[hlds] Counter-Strike 1.6 Beta Updated

2008-10-18 Thread Jason Ruymen
The Counter-Strike 1.6 Beta has been updated now.  Please run hldsupdatetool to 
receive the update.  The specific changes include:

- Fixed crash in client on level change
- Enabled hltv under win32 in the beta

Jason


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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-10-11 Thread AnAkIn .
- Update server to enforce consistency on extra models

I thought this would be forcing the bomb/difuse kit models to not be
modified and also the smoke sprite, but it seems not :(

Also, the russian walking is still working :(

2008/10/11 Jason Ruymen [EMAIL PROTECTED]

 An update to the Counter-Strike 1.6 Beta has been released.  Please run
 hldsupdatetool to receive it.  The specific changes include:

 - Potential crash fix
 - Update server to enforce consistency on extra models

 Jason



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[hlds] Counter-Strike 1.6 Beta updated

2008-10-10 Thread Jason Ruymen
An update to the Counter-Strike 1.6 Beta has been released.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Potential crash fix
- Update server to enforce consistency on extra models

Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-10-02 Thread Ferenc Kovacs
2008/10/2 Jason Ruymen [EMAIL PROTECTED]

 A required update to the Counter-Strike 1.6 Beta is now available.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Fixed crash on level change
 - clamped certain client cvars to prevent exploits
 - Made ducking only emit quieter footsteps if you duck for a reasonable
 amount of time

 Jason


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haha, finally fixed the russian jump.thanks.

Tyrael
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[hlds] Counter-Strike 1.6 Beta updated

2008-10-01 Thread Jason Ruymen
A required update to the Counter-Strike 1.6 Beta is now available.
Please run hldsupdatetool to receive it.  The specific changes include:
 
- Fixed crash on level change
- clamped certain client cvars to prevent exploits
- Made ducking only emit quieter footsteps if you duck for a reasonable
amount of time

Jason


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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-30 Thread Chris Brunelle
- Added bannedcfgfile cvar so you can control the file written to by
the writeid command

I would love to see this for srcds.

Chris

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Friday, September 26, 2008 5:23 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Counter-Strike 1.6 Beta Updated

A required update for the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes include:
 
- Fixed Steam validation rejected error on connect
- Added bannedcfgfile cvar so you can control the file written to by
the writeid command

Jason


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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-30 Thread 1nsane
Hear hear!

On Tue, Sep 30, 2008 at 4:52 PM, Chris Brunelle [EMAIL PROTECTED]wrote:

 - Added bannedcfgfile cvar so you can control the file written to by
 the writeid command

 I would love to see this for srcds.

 Chris

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
 Sent: Friday, September 26, 2008 5:23 PM
 To: Half-Life dedicated Win32 server mailing list;
 [EMAIL PROTECTED]
 Subject: [hlds] Counter-Strike 1.6 Beta Updated

 A required update for the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Fixed Steam validation rejected error on connect
 - Added bannedcfgfile cvar so you can control the file written to by
 the writeid command

 Jason


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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-30 Thread Steven Hartland
Yey, thanks for bannedcfgfile that was much needed, just hope it will make an
appearance in source as well :)

- Original Message - 
From: Jason Ruymen [EMAIL PROTECTED]


A required update for the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:
 
 - Fixed Steam validation rejected error on connect
 - Added bannedcfgfile cvar so you can control the file written to by
 the writeid command



This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
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disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread AnAkIn .
http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
I kept changing my name, but the scoreboard wouldn't update, it still shows
my steam's community name?
My name really changed, if I was trying to view my game infos, I could see
my new name, but in scoreboard, still the steam community one. Even
reconnecting didn't change anything.

Also, it stills shows a special character in my name (which is in my steam
community name), and I can't see it in options/console. Could you enable the
show of special characters in console and in options menu? You can
copy/paste them, they are here, but invisible.

2008/9/27 Jason Ruymen [EMAIL PROTECTED]

 A required update for the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Fixed Steam validation rejected error on connect
 - Added bannedcfgfile cvar so you can control the file written to by
 the writeid command

 Jason


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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread AnAkIn .
There is also a bug that has been here for years, when you ALT+TAB, the
weapon's hand get switched, so each time you come back from an ALT+TAB, if
you have the right handed models (cl_righthand 1), you have to type again in
console cl_righthand 1 (it's still on 1 after an ALT+TAB, but it just
doesn't show on the right side on screen) to fix it.

2008/9/27 AnAkIn . [EMAIL PROTECTED]

 http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
 I kept changing my name, but the scoreboard wouldn't update, it still shows
 my steam's community name?
 My name really changed, if I was trying to view my game infos, I could see
 my new name, but in scoreboard, still the steam community one. Even
 reconnecting didn't change anything.

 Also, it stills shows a special character in my name (which is in my steam
 community name), and I can't see it in options/console. Could you enable the
 show of special characters in console and in options menu? You can
 copy/paste them, they are here, but invisible.

 2008/9/27 Jason Ruymen [EMAIL PROTECTED]

 A required update for the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Fixed Steam validation rejected error on connect
 - Added bannedcfgfile cvar so you can control the file written to by
 the writeid command

 Jason


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 please visit:
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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread Ferenc Kovacs
2008/9/27 AnAkIn . [EMAIL PROTECTED]

 There is also a bug that has been here for years, when you ALT+TAB, the
 weapon's hand get switched, so each time you come back from an ALT+TAB, if
 you have the right handed models (cl_righthand 1), you have to type again
 in
 console cl_righthand 1 (it's still on 1 after an ALT+TAB, but it just
 doesn't show on the right side on screen) to fix it.

 2008/9/27 AnAkIn . [EMAIL PROTECTED]

  http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
  I kept changing my name, but the scoreboard wouldn't update, it still
 shows
  my steam's community name?
  My name really changed, if I was trying to view my game infos, I could
 see
  my new name, but in scoreboard, still the steam community one. Even
  reconnecting didn't change anything.
 
  Also, it stills shows a special character in my name (which is in my
 steam
  community name), and I can't see it in options/console. Could you enable
 the
  show of special characters in console and in options menu? You can
  copy/paste them, they are here, but invisible.
 
  2008/9/27 Jason Ruymen [EMAIL PROTECTED]
 
  A required update for the Counter-Strike 1.6 Beta has been released.
  Please run hldsupdatetool to receive it.  The specific changes include:
 
  - Fixed Steam validation rejected error on connect
  - Added bannedcfgfile cvar so you can control the file written to by
  the writeid command
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 ___
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 please visit:
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I'm trying to set up a cstrike_beta server, but after starting the server, I
couldn't connect to it.
This is what the clients gets before the disconnect:

Connecting to 88.151.101.68:27020 ...
STEAM userid keysize is bogus (-536122360/1024

This is how I start the server:

#!/bin/sh
LD_PRELOAD=./booster.so
cd /home/hlds/steam/games/cstrike_beta
sudo -u hlds /home/hlds/steam/games/cstrike_beta/hlds_run -game cstrike +ip
`resolveip -s 'sanctuary.tyrael.hu'` -port 27020 +servercfgfile
public_server.cfg +maxplayers 24 +map de_dust2 -noipx -heapsize 51 -zone
1024 -pingboost 1 +sys_ticrate 1 +sv_maxupdaterate 200 -autoupdate

And the server starts like this:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Could not locate steam binary:./steam, ignoring.

Console initialized.
scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
Protocol version 48
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 17:26:41 Aug 27 2008 (4352)
STEAM Auth Server
couldn't exec language.cfg
Server IP address 88.151.101.68:27020
scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
Continuing with current version anyway.

couldn't exec listip.cfg
couldn't exec banned.cfg
Server logging data to file logs/L0927000.log
L 09/27/2008 - 10:37:07: Log file started (file logs/L0927000.log) (game
cstrike) (version 48/1.1.2.5/Stdio/4352)
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
registry.cpp (216) : Assertion Failed: !Implement me
Connection to Steam servers successful.
   VAC secure mode is activated.


I know that the [S_API FAIL] SteamAPI_Init() failed; unable to update local
steamclient. Continuing with current version anyway. error message is
normal, but the
registry.cpp (216) : Assertion Failed: !Implement me
shouldn't be there, I tried to google it, but the only match is a russian
site, and there wasn't any solution.
I'm trying to run this server on a HP Proliant ML110 G4 with debian etch,
and I can successfully start with the same command, if I use the cstrike
instead of the new beta.
The installations always up-to-date.
If somebody solved this problem, please help me.

Tyrael
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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread Wiktor Deresz
It also displays message about name changes only when someone connects to
server.

On Sat, Sep 27, 2008 at 9:40 AM, AnAkIn . [EMAIL PROTECTED] wrote:

 http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
 I kept changing my name, but the scoreboard wouldn't update, it still shows
 my steam's community name?
 My name really changed, if I was trying to view my game infos, I could see
 my new name, but in scoreboard, still the steam community one. Even
 reconnecting didn't change anything.

 Also, it stills shows a special character in my name (which is in my steam
 community name), and I can't see it in options/console. Could you enable
 the
 show of special characters in console and in options menu? You can
 copy/paste them, they are here, but invisible.

 2008/9/27 Jason Ruymen [EMAIL PROTECTED]

  A required update for the Counter-Strike 1.6 Beta has been released.
  Please run hldsupdatetool to receive it.  The specific changes include:
 
  - Fixed Steam validation rejected error on connect
  - Added bannedcfgfile cvar so you can control the file written to by
  the writeid command
 
  Jason
 
 
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread Richard Eid
Ferenc,

Are you sure you're using the Counter-Strike Steamworks Beta to connect to
your Beta server?  I got error messages like that when I tried to connect to
a Beta server using the regular Counter-Strike 1.6 client.

-Richard Eid


On Sat, Sep 27, 2008 at 5:06 AM, Ferenc Kovacs [EMAIL PROTECTED] wrote:

 2008/9/27 AnAkIn . [EMAIL PROTECTED]

  There is also a bug that has been here for years, when you ALT+TAB, the
  weapon's hand get switched, so each time you come back from an ALT+TAB,
 if
  you have the right handed models (cl_righthand 1), you have to type again
  in
  console cl_righthand 1 (it's still on 1 after an ALT+TAB, but it just
  doesn't show on the right side on screen) to fix it.
 
  2008/9/27 AnAkIn . [EMAIL PROTECTED]
 
   http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
   I kept changing my name, but the scoreboard wouldn't update, it still
  shows
   my steam's community name?
   My name really changed, if I was trying to view my game infos, I could
  see
   my new name, but in scoreboard, still the steam community one. Even
   reconnecting didn't change anything.
  
   Also, it stills shows a special character in my name (which is in my
  steam
   community name), and I can't see it in options/console. Could you
 enable
  the
   show of special characters in console and in options menu? You can
   copy/paste them, they are here, but invisible.
  
   2008/9/27 Jason Ruymen [EMAIL PROTECTED]
  
   A required update for the Counter-Strike 1.6 Beta has been released.
   Please run hldsupdatetool to receive it.  The specific changes
 include:
  
   - Fixed Steam validation rejected error on connect
   - Added bannedcfgfile cvar so you can control the file written to by
   the writeid command
  
   Jason
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
  
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  please visit:
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 I'm trying to set up a cstrike_beta server, but after starting the server,
 I
 couldn't connect to it.
 This is what the clients gets before the disconnect:

 Connecting to 88.151.101.68:27020 ...
 STEAM userid keysize is bogus (-536122360/1024

 This is how I start the server:

 #!/bin/sh
 LD_PRELOAD=./booster.so
 cd /home/hlds/steam/games/cstrike_beta
 sudo -u hlds /home/hlds/steam/games/cstrike_beta/hlds_run -game cstrike +ip
 `resolveip -s 'sanctuary.tyrael.hu'` -port 27020 +servercfgfile
 public_server.cfg +maxplayers 24 +map de_dust2 -noipx -heapsize 51
 -zone
 1024 -pingboost 1 +sys_ticrate 1 +sv_maxupdaterate 200 -autoupdate

 And the server starts like this:

 Auto detecting CPU
 Using Pentium II Optimised binary.
 Auto-restarting the server on crash
 Could not locate steam binary:./steam, ignoring.

 Console initialized.
 scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
 scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
 Protocol version 48
 Exe version 1.1.2.5/Stdio (cstrike)
 Exe build: 17:26:41 Aug 27 2008 (4352)
 STEAM Auth Server
 couldn't exec language.cfg
 Server IP address 88.151.101.68:27020
 scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
 scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
 [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
 Continuing with current version anyway.

 couldn't exec listip.cfg
 couldn't exec banned.cfg
 Server logging data to file logs/L0927000.log
 L 09/27/2008 - 10:37:07: Log file started (file logs/L0927000.log) (game
 cstrike) (version 48/1.1.2.5/Stdio/4352)
 Adding master server 68.142.72.250:27010
 Adding master server 69.28.151.162:27010
 registry.cpp (216) : Assertion Failed: !Implement me
 Connection to Steam servers successful.
   VAC secure mode is activated.


 I know that the [S_API FAIL] SteamAPI_Init() failed; unable to update
 local
 steamclient. Continuing with current version anyway. error message is
 normal, but the
 registry.cpp (216) : Assertion Failed: !Implement me
 shouldn't be there, I tried to google it, but the only match is a russian
 site, and there wasn't any solution.
 I'm trying to run this server on a HP Proliant ML110 G4 with debian etch,
 and I can successfully start with the same command, if I use the cstrike
 instead of the new beta.
 The installations always up-to-date.
 If somebody solved this problem, please help me.

 Tyrael
 ___
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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread Ferenc Kovacs
2008/9/27 Richard Eid [EMAIL PROTECTED]

 Ferenc,

 Are you sure you're using the Counter-Strike Steamworks Beta to connect to
 your Beta server?  I got error messages like that when I tried to connect
 to
 a Beta server using the regular Counter-Strike 1.6 client.

-Richard Eid


 On Sat, Sep 27, 2008 at 5:06 AM, Ferenc Kovacs [EMAIL PROTECTED] wrote:

  2008/9/27 AnAkIn . [EMAIL PROTECTED]
 
   There is also a bug that has been here for years, when you ALT+TAB, the
   weapon's hand get switched, so each time you come back from an ALT+TAB,
  if
   you have the right handed models (cl_righthand 1), you have to type
 again
   in
   console cl_righthand 1 (it's still on 1 after an ALT+TAB, but it just
   doesn't show on the right side on screen) to fix it.
  
   2008/9/27 AnAkIn . [EMAIL PROTECTED]
  
http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
I kept changing my name, but the scoreboard wouldn't update, it still
   shows
my steam's community name?
My name really changed, if I was trying to view my game infos, I
 could
   see
my new name, but in scoreboard, still the steam community one. Even
reconnecting didn't change anything.
   
Also, it stills shows a special character in my name (which is in my
   steam
community name), and I can't see it in options/console. Could you
  enable
   the
show of special characters in console and in options menu? You can
copy/paste them, they are here, but invisible.
   
2008/9/27 Jason Ruymen [EMAIL PROTECTED]
   
A required update for the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes
  include:
   
- Fixed Steam validation rejected error on connect
- Added bannedcfgfile cvar so you can control the file written to
 by
the writeid command
   
Jason
   
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
  I'm trying to set up a cstrike_beta server, but after starting the
 server,
  I
  couldn't connect to it.
  This is what the clients gets before the disconnect:
 
  Connecting to 88.151.101.68:27020 ...
  STEAM userid keysize is bogus (-536122360/1024
 
  This is how I start the server:
 
  #!/bin/sh
  LD_PRELOAD=./booster.so
  cd /home/hlds/steam/games/cstrike_beta
  sudo -u hlds /home/hlds/steam/games/cstrike_beta/hlds_run -game cstrike
 +ip
  `resolveip -s 'sanctuary.tyrael.hu'` -port 27020 +servercfgfile
  public_server.cfg +maxplayers 24 +map de_dust2 -noipx -heapsize 51
  -zone
  1024 -pingboost 1 +sys_ticrate 1 +sv_maxupdaterate 200 -autoupdate
 
  And the server starts like this:
 
  Auto detecting CPU
  Using Pentium II Optimised binary.
  Auto-restarting the server on crash
  Could not locate steam binary:./steam, ignoring.
 
  Console initialized.
  scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
  scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
  Protocol version 48
  Exe version 1.1.2.5/Stdio (cstrike)
  Exe build: 17:26:41 Aug 27 2008 (4352)
  STEAM Auth Server
  couldn't exec language.cfg
  Server IP address 88.151.101.68:27020
  scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
  scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
  [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
  Continuing with current version anyway.
 
  couldn't exec listip.cfg
  couldn't exec banned.cfg
  Server logging data to file logs/L0927000.log
  L 09/27/2008 - 10:37:07: Log file started (file logs/L0927000.log)
 (game
  cstrike) (version 48/1.1.2.5/Stdio/4352)
  Adding master server 68.142.72.250:27010
  Adding master server 69.28.151.162:27010
  registry.cpp (216) : Assertion Failed: !Implement me
  Connection to Steam servers successful.
VAC secure mode is activated.
 
 
  I know that the [S_API FAIL] SteamAPI_Init() failed; unable to update
  local
  steamclient. Continuing with current version anyway. error message is
  normal, but the
  registry.cpp (216) : Assertion Failed: !Implement me
  shouldn't be there, I tried to google it, but the only match is a russian
  site, and there wasn't any solution.
  I'm trying to run this server on a HP Proliant ML110 G4 with debian etch,
  and I can successfully start with the same command, if I use the cstrike
  instead of the new beta.
  The installations always up-to-date.
  If somebody solved this problem, please help me.
 
  Tyrael
  ___
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  please visit:
  

Re: [hlds] Counter-Strike 1.6 Beta Updated

2008-09-27 Thread Ferenc Kovacs
2008/9/27 Ferenc Kovacs [EMAIL PROTECTED]



 2008/9/27 Richard Eid [EMAIL PROTECTED]

 Ferenc,

 Are you sure you're using the Counter-Strike Steamworks Beta to connect to
 your Beta server?  I got error messages like that when I tried to connect
 to
 a Beta server using the regular Counter-Strike 1.6 client.

-Richard Eid


 On Sat, Sep 27, 2008 at 5:06 AM, Ferenc Kovacs [EMAIL PROTECTED] wrote:

  2008/9/27 AnAkIn . [EMAIL PROTECTED]
 
   There is also a bug that has been here for years, when you ALT+TAB,
 the
   weapon's hand get switched, so each time you come back from an
 ALT+TAB,
  if
   you have the right handed models (cl_righthand 1), you have to type
 again
   in
   console cl_righthand 1 (it's still on 1 after an ALT+TAB, but it just
   doesn't show on the right side on screen) to fix it.
  
   2008/9/27 AnAkIn . [EMAIL PROTECTED]
  
http://img300.imageshack.us/img300/3742/dedust2wo8.jpg
I kept changing my name, but the scoreboard wouldn't update, it
 still
   shows
my steam's community name?
My name really changed, if I was trying to view my game infos, I
 could
   see
my new name, but in scoreboard, still the steam community one. Even
reconnecting didn't change anything.
   
Also, it stills shows a special character in my name (which is in my
   steam
community name), and I can't see it in options/console. Could you
  enable
   the
show of special characters in console and in options menu? You can
copy/paste them, they are here, but invisible.
   
2008/9/27 Jason Ruymen [EMAIL PROTECTED]
   
A required update for the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes
  include:
   
- Fixed Steam validation rejected error on connect
- Added bannedcfgfile cvar so you can control the file written to
 by
the writeid command
   
Jason
   
   
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  I'm trying to set up a cstrike_beta server, but after starting the
 server,
  I
  couldn't connect to it.
  This is what the clients gets before the disconnect:
 
  Connecting to 88.151.101.68:27020 ...
  STEAM userid keysize is bogus (-536122360/1024
 
  This is how I start the server:
 
  #!/bin/sh
  LD_PRELOAD=./booster.so
  cd /home/hlds/steam/games/cstrike_beta
  sudo -u hlds /home/hlds/steam/games/cstrike_beta/hlds_run -game cstrike
 +ip
  `resolveip -s 'sanctuary.tyrael.hu'` -port 27020 +servercfgfile
  public_server.cfg +maxplayers 24 +map de_dust2 -noipx -heapsize 51
  -zone
  1024 -pingboost 1 +sys_ticrate 1 +sv_maxupdaterate 200 -autoupdate
 
  And the server starts like this:
 
  Auto detecting CPU
  Using Pentium II Optimised binary.
  Auto-restarting the server on crash
  Could not locate steam binary:./steam, ignoring.
 
  Console initialized.
  scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
  scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
  Protocol version 48
  Exe version 1.1.2.5/Stdio (cstrike)
  Exe build: 17:26:41 Aug 27 2008 (4352)
  STEAM Auth Server
  couldn't exec language.cfg
  Server IP address 88.151.101.68:27020
  scandir failed:/home/hlds/steam/games/cstrike_beta/./valve/SAVE
  scandir failed:/home/hlds/steam/games/cstrike_beta/./platform/SAVE
  [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.
  Continuing with current version anyway.
 
  couldn't exec listip.cfg
  couldn't exec banned.cfg
  Server logging data to file logs/L0927000.log
  L 09/27/2008 - 10:37:07: Log file started (file logs/L0927000.log)
 (game
  cstrike) (version 48/1.1.2.5/Stdio/4352)
  Adding master server 68.142.72.250:27010
  Adding master server 69.28.151.162:27010
  registry.cpp (216) : Assertion Failed: !Implement me
  Connection to Steam servers successful.
VAC secure mode is activated.
 
 
  I know that the [S_API FAIL] SteamAPI_Init() failed; unable to update
  local
  steamclient. Continuing with current version anyway. error message is
  normal, but the
  registry.cpp (216) : Assertion Failed: !Implement me
  shouldn't be there, I tried to google it, but the only match is a
 russian
  site, and there wasn't any solution.
  I'm trying to run this server on a HP Proliant ML110 G4 with debian
 etch,
  and I can successfully start with the same command, if I use the cstrike
  instead of the new beta.
  The installations always up-to-date.
  If somebody solved this problem, please help me.
 
  Tyrael
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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-26 Thread AnAkIn .
When you join any server, you are disconnected immediately with the message:

STEAM validation rejected

And it seems to be for everybody. Why didn't anyone report this yet? :o

2008/9/24 DontWannaName! [EMAIL PROTECTED]

 Its ok, maybe next time, hopefully soon :)



 - Original Message 
 From: Burton Johnsey [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Tuesday, September 23, 2008 10:31:33 PM
 Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

 lol, I'm sorry I wasn't around when you visited! :( :( :(
 On Tue, Sep 23, 2008 at 8:03 PM, DontWannaName!
 [EMAIL PROTECTED]wrote:

  I blame Burton!
 
 
 
  - Original Message 
  From: Andreas Grimm [EMAIL PROTECTED]
  To: Half-Life dedicated Win32 server mailing list 
  hlds@list.valvesoftware.com
  Sent: Tuesday, September 23, 2008 2:48:53 PM
  Subject: Re: [hlds] Counter-Strike 1.6 Beta updated
 
  now we know why steam crashed ... one of the development guys did
 something
  wrong :D
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
  Sent: Tuesday, September 23, 2008 11:45 PM
  To: Half-Life dedicated Win32 server mailing list;
  [EMAIL PROTECTED]
  Subject: [hlds] Counter-Strike 1.6 Beta updated
 
  A required update to the Counter-Strike 1.6 Beta has been released.
  Please run hldsupdatetool to receive it.  The specific changes include:
 
  - Assorted bug fixes
  - Removing locking of player name to community name
 
  Jason
 
 
 
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[hlds] Counter-Strike 1.6 Beta Updated

2008-09-26 Thread Jason Ruymen
A required update for the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes include:
 
- Fixed Steam validation rejected error on connect
- Added bannedcfgfile cvar so you can control the file written to by
the writeid command

Jason


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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-26 Thread Alfred Reynolds
The fix for this just went live so make sure you update your servers. We
have much better error reporting in this beta build so it would really
help if we could get more people up and running on servers, I have
already fixed a few long standing crashes with your help :)

- Alfred

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds-
 [EMAIL PROTECTED] On Behalf Of Alfred Reynolds
 Sent: Friday, September 26, 2008 10:03 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Counter-Strike 1.6 Beta updated
 
 Thanks for the heads up, we are working on a fix (along with a couple
 other small fixes).
 
 - Alfred
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:hlds-
  [EMAIL PROTECTED] On Behalf Of AnAkIn .
  Sent: Friday, September 26, 2008 2:29 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Counter-Strike 1.6 Beta updated
 
  When you join any server, you are disconnected immediately with the
  message:
 
  STEAM validation rejected
 
  And it seems to be for everybody. Why didn't anyone report this yet?
 :o
 
  2008/9/24 DontWannaName! [EMAIL PROTECTED]
 
   Its ok, maybe next time, hopefully soon :)
  
  
  
   - Original Message 
   From: Burton Johnsey [EMAIL PROTECTED]
   To: Half-Life dedicated Win32 server mailing list 
   hlds@list.valvesoftware.com
   Sent: Tuesday, September 23, 2008 10:31:33 PM
   Subject: Re: [hlds] Counter-Strike 1.6 Beta updated
  
   lol, I'm sorry I wasn't around when you visited! :( :( :(
   On Tue, Sep 23, 2008 at 8:03 PM, DontWannaName!
   [EMAIL PROTECTED]wrote:
  
I blame Burton!
   
   
   
- Original Message 
From: Andreas Grimm [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Tuesday, September 23, 2008 2:48:53 PM
Subject: Re: [hlds] Counter-Strike 1.6 Beta updated
   
now we know why steam crashed ... one of the development guys
did
   something
wrong :D
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
  Ruymen
Sent: Tuesday, September 23, 2008 11:45 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Counter-Strike 1.6 Beta updated
   
A required update to the Counter-Strike 1.6 Beta has been
 released.
Please run hldsupdatetool to receive it.  The specific changes
  include:
   
- Assorted bug fixes
- Removing locking of player name to community name
   
Jason
   
   
   
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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-24 Thread DontWannaName!
Its ok, maybe next time, hopefully soon :)



- Original Message 
From: Burton Johnsey [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Tuesday, September 23, 2008 10:31:33 PM
Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

lol, I'm sorry I wasn't around when you visited! :( :( :(
On Tue, Sep 23, 2008 at 8:03 PM, DontWannaName!
[EMAIL PROTECTED]wrote:

 I blame Burton!



 - Original Message 
 From: Andreas Grimm [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Tuesday, September 23, 2008 2:48:53 PM
 Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

 now we know why steam crashed ... one of the development guys did something
 wrong :D

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
 Sent: Tuesday, September 23, 2008 11:45 PM
 To: Half-Life dedicated Win32 server mailing list;
 [EMAIL PROTECTED]
 Subject: [hlds] Counter-Strike 1.6 Beta updated

 A required update to the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Assorted bug fixes
 - Removing locking of player name to community name

 Jason



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[hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Jason Ruymen
A required update to the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes include:
 
- Assorted bug fixes 
- Removing locking of player name to community name

Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Andreas Grimm
now we know why steam crashed ... one of the development guys did something
wrong :D

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Tuesday, September 23, 2008 11:45 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Counter-Strike 1.6 Beta updated

A required update to the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes include:
 
- Assorted bug fixes 
- Removing locking of player name to community name

Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Jonah Hirsch
If it's not locked for CS 1.6 now, is there a possibility this could be 
removed in the OB engine?

Jason Ruymen wrote:
 A required update to the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:
  
 - Assorted bug fixes 
 - Removing locking of player name to community name

 Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Daron Dodd
yep.

On Tue, Sep 23, 2008 at 2:48 PM, Andreas Grimm [EMAIL PROTECTED] wrote:
 now we know why steam crashed ... one of the development guys did something
 wrong :D

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
 Sent: Tuesday, September 23, 2008 11:45 PM
 To: Half-Life dedicated Win32 server mailing list;
 [EMAIL PROTECTED]
 Subject: [hlds] Counter-Strike 1.6 Beta updated

 A required update to the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Assorted bug fixes
 - Removing locking of player name to community name

 Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Kveri
Not really, if you set 800x600 at your desktop and 1680x1050 in game, 
you get 1680x1050, but if you set 16bit in win and 32bit in game, you 
get 16bit (you can see throught smokes), try it. I don't know why, but I 
know that it is (same with -16bpp).

Saint K.  wrote / napísal(a):
 I could be very wrong here, but logical thinking makes me believe that the
 game settings are unrelated to the desktop settings. If you put your desktop
 at 800x600, and your game at 1650x1050, it surely won't run as 800x600. That
 example makes me think the same goes for the bits setting.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Kveri
 Sent: Sunday, September 21, 2008 2:38 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

 what? if you set 16bin in win and 32bit in cs you have 16bit, so this 
 doesn't make any sense.


 AnAkIn .  wrote / napísal(a):
   
 There was a suggestion on the Steam Forums:
 Maybe you should remove the 16 bits option and make everybody use 32
 
 bits,
   
 because a lot of people just use 16 bits to see through smoke grenades.

 2008/9/18 Benjamin Lange [EMAIL PROTECTED]

   
 
 Jason, all current Goldsource Engine based games do NOT work with DEP
   
 (Data
   
 executive prevention) enabled.
 However an older version of this steamworks beta does (didn't test the
 current one)
 Could you put an eye on DEP at the development? DEP should not lead to
   
 any
   
 problems for simple games.

 -Benjamin

 2008/9/17 Jason Ruymen [EMAIL PROTECTED]

 
   
 The Counter-Strike. 1.6 Beta has been updated.  Please run
 hldsupdatetool to receive it.  The specific changes include:

 - Fixed crash on shutdown

 Jason


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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Cc2iscooL
setinfo name Desired Name

Jonah Hirsch wrote:
 If it's not locked for CS 1.6 now, is there a possibility this could be 
 removed in the OB engine?

 Jason Ruymen wrote:
   
 A required update to the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:
  
 - Assorted bug fixes 
 - Removing locking of player name to community name

 Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Craig Collinson
yeh aggreed, either have it for all or none at all

2008/9/23 Jonah Hirsch [EMAIL PROTECTED]

 If it's not locked for CS 1.6 now, is there a possibility this could be
 removed in the OB engine?

 Jason Ruymen wrote:
  A required update to the Counter-Strike 1.6 Beta has been released.
  Please run hldsupdatetool to receive it.  The specific changes include:
 
  - Assorted bug fixes
  - Removing locking of player name to community name
 
  Jason
 
 
 
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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Jonah Hirsch
I know about setinfo, but I'm assuming the change in the 1.6 beta works 
like this:
Steam Community name: NAMEONE
In game name: NAMETWO

In the OB it works like this:
Steam Community name: NAMEONE
setinfo name: NAMETWO

And the setinfo name changes back to the SC name after the 
mapchange...I was talking about putting the system that's now in the 1.6 
beta in the OB engine.

Cc2iscooL wrote:
 setinfo name Desired Name

 Jonah Hirsch wrote:
   
 If it's not locked for CS 1.6 now, is there a possibility this could be 
 removed in the OB engine?

 Jason Ruymen wrote:
   
 
 A required update to the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:
  
 - Assorted bug fixes 
 - Removing locking of player name to community name

 Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread DontWannaName!
I blame Burton!



- Original Message 
From: Andreas Grimm [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Tuesday, September 23, 2008 2:48:53 PM
Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

now we know why steam crashed ... one of the development guys did something
wrong :D

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Tuesday, September 23, 2008 11:45 PM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]
Subject: [hlds] Counter-Strike 1.6 Beta updated

A required update to the Counter-Strike 1.6 Beta has been released.
Please run hldsupdatetool to receive it.  The specific changes include:

- Assorted bug fixes 
- Removing locking of player name to community name

Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-23 Thread Burton Johnsey
lol, I'm sorry I wasn't around when you visited! :( :( :(
On Tue, Sep 23, 2008 at 8:03 PM, DontWannaName!
[EMAIL PROTECTED]wrote:

 I blame Burton!



 - Original Message 
 From: Andreas Grimm [EMAIL PROTECTED]
 To: Half-Life dedicated Win32 server mailing list 
 hlds@list.valvesoftware.com
 Sent: Tuesday, September 23, 2008 2:48:53 PM
 Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

 now we know why steam crashed ... one of the development guys did something
 wrong :D

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
 Sent: Tuesday, September 23, 2008 11:45 PM
 To: Half-Life dedicated Win32 server mailing list;
 [EMAIL PROTECTED]
 Subject: [hlds] Counter-Strike 1.6 Beta updated

 A required update to the Counter-Strike 1.6 Beta has been released.
 Please run hldsupdatetool to receive it.  The specific changes include:

 - Assorted bug fixes
 - Removing locking of player name to community name

 Jason



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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-21 Thread Kveri
what? if you set 16bin in win and 32bit in cs you have 16bit, so this 
doesn't make any sense.


AnAkIn .  wrote / napísal(a):
 There was a suggestion on the Steam Forums:
 Maybe you should remove the 16 bits option and make everybody use 32 bits,
 because a lot of people just use 16 bits to see through smoke grenades.

 2008/9/18 Benjamin Lange [EMAIL PROTECTED]

   
 Jason, all current Goldsource Engine based games do NOT work with DEP (Data
 executive prevention) enabled.
 However an older version of this steamworks beta does (didn't test the
 current one)
 Could you put an eye on DEP at the development? DEP should not lead to any
 problems for simple games.

 -Benjamin

 2008/9/17 Jason Ruymen [EMAIL PROTECTED]

 
 The Counter-Strike. 1.6 Beta has been updated.  Please run
 hldsupdatetool to receive it.  The specific changes include:

 - Fixed crash on shutdown

 Jason


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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-21 Thread Saint K.
I could be very wrong here, but logical thinking makes me believe that the
game settings are unrelated to the desktop settings. If you put your desktop
at 800x600, and your game at 1650x1050, it surely won't run as 800x600. That
example makes me think the same goes for the bits setting.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kveri
Sent: Sunday, September 21, 2008 2:38 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Counter-Strike 1.6 Beta updated

what? if you set 16bin in win and 32bit in cs you have 16bit, so this 
doesn't make any sense.


AnAkIn .  wrote / napísal(a):
 There was a suggestion on the Steam Forums:
 Maybe you should remove the 16 bits option and make everybody use 32
bits,
 because a lot of people just use 16 bits to see through smoke grenades.

 2008/9/18 Benjamin Lange [EMAIL PROTECTED]

   
 Jason, all current Goldsource Engine based games do NOT work with DEP
(Data
 executive prevention) enabled.
 However an older version of this steamworks beta does (didn't test the
 current one)
 Could you put an eye on DEP at the development? DEP should not lead to
any
 problems for simple games.

 -Benjamin

 2008/9/17 Jason Ruymen [EMAIL PROTECTED]

 
 The Counter-Strike. 1.6 Beta has been updated.  Please run
 hldsupdatetool to receive it.  The specific changes include:

 - Fixed crash on shutdown

 Jason


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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-18 Thread AnAkIn .
There was a suggestion on the Steam Forums:
Maybe you should remove the 16 bits option and make everybody use 32 bits,
because a lot of people just use 16 bits to see through smoke grenades.

2008/9/18 Benjamin Lange [EMAIL PROTECTED]

 Jason, all current Goldsource Engine based games do NOT work with DEP (Data
 executive prevention) enabled.
 However an older version of this steamworks beta does (didn't test the
 current one)
 Could you put an eye on DEP at the development? DEP should not lead to any
 problems for simple games.

 -Benjamin

 2008/9/17 Jason Ruymen [EMAIL PROTECTED]

  The Counter-Strike. 1.6 Beta has been updated.  Please run
  hldsupdatetool to receive it.  The specific changes include:
 
  - Fixed crash on shutdown
 
  Jason
 
 
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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-18 Thread Ferenc Kovacs
2008/9/18 AnAkIn . [EMAIL PROTECTED]

 There was a suggestion on the Steam Forums:
 Maybe you should remove the 16 bits option and make everybody use 32
 bits,
 because a lot of people just use 16 bits to see through smoke grenades.

 2008/9/18 Benjamin Lange [EMAIL PROTECTED]

  Jason, all current Goldsource Engine based games do NOT work with DEP
 (Data
  executive prevention) enabled.
  However an older version of this steamworks beta does (didn't test the
  current one)
  Could you put an eye on DEP at the development? DEP should not lead to
 any
  problems for simple games.
 
  -Benjamin
 
  2008/9/17 Jason Ruymen [EMAIL PROTECTED]
 
   The Counter-Strike. 1.6 Beta has been updated.  Please run
   hldsupdatetool to receive it.  The specific changes include:
  
   - Fixed crash on shutdown
  
   Jason
  
  
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I would love that.
But the bab guys can set 16 bit in windows or use smokepuff... :(

Tyrael
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[hlds] Counter-Strike 1.6 Beta updated

2008-09-17 Thread Jason Ruymen
The Counter-Strike. 1.6 Beta has been updated.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Fixed crash on shutdown

Jason


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Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-17 Thread Benjamin Lange
Jason, all current Goldsource Engine based games do NOT work with DEP (Data
executive prevention) enabled.
However an older version of this steamworks beta does (didn't test the
current one)
Could you put an eye on DEP at the development? DEP should not lead to any
problems for simple games.

-Benjamin

2008/9/17 Jason Ruymen [EMAIL PROTECTED]

 The Counter-Strike. 1.6 Beta has been updated.  Please run
 hldsupdatetool to receive it.  The specific changes include:

 - Fixed crash on shutdown

 Jason


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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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