Re: [hlds] [hlds_linux] Player counts, replay, and SourceTV
What is being done about the ghost players? It has been weeks and this problem still if found across many servers. On Mon, Jul 25, 2011 at 5:36 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Not a single thing has changed in any update (Ghost Player wise). According to the legitimate list, I still have well over 14 ghost clients per server. Is this a new feature? Kyle. On Mon, Jul 25, 2011 at 1:26 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: We know the zombie player count problem still exists, but apparently it has decreased in frequency. We're still working on it. - Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Player counts, replay, and SourceTV
There are a number of regressions with SRCDS/Clients within the past few weeks. At least one of which prevented clients from even being able to play for the weekend. But hey, the updates are free. Who needs QA when things are falling apart left and right. It's not like you're paying for your servers now, are you? Sarcasm aside, the few couple freezes that I've seen happen when Steam loses connectivity. I'm thinking they're long standing bugs that are only being seen now. Kyle. On Sat, Jul 30, 2011 at 10:27 AM, IBIS Customer Service ibis.serv...@gmail.com wrote: What is being done about the ghost players? It has been weeks and this problem still if found across many servers. On Mon, Jul 25, 2011 at 5:36 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Not a single thing has changed in any update (Ghost Player wise). According to the legitimate list, I still have well over 14 ghost clients per server. Is this a new feature? Kyle. On Mon, Jul 25, 2011 at 1:26 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: We know the zombie player count problem still exists, but apparently it has decreased in frequency. We're still working on it. - Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [hlds_linux] Player counts, replay, and SourceTV
Not a single thing has changed in any update (Ghost Player wise). According to the legitimate list, I still have well over 14 ghost clients per server. Is this a new feature? Kyle. On Mon, Jul 25, 2011 at 1:26 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: We know the zombie player count problem still exists, but apparently it has decreased in frequency. We're still working on it. - Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds