[hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps

2010-07-23 Thread Steven Hartland

In one of the recent CSS updates the stopping power of boxes has been
significantly changed, this breaks a large number of popular custom
maps as it makes it possible to kill people behind big / multiple
boxes as well as being able to shoot through walls.

Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill.

However de_contra is which appears to use the same style box is not
effected.

Obviously this is a serious issue as the maps above are popular
tournament maps and with this bug they can't be used.

If there is any more info required to fix this, lmk and we'll provide.

   Regards
   Steve


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Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps

2010-07-23 Thread Josh Bost
I'm not fully understanding.

You are saying the bullet penetration has changed (and thus broken certain
maps)?

On Fri, Jul 23, 2010 at 6:45 PM, Steven Hartland kill...@multiplay.co.ukwrote:

 In one of the recent CSS updates the stopping power of boxes has been
 significantly changed, this breaks a large number of popular custom
 maps as it makes it possible to kill people behind big / multiple
 boxes as well as being able to shoot through walls.

 Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill.

 However de_contra is which appears to use the same style box is not
 effected.

 Obviously this is a serious issue as the maps above are popular
 tournament maps and with this bug they can't be used.

 If there is any more info required to fix this, lmk and we'll provide.

   Regards
   Steve

 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and the
 person or entity to whom it is addressed. In the event of misdirection, the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.
 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.


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Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps

2010-07-23 Thread HL-SDK Synths
He says that you can kill people through walls I'm these maps now - not a
big deal. No one had an unfair advantage. Tell the players to get over it.

On Jul 23, 2010 10:17 AM, Josh Bost dislexs...@dislexsick.com wrote:

I'm not fully understanding.

You are saying the bullet penetration has changed (and thus broken certain
maps)?

On Fri, Jul 23, 2010 at 6:45 PM, Steven Hartland kill...@multiplay.co.uk
wrote:


 In one of the recent CSS updates the stopping power of boxes has been
 significantly changed, th...
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Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps

2010-07-23 Thread k

On 24/07/2010 2:14 a.m., Josh Bost wrote:

I'm not fully understanding.

You are saying the bullet penetration has changed (and thus broken certain
maps)?

   


I think that is what he means, yes.

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Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps

2010-07-23 Thread Ido Magal
This came to our attention yesterday.  We're investigating.  Thanks.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
Sent: Friday, July 23, 2010 2:16 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] CounterStrike: Source update breaks box / wall stopping power 
on custom maps
Importance: High

In one of the recent CSS updates the stopping power of boxes has been
significantly changed, this breaks a large number of popular custom
maps as it makes it possible to kill people behind big / multiple
boxes as well as being able to shoot through walls.

Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill.

However de_contra is which appears to use the same style box is not
effected.

Obviously this is a serious issue as the maps above are popular
tournament maps and with this bug they can't be used.

If there is any more info required to fix this, lmk and we'll provide.

Regards
Steve


This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it. 

In the event of misdirection, illegible or incomplete transmission please 
telephone +44 845 868 1337
or return the E.mail to postmas...@multiplay.co.uk.


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Re: [hlds] CounterStrike: Source update breaks box / wall stopping power on custom maps

2010-07-23 Thread Loïc Péron
You're a bit late, already told them :

2010/7/23 Ido Magal i...@valvesoftware.com

 This came to our attention yesterday.  We're investigating.  Thanks.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] On Behalf Of Steven Hartland
 Sent: Friday, July 23, 2010 2:16 AM
 To: hlds@list.valvesoftware.com
 Subject: [hlds] CounterStrike: Source update breaks box / wall stopping
 power on custom maps
 Importance: High

 In one of the recent CSS updates the stopping power of boxes has been
 significantly changed, this breaks a large number of popular custom
 maps as it makes it possible to kill people behind big / multiple
 boxes as well as being able to shoot through walls.

 Examples of effected maps are: de_tuscan, de_cpl_fire, de_cpl_mill.

 However de_contra is which appears to use the same style box is not
 effected.

 Obviously this is a serious issue as the maps above are popular
 tournament maps and with this bug they can't be used.

 If there is any more info required to fix this, lmk and we'll provide.

Regards
Steve

 
 This e.mail is private and confidential between Multiplay (UK) Ltd. and the
 person or entity to whom it is addressed. In the event of misdirection, the
 recipient is prohibited from using, copying, printing or otherwise
 disseminating it or any information contained in it.

 In the event of misdirection, illegible or incomplete transmission please
 telephone +44 845 868 1337
 or return the E.mail to postmas...@multiplay.co.uk.


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