Re: [IAEP] Etoys, is it difficult or easy?

2010-09-25 Thread Edward Cherlin
OK, I'll send it to you separately. Anybody else is still welcome to join in.

On Sat, Sep 25, 2010 at 20:47, Steve Thomas  wrote:
> Edward,
> Thanks, please send me the outline and what you think needs to be more
> "easily discoverable" and I will work on it.
> Stephen
>
> On Sat, Sep 25, 2010 at 6:06 PM, Edward Cherlin  wrote:
>>
>> It is true that you can do all of these things in EToys, if you know
>> where to start. It is also true that the start screen of EToys could
>> be improved by providing a path to each of them, and to other
>> education modules, and Etoys could be improved with a few more
>> introductory modules.
>>
>> Since children and untrained teachers cannot be expected to discover
>> these paths, and paths in other Activities, on their own, I am in the
>> middle of writing a guide to Discovery on the XO. The starting point
>> is my Wiki page,
>>
>> http://wiki.sugarlabs.org/go/The_Undiscoverable
>>
>> http://wiki.sugarlabs.org/go/Sugar_on_a_Stick
>> The undiscoverable  is an unofficial FAQ for tips, tricks, and
>> solutions to common problems that may otherwise be tricky to find.
>> These are being considered for inclusion in the official SoaS
>> documentation.
>>
>> The Etoys section needs vast expansion. I have an outline in mind,
>> which I can share with anybody who would like to work on it.
>>
>> On Fri, Sep 24, 2010 at 15:59, Tim McNamara 
>> wrote:
>> > The analogy doesn't quite fit, as it's possible to do complex things in
>> > all
>> > of those tools and it's easy to do simple things in EToys. Each Activity
>> > can
>> > be used in this learning model, e.g. training wheels to motorbike.
>> >
>> > Tim
>> >
>> > On 25 September 2010 05:48, Cherry Withers 
>> > wrote:
>> >>
>> >> And Scratch? ... don't remember where I read it,  but it sounded
>> >> logical
>> >> to me.
>> >> Use progressively difficult tools for progressively difficult tasks.
>> >> To confirm this statement,  I add the phrase: "Visible learning,
>> >> invisible
>> >> technology".
>> >> Children would first learn TurtleArt.
>> >> When they outgrow it switch to Scratch.
>> >> When all its possibilities are exhausted, continue with eToys.
>> >
>> > ___
>> > IAEP -- It's An Education Project (not a laptop project!)
>> > IAEP@lists.sugarlabs.org
>> > http://lists.sugarlabs.org/listinfo/iaep
>> >
>>
>>
>>
>> --
>> Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin
>> Silent Thunder is my name, and Children are my nation.
>> The Cosmos is my dwelling place, the Truth my destination.
>> http://www.earthtreasury.org/
>> ___
>> IAEP -- It's An Education Project (not a laptop project!)
>> IAEP@lists.sugarlabs.org
>> http://lists.sugarlabs.org/listinfo/iaep
>



-- 
Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin
Silent Thunder is my name, and Children are my nation.
The Cosmos is my dwelling place, the Truth my destination.
http://www.earthtreasury.org/
___
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Re: [IAEP] Etoys, is it difficult or easy?

2010-09-25 Thread Steve Thomas
Edward,

Thanks, please send me the outline and what you think needs to be more
"easily discoverable" and I will work on it.

Stephen

On Sat, Sep 25, 2010 at 6:06 PM, Edward Cherlin  wrote:

> It is true that you can do all of these things in EToys, if you know
> where to start. It is also true that the start screen of EToys could
> be improved by providing a path to each of them, and to other
> education modules, and Etoys could be improved with a few more
> introductory modules.
>
> Since children and untrained teachers cannot be expected to discover
> these paths, and paths in other Activities, on their own, I am in the
> middle of writing a guide to Discovery on the XO. The starting point
> is my Wiki page,
>
> http://wiki.sugarlabs.org/go/The_Undiscoverable
>
> http://wiki.sugarlabs.org/go/Sugar_on_a_Stick
> The undiscoverable  is an unofficial FAQ for tips, tricks, and
> solutions to common problems that may otherwise be tricky to find.
> These are being considered for inclusion in the official SoaS
> documentation.
>
> The Etoys section needs vast expansion. I have an outline in mind,
> which I can share with anybody who would like to work on it.
>
> On Fri, Sep 24, 2010 at 15:59, Tim McNamara 
> wrote:
> > The analogy doesn't quite fit, as it's possible to do complex things in
> all
> > of those tools and it's easy to do simple things in EToys. Each Activity
> can
> > be used in this learning model, e.g. training wheels to motorbike.
> >
> > Tim
> >
> > On 25 September 2010 05:48, Cherry Withers 
> wrote:
> >>
> >> And Scratch? ... don't remember where I read it,  but it sounded logical
> >> to me.
> >> Use progressively difficult tools for progressively difficult tasks.
> >> To confirm this statement,  I add the phrase: "Visible learning,
> invisible
> >> technology".
> >> Children would first learn TurtleArt.
> >> When they outgrow it switch to Scratch.
> >> When all its possibilities are exhausted, continue with eToys.
> >
> > ___
> > IAEP -- It's An Education Project (not a laptop project!)
> > IAEP@lists.sugarlabs.org
> > http://lists.sugarlabs.org/listinfo/iaep
> >
>
>
>
> --
> Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin
> Silent Thunder is my name, and Children are my nation.
> The Cosmos is my dwelling place, the Truth my destination.
> http://www.earthtreasury.org/
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> IAEP@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
___
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Re: [IAEP] Etoys, is it difficult or easy?

2010-09-25 Thread Edward Cherlin
It is true that you can do all of these things in EToys, if you know
where to start. It is also true that the start screen of EToys could
be improved by providing a path to each of them, and to other
education modules, and Etoys could be improved with a few more
introductory modules.

Since children and untrained teachers cannot be expected to discover
these paths, and paths in other Activities, on their own, I am in the
middle of writing a guide to Discovery on the XO. The starting point
is my Wiki page,

http://wiki.sugarlabs.org/go/The_Undiscoverable

http://wiki.sugarlabs.org/go/Sugar_on_a_Stick
The undiscoverable  is an unofficial FAQ for tips, tricks, and
solutions to common problems that may otherwise be tricky to find.
These are being considered for inclusion in the official SoaS
documentation.

The Etoys section needs vast expansion. I have an outline in mind,
which I can share with anybody who would like to work on it.

On Fri, Sep 24, 2010 at 15:59, Tim McNamara  wrote:
> The analogy doesn't quite fit, as it's possible to do complex things in all
> of those tools and it's easy to do simple things in EToys. Each Activity can
> be used in this learning model, e.g. training wheels to motorbike.
>
> Tim
>
> On 25 September 2010 05:48, Cherry Withers  wrote:
>>
>> And Scratch? ... don't remember where I read it,  but it sounded logical
>> to me.
>> Use progressively difficult tools for progressively difficult tasks.
>> To confirm this statement,  I add the phrase: "Visible learning, invisible
>> technology".
>> Children would first learn TurtleArt.
>> When they outgrow it switch to Scratch.
>> When all its possibilities are exhausted, continue with eToys.
>
> ___
> IAEP -- It's An Education Project (not a laptop project!)
> IAEP@lists.sugarlabs.org
> http://lists.sugarlabs.org/listinfo/iaep
>



-- 
Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin
Silent Thunder is my name, and Children are my nation.
The Cosmos is my dwelling place, the Truth my destination.
http://www.earthtreasury.org/
___
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[IAEP] SF Summit topics survey says! (preview)

2010-09-25 Thread Holt
Most popular interests among the folks who've registered for Oct 22-24's 
http://olpcSF.org/CommunitySummit2010 to date:

1. SOFTWARE (Tech track)
2. CURRICULUM (Educ track)
3. COMMUNITIES (Outreach track)
4. CULTURAL (Educ track)
5. VOLUNTEERS (Outreach track)
6. HARDWARE (Tech track)
7. NETWORK (Tech track) TIE
GOVERNMENT (Educ track) TIE
9. FUNDRAISING (Outreach track)

That's valuable insight everyone's encouraged to use, helping refine our 
"unconference" topic-scheduling here:


http://wiki.laptop.org/go/OLPC_SanFranciscoBayArea/OLPCSF_Community_Summit_2010#Schedule_of_sessions

http://wiki.laptop.org/go/OLPC_SanFranciscoBayArea/OLPCSF_Community_Summit_2010#Possible_Topics

Please anticipate SF organizers providing a more detailed snapshot of 
registrants' interests / requests in coming weeks -- alongside this 
colorful, growing list of contributor bio/pics:

http://olpcSF.org/CommunitySummit2010/people.php
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[IAEP] Etoys, es fácil o es difícil? Etoys , is it difficult or easy?

2010-09-25 Thread forster
Hola
El problema de pizza se ha discutido en este hilo, que tiene  
exactamente 920 pesos y pizzas costo 160 y 120, ¿cuántos puede comprar?

Turtle Art pueden resolver problemas complejos, sólo por diversión,  
aquí es una solución

The pizza problem has been discussed in this thread, you have exactly  
920 peso and pizzas cost 160 and 120, how many can you buy?

Turtle Art can solve complex problems, just for fun, here is a solution

http://tonyforster.blogspot.com/2010/09/turtle-diophantine.html

Tony


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