Re: [IAEP] [etoys-dev] TED - Alan Kay - Example(8:44)

2010-02-22 Thread Bert Freudenberg
On 22.02.2010, at 08:50, fors...@ozonline.com.au wrote:
 
 Here is an SVG of the simplest proof of the Pythagorean theorem I
 know, by dissection of a large square into five pieces that fit
 together into two smaller squares side by side.
 
 Thanks Edward
 
 I did not notice that no rotations were required (silly me)
 Implemented in Turtle Art, not so hard.
 
 http://tonyforster.blogspot.com/2010/02/turtle-pythagoras.html

That layout doesn't really convey the idea of the proof to me. This does:

inline: 300px-Pythagorean_proof_(1).svg.png

(from http://en.wikipedia.org/wiki/Mathematical_beauty)

- Bert -


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Re: [IAEP] Parichay Parivesh Leeds Metropolitan University, UK

2010-02-22 Thread James Simmons
Parichay,

Flash is not the best option to develop games for the XO.  The XO does
include something call Gnash, which supports some of what Flash can do
but not everything.

Another thing to consider is that an Activity on the XO (or running
under Sugar) is more than the kind of self contained programs you
could make with Flash.  A good game under Sugar can be played by more
than one person at the same time.  These Shared Activities are a big
part of what Sugar is all about.

I am writing a book on developing Sugar Activities which should be of
use to you.  A recent draft is at:

http://objavi.flossmanuals.net/books/ActivitiesGuideSugar-en-2010.02.15-18.18.25.pdf

I have asked for the book to be published and linked to the Read
page at flossmanuals.net.  When that happens (later today, I hope)
this will be newer than the PDF.  The PDF should be adequate to get
you started.

James Simmons


 Date: Sun, 21 Feb 2010 16:15:19 -
 From: Parichay Parivesh parivesh.paric...@googlemail.com
 Subject: [IAEP] Parichay Parivesh Leeds Metropolitan University, UK
 To: iaep@lists.sugarlabs.org
 Message-ID: 4b815c1f.0508d00a.478a.9...@mx.google.com
 Content-Type: text/plain; charset=us-ascii

 Hello to everyone,

 I am writing to you in reference to some guidance I require towards my
 dissertation.

 I am currently a student of MSc in Games Designing at Leeds Metropolitan
 University Leeds.

 I am writing my dissertation on, Development of educative game on XO
 laptop and intend to develop educative games for children in the age group
 of 5-6 years for Indian schools.

 Having known your experience and expertise in this field, your advice would
 be extremely valuable for me. If you could find some time kindly suggest me
 some important points I should bear in my mind while developing this
 educative game. Also, if possible please send me your general view regarding
 this topic. I am enclosing a plan of my dissertation for further details.
 The proposal attached to it idea what i have to do.

 I want to brief about the game which I am developing. It is about to teach
 the children about different mode of transportation and its application. Can
 you guide me one thing, XO laptop support flash or not because I am
 developing the game in flash..





 Regards

 Parichay Parivesh

 +447503433720
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Re: [IAEP] JTLA Special Edition: ''Educational Outcomes and Research from 1:1 Computing Setting''

2010-02-22 Thread Caroline Meeks
Thanks Tony I had missed that when I skimmed it.  There is lots of evidence,
including common sense, for the importance of increased learning time.

Sugar on  a Stick people, this is important to us too, we need sticks that
work outside the school.  :)

Caroline

On Sat, Feb 20, 2010 at 9:58 PM, fors...@ozonline.com.au wrote:

  thanks to an article on eschoolnews.com
  (
 http://www.eschoolnews.com/2010/02/16/11-programs-only-as-good-as-their-teachers/)
 I stumbled across a special edition of the Journal of Technology, Learning
 and Assessment (JTLA) which focuses on Educational Outcomes and Research
 from 1:1 Computing Settings.

 Thanks, the following is relevant to the Sugar/OLPC take home policy:

 Evaluating the Implementation Fidelity of Technology Immersion Shapley,
 Sheehan, Maloney,  Caranikas-Walker page 40/69

 say   Findings revealed that Home
 Learning—which measured the extent of a student’s laptop use outside
 of school for homework in each of the four core-subject areas and for
 learning games—was the strongest implementation predictor of reading
 achievement. 


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-- 
Caroline Meeks
Solution Grove
carol...@solutiongrove.com

617-500-3488 - Office
505-213-3268 - Fax
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Re: [IAEP] JTLA Special Edition: ''Educational Outcomes and Research from 1:1 Computing Setting''

2010-02-22 Thread forster
 Thanks Tony I had missed that when I skimmed it.  There is lots of evidence,
 including common sense, for the importance of increased learning time.
 
 Sugar on  a Stick people, this is important to us too, we need sticks that
 work outside the school.  :)
 
 Caroline

just found another study:

http://www.pisaresconf09.org/user_uploads/files/context/room2/Kluttig_Peirano_Vergara.pdf
Information and communication technology (ICT) and learning. Study for Chile. 
PISA Results 2006 Martha Kluttig Claudia Peirano Constanza Vergara
There is a low, significant and positive effect of the use of computers at
home regarding school achievement. Furthermore, the frequent use of
the computer at home impacts positively learning in science.
The relation between frequency of use and achievement hides a
differentiated relation regarding to the type of task performed with the
computer.
We haven't found concluding evidence to establish that having more
computers available at school has impact on the performance of the
students.

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Re: [IAEP] TED - Alan Kay - Example(8:44)

2010-02-22 Thread Alan Kay
Yes, this is what I did. 

I just used the ability to turn and move objects (and to move their centers of 
rotation -- as you saw). If you look under scripting you will see script 
tiles for starting and stopping looping scripts 

I used the B square as a button for starting each motion 

Cheers,

Alan





From: Pato Acevedo patitoacev...@hotmail.com
To: iaep@lists.sugarlabs.org
Sent: Mon, February 22, 2010 11:03:03 AM
Subject: [IAEP] TED - Alan Kay - Example(8:44)

 Hi:

This my response for  original question,   how to make a animation like Alan 
Kay showed in TED?

http://patricioacevedo.blogspot.com/2010/02/help-for-etoys.html

Pato Acevedo


Hotmail es confiable. Con autenticación de remitentes y filtros Anti-Spam 
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