Re: [i3] Configuration for steam big picture mode

2015-09-09 Thread Mrrob

On 08/09/15 23:26, Mateusz Poszwa wrote:

Je 2015-09-07 08:56:26
Mrrob <r...@mrrob.info> skribis:


On 06/09/15 19:51, Mateusz Poszwa wrote:

Hello.

Je 2015-09-06 08:20:53
Jeff Abrahamson <j...@purple.com> skribis:


When you say "big picture mode", I understand what i3 calls fullscreen mode
<https://i3wm.org/docs/userguide.html#_toggling_fullscreen_mode_for_a_window>
.
Does it work for you simply to switch to full screen after game launch?

I think I remember seeing some hooks that permit you to match certain
actions to certain events.  I can't find the documentation now, but maybe
someone else can fill in.  So I think you can express "when this type of
window maps, I'd like this action (toggle fullscreen) to happen".  (Or
maybe I'm thinking of workspace assignment
<https://i3wm.org/docs/userguide.html#_automatically_putting_clients_on_specific_workspaces>
and I'm wrong.)

(…)

You probably meant to point to this:
http://i3wm.org/docs/userguide.html#_arbitrary_commands_for_specific_windows_for_window


On 5 September 2015 at 11:19, Liang Ying-Ruei <thumbd03...@gmail.com> wrote:


I love i3 but this confuse me a while.
I's possible to enter big picture mode with fullscreen enable, but
after launching game i3 won't focus to the new window but stay.
Is there any config or workaround that could provide the best
experience for big picture mode on i3?


As far as I understand, (and I don’t know what you mean by big picture
mode, so I’ll just assume you mean fullscreen mode) you are trying
to launch a program with a fullscreen window while running another
program, which already has a fullscreen window. By default i3 prevents
that, as usually when you make a window fullscreen, this means you want
to completely focus on it, and anything that tries to steal that focus
is inhibited. However, this behaviour can be changed. For details, see:
http://i3wm.org/docs/userguide.html#_popups_during_fullscreen_mode



Hi all,

Liang is talking about "Steam Big Picture Mode" which is a  10-foot interface for the Steam digital distribution, DRM,
multiplayer and social networking platform . Sorry, I'm
trying to be funny not patronising.

The Big Picture Mode starts in i3's fullscreen mode but launches new
windows for games/software. Liang's (and my) desire would seem to be for
these new windows to go fullscreen in front of the Big Picture UI.

Userguide Section 4.20 does not seem to provide an option for the above
behaviour and I haven't thought of a smart way to workaround this.


Have you tried to set popup_during_fullscreen to leave_fullscreen?
If so, please describe how it behaves, and how would you prefer
it to behave instead. If not, try it and do the above.

Thanks.


Hi Mateusz,

Thanks for the advice. Setting "popup_during_fullscreen 
leave_fullscreen" works well. I remember previously (24months ago) 
noting that it was unsatisfactory but I now notice that the behaviour is 
the same as normal mode (ie. steam not in big picture mode). Some games 
do not start fullscreen if in big picture mode or not but with that 
setting they will at least be in front of the big picture UI. I am sure 
that this can be blamed on the games that behave like this and not on i3.


Thanks again!

---
mrrob
---


Re: [i3] Configuration for steam big picture mode

2015-09-06 Thread Mrrob

On 06/09/15 19:51, Mateusz Poszwa wrote:

Hello.

Je 2015-09-06 08:20:53
Jeff Abrahamson <j...@purple.com> skribis:


When you say "big picture mode", I understand what i3 calls fullscreen mode
<https://i3wm.org/docs/userguide.html#_toggling_fullscreen_mode_for_a_window>
.
Does it work for you simply to switch to full screen after game launch?

I think I remember seeing some hooks that permit you to match certain
actions to certain events.  I can't find the documentation now, but maybe
someone else can fill in.  So I think you can express "when this type of
window maps, I'd like this action (toggle fullscreen) to happen".  (Or
maybe I'm thinking of workspace assignment
<https://i3wm.org/docs/userguide.html#_automatically_putting_clients_on_specific_workspaces>
and I'm wrong.)

(…)

You probably meant to point to this:
http://i3wm.org/docs/userguide.html#_arbitrary_commands_for_specific_windows_for_window


On 5 September 2015 at 11:19, Liang Ying-Ruei <thumbd03...@gmail.com> wrote:


I love i3 but this confuse me a while.
I's possible to enter big picture mode with fullscreen enable, but
after launching game i3 won't focus to the new window but stay.
Is there any config or workaround that could provide the best
experience for big picture mode on i3?


As far as I understand, (and I don’t know what you mean by big picture
mode, so I’ll just assume you mean fullscreen mode) you are trying
to launch a program with a fullscreen window while running another
program, which already has a fullscreen window. By default i3 prevents
that, as usually when you make a window fullscreen, this means you want
to completely focus on it, and anything that tries to steal that focus
is inhibited. However, this behaviour can be changed. For details, see:
http://i3wm.org/docs/userguide.html#_popups_during_fullscreen_mode



Hi all,

Liang is talking about "Steam Big Picture Mode" which is a accent> 10-foot interface for the Steam digital distribution, DRM, 
multiplayer and social networking platform . Sorry, I'm 
trying to be funny not patronising.


The Big Picture Mode starts in i3's fullscreen mode but launches new 
windows for games/software. Liang's (and my) desire would seem to be for 
these new windows to go fullscreen in front of the Big Picture UI.


Userguide Section 4.20 does not seem to provide an option for the above 
behaviour and I haven't thought of a smart way to workaround this.


Regards,

---
mrrob
---


Re: [i3] Behavior of force_focus_wrapping

2015-08-17 Thread Mrrob

On 17/08/15 15:27, Holger Weiß wrote:

* Florian Lindner mailingli...@xgm.de [2015-08-17 09:06]:

Now having a container layout of a Browser and another container
stacked. In this container is an Emacs and a Konsole, horizontally (in
the sense that their border is a horizontal line).

(Stack Browser (H-Split Emacs Konsole) ;; Lisp like notation

Now I expect focus up to move focus from Konsole to Emacs and then to
Browser. But is cycles only between Konsole and Emacs. I can focus
parent and reach the Browser that way. When I move focus up from the
Browser is moves to Konsole and then Emacs, I'm again in the cycle.


This sounds like you've set force_focus_wrapping yes:

http://i3wm.org/docs/userguide.html#_focus_wrapping

Holger




Florian,

force_focus_wrapping yes is not the default. The default behaviour may 
be just what you're looking for (as Holger suggested)


From what I can tell: force_focus_wrapping prevents focus from 
ascending up to the parent container.


Regards,

---
mrrob
---