Re: [IAEP] Champions Was: future of the Sugar user experience

2009-06-08 Thread Tomeu Vizoso
On Sun, Jun 7, 2009 at 01:30, David Farningdfarn...@sugarlabs.org wrote:
 On Fri, Jun 5, 2009 at 5:17 AM, Tomeu Vizosoto...@sugarlabs.org wrote:
 On Wed, Jun 3, 2009 at 19:23, C. Scott Ananiancsc...@cscott.net wrote:
 Seems reasonable: Design review in addition to code review for new
 patches.  Like code review, make a reasonable effort to have an
 experienced designer or someone who knows the design for the
 particular area, but if the patch stalls, any designer or developer's
 review will do.  If you care about coherent design, spent time doing
 design review!

 I'd just extend this to allow initial design review even absent a
 patch, so that people can get initial review before they sink too much
 time in an implementation.  If you're confident of the basic
 direction, you can skip this step (your work still gets reviewed
 before the patch is committed upstream), but if you're uncertain you
 might want to post screenshots or sketches or a text description of
 what you want to do and have someone say, sure, that seems mostly
 reasonable before you start implementation.  The initial review
 doesn't have to be nitpicky, because there are inevitably going to be
 things learned during the actual implementation, but it should serve
 to keep people from wasting too much time on ideas which are far from
 the desired design direction.

 I agree with both of Jameson and Scott, those are very interesting
 point of view(s) and see the value of that proposal. To complement
 that, we discussed at Paris the convenience of each reasonable-sized
 feature to have a champion that makes sure that the development of
 this feature keeps moving forward with the participation of all the
 needed people.

 As an example, let's say that someone named Greg Smith realizes the
 importance of having good tools in Sugar for discovering people to
 communicate with. What we currently have doesn't scale for more than a
 couple of dozen of people. That person doesn't need to be an engineer
 or an expert in HCI, but will need to have excellent communication
 skills, enthusiasm and the ability to transmit that enthusiasm and
 make other people want to work together.

 In this ideal scenario, the ball would start rolling by asking people
 already using Sugar about their opinions on that matter. Would ask to
 these and to other people for improvement proposals, will make a list
 of people that have shown interest on this issue and would
 periodically ping them so they feel in the loop, would see which
 engineers would be interested in the implementation, etc

 Other people that I think would make excellent feature champions are
 Karlie Robinson, Greg DeKoenigsberg (currently doing that for the 4th
 grade math project), Walter Bender (doing that for Turtle Art and
 other stuff), Tony Forster, Caroline Meeks (SoaS), Mel Chua, etc.

 Would make sense to formalize the role of feature champion and write
 down some guidelines to make these people even more effective?

 Regards,

 Tomeu

 You are exactly correct that the important piece of this puzzle is the
 'champion.'

 As sugar Labs grows, it is getting harder and harder for everyone to
 keep on top of everything.  Less than a year ago it seem like the same
 six people were attending every meeting, responding to every thread,
 and working on every aspect of the project.

Right, at the end I think is all about scaling. It's also about having
people doing what they do best, but is when we fail to scale when
people overcommit and end up doing things that other people would do
much better.

 A huge 'wow for me was Josh's new face for the activity portal.  I
 have lost track of the activity portal development since alsroot
 became it's champion.

 I would be hesitant to make the role of champion too formal.  The
 roles, responsibilities, and even definition of champion change with
 every feature and project.

Agreed, what I really meant to ask is how we are going to make easier
for people to realize that they are all able to take ownership of a
missing piece in Sugar and push it forward until the benefits arrive
to children. May not be a need to use a formal position for this, but
I guess we should talk more often about it and give this role more
visibility?

Regards,

Tomeu

 Instead, champion is an earned position of trust.  A Champion is not
 the most vocal contributor, the best developer, or even the stake
 holder with the greatest interest.   A champion is someone who can
 make good things happen.

 At meta level the entire purpose of Sugar Labs is attract, engage, and
 empower champions.

 Champions produce good results.
 Champions scale.

 david

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Re: [IAEP] [Sugar-devel] [Marketing] [SoaS] Request for Artwork: Boot Screen

2009-06-08 Thread Tomeu Vizoso
On Sun, Jun 7, 2009 at 16:45, Sebastian Dziallassebast...@when.com wrote:
 Sean DALY wrote:
 Yes Gary by all means, the deadline is this weekend

 Sebastian, earlier in the thread we discussed how part of keeping a
 clean-looking boot involves getting more information (logos) on the
 About My Computer page, is that difficult to do?

 Sean

 I don't think that it would be that difficult, but it seems like this
 would need to be done in Sugar itself, not SoaS (which is also, why I'm
 not really sure how to realize it). Maybe one of the Sugar devs has an
 idea...

Maybe you could patch the source code in the kickstart file?

Would be somewhere in /usr/share/sugar/extensions/

Regards,

Tomeu

 --Sebastian

 On Sun, Jun 7, 2009 at 4:13 PM, Gary C Marting...@garycmartin.com  wrote:
 Hi Sebastian,

 On 7 Jun 2009, at 14:37, Sebastian Dziallas wrote:

 Hi all,

 looking at the wiki page, I'm really impressed - great work! :)

 I also really like the idea of switching the logo color for each release -
 this shouldn't be hard and is an interesting approach.

 Has there already been some kind of agreement on which version we're going
 to use for the LinuxTag release?
 Yes I was wondering this also, given the weekend was the deadline :-)

 Is the one with the progress bar something everyone could agree with?
 FWIW, my two current favourites are the grey progress bar, or  the grey
 circle of dots:


   http://wiki.sugarlabs.org/go/Image:XO-sugar-boot-with-progress-bar.gif

   http://wiki.sugarlabs.org/go/Image:Refined-XO-sugar-boot-with-overlap.gif

 And could I possibly get the .png files, so that I can compose a new
 snapshot with a preview of the new boot screen (we can still change it
 afterwards, but I'd like to have some snapshot to test it)?
 I don't want to short circuit a decision making process, but let me kick out
 their PNGs and email to you (will do that now). That way you at least have a
 couple of the possible candidates to experiment/test with now.

 Regards,
 --Gary

 Walter: Have you heard anything regarding the use of the XO in our boot
 screen? Is this okay with OLPC?

 --Sebastian

 Sean DALY wrote:
 Actually the logo color linked to a version idea was in my long mail
 the other day about communicating the version :-)

 I too think 2 changes a year will give us time to cycle through the
 twelve variants.

 To make that work, the actual place where the version number is
 communicated (Control Panel / About my computer) would need to have
 the matching color Sugar Labs (not just Sugar) logo.

 I like this progress bar boot screen because:

 * ultrasimple, unobtrusive, fits perfectly with Sugar HIG
 * bar is universally easy to understand, no possibility of confusion
 with graphic elements.
 * keeping logo around that long=strong branding, which is vital for
 Sugar to be recognized by name rather than just the system running
 on XOs, netbooks, etc.

 I miss the iconic ring treatment though.

 And, no matter how clean we would like it to be, we still need to
 address the questions of school/sponsor co-branding (if they have a
 logo, they won't feel like jst putting their name in grey) and distro
 co-branding.

 Perhaps we could solve those problems by putting them in the About my
 computer page as well? Awful as far as co-branding goes (partners
 would not be happy), but will keep boot minimalist and functional.

 For a shining example of how more-is-less packaging is ruinous, may I
 direct your attention to:

 http://www.youtube.com/watch?v=EUXnJraKM3k

 Sean


 On Thu, Jun 4, 2009 at 9:44 PM, Gary C Marting...@garycmartin.com
   wrote:
 On 4 Jun 2009, at 16:35, Gary C Martin wrote:

 On 4 Jun 2009, at 15:45, Sean DALY wrote:

 Yes that would be very helpful I think
 I was just going to start tinkering again, I'll make an animated
 version of Eben's XO and progress-bar for evaluation.
 Just uploaded an animated version showing Eben's boot with progress bar
 treatment:


   http://wiki.sugarlabs.org/go/Image:XO-sugar-boot-with-progress-bar.gif

 FWIW: +1 on Eben's suggestion for changing the colour of the Sugar logo
 for
 each major new Sugar release. It nicely avoids what looks like jumping
 through lot's of technical burning hoops of fire, trying to set up a
 boot
 anim that dynamically changes to match the owners own colours (nice idea
 but
 I think a big ask at this point in time).

 FWIW2: Just incase any one was wondering, the colour dot versions were
 based
 on the 1-12 official Sugar Logo treatment colour pairs, i.e definitely
 not
 not random :-)

 Regards,
 --Gary

 If we can reach consensus by tomorrow and finish the actual PNG frames
 over the weekend we will meet the deadline

 but, we need a volunteer to do the frames (unless Gary what you have
 is nearly ready; my stuff is cut/pasted mockup no color control etc)
 Sure, getting a series of PNGs from any of my mock-ups is just a save
 for web away.

 Regards,
 --Gary

 thanks

 Sean


 On Thu, Jun 4, 2009 at 4:40 PM, Christian Marc 

Re: [IAEP] Which is better for the environment recycling computers or LTSP?

2009-06-08 Thread Tomeu Vizoso
On Sun, Jun 7, 2009 at 22:19, Caroline Meekscarol...@solutiongrove.com wrote:
 Answer - Our vision of Sugar on a Stick!  :)

 First off, I think on this list we probably agree that whats most important
 for our planets health is educated kids that grow into adults that can
 develop and implement and make good polical decisions around future
 environmentally friendly technology and find peaceful solutions to the
 worlds problems because war does incredible environmental damage.  On this
 list, our means to achieve this goal is ubiquous access to Sugar, not just
 for an hour in the computer lab, but access that allows hours of time to
 explore individual interests and to create artifacts you can be proud of.

 But we can still think about environmental efficiency.  I think Sugar on a
 Stick, especially the way we are going technically where you can use either
 LTSP or a stand alone computer with the same stick is a very green solution.

 LTSP saves electricity.
 Extending the life of old computers keeps them out of landfills and saves
 the power and resources used to make a new computer.

 At the Gardner School the computer lab is used pretty much all day and all
 afternoon. Call it conservatively 8 hours a day, the school is actually open
 7am to 5pm at least.  There is 180 school days plus 30 days of 8am-5pm.  So
 lets say 210 days x 8 hours = 1680 hours/year.

 If a kid has a computer at home they will use it less then 8hours a day
 because they are mostly out of the house. Does anyone have any data on how
 many hours per day kids use their XOs outside of school? I'm going to make a
 guess at an average of 10 hours per week x 52 weeks per year.  So that is
 520 hours/year.

 Thus energy effieciecy is 3 times more important in the school computers
 then for the computers the kids use at home.  If a school is in a warm
 climate and is air conditioned it becomes even more important.

 Thus as a school gets money for new computers, first it should goto LTSP for
 high usage computer labs and move older computers in kids homes and low
 usage areas.

No idea what is better from the environmental POV, but from the
organizational one may be great to associate with some of those NGOs
that recycle computers in urban centres for redistribution in their
area. It may not be easy for them to explain to some parents why
having a computer at home is good for their kids, but if it was
included in a bigger initiative involving also schools and SLs, that
may give an extra push to their vision.

Regards,

Tomeu
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Re: [IAEP] personalisation and collaboration

2009-06-08 Thread Tomeu Vizoso
On Sun, Jun 7, 2009 at 13:00, David Van Asschedvanass...@gmail.com wrote:
 Something has been in the back of my head for a while now, ever since I've
 seen the impressive capabilities of being able to share an activity with
 your neighbourhood. Being able to cooperatively use applications brings a
 new level of playability to it all, and it reminds me of when I first saw
 the ability for a computer game to be 'multi-player.'This gave it an extra
 dimension, and with it came the idea of awards for completing certain
 things, which would be displayed in your dashoard somewhere.The award system
 seems even more relevant for education than it did for games. We'v aleady
 mentioned the benefits of an award sysem so I'm not going to regugitate
 that, but what hasnt''t really been spoken about is, how and what kind of
 personal details should the journal store and share. I see this as a
 customisable option, something that can be as simple as only sharing first
 names, or sharing the name of your pet, your favorite colors and foods, the
 languages you speak.

 This detailed information about a person is extremely valuable to the
 underlying system, as it can potentially match people against each other.
 This would allow for some interesting possibilities when it comes to
 collaboration, such as the system suggesting users to challenge/collaborate
 with based on personal information. I thought about having a robot that
 lives on an irc channel capable of helping with the collaboration procedure,
 as well as listing achievements, giving data on which users want to
 collaborate, giving help on how collaboration works with particular
 activities, listing which servers have open collaboration, showing the most
 used/highest rated collaborating activities, etc.

I guess tagging of buddies is related in some measure to this?

http://wiki.sugarlabs.org/go/Development_Team/Release/Roadmap/0.86#Groups

Regards,

Tomeu

 I havent thought about this too much in depth, but I know coding a bot is
 not too hard. I see it as an extension to the speak AI, and encouragement to
 join irc. We can even get the bot to accept uploads of raw learning
 materials categorised by subject, which can then be used by content
 creators. it itself could give out quizzes based on particular subjects, or
 interesting pieces of information/knowledge. It could be taught new
 information, by feeding it localised knowledge. It would be important to
 know where we set the limits to what it can do.

 Just some food for thought...

 David (nubae) Van Assche

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Re: [IAEP] Programming Needs?

2009-06-08 Thread Tomeu Vizoso
On Mon, Jun 8, 2009 at 06:15, Benjamin M.
Schwartzbmsch...@fas.harvard.edu wrote:
 One programming project that would help us is described in

 https://bugzilla.mozilla.org/show_bug.cgi?id=495727

 Essentially, Firefox 3.5 will ship with beautiful support for Ogg
 Theora+Vorbis video in every webpage, using the HTML5 video tag.
 Unfortunately, it will almost certainly be deadly slow on the XO and other
 low-power computers we care about, because it uses a pure software,
 completely unaccelerated playback pipeline, just like Flash.

 The fix is to implement a Firefox/Xulrunner extension that plays back
 videos in a separate window using XVideo, with the option to go
 full-screen, etc.  For anyone familiar with Firefox extensions this would
 not be hard at all, and would be a big win for us, thanks to sites like
 openvideo.dailymotion.com.  The educational implications are substantial,
 in my opinion.

You mean to add an option to a popup menu that would open the video
in, say, Jukebox?

Regards,

Tomeu
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Re: [IAEP] Which is better for the environment recycling computers or LTSP?

2009-06-08 Thread Martin Langhoff
On Sun, Jun 7, 2009 at 10:19 PM, Caroline
Meekscarol...@solutiongrove.com wrote:
 But we can still think about environmental efficiency.  I think Sugar on a

HW is wildly over the map in environmental efficiency and risks. The
software is almost incidental -- at its best it can help HW designed
to be efficient achieve its design goals.

I can't do much with HW that is not designed for it. I can't do
anything with HW that is laden with environmental risks.

So I don't think much of a statement can be made in terms of
environmental impact :-/ --

OTOH, the HW is a complement to Sugar... maybe we can publish
'environmental impact assessment' howtos, charts, procurement guides,
etc. Same as you'd do with any other complement to your product.

cheers,



m
-- 
 martin.langh...@gmail.com
 mar...@laptop.org -- School Server Architect
 - ask interesting questions
 - don't get distracted with shiny stuff  - working code first
 - http://wiki.laptop.org/go/User:Martinlanghoff
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Re: [IAEP] [Sugar-devel] Getting data about the upgrading older machines and SoaS responsiveness.

2009-06-08 Thread Tomeu Vizoso
On Mon, Jun 8, 2009 at 13:03, James Zakijames.z...@gmail.com wrote:
 With regards to the speed issue.

 I tried SoaS on a USB2.0 (but not high-speed) memory-stick, performance was
 hideous on a macbook.
 Using a USB2.0 high-speed memory-stick, performance is great on an eeepc,
 which has 1G Ram. I know its not small, but its all I have to compare with
 for now.

 So from what I have experienced the USB port would be the first target. I'll
 hopefully get a chance to test on low-RAM school computers tomorrow.

We should see why disk I/O is affecting so much performance. Instead
of making the disk faster we should make Sugar stop doing stupid
things (if that's indeed the case).

Anybody with performance profiling of linux system can give some hints
about which tools we can use to see why disk I/O seems to be the
bottleneck?

Thanks,

Tomeu

 James.



 2009/6/8 Jonas Smedegaard d...@jones.dk

 -BEGIN PGP SIGNED MESSAGE-
 Hash: RIPEMD160

 On Sun, Jun 07, 2009 at 07:00:28PM -0400, Luke Faraone wrote:
 On Sun, Jun 7, 2009 at 18:43, Jonas Smedegaard d...@jones.dk wrote:
 
  It sound like another great, low impact (I am trying to think of a
  term like 'carbon foot print' to properly reflect the impact) way of
  bringing LTSP into the class room.
 
  polite or gentle perhaps?
 
  or non-invasive?  Emphasizing what is avoided: invading -
  potentially taking over, accidentally or on purpose, the computers
 
 
 Granted, you would *need* to check with your local systems
 administrator before implementing LTSP. (as opposed to a lower-risk
 USB-local-booting solution) At my school, for example, netbooting a
 workstation starts the recloning process of loading a new Windows XP
 image; setting up LTSP without asking would cause major problems with
 their work.

 non-invasive to the _computers_ but invasive to the network
 infrastructure.


 So yes, a better term would be good, to not risk sysadmins feeling
 cheated when learning the hard way that this so-called non-invasive
 system includes a DHCP daemon, breaking their WiFi hotspots, printers
 and what not.


  - Jonas

 - --
 * Jonas Smedegaard - idealist og Internet-arkitekt
 * Tlf.: +45 40843136  Website: http://dr.jones.dk/

  [x] quote me freely  [ ] ask before reusing  [ ] keep private
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[IAEP] Linuxtag - Getting involved

2009-06-08 Thread Simon Schampijer
Hi,

Linuxtag [1] is getting closer. If you are attending please add your 
name here: 
http://wiki.sugarlabs.org/go/Marketing_Team/Events/LinuxTag2009#Attendees

As some of you may have heard we will be having a booth there. Please 
take shifts at our booth. Ideally a shift is two persons. Helping at the 
booth means answering questions regarding Sugar and Sugar Labs, demoing 
Sugar and flashing Soas on request. 
http://wiki.sugarlabs.org/go/Marketing_Team/Events/LinuxTag2009#Sugar_Booth

I have started to put up information on lodging. Hotel Funkturm sounds 
quite interesting. I have called them Saturday - and one 4-6 person room 
was left.
http://wiki.sugarlabs.org/go/Marketing_Team/Events/LinuxTag2009#Lodging

Thanks,
Simon

[1] 24.-27. Juni: http://www.linuxtag.org/2009/en.html
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Re: [IAEP] Programming Needs?

2009-06-08 Thread Benjamin M. Schwartz
Tomeu Vizoso wrote:
 On Mon, Jun 8, 2009 at 06:15, Benjamin M.
 Schwartzbmsch...@fas.harvard.edu wrote:
 One programming project that would help us is described in

 https://bugzilla.mozilla.org/show_bug.cgi?id=495727

 Essentially, Firefox 3.5 will ship with beautiful support for Ogg
 Theora+Vorbis video in every webpage, using the HTML5 video tag.
 Unfortunately, it will almost certainly be deadly slow on the XO and other
 low-power computers we care about, because it uses a pure software,
 completely unaccelerated playback pipeline, just like Flash.

 The fix is to implement a Firefox/Xulrunner extension that plays back
 videos in a separate window using XVideo, with the option to go
 full-screen, etc.  For anyone familiar with Firefox extensions this would
 not be hard at all, and would be a big win for us, thanks to sites like
 openvideo.dailymotion.com.  The educational implications are substantial,
 in my opinion.
 
 You mean to add an option to a popup menu that would open the video
 in, say, Jukebox?

Maybe.  There are a lot of options.  As a first pass, I would say, yes,
there should be an option in a popup menu.  It should be labeled View
Full-screen, and it does just that.  It could be implemented to use any
standard video player plugin, like the Totem plugin we're using currently.

I wouldn't say Jukebox specifically, because I'm not talking about opening
it in a separate window.  (Besides, video is very flexible, capable of
things like streaming live video, which is not going to transfer easily to
Jukebox.)

This is just a first step, though.  Things get much more interesting if
you consider, for example, replacing every video with a big Click here to
play video button that opens full-screen, or allowing the user to resize
the video to less than full screen.

--Ben



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Re: [IAEP] [Sugar-devel] [math4] Activity Awards, Activity Alerts

2009-06-08 Thread James Simmons
David,

Your suggestion got me thinking about how this kind of reward system 
could be used with my own Activities, which involve reading.  I think I 
have a notion which might be worth pursuing.  The biggest problem with 
reading on the XO is finding books.  The books are out there, but 
they're scattered all over the place.  What would be good is a kind of 
message board that has the following features:

1).  Allows learners and teachers to create their own accounts.  They 
would need to log in to do anything on the message board.

2).  You would have forums based on grade level.  First graders would 
have a forum, second graders would have their own, etc.

3).  You could do the following functions:

* Submit a book review, which always would include a link to where the 
book could be downloaded.
* Comment on someone else's review.
* Award reputation points to someone else's posting.

Every activity on the board would win or lose you points.  Submit a new 
book review and you get points.  Make a useful comment and those who 
think it useful would give you points.  Report an inappropriate posting 
to the moderator and he could give you points for that.  Make an 
inappropriate posting and lose points.

The idea is to build a portal that links to age-appropriate books that 
the learners would maintain (with some adult moderation).  Once you got 
enough reputation points you would get some meaningful and 
reading-related reward.  Maybe your account would be granted access to 
the next higher forum.  Or you would be allowed to download something 
special.  Your avatar would indicate your status, so any time you make a 
post your post shows your current status (in other words, your status at 
the present moment, not your status when you made the post originally).

You could also keep track of the most popular download links, etc. so 
kids looking for something good to read would get some ideas.

James Simmons


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Re: [IAEP] Sugar Labs Colombia

2009-06-08 Thread David Farning
Great work!

This is exciting stuff.  Keep pinging us when and where you need help.
 Any issues the 'Global' Sugar community can help the Colombia with
will also apply to other regional deployment.

david

On Sun, Jun 7, 2009 at 7:07 PM, Rafael Enrique Ortiz
Guerreroraf...@sugarlabs.org wrote:
 Hello all.

 SugarLabs Colombia is now legally established! and  we are going to tell you
 about what we have been doing.
 In the last months we have been consolidating works, making contacts, doing
 project proposals  divulging, and seeking ways to bring the spirit of Sugar
 and free software to children in our country, trying to transmit our ideas
 (ideas that cheer us)  to more people. Results have been very good so far.

 In this moment we have in our hands our first deployment escenario.Along
 with the bunaima fundation, we have a project approved by Bogota's secretary
 of education, for installing and using Sugar in 12 public schools: 7 from
 Ciudad Bolivar
   (María Mercedes Carranza,
 Rodrigo Lara Bonilla, Ciudad Bolívar Argentina, Bosco I, Rafael Uribe
 Uribe, Paraíso Manuela Beltrán y Buenos Aires) and 5 in other
 localities (Sorrento, Florentino González, Marco Fidel Suárez, San
 Pablo y Morisco). In these schools Sugar will be installed in informatics
 classrooms of primary grades.

 This step is the continuity of a process begun  with 30 professors, which
 have been already trained on Sugar use. Now with the possibility of having
 installed software, we are starting our second phase: making a follow-up of
 classroom works using investigation projects as pedagogical tool.

 Next six months will be accompanying professors in their use of Sugar for
 classes development and we will be helping them with use of wikis, blogs ans
 LMS (i.e moodle) .
 towards the end  of this process we hope that teachers will be an active
 part of Sugar's community  and we hope to have results of projects made by
 children of these schools. Of course we are counting that this experience
 can be replicated on other institutions and schools of Bogota and Colombia.

 We will be telling you the advances and difficulties in this process.

 Regards,
 Rafael Ortiz

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Re: [IAEP] Champions Was: future of the Sugar user experience

2009-06-08 Thread David Farning
Yes, that make a lot of sense.

I think the biggest piece for you personally is to become comfortable
doing the asking:)  It really doesn't take too long to get a feel for
who 'gets' the Sugar culture.

david


On Mon, Jun 8, 2009 at 4:24 AM, Tomeu Vizosoto...@sugarlabs.org wrote:
 On Sun, Jun 7, 2009 at 01:30, David Farningdfarn...@sugarlabs.org wrote:
 On Fri, Jun 5, 2009 at 5:17 AM, Tomeu Vizosoto...@sugarlabs.org wrote:
 On Wed, Jun 3, 2009 at 19:23, C. Scott Ananiancsc...@cscott.net wrote:
 Seems reasonable: Design review in addition to code review for new
 patches.  Like code review, make a reasonable effort to have an
 experienced designer or someone who knows the design for the
 particular area, but if the patch stalls, any designer or developer's
 review will do.  If you care about coherent design, spent time doing
 design review!

 I'd just extend this to allow initial design review even absent a
 patch, so that people can get initial review before they sink too much
 time in an implementation.  If you're confident of the basic
 direction, you can skip this step (your work still gets reviewed
 before the patch is committed upstream), but if you're uncertain you
 might want to post screenshots or sketches or a text description of
 what you want to do and have someone say, sure, that seems mostly
 reasonable before you start implementation.  The initial review
 doesn't have to be nitpicky, because there are inevitably going to be
 things learned during the actual implementation, but it should serve
 to keep people from wasting too much time on ideas which are far from
 the desired design direction.

 I agree with both of Jameson and Scott, those are very interesting
 point of view(s) and see the value of that proposal. To complement
 that, we discussed at Paris the convenience of each reasonable-sized
 feature to have a champion that makes sure that the development of
 this feature keeps moving forward with the participation of all the
 needed people.

 As an example, let's say that someone named Greg Smith realizes the
 importance of having good tools in Sugar for discovering people to
 communicate with. What we currently have doesn't scale for more than a
 couple of dozen of people. That person doesn't need to be an engineer
 or an expert in HCI, but will need to have excellent communication
 skills, enthusiasm and the ability to transmit that enthusiasm and
 make other people want to work together.

 In this ideal scenario, the ball would start rolling by asking people
 already using Sugar about their opinions on that matter. Would ask to
 these and to other people for improvement proposals, will make a list
 of people that have shown interest on this issue and would
 periodically ping them so they feel in the loop, would see which
 engineers would be interested in the implementation, etc

 Other people that I think would make excellent feature champions are
 Karlie Robinson, Greg DeKoenigsberg (currently doing that for the 4th
 grade math project), Walter Bender (doing that for Turtle Art and
 other stuff), Tony Forster, Caroline Meeks (SoaS), Mel Chua, etc.

 Would make sense to formalize the role of feature champion and write
 down some guidelines to make these people even more effective?

 Regards,

 Tomeu

 You are exactly correct that the important piece of this puzzle is the
 'champion.'

 As sugar Labs grows, it is getting harder and harder for everyone to
 keep on top of everything.  Less than a year ago it seem like the same
 six people were attending every meeting, responding to every thread,
 and working on every aspect of the project.

 Right, at the end I think is all about scaling. It's also about having
 people doing what they do best, but is when we fail to scale when
 people overcommit and end up doing things that other people would do
 much better.

 A huge 'wow for me was Josh's new face for the activity portal.  I
 have lost track of the activity portal development since alsroot
 became it's champion.

 I would be hesitant to make the role of champion too formal.  The
 roles, responsibilities, and even definition of champion change with
 every feature and project.

 Agreed, what I really meant to ask is how we are going to make easier
 for people to realize that they are all able to take ownership of a
 missing piece in Sugar and push it forward until the benefits arrive
 to children. May not be a need to use a formal position for this, but
 I guess we should talk more often about it and give this role more
 visibility?

 Regards,

 Tomeu

 Instead, champion is an earned position of trust.  A Champion is not
 the most vocal contributor, the best developer, or even the stake
 holder with the greatest interest.   A champion is someone who can
 make good things happen.

 At meta level the entire purpose of Sugar Labs is attract, engage, and
 empower champions.

 Champions produce good results.
 Champions scale.

 david


___
IAEP -- 

[IAEP] Fwd: Sugar Ambassadors

2009-06-08 Thread David Farning
Hey all,

Below is a thread on Sugar ambassadors from last week.  I meant to
send it to iaep with a few follow on cc's.  Looks like I left off
iaep.

david


-- Forwarded message --
From: David Farning dfarn...@sugarlabs.org
Date: Sat, Jun 6, 2009 at 7:59 PM
Subject: Sugar Ambassadors
To: Caryl Bigenho cbige...@hotmail.com, Caroline Meeks
carol...@solutiongrove.com, Walter Bender wal...@sugarlabs.org


We have hinted around the edges several times about the importance of
an ambassadors program for Sugar Labs.

The basic idea behind the ambassadors programs is to help people such
as Caryl feel like they have what they need to effectively communicate
to various groups about Sugar and Sugar Labs.

At some levels this is a marketing issue but at other levels, this is
a community building issue.

I am willing to get the program started.  I would like to hand it off
to someone with actual social skills as soon as possible.  At the
OLPCFrance day of SugarCamp, I was much more comfortable sitting
upstairs with Scott Meeks and Gary Martin than talking and mingling.

We can start by collecting a list of interesting events and a set of
inspiring resources.

From there we can organically let the natural 'ambassadors' learn what
works for their local events and share those best practices with each
other.

Should we roll this into the marketing team for now and split off when
we get to big for the marketers to handle us?  Yep, that is a
challenge:)

david
___
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Re: [IAEP] Fwd: Sugar Ambassadors

2009-06-08 Thread Sean DALY
I appreciate the Fedora Ambassadors concept as I understand it but I
am not sure it's the best approach for Sugar Labs... it seems to me
more oriented towards contributor recruitment... the fedora press page
for example invites journalists to get involved, which is on-topic
for contributor recruitment but is misses by a mile the fact that
journalists, analysts and bloggers cannot get involved in *anything*
they cover due to conflict of interest; the best one should hope for
is a fair shake.

Events such as FOSDEM, FOSS VT, LinuxTag, FOSS ED, NECC DC are an
amazingly efficient way to change influential minds, but they are
expensive to go to and difficult to attend when there are so few of
us. We seem to have an Events Calendar
(http://wiki.sugarlabs.org/go/Sugar_Labs/Events#Sugar_Labs_Events),
but I'm not sure it's in use... it would be the logical departure
point for in-person recruitment efforts.

Now, I certainly agree that contributor recruitment is key for us and
I think every team could use more hands, but I would venture that we
need to choose another priority: getting feedback from schools where
we are and getting into schools where we aren't. In particular, we
need teacher-contributors to bridge the wide gap between our
development efforts and classrooms with Learners.

I have been monitoring the varied OLPC project field studies for some
time and I am struck by a nearly universal aspect: the study authors
don't invest the time necessary to learn how to use Sugar and so miss
its benefits (most studies don't even cite Sugar). Time after time
we hear about kids at school chatting on their mesh network, taking
and swapping photos, writing together... and the difficulties of
teachers to cover learning subjects. The evidence seems to indicate
that teachers are slower at learning than grownups (there's truth in
that; my 4-year old son completed 8 mazes in a row yesterday with no
assistance, more than I ever have), but I would suggest there is
another factor: there is no defined teacher computer in the OLPC
architecture aside from an XO. I don't mean an XS school server as I
understand it, but a bigger screen/keyboard machine running Sugar on
the teacher's desk. With increased authority status, an admin for
Learners? It's open to debate given Sugar's theoretical underpinnings,
but my personal feeling is that providing teachers with tools (say,
deactivating video filming in the class when work needs to get done,
reactivating after) will have a positive impact on teacher buy-in and
recommendations.

This by the way is right in line with the nascent Education Team
(http://wiki.sugarlabs.org/go/Education_Team)... its mission is to
reach out to teachers and to assist those doing so; I say our best
ambassadors will be on that team... ideally, technically adept
teachers talking to other teachers... because the Sugar-GNU/Linux
stack, not being preinstalled, does require some technical
hurdle-jumping. SoaS is designed to reduce these technical barriers
and will succeed its ambitious goals as its relatedsupport materials
become available, but non-XO preinstalled Sugar is not on the horizon
yet and until then, teachers need helpers.

So... although marketing does cover all aspects of communication (from
booth swag, to sales points flyers, from publicist work with
journalists to the Learner-GUI interaction experience), and as
marketers we will always be thinking of branding and strategy, I think
the way forward is to build on the Education team... start by
recruiting a teacher to coordinate it... and take it from there. I'd
be interested in participating in those meetings, but I feel a teacher
will have far more credibility explaining Sugar to other teachers than
marketers (or developers or... :-) will.

By the way this could be a handle to contact K-8 bloggers... tell them
that Sugar Labs seeks a teacher coordinator and ask them the best way
to go about finding one?

Finally, I want to mention the snowball effect... it will become far
easier to recruit contributors as Sugar becomes more widespread. We
are on track to do that, with great code and a coherent marketing
message.

Sean.



On Mon, Jun 8, 2009 at 10:58 PM, David Farningdfarn...@sugarlabs.org wrote:
 Hey all,

 Below is a thread on Sugar ambassadors from last week.  I meant to
 send it to iaep with a few follow on cc's.  Looks like I left off
 iaep.

 david


 -- Forwarded message --
 From: David Farning dfarn...@sugarlabs.org
 Date: Sat, Jun 6, 2009 at 7:59 PM
 Subject: Sugar Ambassadors
 To: Caryl Bigenho cbige...@hotmail.com, Caroline Meeks
 carol...@solutiongrove.com, Walter Bender wal...@sugarlabs.org


 We have hinted around the edges several times about the importance of
 an ambassadors program for Sugar Labs.

 The basic idea behind the ambassadors programs is to help people such
 as Caryl feel like they have what they need to effectively communicate
 to various groups about Sugar and Sugar Labs.

 At some levels this is a 

Re: [IAEP] Fwd: Sugar Ambassadors

2009-06-08 Thread Edward Cherlin
I volunteer to help organize this, and to be the Ambassador to several
groups, including state governments, textbook writers, and education
researchers. The reason is that I am doing those things already. I am
in contact with Gov. Pat Quinn's office in Illinois; Obama education
advisor Linda Darling-Hamilton at Stanford; and the people and
organizations listed on the [[Creating textbooks]] page, among others.
Some of us expect to have some announcements over the summer.

Let's start thinking about the stakeholders we need to bring into the process.

o Teachers
o Ed. schools
o Politicians
o School Boards
o Students
o Parents
o Textbook authors and publishers
o Software developers
o Subject-matter experts
o Curriculum developers

as individuals and organizations, in each case.

Who else?

On Mon, Jun 8, 2009 at 1:58 PM, David Farningdfarn...@sugarlabs.org wrote:
 Hey all,

 Below is a thread on Sugar ambassadors from last week.  I meant to
 send it to iaep with a few follow on cc's.  Looks like I left off
 iaep.

 david


 -- Forwarded message --
 From: David Farning dfarn...@sugarlabs.org
 Date: Sat, Jun 6, 2009 at 7:59 PM
 Subject: Sugar Ambassadors
 To: Caryl Bigenho cbige...@hotmail.com, Caroline Meeks
 carol...@solutiongrove.com, Walter Bender wal...@sugarlabs.org


 We have hinted around the edges several times about the importance of
 an ambassadors program for Sugar Labs.

 The basic idea behind the ambassadors programs is to help people such
 as Caryl feel like they have what they need to effectively communicate
 to various groups about Sugar and Sugar Labs.

 At some levels this is a marketing issue but at other levels, this is
 a community building issue.

 I am willing to get the program started.  I would like to hand it off
 to someone with actual social skills as soon as possible.  At the
 OLPCFrance day of SugarCamp, I was much more comfortable sitting
 upstairs with Scott Meeks and Gary Martin than talking and mingling.

 We can start by collecting a list of interesting events and a set of
 inspiring resources.

 From there we can organically let the natural 'ambassadors' learn what
 works for their local events and share those best practices with each
 other.

 Should we roll this into the marketing team for now and split off when
 we get to big for the marketers to handle us?  Yep, that is a
 challenge:)

 david
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep



-- 
Silent Thunder (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) is my name
And Children are my nation.
The Cosmos is my dwelling place, The Truth my destination.
http://earthtreasury.org/worknet (Edward Mokurai Cherlin)
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] [Sugar-devel] Getting data about the upgrading older machines and SoaS responsiveness.

2009-06-08 Thread James Zaki
With regards to the speed issue.

I tried SoaS on a USB2.0 (but not high-speed) memory-stick, performance was
hideous on a macbook.
Using a USB2.0 high-speed memory-stick, performance is great on an eeepc,
which has 1G Ram. I know its not small, but its all I have to compare with
for now.

So from what I have experienced the USB port would be the first target. I'll
hopefully get a chance to test on low-RAM school computers tomorrow.

James.



2009/6/8 Jonas Smedegaard d...@jones.dk

 -BEGIN PGP SIGNED MESSAGE-
 Hash: RIPEMD160

 On Sun, Jun 07, 2009 at 07:00:28PM -0400, Luke Faraone wrote:
 On Sun, Jun 7, 2009 at 18:43, Jonas Smedegaard d...@jones.dk wrote:
 
  It sound like another great, low impact (I am trying to think of a
  term like 'carbon foot print' to properly reflect the impact) way of
  bringing LTSP into the class room.
 
  polite or gentle perhaps?
 
  or non-invasive?  Emphasizing what is avoided: invading -
  potentially taking over, accidentally or on purpose, the computers
 
 
 Granted, you would *need* to check with your local systems
 administrator before implementing LTSP. (as opposed to a lower-risk
 USB-local-booting solution) At my school, for example, netbooting a
 workstation starts the recloning process of loading a new Windows XP
 image; setting up LTSP without asking would cause major problems with
 their work.

 non-invasive to the _computers_ but invasive to the network
 infrastructure.


 So yes, a better term would be good, to not risk sysadmins feeling
 cheated when learning the hard way that this so-called non-invasive
 system includes a DHCP daemon, breaking their WiFi hotspots, printers
 and what not.


  - Jonas

 - --
 * Jonas Smedegaard - idealist og Internet-arkitekt
 * Tlf.: +45 40843136  Website: http://dr.jones.dk/

  [x] quote me freely  [ ] ask before reusing  [ ] keep private
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.9 (GNU/Linux)

 iEYEAREDAAYFAkosXD0ACgkQn7DbMsAkQLgTYwCeNg687lF4eEXrGw9SqB62AGih
 5WQAniL/ZEmBKsZ8zVMCRmPlNnScHmE5
 =lu5m
 -END PGP SIGNATURE-
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Re: [IAEP] Fwd: Sugar Ambassadors

2009-06-08 Thread David Farning
On Mon, Jun 8, 2009 at 5:34 PM, Sean DALYsdaly...@gmail.com wrote:
 I appreciate the Fedora Ambassadors concept as I understand it but I
 am not sure it's the best approach for Sugar Labs... it seems to me
 more oriented towards contributor recruitment... the fedora press page
 for example invites journalists to get involved, which is on-topic
 for contributor recruitment but is misses by a mile the fact that
 journalists, analysts and bloggers cannot get involved in *anything*
 they cover due to conflict of interest; the best one should hope for
 is a fair shake.

Fedora ambassadors focus on contributor recruitment because that is
Fedora's primary goal.  A community of strong contributors working
towards a shared mission, make fedora awesome is their goal.

 Events such as FOSDEM, FOSS VT, LinuxTag, FOSS ED, NECC DC are an
 amazingly efficient way to change influential minds, but they are
 expensive to go to and difficult to attend when there are so few of
 us. We seem to have an Events Calendar
 (http://wiki.sugarlabs.org/go/Sugar_Labs/Events#Sugar_Labs_Events),
 but I'm not sure it's in use... it would be the logical departure
 point for in-person recruitment efforts.

Yep, not enough people to properly tend the calendar much less attend
the events.

 Now, I certainly agree that contributor recruitment is key for us and
 I think every team could use more hands, but I would venture that we
 need to choose another priority: getting feedback from schools where
 we are and getting into schools where we aren't. In particular, we
 need teacher-contributors to bridge the wide gap between our
 development efforts and classrooms with Learners.

 I have been monitoring the varied OLPC project field studies for some
 time and I am struck by a nearly universal aspect: the study authors
 don't invest the time necessary to learn how to use Sugar and so miss
 its benefits (most studies don't even cite Sugar). Time after time
 we hear about kids at school chatting on their mesh network, taking
 and swapping photos, writing together... and the difficulties of
 teachers to cover learning subjects. The evidence seems to indicate
 that teachers are slower at learning than grownups (there's truth in
 that; my 4-year old son completed 8 mazes in a row yesterday with no
 assistance, more than I ever have), but I would suggest there is
 another factor: there is no defined teacher computer in the OLPC
 architecture aside from an XO. I don't mean an XS school server as I
 understand it, but a bigger screen/keyboard machine running Sugar on
 the teacher's desk. With increased authority status, an admin for
 Learners? It's open to debate given Sugar's theoretical underpinnings,
 but my personal feeling is that providing teachers with tools (say,
 deactivating video filming in the class when work needs to get done,
 reactivating after) will have a positive impact on teacher buy-in and
 recommendations.

 This by the way is right in line with the nascent Education Team
 (http://wiki.sugarlabs.org/go/Education_Team)... its mission is to
 reach out to teachers and to assist those doing so; I say our best
 ambassadors will be on that team... ideally, technically adept
 teachers talking to other teachers... because the Sugar-GNU/Linux
 stack, not being preinstalled, does require some technical
 hurdle-jumping. SoaS is designed to reduce these technical barriers
 and will succeed its ambitious goals as its relatedsupport materials
 become available, but non-XO preinstalled Sugar is not on the horizon
 yet and until then, teachers need helpers.

 So... although marketing does cover all aspects of communication (from
 booth swag, to sales points flyers, from publicist work with
 journalists to the Learner-GUI interaction experience), and as
 marketers we will always be thinking of branding and strategy, I think
 the way forward is to build on the Education team... start by
 recruiting a teacher to coordinate it... and take it from there. I'd
 be interested in participating in those meetings, but I feel a teacher
 will have far more credibility explaining Sugar to other teachers than
 marketers (or developers or... :-) will.

And how do we recruit that teacher?  It looks like we have come full
circle to 'contributor who contributes by identifying and engaging
other smart and passionate contributors.'

I guess we could put ambassadors inside the human resources team:)

david

 By the way this could be a handle to contact K-8 bloggers... tell them
 that Sugar Labs seeks a teacher coordinator and ask them the best way
 to go about finding one?

 Finally, I want to mention the snowball effect... it will become far
 easier to recruit contributors as Sugar becomes more widespread. We
 are on track to do that, with great code and a coherent marketing
 message.

 Sean.



 On Mon, Jun 8, 2009 at 10:58 PM, David Farningdfarn...@sugarlabs.org wrote:
 Hey all,

 Below is a thread on Sugar ambassadors from last week.  I meant to
 send it to iaep with