servers are updated? The same procedure as every update... :D On Thu, 21 May 2009 17:57:48 -0400, 1nsane 1nsane...@gmail.com wrote: Back to cleaning the pool it is for me then. Green water that smells like puke... mhh On Thu, May 21, 2009 at 5:51 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is coming later today. No specific ETA yet, but it should be out in the next few hours. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4094 (20090521) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4094 (20090521) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _ Hotmail® has ever-growing storage! Don’t worry about storage limits. http://windowslive.com/Tutorial/Hotmail/Storage?ocid=TXT_TAGLM_WL_HM_Tutorial_Storage1_052009 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:
Re: [hlds] L4D: Cross-Platform Multiplayer
As far as I'm aware, only Universe at War and Shadowrun do. As Shadowrun is entirely defunct, you need only presume the latter. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Burton Johnsey Sent: 24 November 2008 00:30 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D: Cross-Platform Multiplayer Halo 2 PC and Gears of War PC do *not* support cross-platform play. [??R] The-/iller wrote: Halo 2 for PC is also, possibly gears but I don't think so. but you have to have an xbox live silver account or something just to play multi for pc, kinda stupid but PC players always get kicked from servers for hacking aka just using a mouse and keybo i say suck it console players Burton Johnsey wrote: I think Shadowrun might be the only game that is... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] TF2 Hacker
Indeed. I would have no problem with banning a known COD hacker from CS/TF2 if I knew them to be the same person (though if they were, say, teenage, this would be up for review after a certain number of years in case they'd matured ^^) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt Sent: 20 November 2008 23:04 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Hacker If you hack on one engine, you're likely to hack on another. Even if that wasn't true, I can't think of a better deterrent than thread of banning from all Valve games. On Thu, Nov 20, 2008 at 4:30 PM, tgnwells [EMAIL PROTECTED] wrote: That's a stupid idea. Hey, I'm vac banned on the HL1 engine, therefore I must hack in every game I own, right? Donnie Newlove wrote: Well, his VAC status does not look good for him so its true that he is a cheater, but he has probably not been caught by VAC on the Source engine. This plugin still does not exist yet, but when it does it will change that, I'm looking forward to it. http://www.vacbanned.com/plugin.php On Thu, Nov 20, 2008 at 1:10 AM, Ben B [EMAIL PROTECTED] wrote: So I wanted to play on my server, 18 poeple on it, filling up... so while I load, this hacker gets on with his aimbot/speed hack as sniper, and basically makes most people quit, there are only 5 people remaining when I get in game. You have no Idea how enraged I was over this, I told him I was giving his ID to anyone I can find, so here I go. nicknames: Pitty: like 1000? lol, [COTB]austantacious Steam Page: http://steamcommunity.com/profiles/76561197997419331 STEAM_ID: STEAM_0:1:18576801 IP: 24.2.199.151 Please ban this pile of crap from all your servers until vac gets him or something D:. -- From Ben B. (Goerge) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] remove me from your list please
Or you could read just one message and click the large unsubscribe link at the bottom of every one. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 16 November 2008 01:17 To: hlds@list.valvesoftware.com Subject: [hlds] remove me from your list please remove me from your list please [EMAIL PROTECTED] thanks Career Problems? Get a Fashion Design Education. Click Now. http://thirdpartyoffers.juno.com/TGL2131/fc/PnY6rbv4iP8g3kXjN1758vs4nDvKk1xq DYx9z3SoVIOdrwgJqT9Il/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds