[hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps
In one of the recent CSS updates the stopping power of boxes has been significantly changed, this breaks a large number of popular custom maps as it makes it possible to kill people behind big / multiple boxes as well as being able to shoot through walls. Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill. However de_contra is which appears to use the same style box is not effected. Obviously this is a serious issue as the maps above are popular tournament maps and with this bug they can't be used. If there is any more info required to fix this, lmk and we'll provide. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps
I'm not fully understanding. You are saying the bullet penetration has changed (and thus broken certain maps)? On Fri, Jul 23, 2010 at 6:45 PM, Steven Hartland kill...@multiplay.co.ukwrote: In one of the recent CSS updates the stopping power of boxes has been significantly changed, this breaks a large number of popular custom maps as it makes it possible to kill people behind big / multiple boxes as well as being able to shoot through walls. Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill. However de_contra is which appears to use the same style box is not effected. Obviously this is a serious issue as the maps above are popular tournament maps and with this bug they can't be used. If there is any more info required to fix this, lmk and we'll provide. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps
He says that you can kill people through walls I'm these maps now - not a big deal. No one had an unfair advantage. Tell the players to get over it. On Jul 23, 2010 10:17 AM, Josh Bost dislexs...@dislexsick.com wrote: I'm not fully understanding. You are saying the bullet penetration has changed (and thus broken certain maps)? On Fri, Jul 23, 2010 at 6:45 PM, Steven Hartland kill...@multiplay.co.uk wrote: In one of the recent CSS updates the stopping power of boxes has been significantly changed, th... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps
On 24/07/2010 2:14 a.m., Josh Bost wrote: I'm not fully understanding. You are saying the bullet penetration has changed (and thus broken certain maps)? I think that is what he means, yes. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps
This came to our attention yesterday. We're investigating. Thanks. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland Sent: Friday, July 23, 2010 2:16 AM To: hlds@list.valvesoftware.com Subject: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps Importance: High In one of the recent CSS updates the stopping power of boxes has been significantly changed, this breaks a large number of popular custom maps as it makes it possible to kill people behind big / multiple boxes as well as being able to shoot through walls. Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill. However de_contra is which appears to use the same style box is not effected. Obviously this is a serious issue as the maps above are popular tournament maps and with this bug they can't be used. If there is any more info required to fix this, lmk and we'll provide. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps
You're a bit late, already told them : 2010/7/23 Ido Magal i...@valvesoftware.com This came to our attention yesterday. We're investigating. Thanks. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland Sent: Friday, July 23, 2010 2:16 AM To: hlds@list.valvesoftware.com Subject: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps Importance: High In one of the recent CSS updates the stopping power of boxes has been significantly changed, this breaks a large number of popular custom maps as it makes it possible to kill people behind big / multiple boxes as well as being able to shoot through walls. Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill. However de_contra is which appears to use the same style box is not effected. Obviously this is a serious issue as the maps above are popular tournament maps and with this bug they can't be used. If there is any more info required to fix this, lmk and we'll provide. Regards Steve This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmas...@multiplay.co.uk. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds