[hlds_announce] RE: Changes to A2S_INFO - take 2

2020-12-03 Thread Fletcher Dunn (via hlds_announce list)
A steam client beta has been released:

https://steamcommunity.com/groups/SteamClientBeta/announcements/detail/2896341257765264787

It understands how to respond if the server issues a challenge in response to 
an A2S_INFO request.  Importantly because of the existing filtering environment 
servers run in, the client will behave EXACTLY as it did before, until the 
server replies in the new method.  
(https://twitter.com/ZPostFacto/status/1334700095221104640)

The protocol is now as follows:


*Client will send the exact A2S_INFO packet that it has always sent, no 
more, no less.

*A new server will reply with a challenge, using the same S2C_CHALLENGE 
packet that's used for the A2S_PLAYERS and A2S_RULES packets.  (Indeed, if a 
client is quick enough, it can use the same challenge for multiple requests.)

*Now, a client will send a A2S_INFO with the challenge appended.  Also: 
DO NOT ASSUME THAT ANY EXTRA BYTES AFTER THE CHALLENGE ARE INVALID.  This is 
reserved for future expansion to the protocol!  There are some more protocol 
changes in development right now designed to have the client obtain more 
information from the master server, thus reducing the amount of information 
that must come from the server.  Those improvements won't be possible if 
assumptions are made about packet sizes!

I'll post again when there are server binaries available that can opt into the 
new behavior, fixing the reflection attack vulnerability.  You will not want to 
opt in until all clients you care about are speaking the new protocol.  For 
steam clients, that will probably at least a couple of weeks.

Please share this with any authors of third party clients that you know!


From: csgo_serv...@list.valvesoftware.com 
Sent: Thursday, December 3, 2020 2:42 PM
To: 'hlds_announce@list.valvesoftware.com' 
; csgo_serv...@list.valvesoftware.com
Subject: [Csgo_servers] Changes to A2S_INFO - take 2

The previous change to pad the server browser query A2S_INFO packets has 
triggered some aggressive Anti-DDoS filters for some games.  This change was 
made to address a reflection amplification attack in the protocol.  So it looks 
like we will need to address the vulnerability by securing the response with a 
challenge, in the same way that the A2S_PLAYERS and A2S_RULES queries work.  
We'll be releasing a new client soon that sends the small A2S_INFO packets 
again, but also understands how to reply to a server that replies with a 
challenge instead of the data.  This protocol does make it more complicated to 
write a custom client for the protocol (although not drastically so), and means 
that the query traffic cannot be trivially filtered at the edge.  
Unfortunately, it looks like in the current environment, that is what we need 
to do.

Further bulletins as events warrant.

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[hlds_announce] Changes to A2S_INFO - take 2

2020-12-03 Thread Fletcher Dunn (via hlds_announce list)
The previous change to pad the server browser query A2S_INFO packets has 
triggered some aggressive Anti-DDoS filters for some games.  This change was 
made to address a reflection amplification attack in the protocol.  So it looks 
like we will need to address the vulnerability by securing the response with a 
challenge, in the same way that the A2S_PLAYERS and A2S_RULES queries work.  
We'll be releasing a new client soon that sends the small A2S_INFO packets 
again, but also understands how to reply to a server that replies with a 
challenge instead of the data.  This protocol does make it more complicated to 
write a custom client for the protocol (although not drastically so), and means 
that the query traffic cannot be trivially filtered at the edge.  
Unfortunately, it looks like in the current environment, that is what we need 
to do.

Further bulletins as events warrant.
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[hlds_announce] Mandatory Team Fortress 2 update released

2020-12-03 Thread Eric Smith (via hlds_announce list)
We've released a mandatory update for TF2. This is the Smissmas update. The new 
version number is 6239334. The notes for the update can be found here:

https://www.teamfortress.com/post.php?id=78083

Thanks.

-Eric

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