Re: [hlds_linux] Update 5.2 for Nuclear Dawn has been released

2012-02-02 Thread Nicholas Hastings

Due to some technical complications, this was delayed.

It is now released.

On 2/1/2012 2:23 PM, Nicholas Hastings wrote:

Please update your servers to receive the update. Changelog is below.

Client Changes
 * Added teammate player names and class icons to commander view.
 * Added player squad letter to name in both first-person and 
commander views.

 * Added backstab indicator for armknives to aiming reticle.
 * Added variable FOV slider to advanced video options (range 75 - 
100, default 90).

 * Added option to disable motion blur in advanced video options.
 * Added alternate zoom method for commanders without scroll wheel 
(hold SHIFT + mouse up/down).
 * Added ironsights toggle option in advanced keyboard settings 
(default on).
 * Added crouch toggle option in advanced keyboard settings (default 
off).

 * Decreased frequency of structure under attack sound
 * Updated German and Russian localizations.

Fixes
 * Fixed career overview showing incorrect unlock level for class gizmos.
 * Fixed spawn selection on minimap
 * Fixed achievements being earned in training mode.
 * Fixed Golden Targets achievement counting commanders in bunker 
instead of commanders outside of bunker.
 * Fixed Team Domination, Around the Track, and Headshot achievements 
being impossible to achieve.

 * Fixed servers not showing in Steam server browser.
 * Outdated servers no longer show on Steam server list nor in-game.
 * Fixed firstperson, thirdperson, and thirdpersonshoulder commands 
not functioning.

 * Fixed Consortium commanders not getting credit for Sonic Turret kills.
 * Increased required build area for Transport Gates to stop players 
from getting easily stuck upon spawn.

 * Fixed thermal vision in armory exploit.
 * Fixed class change for health exploit.
 * Fixed Steam UpToDate web api not recognizing ND.
 * Ported in some engine stability fixes from Left 4 Dead 2.
 * Fixed some prediction issues with the Stealth's arm knives.
 * Fixed using secondary attack button on knives not cancelling sprint.
 * Fixed plugin menus being hidden by loadout menu.
 * Fixed plugin menus ignoring input in commander view.
 * Fixed hldsupdatetool (re)downloading the large startup and tutorial 
videos.


Server Downloads
 * Fixed custom maps not downloading.
 * Fixed all custom downloads not working without sv_downloadurl set.
 * Enabled sv_allowdownload, sv_allowupload, and net_maxfilesize cvars.

Other Server Changes
 * Added Motd support (use motd.txt or file specified by motdfile cvar).
 * Server hibernation no longer enabled by default.
 * Server hibernation setting can now be altered.
 * Enhanced and cleaned up server logging.
 * Added requested event properties for modders.

Maps
Oilfield
 * Added Oilfield Beta.

Oasis
 * Redesigned Empire spawn area to make it less exposed
 * Fixed able to hit assembler with m95 from Bath house roof
 * Modified tunnel behind Empire base for deploying relay towers




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[hlds_linux] Update 5.2 for Nuclear Dawn has been released

2012-02-01 Thread Nicholas Hastings

Please update your servers to receive the update. Changelog is below.

Client Changes
 * Added teammate player names and class icons to commander view.
 * Added player squad letter to name in both first-person and commander 
views.

 * Added backstab indicator for armknives to aiming reticle.
 * Added variable FOV slider to advanced video options (range 75 - 100, 
default 90).

 * Added option to disable motion blur in advanced video options.
 * Added alternate zoom method for commanders without scroll wheel 
(hold SHIFT + mouse up/down).
 * Added ironsights toggle option in advanced keyboard settings 
(default on).

 * Added crouch toggle option in advanced keyboard settings (default off).
 * Decreased frequency of structure under attack sound
 * Updated German and Russian localizations.

Fixes
 * Fixed career overview showing incorrect unlock level for class gizmos.
 * Fixed spawn selection on minimap
 * Fixed achievements being earned in training mode.
 * Fixed Golden Targets achievement counting commanders in bunker 
instead of commanders outside of bunker.
 * Fixed Team Domination, Around the Track, and Headshot achievements 
being impossible to achieve.

 * Fixed servers not showing in Steam server browser.
 * Outdated servers no longer show on Steam server list nor in-game.
 * Fixed firstperson, thirdperson, and thirdpersonshoulder commands not 
functioning.

 * Fixed Consortium commanders not getting credit for Sonic Turret kills.
 * Increased required build area for Transport Gates to stop players 
from getting easily stuck upon spawn.

 * Fixed thermal vision in armory exploit.
 * Fixed class change for health exploit.
 * Fixed Steam UpToDate web api not recognizing ND.
 * Ported in some engine stability fixes from Left 4 Dead 2.
 * Fixed some prediction issues with the Stealth's arm knives.
 * Fixed using secondary attack button on knives not cancelling sprint.
 * Fixed plugin menus being hidden by loadout menu.
 * Fixed plugin menus ignoring input in commander view.
 * Fixed hldsupdatetool (re)downloading the large startup and tutorial 
videos.


Server Downloads
 * Fixed custom maps not downloading.
 * Fixed all custom downloads not working without sv_downloadurl set.
 * Enabled sv_allowdownload, sv_allowupload, and net_maxfilesize cvars.

Other Server Changes
 * Added Motd support (use motd.txt or file specified by motdfile cvar).
 * Server hibernation no longer enabled by default.
 * Server hibernation setting can now be altered.
 * Enhanced and cleaned up server logging.
 * Added requested event properties for modders.

Maps
Oilfield
 * Added Oilfield Beta.

Oasis
 * Redesigned Empire spawn area to make it less exposed
 * Fixed able to hit assembler with m95 from Bath house roof
 * Modified tunnel behind Empire base for deploying relay towers

--
Nicholas psychonic Hastings
Programmer
InterWave Studios
www.interwavestudios.com http://www.interwavestudios.com
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