RE: FilePlanet

2001-09-22 Thread Ronin









The reason for that is how much more
stress Q3 will put on a system than CS ever has, inclusive off the frame
stopping smoke grenades.



-Original Message-
From: Eric Hall [mailto:[EMAIL PROTECTED]]

Sent: Thursday, September 20, 2001
9:09 PM
To: [EMAIL PROTECTED]
Subject: RE: FilePlanet





What really irks me is
that the hardware sitesstill insist on using Q3 for their benchmarks for
video cards... Hundreds of thousands of people would much rather know how
it performs in HL/CS/TFC.









Eric (the Deacon remix)
http://www.firekite.com
 



-Original Message-
From: Scott Cassaday
[mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 20, 2001
9:48 PM
To: [EMAIL PROTECTED]
Subject: FilePlanet



here is a tidbit from fileplanets
site





Twenty MILLION Megabytes Served
Why are there long lines on the public servers? Becayse the
Half-Life and Counter-Strike updates are obscenely popular. In fact, since they
were released on Wednesday, we've served around 20 terabytes, or about 20
MILLION megabytes of data. That's around 13,888,889 floppy disks or
31,008 CD's worth of information. And we're still going! 











Guess HL is still king of the hill.












RE: FilePlanet

2001-09-21 Thread Robert J Mitchell









They do that because Quake III is a good
all-around benchmark for video cards.

It can really tax a card with some of
those levels.

HL is just the Quake 1 engine on speed, so
it can run on just about anything these days.

Even my old Riva TNT could run it great!







-

Robert J Mitchell

[EMAIL PROTECTED]

-







-Original Message-
From: Eric Hall
[mailto:[EMAIL PROTECTED]] 
Sent: Thursday, September 20, 2001 9:09 PM
To: [EMAIL PROTECTED]
Subject: RE: FilePlanet





What really irks me is
that the hardware sitesstill insist on using Q3 for their benchmarks for
video cards... Hundreds of thousands of people would much rather know how
it performs in HL/CS/TFC.









Eric (the Deacon remix)
http://www.firekite.com
 



-Original Message-
From: Scott Cassaday
[mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 20, 2001
9:48 PM
To: [EMAIL PROTECTED]
Subject: FilePlanet



here is a tidbit from fileplanets
site





Twenty MILLION Megabytes Served
Why are there long lines on the public servers? Becayse the
Half-Life and Counter-Strike updates are obscenely popular. In fact, since they
were released on Wednesday, we've served around 20 terabytes, or about 20
MILLION megabytes of data. That's around 13,888,889 floppy disks or
31,008 CD's worth of information. And we're still going! 











Guess HL is still king of the hill.












Re: FilePlanet

2001-09-21 Thread Wrath_of_Ace



The Q3A Engine is so much faster than HL's Cheesy 
Q1 Engine. I love the Eye Candy you get with a GeForce3 on Q3A especially 
with Quincunx Anti-aliasing. Gotta love the realistic look of player 
models, sides of walls, corners, and stuff like that and still get an amazing 
60Frams persecond at 1600x1200x32bpp with everything full speed ahead. THe 
OpenGL in Q3A is a lot better than it is in Half Life by far. I wonder 
what version of OpenGL Rendering is used by HL anyways. I enjoy seeing 
130FPS on Q3A when I run the demos with full texture quality at 1024x768x32bpp 
on the latest Q3A Demo before on the Demo1 I was seeing 201FPS, and boy that was 
blazing. Gotta Love nVidia.

Thanks,
Dan

  - Original Message - 
  From: 
  Robert J 
  Mitchell 
  To: [EMAIL PROTECTED] 
  
  Sent: Friday, September 21, 2001 1:39 
  AM
  Subject: RE: FilePlanet
  
  
  They do that because 
  Quake III is a good all-around benchmark for video 
  cards.
  It can really tax a 
  card with some of those levels.
  HL is just the Quake 
  1 engine on speed, so it can run on just about anything these 
  days.
  Even my old Riva TNT 
  could run it great!
  
  
  
  -
  Robert 
  J Mitchell
  [EMAIL PROTECTED]
  -
  
  
  -Original 
  Message-From: Eric Hall 
  [mailto:[EMAIL PROTECTED]] Sent: Thursday, September 20, 2001 9:09 
  PMTo: 
  [EMAIL PROTECTED]Subject: RE: FilePlanet
  
  
  What 
  really irks me is that the hardware sitesstill insist on using Q3 for 
  their benchmarks for video cards... Hundreds of thousands of people 
  would much rather know how it performs in 
  HL/CS/TFC.
  
  
  Eric (the Deacon remix)http://www.firekite.com 
  
  
-Original 
Message-From: Scott 
Cassaday [mailto:[EMAIL PROTECTED]]Sent: Thursday, September 20, 2001 9:48 
PMTo: 
[EMAIL PROTECTED]Subject: 
FilePlanet

here is a tidbit from 
fileplanets site

"Twenty MILLION Megabytes 
ServedWhy are there long lines on the 
public servers? Becayse the Half-Life and Counter-Strike updates are 
obscenely popular. In fact, since they were released on Wednesday, we've 
served around 20 terabytes, or 
about 20 MILLION megabytes of 
data. That's around 13,888,889 floppy disks or 31,008 CD's worth of 
information. And we're still going! "



Guess HL is still king of the 
hill.


RE: FilePlanet

2001-09-21 Thread Stan Hoeppner


How do you, a mom and pop website pay your bandwidth bill?  A terabyte in
a day and a half?  How big is your mom and pop pipe?

StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
 Sent: Thursday, September 20, 2001 10:57 PM
 To: [EMAIL PROTECTED]
 Subject: Re: FilePlanet





 I'm a little mom and pop website hosting the cs mirror, and
  I transferred
 over a terrabyte in the last day and a half in mirror files.

 It IS amazing how they pay their Bandwidth bill.









RE: FilePlanet

2001-09-21 Thread Stan Hoeppner


That ain't no lie!

Stan

-Original Message-
From: Eric Hall [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 20, 2001 11:09 PM
To: [EMAIL PROTECTED]
Subject: RE: FilePlanet


What really irks me is that the hardware sites still insist on using Q3 for
their benchmarks for video cards...  Hundreds of thousands of people would
much rather know how it performs in HL/CS/TFC.

Eric (the Deacon remix)
http://www.firekite.com

-Original Message-
From: Scott Cassaday [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 20, 2001 9:48 PM
To: [EMAIL PROTECTED]
Subject: FilePlanet


here is a tidbit from fileplanets site
Twenty MILLION Megabytes Served
Why are there long lines on the public servers? Becayse the Half-Life and
Counter-Strike updates are obscenely popular. In fact, since they were
released on Wednesday, we've served around 20 terabytes, or about 20 MILLION
megabytes of data. That's around 13,888,889 floppy disks or 31,008 CD's
worth of information. And we're still going! 

Guess HL is still king of the hill.





RE: FilePlanet

2001-09-21 Thread Stan Hoeppner


That's not really the case.  The card/driver combination makes or breaks a
3D solution.  For instance, under w9x, using dual voodoo2's, HL/CS would
probably run great.  Since I threw 9x out the window a couple of years back,
I've run NT/2000 on my workstations exclusively.

Now, with HL/CS 1.0 and 1.1, my FPS would drop to sub 20, and sometimes less
than 10 on W2K with the 3dfx W2K beta drivers for Voodoo2.  Since 3dfx went
under, I was forced to go with nVidia GF2 MX PCI to fix the problem, because
they fully support W2K.

Now my minimum FPS is exactly 37.5, which is strange, as it is exactly half
of my 75Hz refresh rate.  I'm guessing this is a driver issue that needs
optimizing.  I'm running the 12.41 nVidia reference drivers for W2K.  But,
it beats the hell out of my voodoo2 performance.  (I had also tried
WickedGL, and it didn't really help much)

I will agree that on a LAN just about any card would do, but it seems with
internet play and the higher latency, that FPS within many games can lag
considerably if you have an older card.

I hear at least once a day from someone on our CS server that they get MAX
30 FPS.  I couldn't play under those circumstances.  Quoting Q3 single
machine performance is not a real world indicator for net play FPS.  Anway,
it would be nice to see some people do some benchmarks with HL/MODs.

So, I wouldn't say that just any card will give you great HL/MOD
performance...

StanTheMan
TheHardwareFreak
www.hardwarefreak.devastation.cc
[EMAIL PROTECTED]


-Original Message-
From: Robert J Mitchell [mailto:[EMAIL PROTECTED]]
Sent: Friday, September 21, 2001 2:40 AM
To: [EMAIL PROTECTED]
Subject: RE: FilePlanet


They do that because Quake III is a good all-around benchmark for video
cards.
It can really tax a card with some of those levels.
HL is just the Quake 1 engine on speed, so it can run on just about anything
these days.
Even my old Riva TNT could run it great!


-
Robert J Mitchell
[EMAIL PROTECTED]
-


-Original Message-
From: Eric Hall [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 20, 2001 9:09 PM
To: [EMAIL PROTECTED]
Subject: RE: FilePlanet

What really irks me is that the hardware sites still insist on using Q3 for
their benchmarks for video cards...  Hundreds of thousands of people would
much rather know how it performs in HL/CS/TFC.

Eric (the Deacon remix)
http://www.firekite.com

-Original Message-
From: Scott Cassaday [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 20, 2001 9:48 PM
To: [EMAIL PROTECTED]
Subject: FilePlanet
here is a tidbit from fileplanets site
Twenty MILLION Megabytes Served
Why are there long lines on the public servers? Becayse the Half-Life and
Counter-Strike updates are obscenely popular. In fact, since they were
released on Wednesday, we've served around 20 terabytes, or about 20 MILLION
megabytes of data. That's around 13,888,889 floppy disks or 31,008 CD's
worth of information. And we're still going! 

Guess HL is still king of the hill.





Re: FilePlanet

2001-09-20 Thread Matthew . Minarik




I'm a little mom and pop website hosting the cs mirror, and  I transferred
over a terrabyte in the last day and a half in mirror files.

It IS amazing how they pay their Bandwidth bill.







RE: FilePlanet

2001-09-20 Thread Eric Hall



What 
really irks me is that the hardware sitesstill insist on using Q3 for 
their benchmarks for video cards... Hundreds of thousands of people would 
much rather know how it performs in HL/CS/TFC.

Eric (the Deacon remix)http://www.firekite.com 


  -Original Message-From: Scott Cassaday 
  [mailto:[EMAIL PROTECTED]]Sent: Thursday, September 20, 2001 
  9:48 PMTo: [EMAIL PROTECTED]Subject: 
  FilePlanet
  here is a tidbit from fileplanets 
  site
  "Twenty MILLION Megabytes 
  ServedWhy are there long lines on the public servers? Becayse the 
  Half-Life and Counter-Strike updates are obscenely popular. In fact, since 
  they were released on Wednesday, we've served around 20 terabytes, or 
  about 20 MILLION megabytes of data. That's around 13,888,889 floppy 
  disks or 31,008 CD's worth of information. And we're still going! 
  "
  
  Guess HL is still king of the 
hill.