[hlds_linux] Update dods 26/06 langage problem

2013-06-29 Thread vintage
Hi all,
Since the new update for DoDs, the game is only in english.
An update is planned?
Or, do I miss something ?
Thanks for reply



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Re: [hlds_linux] Left 4 Dead 2 server beta available

2013-06-29 Thread Kyle Sanderson
For clients this is still a huge regression with on-disk storage. Games
that used to share GCFs no longer do so, which results in gigabytes of
duplicated data. If you install any Source 2k9 game you'll notice the
installs are no longer minimal (HL2:DM used to take 17MB~ if you had
another game installed).


On Fri, Jun 28, 2013 at 9:55 PM, Kyle Brantley k...@averageurl.com wrote:

 HUGE improvement in on-disk storage; thanks!

 SteamPipe:
 $ du -sh *
 15G l4d2

 SteamPipe beta:
 $ du -sh *
 7.7Gl4d2


 --Kyle



 On 6/28/2013 3:26 PM, Kerry Davis wrote:

 Left 4 Dead 2 has a new dedicated server build available as a beta. Add
 -beta beta to your SteamCMD command line to get the beta. This is the
 updated build that will be released to clients next week, so it is NOT
 interoperable with the current public client.

 Due to updated build scripts and a regeneration of the vpk's, this depot
 will be about 2GB smaller than the pre-SteamPipe version.

 - Kerry
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Re: [hlds_linux] Left 4 Dead 2 server beta available

2013-06-29 Thread Ondřej Hošek
On Sat, Jun 29, 2013 at 11:00 AM, Kyle Sanderson kyle.l...@gmail.com wrote:
 For clients this is still a huge regression with on-disk storage. Games
 that used to share GCFs no longer do so, which results in gigabytes of
 duplicated data.

I already reported that on github; it has been closed as WONTFIX. [1]
However, Valve might simply end up removing many of the shared files
that aren't actually shared, e.g. the Half-Life 2 dialogue. [2]

Cheers,
~~ Ondra

[1] https://github.com/ValveSoftware/Source-1-Games/issues/213
[2] https://github.com/ValveSoftware/Source-1-Games/issues/708

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Re: [hlds_linux] Left 4 Dead 2 server beta available

2013-06-29 Thread oGre
What about server requirements?

I tried the beta on a fully updated CentOS 6.4 server:

Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version
`GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))

Does this mean that you suddenly require a GLIBC-version that isn't in
CentOS?

ldd libtier0_srv.so
./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not
found (required by ./libtier0_srv.so)
linux-gate.so.1 =  (0x003d4000)
librt.so.1 = /lib/librt.so.1 (0x00af)
libm.so.6 = /lib/libm.so.6 (0x0084e000)
libdl.so.2 = /lib/libdl.so.2 (0x007ce000)
libstdc++.so.6 = /usr/lib/libstdc++.so.6 (0x00128000)
libpthread.so.0 = /lib/libpthread.so.0 (0x00e02000)
/lib/ld-linux.so.2 (0x0068b000)
libc.so.6 = /lib/libc.so.6 (0x0048e000)
libgcc_s.so.1 = /lib/libgcc_s.so.1 (0x008c4000)

Bummer in that case.

/o


On Sat, Jun 29, 2013 at 11:07 AM, Ondřej Hošek ondra.ho...@gmail.comwrote:

 On Sat, Jun 29, 2013 at 11:00 AM, Kyle Sanderson kyle.l...@gmail.com
 wrote:
  For clients this is still a huge regression with on-disk storage. Games
  that used to share GCFs no longer do so, which results in gigabytes of
  duplicated data.

 I already reported that on github; it has been closed as WONTFIX. [1]
 However, Valve might simply end up removing many of the shared files
 that aren't actually shared, e.g. the Half-Life 2 dialogue. [2]

 Cheers,
 ~~ Ondra

 [1] https://github.com/ValveSoftware/Source-1-Games/issues/213
 [2] https://github.com/ValveSoftware/Source-1-Games/issues/708

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-- 
=MUPP= oGre | o...@muppfarmen.se | http://muppfarmen.se
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Re: [hlds_linux] Left 4 Dead 2 server beta available

2013-06-29 Thread Nicholas Hastings
Try adding the libstdc++.so.6 from a tf2, css, hl2dm, or dods server, or 
steamcmd's linux32 dir to the bin dir where you installed.


@Kerry that should probably be added to the linux server depot.
--
Nicholas Hastings
AlliedMods.net http://www.alliedmods.net




oGre mailto:o...@muppfarmen.se
Saturday, June 29, 2013 5:33 AM
What about server requirements?

I tried the beta on a fully updated CentOS 6.4 server:

Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version
`GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))

Does this mean that you suddenly require a GLIBC-version that isn't in
CentOS?

ldd libtier0_srv.so
./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not
found (required by ./libtier0_srv.so)
linux-gate.so.1 = (0x003d4000)
librt.so.1 = /lib/librt.so.1 (0x00af)
libm.so.6 = /lib/libm.so.6 (0x0084e000)
libdl.so.2 = /lib/libdl.so.2 (0x007ce000)
libstdc++.so.6 = /usr/lib/libstdc++.so.6 (0x00128000)
libpthread.so.0 = /lib/libpthread.so.0 (0x00e02000)
/lib/ld-linux.so.2 (0x0068b000)
libc.so.6 = /lib/libc.so.6 (0x0048e000)
libgcc_s.so.1 = /lib/libgcc_s.so.1 (0x008c4000)

Bummer in that case.

/o





Ondřej Hošek mailto:ondra.ho...@gmail.com
Saturday, June 29, 2013 5:07 AM

I already reported that on github; it has been closed as WONTFIX. [1]
However, Valve might simply end up removing many of the shared files
that aren't actually shared, e.g. the Half-Life 2 dialogue. [2]

Cheers,
~~ Ondra

[1] https://github.com/ValveSoftware/Source-1-Games/issues/213
[2] https://github.com/ValveSoftware/Source-1-Games/issues/708

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Kyle Sanderson mailto:kyle.l...@gmail.com
Saturday, June 29, 2013 5:00 AM
For clients this is still a huge regression with on-disk storage. Games
that used to share GCFs no longer do so, which results in gigabytes of
duplicated data. If you install any Source 2k9 game you'll notice the
installs are no longer minimal (HL2:DM used to take 17MB~ if you had
another game installed).


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Kyle Brantley mailto:k...@averageurl.com
Saturday, June 29, 2013 12:55 AM
HUGE improvement in on-disk storage; thanks!

SteamPipe:
$ du -sh *
15G l4d2

SteamPipe beta:
$ du -sh *
7.7Gl4d2


--Kyle





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Kerry Davis mailto:ke...@valvesoftware.com
Friday, June 28, 2013 5:26 PM

Left 4 Dead 2 has a new dedicated server build available as a beta. 
Add “-beta beta” to your SteamCMD command line to get the beta. This 
is the updated build that will be released to clients next week, so it 
is NOT interoperable with the current public client.


Due to updated build scripts and a regeneration of the vpk’s, this 
depot will be about 2GB smaller than the pre-SteamPipe version.


- Kerry

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Re: [hlds_linux] Update dods 26/06 langage problem

2013-06-29 Thread spendenanmich

Am 29.06.2013 10:11, schrieb vintage:

Hi all,
Since the new update for DoDs, the game is only in english.
An update is planned?
Or, do I miss something ?
Thanks for reply



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You're right, that's a bug. Maybe they'll add the language menu in 
Steam, but the language works in HL2:DM even without that.


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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Eli Witt
... you deleted a link from someone else's email?

No, no you didn't.

Do you know how email works?


On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:

 I deleted the link as to not fuel the fire but for something like this in
 the future just email the Valve guys directly and not to everyone and I do
 mean EVERYONE as every person on SPUF and then some has access to this
 mailing list so unless Valve intends to come into work this weekend servers
 are now screwed for the next 2-3+ days.


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of martin v
 Sent: Friday, June 28, 2013 11:31 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Nice new way to crash a server after last update(s?).
 Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 1x
 sentry or 1x tele or 1x disp. Spys should put their sappers in the same
 time
 to 1 building. ABRA-CADABRA! CRASH!
 SUCKS ASS!.


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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread ics
It looks like that the exploit doesn't even require one being red tape 
recorder. 2 regular sappers also cause crash if building is being 
re-sapped by the other spy.


There are plugins around that can disable weapons but disabling sappers 
is kind of... well, you know.


I would suggest to look out for server crashes, then check the logs 
which players picked the spy before server went down and be sure it's 
them. Then ban them off.


-ics

Eli Witt kirjoitti:

... you deleted a link from someone else's email?

No, no you didn't.

Do you know how email works?


On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:


I deleted the link as to not fuel the fire but for something like this in
the future just email the Valve guys directly and not to everyone and I do
mean EVERYONE as every person on SPUF and then some has access to this
mailing list so unless Valve intends to come into work this weekend servers
are now screwed for the next 2-3+ days.


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of martin v
Sent: Friday, June 28, 2013 11:31 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

Nice new way to crash a server after last update(s?).
Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 1x
sentry or 1x tele or 1x disp. Spys should put their sappers in the same
time
to 1 building. ABRA-CADABRA! CRASH!
SUCKS ASS!.


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please visit:
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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread scipi...@aol.com
You cant ban ppl for being a spy. Valve needs to stop being lazy and fix this. 
Weekend or not

Sent from my Verizon Wireless 4G LTE DROID

ics i...@ics-base.net wrote:

It looks like that the exploit doesn't even require one being red tape 
recorder. 2 regular sappers also cause crash if building is being 
re-sapped by the other spy.

There are plugins around that can disable weapons but disabling sappers 
is kind of... well, you know.

I would suggest to look out for server crashes, then check the logs 
which players picked the spy before server went down and be sure it's 
them. Then ban them off.

-ics

Eli Witt kirjoitti:
 ... you deleted a link from someone else's email?

 No, no you didn't.

 Do you know how email works?


 On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:

 I deleted the link as to not fuel the fire but for something like this in
 the future just email the Valve guys directly and not to everyone and I do
 mean EVERYONE as every person on SPUF and then some has access to this
 mailing list so unless Valve intends to come into work this weekend servers
 are now screwed for the next 2-3+ days.


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of martin v
 Sent: Friday, June 28, 2013 11:31 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Nice new way to crash a server after last update(s?).
 Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 1x
 sentry or 1x tele or 1x disp. Spys should put their sappers in the same
 time
 to 1 building. ABRA-CADABRA! CRASH!
 SUCKS ASS!.


 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Left 4 Dead 2 server beta available

2013-06-29 Thread Kerry Davis
It's supposed to be mapped in for the server, I'll take a look. 

On Jun 29, 2013, at 6:42 AM, Nicholas Hastings psycho...@alliedmods.net 
wrote:

 Try adding the libstdc++.so.6 from a tf2, css, hl2dm, or dods server, or 
 steamcmd's linux32 dir to the bin dir where you installed.
 
 @Kerry that should probably be added to the linux server depot.
 -- 
 Nicholas Hastings
 AlliedMods.net http://www.alliedmods.net
 
 
 
 oGre mailto:o...@muppfarmen.se
 Saturday, June 29, 2013 5:33 AM
 What about server requirements?
 
 I tried the beta on a fully updated CentOS 6.4 server:
 
 Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version
 `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))
 
 Does this mean that you suddenly require a GLIBC-version that isn't in
 CentOS?
 
 ldd libtier0_srv.so
 ./libtier0_srv.so: /usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not
 found (required by ./libtier0_srv.so)
 linux-gate.so.1 = (0x003d4000)
 librt.so.1 = /lib/librt.so.1 (0x00af)
 libm.so.6 = /lib/libm.so.6 (0x0084e000)
 libdl.so.2 = /lib/libdl.so.2 (0x007ce000)
 libstdc++.so.6 = /usr/lib/libstdc++.so.6 (0x00128000)
 libpthread.so.0 = /lib/libpthread.so.0 (0x00e02000)
 /lib/ld-linux.so.2 (0x0068b000)
 libc.so.6 = /lib/libc.so.6 (0x0048e000)
 libgcc_s.so.1 = /lib/libgcc_s.so.1 (0x008c4000)
 
 Bummer in that case.
 
 /o
 
 
 
 
 
 Ondřej Hošek mailto:ondra.ho...@gmail.com
 Saturday, June 29, 2013 5:07 AM
 
 I already reported that on github; it has been closed as WONTFIX. [1]
 However, Valve might simply end up removing many of the shared files
 that aren't actually shared, e.g. the Half-Life 2 dialogue. [2]
 
 Cheers,
 ~~ Ondra
 
 [1] https://github.com/ValveSoftware/Source-1-Games/issues/213
 [2] https://github.com/ValveSoftware/Source-1-Games/issues/708
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 Kyle Sanderson mailto:kyle.l...@gmail.com
 Saturday, June 29, 2013 5:00 AM
 For clients this is still a huge regression with on-disk storage. Games
 that used to share GCFs no longer do so, which results in gigabytes of
 duplicated data. If you install any Source 2k9 game you'll notice the
 installs are no longer minimal (HL2:DM used to take 17MB~ if you had
 another game installed).
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 Kyle Brantley mailto:k...@averageurl.com
 Saturday, June 29, 2013 12:55 AM
 HUGE improvement in on-disk storage; thanks!
 
 SteamPipe:
 $ du -sh *
 15G l4d2
 
 SteamPipe beta:
 $ du -sh *
 7.7Gl4d2
 
 
 --Kyle
 
 
 
 
 
 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
 Kerry Davis mailto:ke...@valvesoftware.com
 Friday, June 28, 2013 5:26 PM
 
 Left 4 Dead 2 has a new dedicated server build available as a beta. Add 
 “-beta beta” to your SteamCMD command line to get the beta. This is the 
 updated build that will be released to clients next week, so it is NOT 
 interoperable with the current public client.
 
 Due to updated build scripts and a regeneration of the vpk’s, this depot 
 will be about 2GB smaller than the pre-SteamPipe version.
 
 - Kerry
 
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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread ics
Of course i can, if they intentionally go and crash my servers. There's 
enough idiots trolling around these days already.


-ics

scipi...@aol.com kirjoitti:

You cant ban ppl for being a spy. Valve needs to stop being lazy and fix this. 
Weekend or not

Sent from my Verizon Wireless 4G LTE DROID

ics i...@ics-base.net wrote:


It looks like that the exploit doesn't even require one being red tape
recorder. 2 regular sappers also cause crash if building is being
re-sapped by the other spy.

There are plugins around that can disable weapons but disabling sappers
is kind of... well, you know.

I would suggest to look out for server crashes, then check the logs
which players picked the spy before server went down and be sure it's
them. Then ban them off.

-ics

Eli Witt kirjoitti:

... you deleted a link from someone else's email?

No, no you didn't.

Do you know how email works?


On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:


I deleted the link as to not fuel the fire but for something like this in
the future just email the Valve guys directly and not to everyone and I do
mean EVERYONE as every person on SPUF and then some has access to this
mailing list so unless Valve intends to come into work this weekend servers
are now screwed for the next 2-3+ days.


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of martin v
Sent: Friday, June 28, 2013 11:31 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

Nice new way to crash a server after last update(s?).
Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 1x
sentry or 1x tele or 1x disp. Spys should put their sappers in the same
time
to 1 building. ABRA-CADABRA! CRASH!
SUCKS ASS!.


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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Frank
Lol what? I deleted the link before I replied so it didn't continue to be
posted in the mailing list or carried over but doesn't matter its already
out there.

Not sure why you even questioned what I did, pay attention to the issue at
hand.


-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eli Witt
Sent: Saturday, June 29, 2013 11:06 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

... you deleted a link from someone else's email?

No, no you didn't.

Do you know how email works?


On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:

 I deleted the link as to not fuel the fire but for something like this 
 in the future just email the Valve guys directly and not to everyone 
 and I do mean EVERYONE as every person on SPUF and then some has 
 access to this mailing list so unless Valve intends to come into work 
 this weekend servers are now screwed for the next 2-3+ days.


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of martin 
 v
 Sent: Friday, June 28, 2013 11:31 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Nice new way to crash a server after last update(s?).
 Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 
 1x sentry or 1x tele or 1x disp. Spys should put their sappers in the 
 same time to 1 building. ABRA-CADABRA! CRASH!
 SUCKS ASS!.


 ___
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 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread scipi...@aol.com
Well yea if they are greifing but thats very hard to prove. Unless they 
repeatedly come back

Sent from my Verizon Wireless 4G LTE DROID

ics i...@ics-base.net wrote:

Of course i can, if they intentionally go and crash my servers. There's 
enough idiots trolling around these days already.

-ics

scipi...@aol.com kirjoitti:
 You cant ban ppl for being a spy. Valve needs to stop being lazy and fix 
 this. Weekend or not

 Sent from my Verizon Wireless 4G LTE DROID

 ics i...@ics-base.net wrote:

 It looks like that the exploit doesn't even require one being red tape
 recorder. 2 regular sappers also cause crash if building is being
 re-sapped by the other spy.

 There are plugins around that can disable weapons but disabling sappers
 is kind of... well, you know.

 I would suggest to look out for server crashes, then check the logs
 which players picked the spy before server went down and be sure it's
 them. Then ban them off.

 -ics

 Eli Witt kirjoitti:
 ... you deleted a link from someone else's email?

 No, no you didn't.

 Do you know how email works?


 On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:

 I deleted the link as to not fuel the fire but for something like this in
 the future just email the Valve guys directly and not to everyone and I do
 mean EVERYONE as every person on SPUF and then some has access to this
 mailing list so unless Valve intends to come into work this weekend 
 servers
 are now screwed for the next 2-3+ days.


 -Original Message-
 From: hlds_linux-boun...@list.valvesoftware.com
 [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of martin v
 Sent: Friday, June 28, 2013 11:31 PM
 To: Half-Life dedicated Linux server mailing list
 Subject: Re: [hlds_linux] Mandatory TF2 update released

 Nice new way to crash a server after last update(s?).
 Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 1x
 sentry or 1x tele or 1x disp. Spys should put their sappers in the same
 time
 to 1 building. ABRA-CADABRA! CRASH!
 SUCKS ASS!.


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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Weasel
Martin -

I strongly suggest that if it is reproduce-able, you open a case (issue) in 
Valve's official Git-Hub page. That is where they are tracking bugs and such. 
 The link for that is:

http://github.com/ValveSoftware/Source-1-Games/issues

- Weasel



Re: [hlds_linux] Mandatory TF2 update released
martin v Fri, 28 Jun 2013 20:31:54 -0700

Nice new way to crash a server after last update(s?).
https://www.youtube.com/watch?v=-AhE8mAk4rI
Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper. 1x
sentry or 1x tele or 1x disp. Spys should put their sappers in the same
time to 1 building. ABRA-CADABRA! CRASH!
SUCKS ASS!.

I saw that happening on my server. Some fucktards with 2inch penises like
to crash servers after seeing that YT video.. plz fix.

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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Doctor McKay
Ultimately, server admins don't need proof or even a reason. The servers
are their property, and they can ban anyone they want for any reason.

Of course, I wouldn't ban someone without being 95% sure that they're the
correct player.



Doctor McKay
http://www.doctormckay.com
mc...@doctormckay.com


On Sat, Jun 29, 2013 at 12:46 PM, scipi...@aol.com scipi...@aol.com wrote:

 Well yea if they are greifing but thats very hard to prove. Unless they
 repeatedly come back

 Sent from my Verizon Wireless 4G LTE DROID

 ics i...@ics-base.net wrote:

 Of course i can, if they intentionally go and crash my servers. There's
 enough idiots trolling around these days already.
 
 -ics
 
 scipi...@aol.com kirjoitti:
  You cant ban ppl for being a spy. Valve needs to stop being lazy and
 fix this. Weekend or not
 
  Sent from my Verizon Wireless 4G LTE DROID
 
  ics i...@ics-base.net wrote:
 
  It looks like that the exploit doesn't even require one being red tape
  recorder. 2 regular sappers also cause crash if building is being
  re-sapped by the other spy.
 
  There are plugins around that can disable weapons but disabling sappers
  is kind of... well, you know.
 
  I would suggest to look out for server crashes, then check the logs
  which players picked the spy before server went down and be sure it's
  them. Then ban them off.
 
  -ics
 
  Eli Witt kirjoitti:
  ... you deleted a link from someone else's email?
 
  No, no you didn't.
 
  Do you know how email works?
 
 
  On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net wrote:
 
  I deleted the link as to not fuel the fire but for something like
 this in
  the future just email the Valve guys directly and not to everyone
 and I do
  mean EVERYONE as every person on SPUF and then some has access to
 this
  mailing list so unless Valve intends to come into work this weekend
 servers
  are now screwed for the next 2-3+ days.
 
 
  -Original Message-
  From: hlds_linux-boun...@list.valvesoftware.com
  [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
 martin v
  Sent: Friday, June 28, 2013 11:31 PM
  To: Half-Life dedicated Linux server mailing list
  Subject: Re: [hlds_linux] Mandatory TF2 update released
 
  Nice new way to crash a server after last update(s?).
  Requires 2x spy. 1spy with tape recorder, 2nd spy with normal saper.
 1x
  sentry or 1x tele or 1x disp. Spys should put their sappers in the
 same
  time
  to 1 building. ABRA-CADABRA! CRASH!
  SUCKS ASS!.
 
 
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 archives,
  please visit:
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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread martin v
Temp. fix: limit spys to 1.

I deleted the link before I replied so it didn't continue to be
posted in the mailing list or carried over but doesn't matter its already
out there.

Not sure why you even questioned what I did, pay attention to the issue at
hand.

You have no idea how mailing groups work


2013/6/29 Doctor McKay mc...@doctormckay.com

 Ultimately, server admins don't need proof or even a reason. The servers
 are their property, and they can ban anyone they want for any reason.

 Of course, I wouldn't ban someone without being 95% sure that they're the
 correct player.



 Doctor McKay
 http://www.doctormckay.com
 mc...@doctormckay.com


 On Sat, Jun 29, 2013 at 12:46 PM, scipi...@aol.com scipi...@aol.com
 wrote:

  Well yea if they are greifing but thats very hard to prove. Unless they
  repeatedly come back
 
  Sent from my Verizon Wireless 4G LTE DROID
 
  ics i...@ics-base.net wrote:
 
  Of course i can, if they intentionally go and crash my servers. There's
  enough idiots trolling around these days already.
  
  -ics
  
  scipi...@aol.com kirjoitti:
   You cant ban ppl for being a spy. Valve needs to stop being lazy and
  fix this. Weekend or not
  
   Sent from my Verizon Wireless 4G LTE DROID
  
   ics i...@ics-base.net wrote:
  
   It looks like that the exploit doesn't even require one being red
 tape
   recorder. 2 regular sappers also cause crash if building is being
   re-sapped by the other spy.
  
   There are plugins around that can disable weapons but disabling
 sappers
   is kind of... well, you know.
  
   I would suggest to look out for server crashes, then check the logs
   which players picked the spy before server went down and be sure it's
   them. Then ban them off.
  
   -ics
  
   Eli Witt kirjoitti:
   ... you deleted a link from someone else's email?
  
   No, no you didn't.
  
   Do you know how email works?
  
  
   On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net
 wrote:
  
   I deleted the link as to not fuel the fire but for something like
  this in
   the future just email the Valve guys directly and not to everyone
  and I do
   mean EVERYONE as every person on SPUF and then some has access to
  this
   mailing list so unless Valve intends to come into work this weekend
  servers
   are now screwed for the next 2-3+ days.
  
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com
   [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
  martin v
   Sent: Friday, June 28, 2013 11:31 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] Mandatory TF2 update released
  
   Nice new way to crash a server after last update(s?).
   Requires 2x spy. 1spy with tape recorder, 2nd spy with normal
 saper.
  1x
   sentry or 1x tele or 1x disp. Spys should put their sappers in the
  same
   time
   to 1 building. ABRA-CADABRA! CRASH!
   SUCKS ASS!.
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
  archives,
   please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Mart-Jan Reeuwijk

nah, limit engineers to 0, works better, is also compatible with the trade 
servers.





 From: martin v velt...@gmail.com
To: Half-Life dedicated Linux server mailing list 
hlds_linux@list.valvesoftware.com 
Sent: Sunday, 30 June 2013, 1:44
Subject: Re: [hlds_linux] Mandatory TF2 update released
 

Temp. fix: limit spys to 1.

I deleted the link before I replied so it didn't continue to be
posted in the mailing list or carried over but doesn't matter its already
out there.

Not sure why you even questioned what I did, pay attention to the issue at
hand.

You have no idea how mailing groups work


2013/6/29 Doctor McKay mc...@doctormckay.com

 Ultimately, server admins don't need proof or even a reason. The servers
 are their property, and they can ban anyone they want for any reason.

 Of course, I wouldn't ban someone without being 95% sure that they're the
 correct player.



 Doctor McKay
 http://www.doctormckay.com
 mc...@doctormckay.com


 On Sat, Jun 29, 2013 at 12:46 PM, scipi...@aol.com scipi...@aol.com
 wrote:

  Well yea if they are greifing but thats very hard to prove. Unless they
  repeatedly come back
 
  Sent from my Verizon Wireless 4G LTE DROID
 
  ics i...@ics-base.net wrote:
 
  Of course i can, if they intentionally go and crash my servers. There's
  enough idiots trolling around these days already.
  
  -ics
  
  scipi...@aol.com kirjoitti:
   You cant ban ppl for being a spy. Valve needs to stop being lazy and
  fix this. Weekend or not
  
   Sent from my Verizon Wireless 4G LTE DROID
  
   ics i...@ics-base.net wrote:
  
   It looks like that the exploit doesn't even require one being red
 tape
   recorder. 2 regular sappers also cause crash if building is being
   re-sapped by the other spy.
  
   There are plugins around that can disable weapons but disabling
 sappers
   is kind of... well, you know.
  
   I would suggest to look out for server crashes, then check the logs
   which players picked the spy before server went down and be sure it's
   them. Then ban them off.
  
   -ics
  
   Eli Witt kirjoitti:
   ... you deleted a link from someone else's email?
  
   No, no you didn't.
  
   Do you know how email works?
  
  
   On Fri, Jun 28, 2013 at 11:36 PM, Frank ad...@gamerscrib.net
 wrote:
  
   I deleted the link as to not fuel the fire but for something like
  this in
   the future just email the Valve guys directly and not to everyone
  and I do
   mean EVERYONE as every person on SPUF and then some has access to
  this
   mailing list so unless Valve intends to come into work this weekend
  servers
   are now screwed for the next 2-3+ days.
  
  
   -Original Message-
   From: hlds_linux-boun...@list.valvesoftware.com
   [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
  martin v
   Sent: Friday, June 28, 2013 11:31 PM
   To: Half-Life dedicated Linux server mailing list
   Subject: Re: [hlds_linux] Mandatory TF2 update released
  
   Nice new way to crash a server after last update(s?).
   Requires 2x spy. 1spy with tape recorder, 2nd spy with normal
 saper.
  1x
   sentry or 1x tele or 1x disp. Spys should put their sappers in the
  same
   time
   to 1 building. ABRA-CADABRA! CRASH!
   SUCKS ASS!.
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list
  archives,
   please visit:
   https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
  
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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Ondřej Hošek
Class limits? May your server be delisted.

~~ Ondra

On Sun, Jun 30, 2013 at 2:29 AM, Mart-Jan Reeuwijk mreeu...@yahoo.com wrote:
 nah, limit engineers to 0, works better, is also compatible with the trade 
 servers.

 From: martin v velt...@gmail.com

Temp. fix: limit spys to 1.

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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread martin v
My server has always been delisted and I'm still in top5-15 in the world so
i don't give a rat's ass.

Limiting spy to 1 fixed crashes in my case.
In my opinion this is way better than limiting eng to 0 - just imagine
players rage when there is no engs :D


2013/6/30 Ondřej Hošek ondra.ho...@gmail.com

 Class limits? May your server be delisted.

 ~~ Ondra

 On Sun, Jun 30, 2013 at 2:29 AM, Mart-Jan Reeuwijk mreeu...@yahoo.com
 wrote:
  nah, limit engineers to 0, works better, is also compatible with the
 trade servers.
 
  From: martin v velt...@gmail.com
 
 Temp. fix: limit spys to 1.

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Re: [hlds_linux] Mandatory TF2 update released

2013-06-29 Thread Todd Pettit
Why would a server be delisted for class limits? You in charge of making up 
ludicrous rules for valve now?

- Original Message -
From: Ondřej Hošek ondra.ho...@gmail.com
To: Mart-Jan Reeuwijk mreeu...@yahoo.com, Half-Life dedicated Linux server 
mailing list hlds_linux@list.valvesoftware.com
Sent: Saturday, June 29, 2013 10:45:21 PM
Subject: Re: [hlds_linux] Mandatory TF2 update released

Class limits? May your server be delisted.

~~ Ondra

On Sun, Jun 30, 2013 at 2:29 AM, Mart-Jan Reeuwijk mreeu...@yahoo.com wrote:
 nah, limit engineers to 0, works better, is also compatible with the trade 
 servers.

 From: martin v velt...@gmail.com

Temp. fix: limit spys to 1.

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