Re: [IAEP] Turtle Blocks question
Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page ( http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.comwrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. 99-lego-WeDo.rules are the rules and install_driver.sh is the script to run to install them. -walter I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Walter, Thanks. Sorry if this is elementary. So, I download both files on the XO, and then run the rules script? Gerald On Fri, Oct 5, 2012 at 2:00 PM, Walter Bender walter.ben...@gmail.comwrote: On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. 99-lego-WeDo.rules are the rules and install_driver.sh is the script to run to install them. -walter I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Speaking of WeDo, I have a decent handle on supporting multiple devices at once, but I am curious as to (1) there is sufficient interest; and (2) if there are insights into how best present multiple devices to the user. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Date: Fri, 5 Oct 2012 14:00:35 -0400 From: walter.ben...@gmail.com To: gerald.ard...@gmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. 99-lego-WeDo.rules are the rules and install_driver.sh is the script to run to install them. The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the most linux versions)In the new Fedora changes for: /etc/udev... The Sugar 0.94? and newest have that rule included.I know that in Sugar 0.96 the rule is in place.. -walter I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Walter, Thanks for clarifying. I am not sure of the interest either. Mine may be an unusual case. I have We Dos and Mindstorms and Arduinos and Launchpads and so I am trying to test them all. I imagine I will reduce the number of tools shortly. Does that make sense? Gerald On Fri, Oct 5, 2012 at 2:03 PM, Walter Bender walter.ben...@gmail.comwrote: Speaking of WeDo, I have a decent handle on supporting multiple devices at once, but I am curious as to (1) there is sufficient interest; and (2) if there are insights into how best present multiple devices to the user. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Alan, I am using XO-1 build 12.1.0. Thanks. Gerald On Fri, Oct 5, 2012 at 2:07 PM, Alan Jhonn Aguiar Schwyn alan...@hotmail.com wrote: Date: Fri, 5 Oct 2012 14:00:35 -0400 From: walter.ben...@gmail.com To: gerald.ard...@gmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. 99-lego-WeDo.rules are the rules and install_driver.sh is the script to run to install them. The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the most linux versions) In the new Fedora changes for: /etc/udev... The Sugar 0.94? and newest have that rule included. I know that in Sugar 0.96 the rule is in place.. -walter I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
That version have the rules.. You only need install the plugin an try! From: gerald.ard...@gmail.com Date: Fri, 5 Oct 2012 14:09:56 -0400 To: alan...@hotmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question Alan, I am using XO-1 build 12.1.0. Thanks.Gerald On Fri, Oct 5, 2012 at 2:07 PM, Alan Jhonn Aguiar Schwyn alan...@hotmail.com wrote: Date: Fri, 5 Oct 2012 14:00:35 -0400 From: walter.ben...@gmail.com To: gerald.ard...@gmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. 99-lego-WeDo.rules are the rules and install_driver.sh is the script to run to install them. The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the most linux versions) In the new Fedora changes for: /etc/udev... The Sugar 0.94? and newest have that rule included.I know that in Sugar 0.96 the rule is in place.. -walter I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Alan, I did, but the We Do is not responding to the Turtle Art project. Gerald On Fri, Oct 5, 2012 at 2:16 PM, Alan Jhonn Aguiar Schwyn alan...@hotmail.com wrote: That version have the rules.. You only need install the plugin an try! -- From: gerald.ard...@gmail.com Date: Fri, 5 Oct 2012 14:09:56 -0400 To: alan...@hotmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question Alan, I am using XO-1 build 12.1.0. Thanks. Gerald On Fri, Oct 5, 2012 at 2:07 PM, Alan Jhonn Aguiar Schwyn alan...@hotmail.com wrote: Date: Fri, 5 Oct 2012 14:00:35 -0400 From: walter.ben...@gmail.com To: gerald.ard...@gmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Thanks for the help last night on the Arduino plugin. I know what I need to do. And now, another question. I have been working with the plugin for We Do robots. The plugin is installed and the palette is where it is supposed to be. But, the We Do does not respond to the program. When I look at the Turtle Arts plugin page (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed to this link: https://github.com/itdaniher/WeDoMore/tree/master/udev to download directions for setting up permissions. However, there are two files there and I am not sure what to do with them. 99-lego-WeDo.rules are the rules and install_driver.sh is the script to run to install them. The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the most linux versions) In the new Fedora changes for: /etc/udev... The Sugar 0.94? and newest have that rule included. I know that in Sugar 0.96 the rule is in place.. -walter I would appreciate any help you can provide. Thanks. Gerald On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Thanks for the amazingly quick response. I see TurtleBot. I would like to learn how to create my own spin, so please do walk me through it. The easiest thing to do is to: (1) clone the TA project* (2) load the plugins you are interested in (3) run setup.py dist_xo to generate a new .xo bundle * git clone git://git.sugarlabs.org/turtleart/mainline.git It may be useful to change the version number, for example, 160.1 instead of 160 in activity/activity.info I will work more with the Launchpad. So far, it seems very much like the Arduino. Once I know more, I will start to talk to you about requirements for the plugin. OK. No hurry as I have my hands full at the moment. Thanks. Gerald On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com wrote: On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Hello. I have been playing with the Turtle Blocks plugins for Follow Me, We Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in Turtle Blocks (as expected). I have two questions: 1. I will need to install Turtle Blocks and these plugins on 25-50 XO-1s. Do I have to do the plugins one by one on each machine? TurtleBot comes with all of the above plugins pre-installed. It is also possible to create a special spin of Turtle Art with just the plugins you want (several deployments do this and I could walk you through the process) 2. How do I go about requesting plug in(s) for the TI Launchpad? I need to know more about how to talk to the TI Launchpad and what sorts of interactions between it and TA you are looking for. -walter Thanks. Gerald ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
Walter, I think this is an important enhancement as well. I am thinking of some kind of graphical distinction with the bricks, something like icons. The colors get too noisy. Would you also need some rules then about which bricks can and cannot connect together if we are crossing devices? Gerald On Fri, Oct 5, 2012 at 2:11 PM, Alan Jhonn Aguiar Schwyn alan...@hotmail.com wrote: Date: Fri, 5 Oct 2012 14:03:21 -0400 From: walter.ben...@gmail.com To: gerald.ard...@gmail.com CC: iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question Speaking of WeDo, I have a decent handle on supporting multiple devices at once, but I am curious as to (1) there is sufficient interest; and (2) if there are insights into how best present multiple devices to the user. It's an important enhancement. You can build a bigger robot that have more motors/sensors. I have the same problem with NXT plugin: How is a good way of show the diferent blocks? Create another palette for the second brick?? -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
On Fri, Oct 5, 2012 at 2:30 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, if we are crossing devices? Egon Spengler: Don't cross the streams. The usual approach would be to add a device input to the blocks... device 1, device 2, device 3... But also, I should do a better job of autodetecting which sensors are available. The whole thing should be more dynamic. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
[IAEP] Partying for OLPovertyCrush (San Francisco, Oct 17-24)
Impoverished Learning among this planet's 2 billion kids has gone on too long. 200 million of which get 1 year or less of school, according to OLPC VP Matt Keller (who will be joining us and presenting!) Having lived much of the last year in Haiti, I know we all have excruciating OLPC/Sugar stories to tell, some astonishing historic appearing in books soon -- others unprintable even on http://planet.laptop.org making us laugh/scream/cry in utter despair. Yet Others Will Crack Open The Future. Hacking open our San Francisco summit's central weekend schedule in new ways, EG. via Google Hangouts with OLPC's founding engineers CScott Ananian Richard Smith and the founder of http://activitycentral.com all for the very 1st time: http://olpcSF.org/summit (draft) We've 5 evening/extracurricular events lining up over the course of the week (Oct 17-24) precisely so all can let loose moving our transgressive ideas art forward right here: http://wiki.sugarlabs.org/go/Sugarcamp_SF_2012#Evening_Excitement Special Thanks to the ~50 people making the supreme effort joining from so far away (Rwanda, Ethiopia, India, Nicaragua, Uruguay, several from Europe, 5-6 from Canada alone, etc) for SF's Community Summit Sugarcamp++ hacksprint workshops both: http://wiki.sugarlabs.org/go/Sugarcamp_SF_2012#Attendees Please all help juice up the above lists...and open education in general...and Register Now !! http://eventbrite.com/event/4025544512 Registered attendees mutually organize last-minute dinners/homestays/segway-biking adventures/etc here: olpc-soc...@googlegroups.com In Short: Not too late to invite other Sugar Labs hackers, teachers, implementers, artists sweating their asses off for our Little Movement That Could. To what will be _an incredible week in SF_ connecting 5+ intimately related events and communities: Google Summer of Code Mentor Summit (http://gsoc-wiki.osuosl.org/index.php/2012 Oct 20-21), Books in Browsers (http://bib.archive.org Oct 24-26), AfricaHackTrip (http://twitter.com/AfricaHackTrip Oct 17 24) and our very own evolving legacy -- /whether or not you personally win a http://wiki.laptop.org/go/XO_4_B1 ;)/ http://olpcnews.com/use_cases/community/olpc_san_francisco_community_summit_2012.html -- Help kids everywhere map their world, at http://olpcMAP.net ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] IAEP Digest, Vol 55, Issue 11
We (Sugar Labs @ NDSU) are interested in using Turtle Art to program something external to the computer, or have something external to the computer (beside the keyboard) provide input, but we haven't settled on what that something would be. We are also using Sugar on a Stick with laptops at one location, desktops at a second location. My question would be: 1. what do people recommend for newbies like us? 2. will we likely have to use XOs (we have 10) rather than SoaS? I've always like Walter's demonstration from the Brussell's Ted X: clapping makes the Turtle's line get wider, move faster. Would that be a good place to start? Kevin http://fargoxo.wordpress.com ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] IAEP Digest, Vol 55, Issue 11
On Fri, Oct 5, 2012 at 3:39 PM, Brooks, Kevin kevin.bro...@ndsu.edu wrote: We (Sugar Labs @ NDSU) are interested in using Turtle Art to program something external to the computer, or have something external to the computer (beside the keyboard) provide input, but we haven't settled on what that something would be. We are also using Sugar on a Stick with laptops at one location, desktops at a second location. My question would be: 1. what do people recommend for newbies like us? 2. will we likely have to use XOs (we have 10) rather than SoaS? Turtle Art will let you use sensor input regardless of what hardware you use; however, the XO give you the advantage of the simple sensors you can plug directly into the mic in port. The newer XOs also have additional sensors, such as an accelerometer, that can be programmed directly from Turtle Art. But any computer with a USB port can be used with Turtle Art and any number of devices, including Arduino, LEGO NXT, LEGO WeDo... I've always like Walter's demonstration from the Brussell's Ted X: clapping makes the Turtle's line get wider, move faster. Would that be a good place to start? The microphone is a fine sensor to start with. As is a webcam. Kevin http://fargoxo.wordpress.com ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep regards. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
On Fri, Oct 5, 2012 at 2:45 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, Agreed. I am happy to continuing working with you on this. I'll try to sketch something up sooner than later. -walter Gerald On Fri, Oct 5, 2012 at 2:36 PM, Walter Bender walter.ben...@gmail.com wrote: On Fri, Oct 5, 2012 at 2:30 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, if we are crossing devices? Egon Spengler: Don't cross the streams. The usual approach would be to add a device input to the blocks... device 1, device 2, device 3... But also, I should do a better job of autodetecting which sensors are available. The whole thing should be more dynamic. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] [support-gang] Turtle Blocks question
--- On Fri, 10/5/12, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: From: Dr. Gerald Ardito gerald.ard...@gmail.com Subject: Re: [support-gang] [IAEP] Turtle Blocks question To: Walter Bender walter.ben...@gmail.com Cc: iaep iaep@lists.sugarlabs.org, support-gang support-g...@laptop.org Date: Friday, October 5, 2012, 2:02 PM Walter, Thanks. Sorry if this is elementary. So, I download both files on the XO, and then run the rules script? Gerald Just a lttle explanation for less familiar folks:Gnu/Linux has various sub-system to connect the outside world to the world inside your computer. One of those systems is involved with USB devices('udev' -- user devices). When you plug-in a USB device, the kernel tries to find a kernel module to talk to it(with UDEV rules) and if it succeeds, it makes a device entry in the 'dev' directory (/dev/ttyUSB0 or something). If this happens, your device is recognized and other Gnu/Linux programs can 'see' it, if not, they will keep looking and fail to find it and nothing will happen or an error message will be displayed. There are multiple components to make TurtleArt work with the sensors/boards/etc. One is to load the plugin, two is to setup the 'udev' rules', three is to have a kernel modules that works and four is to plug in the device. So pluging-in the device, loading the plugin, are two steps but two more are needed. If the kernel modules is present, then all you need to do is add the UDEV rules with the script and that should make everything work.ARDUINO-USB port-kernel module-udev rule-usb device node-turtle art plugin-turtle artor something like that.hope that helps.-K___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep
Re: [IAEP] Turtle Blocks question
I think that you cannot check what sensor is connected..Butia have hotplug and show instantly that a sensor is connect.Lego not have that, and the only check possible: get a value, if no gives errors, maybethere are a sensor of that type connected.. The usual approach would be to add a device input to the blocks...device 1, device 2, device 3 That can works, but I don't like it taking into consideration that you have put the portwhere each sensor/motor is connected. I think in a special block that sets the brick that you want to use.For example:- you have 2 bricks connected-if you want to: read color sensor from brick 1 in port 1-turn motor in port b of brcik 2 with power 100 The code will be: select brick (1)read sensor (color, port 1)select brcik (2)turn motor (port b, 100) See that all the blocks no have changes, only uses the select brick to set in the system, whichbrick get the next functions.The important of this change: when you have only 1 brick, the code no have changes! Opinions? Regards! Alan From: gerald.ard...@gmail.com Date: Fri, 5 Oct 2012 14:45:48 -0400 To: walter.ben...@gmail.com CC: alan...@hotmail.com; iaep@lists.sugarlabs.org; support-g...@laptop.org Subject: Re: [IAEP] Turtle Blocks question Walter,Agreed.I am happy to continuing working with you on this.Gerald On Fri, Oct 5, 2012 at 2:36 PM, Walter Bender walter.ben...@gmail.com wrote: On Fri, Oct 5, 2012 at 2:30 PM, Dr. Gerald Ardito gerald.ard...@gmail.com wrote: Walter, if we are crossing devices? Egon Spengler: Don't cross the streams. The usual approach would be to add a device input to the blocks... device 1, device 2, device 3... But also, I should do a better job of autodetecting which sensors are available. The whole thing should be more dynamic. -walter -- Walter Bender Sugar Labs http://www.sugarlabs.org ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep ___ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep