Re: [hlds_linux] [hlds] Mandatory Nuclear Dawn update released
Thanks for this Nicholas, I hope that pulling ND out of beta for Linux and the other fixes will lure some new players to this great game, so we can actually play some fun matches again online. On Sun, Apr 20, 2014 at 9:23 PM, Nicholas Hastings psycho...@alliedmods.net wrote: A mandatory update for Nuclear Dawn has been released. For anyone still running servers, you will need to update in order for clients to still be able to connect. This is the final version of the update that has been on the linuxbeta branch for the past few months. As a reminder, ND Dedicated Server's app id is 111710. The full changelog is below. General: - Added client support for Linux. - Fixed Russian and Czech Languages not being selectable in Steam game properties. - Fixed minimap placement issues that would sometimes occur after resolution change. - Fixed issue where commander could get stuck on a ladder in RTS view. - Fixed sonic turret fire range being slightly shorter than lock-on range. - Whitelisted r_decals client convar by community request. - Improved overall stability. Community-created Content: - Updated Workshop map instructions link. - Added missing Final Hammer compile configuration. - Fixed typo in Hammer fgd file causing Empire wall and barrier issues. - Fixed client crash when subscribed to Workshop file that no longer exists or has been made private. - Fixed server crashes that could occur when attempting to sync Workshop maps when Steam was down or syncing current map. - Fixed uploading maps of size 100mb to Workshop. - Increased individual user Workshop storage quota to 1gb. - Greatly improved client subscribed Workshop map sync time on game launch. - HTTPS map downloads with self-signed certificates now work. - Clients now automatically download game server Workshop-synced maps directly from Workshop on connect. - Map support files (scripts, loading image, etc.) now get automaticallybspzipped into the map before upload if not already in map. -- Nicholas Hastings ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory Nuclear Dawn Update Released
Thanks for the update! Kyle. On Thu, Oct 25, 2012 at 12:24 PM, Nicholas Hastings nicho...@interwavestudios.com wrote: We've released a mandatory update to Nuclear Dawn. The notes for the ND Update 6.7 are below. Enhancements - Added support for Steam Workshop for maps. - Added average player rank to server browser and Play Now calculation. - Sprays and kit/gizmo preferences now sync with Steam Cloud. - Improved alt-tab handling under Windows Vista and Windows 7. - Added community-contributed kill icon updates. Other fixes - Fixed occasional 'stuck' bug after spawning. - Fixed ammo counter on daisy cutter for CT Assault Support and Empire Support. - Fixed ammo counter on CT Stealth. - Fixed an issue where chat would not show to commanders until they clicked the chat box. - Fixed crash on game launch if squad talk key is pressed during start. - Fixed glitch where research-restricted kit could show as selected even if unusable. - Fixed squad chat not working if mega menu was open. - Fixed exploit allowing research/structure pre-reqs bypass for building. - Fixed a con_logfile ConVar exploit. - Fixed an issue with localization of disconnect messages. - Fixed an issue with bullet particle effect on some weapons. - Fixed command bunkers decloaking own team's Stealths. - Fixed another joinclass command crash exploit. - Fixed console error when reloading shotgun. - Fixed some intermittent client and server crashes, including crashes related to multi-core rendering being enabled. Community requests and mod support - Added Sketchup Tools to ND Authoring Tools. - Added a Reset input to resource point entities for map scripting. - Changed Warfare win condition to All bunkers eliminated instead of one bunker eliminated by request for custom maps. - Unlocked sv_gravity and cl_show_self_hypospray_effect ConVars by user request. - Fixed further issues with load order between disk files, map files, and vpk files. - Fixed bspzip'd map backgrounds and map scripts to be read correctly. - Fixed vpk.exe always implying -M and -v options despite documentation. -- Nicholas Hastings Developer InterWave Studios www.interwavestudios.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Mandatory Nuclear Dawn Update Released
Oh wow, thanks for the Mac fix! Kyle. On Tue, Oct 2, 2012 at 12:35 PM, Nicholas Hastings nicho...@interwavestudios.com wrote: We've released a mandatory update to Nuclear Dawn. The update notes are below. - Added an option to disable automatic minimap rotation. - Fixed flamethrower hurting self when friendly fire enabled since last update. - Fixed http downloads on Mac not sending an HTTP referer. - Fixed a common server crash. - Various other small stability fixes. -- Nicholas Hastings Developer InterWave Studios www.interwavestudios.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux