Re: [hlds] New TF quickplay in beta

2012-07-22 Thread Petar Obradović
The replay bot gets kicked from the server when the server goes into
hibernation:

RL 07/22/2012 - 10:22:03: Entering lobby-based matchmaking mode

RL 07/22/2012 - 10:22:03:Open mode active.  Gameserver will show
in server browser and accept ad-hoc joins.

RL 07/22/2012 - 10:22:03: rcon from 208.43.204.182:51282: command
tf_mm_servermode 1

RL 07/22/2012 - 10:22:03: Edge-Gamers.com Replay
Bot2BOTSpectator disconnected (reason Punting bot, server is
hibernating)

RL 07/22/2012 - 10:22:03: CTFGCServerSystem::SetHibernation( 1 )



On Sat, Jul 21, 2012 at 1:33 PM, Dominik Friedrichs d...@forlix.org wrote:

 Sweet! Enabled the new beta and my weak server which has been empty for
 months just filled up with over 10 players in less than a minute!


 On 2012/07/21 03:35, Fletcher Dunn wrote:

 Today’s update introduced a new version of quickplay. It is currently in
 beta. A small percentage of players will be asked if they want to try
 out the beta, when they press the “Start playing” button.

 Here’s what you need to know as a server operator:

 ·Eligibility rules, maps, etc. have not changed

 ·The new system does not utilize the server browser.

 ·You might see some extra console spam.

 ·Your server must opt into this potential stream of traffic by setting
 “tf_mm_servermode 1”

 ·Regular joins through through other means can coexist with joins
 through quickplay beta, with one significant shortcoming: If the first
 person to join your server joins outside of the new matchmaking system,
 the system will treat your server is “full”. If the first person to join
 your server comes in through the matchmaking system, your server will
 accept players from either source. This shortcoming will be addressed
 soon.

 So, basically:

 ·Set “tf_mm_servermode 1” to avoid missing out on any traffic from the
 beta matchmaking system.

 ·If it causes any problems, then opt out! That’s why it’s called “beta!”

  From a player perspective, the new system offers two main features:

 ·Form a search party with friends and find a server together.

 ·Never get matched into an empty server by yourself. A server will
 always be seeded with at least N players. (Currently N = 2 since there
 will not be many players using the system, but we will increase that
 over time.)

 Thank you!

 Your humble servant,

 Fletch



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Re: [hlds] New TF quickplay in beta

2012-07-21 Thread Claudio Beretta
If I'm getting it right, the new system won't put players in empty servers
but now requires at least 2 players to join an empty server exclusively
with the new system, otherwise the server will be considered full.
Mindfuck?

On Sat, Jul 21, 2012 at 3:35 AM, Fletcher Dunn
fletch...@valvesoftware.comwrote:

  · Regular joins through through other means can coexist with
 joins through quickplay beta, with one significant shortcoming:  If the
 first person to join your server joins outside of the new matchmaking
 system, the system will treat your server is “full”.  If the first person
 to join your server comes in through the matchmaking system, your server
 will accept players from either source.  This shortcoming will be addressed
 soon.

 · Never get matched into an empty server by yourself.  A server
 will always be seeded with at least N players.  (Currently N = 2 since
 there will not be many players using the system, but we will increase that
 over time.)



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Re: [hlds] New TF quickplay in beta

2012-07-21 Thread Dominik Friedrichs
Sweet! Enabled the new beta and my weak server which has been empty for 
months just filled up with over 10 players in less than a minute!


On 2012/07/21 03:35, Fletcher Dunn wrote:

Today’s update introduced a new version of quickplay. It is currently in
beta. A small percentage of players will be asked if they want to try
out the beta, when they press the “Start playing” button.

Here’s what you need to know as a server operator:

·Eligibility rules, maps, etc. have not changed

·The new system does not utilize the server browser.

·You might see some extra console spam.

·Your server must opt into this potential stream of traffic by setting
“tf_mm_servermode 1”

·Regular joins through through other means can coexist with joins
through quickplay beta, with one significant shortcoming: If the first
person to join your server joins outside of the new matchmaking system,
the system will treat your server is “full”. If the first person to join
your server comes in through the matchmaking system, your server will
accept players from either source. This shortcoming will be addressed soon.

So, basically:

·Set “tf_mm_servermode 1” to avoid missing out on any traffic from the
beta matchmaking system.

·If it causes any problems, then opt out! That’s why it’s called “beta!”

 From a player perspective, the new system offers two main features:

·Form a search party with friends and find a server together.

·Never get matched into an empty server by yourself. A server will
always be seeded with at least N players. (Currently N = 2 since there
will not be many players using the system, but we will increase that
over time.)

Thank you!

Your humble servant,

Fletch



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[hlds] New TF quickplay in beta

2012-07-20 Thread Fletcher Dunn
Today's update introduced a new version of quickplay.  It is currently in beta. 
 A small percentage of players will be asked if they want to try out the beta, 
when they press the Start playing button.

Here's what you need to know as a server operator:

* Eligibility rules, maps, etc. have not changed

* The new system does not utilize the server browser.

* You might see some extra console spam.

* Your server must opt into this potential stream of traffic by setting 
tf_mm_servermode 1

* Regular joins through through other means can coexist with joins 
through quickplay beta, with one significant shortcoming:  If the first person 
to join your server joins outside of the new matchmaking system, the system 
will treat your server is full.  If the first person to join your server 
comes in through the matchmaking system, your server will accept players from 
either source.  This shortcoming will be addressed soon.

So, basically:

* Set tf_mm_servermode 1 to avoid missing out on any traffic from the 
beta matchmaking system.

* If it causes any problems, then opt out!  That's why it's called 
beta!

From a player perspective, the new system offers two main features:

* Form a search party with friends and find a server together.

* Never get matched into an empty server by yourself.  A server will 
always be seeded with at least N players.  (Currently N = 2 since there will 
not be many players using the system, but we will increase that over time.)

Thank you!

Your humble servant,
Fletch
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Re: [hlds] New TF quickplay in beta

2012-07-20 Thread Rory King
Or it'll prevent the fake players tactic from working entirely, as it
requires the first players to be sent through the quickplay system, and
gets treated as full otherwise. That is, until the shortcoming is patched.

On 21 July 2012 02:40, Smellyfeetyouhave .
smelly.feet.you.h...@gmail.comwrote:

 This seems like even more of a reason to fake players now since it
 requires players to work.

 On Fri, Jul 20, 2012 at 9:35 PM, Fletcher Dunn 
 fletch...@valvesoftware.com wrote:

  Today’s update introduced a new version of quickplay.  It is currently
 in beta.  A small percentage of players will be asked if they want to try
 out the beta, when they press the “Start playing” button.

 ** **

 Here’s what you need to know as a server operator:

 **· **Eligibility rules, maps, etc. have not changed

 **· **The new system does not utilize the server browser.

 **· **You might see some extra console spam.

 **· **Your server must opt into this potential stream of traffic
 by setting “tf_mm_servermode 1”

 **· **Regular joins through through other means can coexist with
 joins through quickplay beta, with one significant shortcoming:  If the
 first person to join your server joins outside of the new matchmaking
 system, the system will treat your server is “full”.  If the first person
 to join your server comes in through the matchmaking system, your server
 will accept players from either source.  This shortcoming will be addressed
 soon.

 ** **

 So, basically:

 **· **Set “tf_mm_servermode 1” to avoid missing out on any
 traffic from the beta matchmaking system.

 **· **If it causes any problems, then opt out!  That’s why it’s
 called “beta!”

 ** **

 From a player perspective, the new system offers two main features:

 **· **Form a search party with friends and find a server
 together.

 **· **Never get matched into an empty server by yourself.  A
 server will always be seeded with at least N players.  (Currently N = 2
 since there will not be many players using the system, but we will increase
 that over time.)

 ** **

 Thank you!

 ** **

 Your humble servant,

 Fletch

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Re: [hlds] New TF quickplay in beta

2012-07-20 Thread gameadmin
The system always has prioritised non-empty servers over empty servers

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Smellyfeetyouhave
.
Sent: 21 July 2012 02:41
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New TF quickplay in beta

 

This seems like even more of a reason to fake players now since it requires
players to work.

On Fri, Jul 20, 2012 at 9:35 PM, Fletcher Dunn fletch...@valvesoftware.com
wrote:

Today's update introduced a new version of quickplay.  It is currently in
beta.  A small percentage of players will be asked if they want to try out
the beta, when they press the Start playing button.

 

Here's what you need to know as a server operator:

. Eligibility rules, maps, etc. have not changed

. The new system does not utilize the server browser.

. You might see some extra console spam.

. Your server must opt into this potential stream of traffic by
setting tf_mm_servermode 1

. Regular joins through through other means can coexist with joins
through quickplay beta, with one significant shortcoming:  If the first
person to join your server joins outside of the new matchmaking system, the
system will treat your server is full.  If the first person to join your
server comes in through the matchmaking system, your server will accept
players from either source.  This shortcoming will be addressed soon.

 

So, basically:

. Set tf_mm_servermode 1 to avoid missing out on any traffic from
the beta matchmaking system.

. If it causes any problems, then opt out!  That's why it's called
beta!

 

From a player perspective, the new system offers two main features:

. Form a search party with friends and find a server together.

. Never get matched into an empty server by yourself.  A server will
always be seeded with at least N players.  (Currently N = 2 since there will
not be many players using the system, but we will increase that over time.)

 

Thank you!

 

Your humble servant,

Fletch


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Re: [hlds] New TF quickplay in beta

2012-07-20 Thread Essay Tew Phaun
So just to be 100% clear, if the first player joins the server from a
non-beta matchmaking source (Browser or current Quickplay) ONLY the beta
matchmaking will not send new players, correct? Regular Quickplay will not
treat the server as full? I read it as this, but I want to be extra sure
before I enable it.
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