Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Dr. Gerald Ardito
Thanks for the help last night on the Arduino plugin.
I know what I need to do.

And now, another question. I have been working with the plugin for We Do
robots. The plugin is installed and the palette is where it is supposed to
be. But, the We Do does not respond to the program.

When I look at the Turtle Arts plugin page (
http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed
to this link:
https://github.com/itdaniher/WeDoMore/tree/master/udev

to download directions for setting up permissions. However, there are two
files there and I am not sure what to do with them.

I would appreciate any help you can provide.

Thanks.
Gerald

On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.comwrote:

 On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Walter,
 
  Thanks for the amazingly quick response.
  I see TurtleBot. I would like to learn how to create my own spin, so
 please
  do walk me through it.

 The easiest thing to do is to:
 (1) clone the TA project*
 (2) load the plugins you are interested in
 (3) run setup.py dist_xo to generate a new .xo bundle

 * git clone git://git.sugarlabs.org/turtleart/mainline.git

 It may be useful to change the version number, for example, 160.1
 instead of 160 in activity/activity.info

  I will work more with the Launchpad. So far, it seems very much like the
  Arduino. Once I know more, I will start to talk to you about requirements
  for the plugin.

 OK. No hurry as I have my hands full at the moment.

  Thanks.
  Gerald
 
 
  On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com
  wrote:
 
  On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   Hello.
  
   I have been playing with the Turtle Blocks plugins for Follow Me, We
   Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in
   Turtle Blocks (as expected).
  
   I have two questions:
   1. I will need to install Turtle Blocks and these plugins on 25-50
   XO-1s. Do I have to do the plugins one by one on each machine?
 
  TurtleBot comes with all of the above plugins pre-installed.
  It is also possible to create a special spin of Turtle Art with just
  the plugins you want (several deployments do this and I could walk you
  through the process)
 
   2. How do I go about requesting plug in(s) for the TI Launchpad?
 
  I need to know more about how to talk to the TI Launchpad and what
  sorts of interactions between it and TA you are looking for.
 
  -walter
  
   Thanks.
   Gerald
   ___
   IAEP -- It's An Education Project (not a laptop project!)
   IAEP@lists.sugarlabs.org
   http://lists.sugarlabs.org/listinfo/iaep
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 
 



 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Walter Bender
On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito
gerald.ard...@gmail.com wrote:
 Thanks for the help last night on the Arduino plugin.
 I know what I need to do.

 And now, another question. I have been working with the plugin for We Do
 robots. The plugin is installed and the palette is where it is supposed to
 be. But, the We Do does not respond to the program.

 When I look at the Turtle Arts plugin page
 (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed
 to this link:
 https://github.com/itdaniher/WeDoMore/tree/master/udev

 to download directions for setting up permissions. However, there are two
 files there and I am not sure what to do with them.

99-lego-WeDo.rules are the rules and install_driver.sh is the script
to run to install them.

-walter


 I would appreciate any help you can provide.

 Thanks.
 Gerald

 On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com
 wrote:

 On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Walter,
 
  Thanks for the amazingly quick response.
  I see TurtleBot. I would like to learn how to create my own spin, so
  please
  do walk me through it.

 The easiest thing to do is to:
 (1) clone the TA project*
 (2) load the plugins you are interested in
 (3) run setup.py dist_xo to generate a new .xo bundle

 * git clone git://git.sugarlabs.org/turtleart/mainline.git

 It may be useful to change the version number, for example, 160.1
 instead of 160 in activity/activity.info

  I will work more with the Launchpad. So far, it seems very much like the
  Arduino. Once I know more, I will start to talk to you about
  requirements
  for the plugin.

 OK. No hurry as I have my hands full at the moment.

  Thanks.
  Gerald
 
 
  On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com
  wrote:
 
  On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   Hello.
  
   I have been playing with the Turtle Blocks plugins for Follow Me, We
   Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in
   Turtle Blocks (as expected).
  
   I have two questions:
   1. I will need to install Turtle Blocks and these plugins on 25-50
   XO-1s. Do I have to do the plugins one by one on each machine?
 
  TurtleBot comes with all of the above plugins pre-installed.
  It is also possible to create a special spin of Turtle Art with just
  the plugins you want (several deployments do this and I could walk you
  through the process)
 
   2. How do I go about requesting plug in(s) for the TI Launchpad?
 
  I need to know more about how to talk to the TI Launchpad and what
  sorts of interactions between it and TA you are looking for.
 
  -walter
  
   Thanks.
   Gerald
   ___
   IAEP -- It's An Education Project (not a laptop project!)
   IAEP@lists.sugarlabs.org
   http://lists.sugarlabs.org/listinfo/iaep
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 
 



 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org





-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Dr. Gerald Ardito
Walter,

Thanks. Sorry if this is elementary. So, I download both files on the XO,
and then run the rules script?

Gerald

On Fri, Oct 5, 2012 at 2:00 PM, Walter Bender walter.ben...@gmail.comwrote:

 On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Thanks for the help last night on the Arduino plugin.
  I know what I need to do.
 
  And now, another question. I have been working with the plugin for We Do
  robots. The plugin is installed and the palette is where it is supposed
 to
  be. But, the We Do does not respond to the program.
 
  When I look at the Turtle Arts plugin page
  (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am
 directed
  to this link:
  https://github.com/itdaniher/WeDoMore/tree/master/udev
 
  to download directions for setting up permissions. However, there are two
  files there and I am not sure what to do with them.

 99-lego-WeDo.rules are the rules and install_driver.sh is the script
 to run to install them.

 -walter

 
  I would appreciate any help you can provide.
 
  Thanks.
  Gerald
 
  On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com
  wrote:
 
  On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   Walter,
  
   Thanks for the amazingly quick response.
   I see TurtleBot. I would like to learn how to create my own spin, so
   please
   do walk me through it.
 
  The easiest thing to do is to:
  (1) clone the TA project*
  (2) load the plugins you are interested in
  (3) run setup.py dist_xo to generate a new .xo bundle
 
  * git clone git://git.sugarlabs.org/turtleart/mainline.git
 
  It may be useful to change the version number, for example, 160.1
  instead of 160 in activity/activity.info
 
   I will work more with the Launchpad. So far, it seems very much like
 the
   Arduino. Once I know more, I will start to talk to you about
   requirements
   for the plugin.
 
  OK. No hurry as I have my hands full at the moment.
 
   Thanks.
   Gerald
  
  
   On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender 
 walter.ben...@gmail.com
   wrote:
  
   On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
   gerald.ard...@gmail.com wrote:
Hello.
   
I have been playing with the Turtle Blocks plugins for Follow Me,
 We
Do Robots, Lego Mindstorms, and Arduino. They installed perfectly
 in
Turtle Blocks (as expected).
   
I have two questions:
1. I will need to install Turtle Blocks and these plugins on 25-50
XO-1s. Do I have to do the plugins one by one on each machine?
  
   TurtleBot comes with all of the above plugins pre-installed.
   It is also possible to create a special spin of Turtle Art with just
   the plugins you want (several deployments do this and I could walk
 you
   through the process)
  
2. How do I go about requesting plug in(s) for the TI Launchpad?
  
   I need to know more about how to talk to the TI Launchpad and what
   sorts of interactions between it and TA you are looking for.
  
   -walter
   
Thanks.
Gerald
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep
  
  
  
   --
   Walter Bender
   Sugar Labs
   http://www.sugarlabs.org
  
  
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 
 



 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Walter Bender
Speaking of WeDo, I have a decent handle on supporting multiple
devices at once, but I am curious as to (1) there is sufficient
interest; and (2) if there are insights into how best present multiple
devices to the user.

-walter

-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Alan Jhonn Aguiar Schwyn
 Date: Fri, 5 Oct 2012 14:00:35 -0400
 From: walter.ben...@gmail.com
 To: gerald.ard...@gmail.com
 CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
 Subject: Re: [IAEP] Turtle Blocks question
 
 On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Thanks for the help last night on the Arduino plugin.
  I know what I need to do.
 
  And now, another question. I have been working with the plugin for We Do
  robots. The plugin is installed and the palette is where it is supposed to
  be. But, the We Do does not respond to the program.
 
  When I look at the Turtle Arts plugin page
  (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed
  to this link:
  https://github.com/itdaniher/WeDoMore/tree/master/udev
 
  to download directions for setting up permissions. However, there are two
  files there and I am not sure what to do with them.
 
 99-lego-WeDo.rules are the rules and install_driver.sh is the script
 to run to install them.
The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the most 
linux versions)In the new Fedora changes for: /etc/udev...
The Sugar 0.94? and newest have that rule included.I know that in Sugar 0.96 
the rule is in place..

 
 -walter
 
 
  I would appreciate any help you can provide.
 
  Thanks.
  Gerald
 
  On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com
  wrote:
 
  On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   Walter,
  
   Thanks for the amazingly quick response.
   I see TurtleBot. I would like to learn how to create my own spin, so
   please
   do walk me through it.
 
  The easiest thing to do is to:
  (1) clone the TA project*
  (2) load the plugins you are interested in
  (3) run setup.py dist_xo to generate a new .xo bundle
 
  * git clone git://git.sugarlabs.org/turtleart/mainline.git
 
  It may be useful to change the version number, for example, 160.1
  instead of 160 in activity/activity.info
 
   I will work more with the Launchpad. So far, it seems very much like the
   Arduino. Once I know more, I will start to talk to you about
   requirements
   for the plugin.
 
  OK. No hurry as I have my hands full at the moment.
 
   Thanks.
   Gerald
  
  
   On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com
   wrote:
  
   On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
   gerald.ard...@gmail.com wrote:
Hello.
   
I have been playing with the Turtle Blocks plugins for Follow Me, We
Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in
Turtle Blocks (as expected).
   
I have two questions:
1. I will need to install Turtle Blocks and these plugins on 25-50
XO-1s. Do I have to do the plugins one by one on each machine?
  
   TurtleBot comes with all of the above plugins pre-installed.
   It is also possible to create a special spin of Turtle Art with just
   the plugins you want (several deployments do this and I could walk you
   through the process)
  
2. How do I go about requesting plug in(s) for the TI Launchpad?
  
   I need to know more about how to talk to the TI Launchpad and what
   sorts of interactions between it and TA you are looking for.
  
   -walter
   
Thanks.
Gerald
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep
  
  
  
   --
   Walter Bender
   Sugar Labs
   http://www.sugarlabs.org
  
  
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
 
 
 
 
 
 -- 
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep
  ___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Dr. Gerald Ardito
Walter,

Thanks for clarifying.
I am not sure of the interest either. Mine may be an unusual case. I have
We Dos and Mindstorms and Arduinos and Launchpads and so I am trying to
test them all. I imagine I will reduce the number of tools shortly.

Does that make sense?

Gerald

On Fri, Oct 5, 2012 at 2:03 PM, Walter Bender walter.ben...@gmail.comwrote:

 Speaking of WeDo, I have a decent handle on supporting multiple
 devices at once, but I am curious as to (1) there is sufficient
 interest; and (2) if there are insights into how best present multiple
 devices to the user.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org

___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Dr. Gerald Ardito
Alan,

I am using XO-1 build 12.1.0.

Thanks.
Gerald

On Fri, Oct 5, 2012 at 2:07 PM, Alan Jhonn Aguiar Schwyn 
alan...@hotmail.com wrote:

  Date: Fri, 5 Oct 2012 14:00:35 -0400
  From: walter.ben...@gmail.com
  To: gerald.ard...@gmail.com
  CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
  Subject: Re: [IAEP] Turtle Blocks question

 
  On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   Thanks for the help last night on the Arduino plugin.
   I know what I need to do.
  
   And now, another question. I have been working with the plugin for We
 Do
   robots. The plugin is installed and the palette is where it is
 supposed to
   be. But, the We Do does not respond to the program.
  
   When I look at the Turtle Arts plugin page
   (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am
 directed
   to this link:
   https://github.com/itdaniher/WeDoMore/tree/master/udev
  
   to download directions for setting up permissions. However, there are
 two
   files there and I am not sure what to do with them.
 
  99-lego-WeDo.rules are the rules and install_driver.sh is the script
  to run to install them.

 The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the
 most linux versions)
 In the new Fedora changes for: /etc/udev...

 The Sugar 0.94? and newest have that rule included.
 I know that in Sugar 0.96 the rule is in place..


 
  -walter
 
  
   I would appreciate any help you can provide.
  
   Thanks.
   Gerald
  
   On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender 
 walter.ben...@gmail.com
   wrote:
  
   On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
   gerald.ard...@gmail.com wrote:
Walter,
   
Thanks for the amazingly quick response.
I see TurtleBot. I would like to learn how to create my own spin, so
please
do walk me through it.
  
   The easiest thing to do is to:
   (1) clone the TA project*
   (2) load the plugins you are interested in
   (3) run setup.py dist_xo to generate a new .xo bundle
  
   * git clone git://git.sugarlabs.org/turtleart/mainline.git
  
   It may be useful to change the version number, for example, 160.1
   instead of 160 in activity/activity.info
  
I will work more with the Launchpad. So far, it seems very much
 like the
Arduino. Once I know more, I will start to talk to you about
requirements
for the plugin.
  
   OK. No hurry as I have my hands full at the moment.
  
Thanks.
Gerald
   
   
On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender 
 walter.ben...@gmail.com
wrote:
   
On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
gerald.ard...@gmail.com wrote:
 Hello.

 I have been playing with the Turtle Blocks plugins for Follow
 Me, We
 Do Robots, Lego Mindstorms, and Arduino. They installed
 perfectly in
 Turtle Blocks (as expected).

 I have two questions:
 1. I will need to install Turtle Blocks and these plugins on
 25-50
 XO-1s. Do I have to do the plugins one by one on each machine?
   
TurtleBot comes with all of the above plugins pre-installed.
It is also possible to create a special spin of Turtle Art with
 just
the plugins you want (several deployments do this and I could walk
 you
through the process)
   
 2. How do I go about requesting plug in(s) for the TI Launchpad?
   
I need to know more about how to talk to the TI Launchpad and what
sorts of interactions between it and TA you are looking for.
   
-walter

 Thanks.
 Gerald
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep
   
   
   
--
Walter Bender
Sugar Labs
http://www.sugarlabs.org
   
   
  
  
  
   --
   Walter Bender
   Sugar Labs
   http://www.sugarlabs.org
  
  
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org
  ___
  IAEP -- It's An Education Project (not a laptop project!)
  IAEP@lists.sugarlabs.org
  http://lists.sugarlabs.org/listinfo/iaep

 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep

___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Alan Jhonn Aguiar Schwyn
That version have the rules.. You only need install the plugin an try!

From: gerald.ard...@gmail.com
Date: Fri, 5 Oct 2012 14:09:56 -0400
To: alan...@hotmail.com
CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
Subject: Re: [IAEP] Turtle Blocks question

Alan,
I am using XO-1 build 12.1.0.
Thanks.Gerald

On Fri, Oct 5, 2012 at 2:07 PM, Alan Jhonn Aguiar Schwyn alan...@hotmail.com 
wrote:





 Date: Fri, 5 Oct 2012 14:00:35 -0400
 From: walter.ben...@gmail.com
 To: gerald.ard...@gmail.com


 CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
 Subject: Re: [IAEP] Turtle Blocks question


 
 On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Thanks for the help last night on the Arduino plugin.


  I know what I need to do.
 
  And now, another question. I have been working with the plugin for We Do
  robots. The plugin is installed and the palette is where it is supposed to


  be. But, the We Do does not respond to the program.
 
  When I look at the Turtle Arts plugin page
  (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am directed


  to this link:
  https://github.com/itdaniher/WeDoMore/tree/master/udev
 
  to download directions for setting up permissions. However, there are two


  files there and I am not sure what to do with them.
 
 99-lego-WeDo.rules are the rules and install_driver.sh is the script
 to run to install them.
The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the most 
linux versions)

In the new Fedora changes for: /etc/udev...
The Sugar 0.94? and newest have that rule included.I know that in Sugar 0.96 
the rule is in place..



 
 -walter
 
 
  I would appreciate any help you can provide.
 
  Thanks.
  Gerald
 
  On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender walter.ben...@gmail.com


  wrote:
 
  On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:


   Walter,
  
   Thanks for the amazingly quick response.
   I see TurtleBot. I would like to learn how to create my own spin, so
   please


   do walk me through it.
 
  The easiest thing to do is to:
  (1) clone the TA project*
  (2) load the plugins you are interested in
  (3) run setup.py dist_xo to generate a new .xo bundle


 
  * git clone git://git.sugarlabs.org/turtleart/mainline.git
 
  It may be useful to change the version number, for example, 160.1


  instead of 160 in activity/activity.info
 
   I will work more with the Launchpad. So far, it seems very much like the


   Arduino. Once I know more, I will start to talk to you about
   requirements
   for the plugin.
 
  OK. No hurry as I have my hands full at the moment.


 
   Thanks.
   Gerald
  
  
   On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender walter.ben...@gmail.com


   wrote:
  
   On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
   gerald.ard...@gmail.com wrote:


Hello.
   
I have been playing with the Turtle Blocks plugins for Follow Me, We
Do Robots, Lego Mindstorms, and Arduino. They installed perfectly in


Turtle Blocks (as expected).
   
I have two questions:
1. I will need to install Turtle Blocks and these plugins on 25-50


XO-1s. Do I have to do the plugins one by one on each machine?
  
   TurtleBot comes with all of the above plugins pre-installed.
   It is also possible to create a special spin of Turtle Art with just


   the plugins you want (several deployments do this and I could walk you
   through the process)
  
2. How do I go about requesting plug in(s) for the TI Launchpad?


  
   I need to know more about how to talk to the TI Launchpad and what
   sorts of interactions between it and TA you are looking for.
  


   -walter
   
Thanks.
Gerald
___


IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


  
  
  
   --
   Walter Bender
   Sugar Labs
   http://www.sugarlabs.org


  
  
 
 
 
  --
  Walter Bender
  Sugar Labs
  http://www.sugarlabs.org


 
 
 
 
 
 -- 
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org
 ___


 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep


  

___

IAEP -- It's An Education Project (not a laptop project!)

IAEP@lists.sugarlabs.org

http://lists.sugarlabs.org/listinfo/iaep



___
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Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Dr. Gerald Ardito
Alan,

I did, but the We Do is not responding to the Turtle Art project.

Gerald

On Fri, Oct 5, 2012 at 2:16 PM, Alan Jhonn Aguiar Schwyn 
alan...@hotmail.com wrote:

 That version have the rules.. You only need install the plugin an try!

 --
 From: gerald.ard...@gmail.com
 Date: Fri, 5 Oct 2012 14:09:56 -0400
 To: alan...@hotmail.com

 CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
 Subject: Re: [IAEP] Turtle Blocks question

 Alan,

 I am using XO-1 build 12.1.0.

 Thanks.
 Gerald

 On Fri, Oct 5, 2012 at 2:07 PM, Alan Jhonn Aguiar Schwyn 
 alan...@hotmail.com wrote:

  Date: Fri, 5 Oct 2012 14:00:35 -0400
  From: walter.ben...@gmail.com
  To: gerald.ard...@gmail.com
  CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
  Subject: Re: [IAEP] Turtle Blocks question

 
  On Fri, Oct 5, 2012 at 1:58 PM, Dr. Gerald Ardito
  gerald.ard...@gmail.com wrote:
   Thanks for the help last night on the Arduino plugin.
   I know what I need to do.
  
   And now, another question. I have been working with the plugin for We
 Do
   robots. The plugin is installed and the palette is where it is
 supposed to
   be. But, the We Do does not respond to the program.
  
   When I look at the Turtle Arts plugin page
   (http://wiki.sugarlabs.org/go/Activities/Turtle_Art/Plugins), I am
 directed
   to this link:
   https://github.com/itdaniher/WeDoMore/tree/master/udev
  
   to download directions for setting up permissions. However, there are
 two
   files there and I am not sure what to do with them.
 
  99-lego-WeDo.rules are the rules and install_driver.sh is the script
  to run to install them.

 The file 99-lego-WeDo.rules needs to be in: /etc/udev/rules.d (in the
 most linux versions)
 In the new Fedora changes for: /etc/udev...

 The Sugar 0.94? and newest have that rule included.
 I know that in Sugar 0.96 the rule is in place..


 
  -walter
 
  
   I would appreciate any help you can provide.
  
   Thanks.
   Gerald
  
   On Thu, Oct 4, 2012 at 11:12 PM, Walter Bender 
 walter.ben...@gmail.com
   wrote:
  
   On Thu, Oct 4, 2012 at 10:55 PM, Dr. Gerald Ardito
   gerald.ard...@gmail.com wrote:
Walter,
   
Thanks for the amazingly quick response.
I see TurtleBot. I would like to learn how to create my own spin, so
please
do walk me through it.
  
   The easiest thing to do is to:
   (1) clone the TA project*
   (2) load the plugins you are interested in
   (3) run setup.py dist_xo to generate a new .xo bundle
  
   * git clone git://git.sugarlabs.org/turtleart/mainline.git
  
   It may be useful to change the version number, for example, 160.1
   instead of 160 in activity/activity.info
  
I will work more with the Launchpad. So far, it seems very much
 like the
Arduino. Once I know more, I will start to talk to you about
requirements
for the plugin.
  
   OK. No hurry as I have my hands full at the moment.
  
Thanks.
Gerald
   
   
On Thu, Oct 4, 2012 at 10:46 PM, Walter Bender 
 walter.ben...@gmail.com
wrote:
   
On Thu, Oct 4, 2012 at 10:43 PM, Dr. Gerald Ardito
gerald.ard...@gmail.com wrote:
 Hello.

 I have been playing with the Turtle Blocks plugins for Follow
 Me, We
 Do Robots, Lego Mindstorms, and Arduino. They installed
 perfectly in
 Turtle Blocks (as expected).

 I have two questions:
 1. I will need to install Turtle Blocks and these plugins on
 25-50
 XO-1s. Do I have to do the plugins one by one on each machine?
   
TurtleBot comes with all of the above plugins pre-installed.
It is also possible to create a special spin of Turtle Art with
 just
the plugins you want (several deployments do this and I could walk
 you
through the process)
   
 2. How do I go about requesting plug in(s) for the TI Launchpad?
   
I need to know more about how to talk to the TI Launchpad and what
sorts of interactions between it and TA you are looking for.
   
-walter

 Thanks.
 Gerald
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   --
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   http://www.sugarlabs.org
  
  
 
 
 
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Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Dr. Gerald Ardito
Walter,

I think this is an important enhancement as well. I am thinking of some
kind of graphical distinction with the bricks, something like icons. The
colors get too noisy. Would you also need some rules then about which
bricks can and cannot connect together if we are crossing devices?

Gerald

On Fri, Oct 5, 2012 at 2:11 PM, Alan Jhonn Aguiar Schwyn 
alan...@hotmail.com wrote:

  Date: Fri, 5 Oct 2012 14:03:21 -0400
  From: walter.ben...@gmail.com
  To: gerald.ard...@gmail.com
  CC: iaep@lists.sugarlabs.org; support-g...@laptop.org
  Subject: Re: [IAEP] Turtle Blocks question
 
  Speaking of WeDo, I have a decent handle on supporting multiple
  devices at once, but I am curious as to (1) there is sufficient
  interest; and (2) if there are insights into how best present multiple
  devices to the user.

 It's an important enhancement. You can build a bigger robot that have
 more motors/sensors.
 I have the same problem with NXT plugin: How is a good way of show
 the diferent blocks? Create another palette for the second brick??


  -walter
 
  --
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  Sugar Labs
  http://www.sugarlabs.org
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Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Walter Bender
On Fri, Oct 5, 2012 at 2:30 PM, Dr. Gerald Ardito
gerald.ard...@gmail.com wrote:
 Walter,

 if we are crossing devices?

Egon Spengler: Don't cross the streams.

The usual approach would be to add a device input to the blocks...
device 1, device 2, device 3... But also, I should do a better job of
autodetecting which sensors are available. The whole thing should be
more dynamic.

-walter

-- 
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Sugar Labs
http://www.sugarlabs.org
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[IAEP] Partying for OLPovertyCrush (San Francisco, Oct 17-24)

2012-10-05 Thread Holt
Impoverished Learning among this planet's 2 billion kids has gone on too 
long.  200 million of which get 1 year or less of school, according to 
OLPC VP Matt Keller (who will be joining us and presenting!)


Having lived much of the last year in Haiti, I know we all have 
excruciating OLPC/Sugar stories to tell, some astonishing  historic 
appearing in books soon -- others unprintable even on 
http://planet.laptop.org making us laugh/scream/cry in utter despair.


Yet Others Will Crack Open The Future.  Hacking open our San Francisco 
summit's central weekend schedule in new ways, EG. via Google Hangouts 
with OLPC's founding engineers CScott Ananian  Richard Smith and the 
founder of http://activitycentral.com all for the very 1st time:

http://olpcSF.org/summit (draft)

We've 5 evening/extracurricular events lining up over the course of the 
week (Oct 17-24) precisely so all can let loose moving our transgressive 
ideas  art forward right here:

http://wiki.sugarlabs.org/go/Sugarcamp_SF_2012#Evening_Excitement

Special Thanks to the ~50 people making the supreme effort joining from 
so far away (Rwanda, Ethiopia, India, Nicaragua, Uruguay, several from 
Europe, 5-6 from Canada alone, etc) for SF's Community Summit  
Sugarcamp++ hacksprint workshops both:

http://wiki.sugarlabs.org/go/Sugarcamp_SF_2012#Attendees

Please all help juice up the above lists...and open education in 
general...and Register Now !!

http://eventbrite.com/event/4025544512

Registered attendees mutually organize last-minute 
dinners/homestays/segway-biking adventures/etc here:

olpc-soc...@googlegroups.com

In Short:

Not too late to invite other Sugar Labs hackers, teachers, implementers, 
artists sweating their asses off for our Little Movement That Could.  To 
what will be _an incredible week in SF_ connecting 5+ intimately related 
events and communities: Google Summer of Code Mentor Summit 
(http://gsoc-wiki.osuosl.org/index.php/2012 Oct 20-21), Books in 
Browsers (http://bib.archive.org Oct 24-26), AfricaHackTrip 
(http://twitter.com/AfricaHackTrip Oct 17  24) and our very own 
evolving legacy -- /whether or not you personally win a 
http://wiki.laptop.org/go/XO_4_B1 ;)/

http://olpcnews.com/use_cases/community/olpc_san_francisco_community_summit_2012.html

--
Help kids everywhere map their world, at http://olpcMAP.net

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Re: [IAEP] IAEP Digest, Vol 55, Issue 11

2012-10-05 Thread Brooks, Kevin
We (Sugar Labs @ NDSU) are interested in using Turtle Art to program something 
external to the computer, or have something external to the computer (beside 
the keyboard) provide input,  but we haven't settled on what that something 
would be.  We are also using Sugar on a Stick with laptops at one location, 
desktops at a second location.  My question would be:

1. what do people recommend for newbies like us?
2. will we likely have to use XOs (we have 10) rather than SoaS? 

I've always like Walter's demonstration from the Brussell's Ted X: clapping 
makes the Turtle's line get wider, move faster.  Would that be a good place to 
start?

Kevin 
http://fargoxo.wordpress.com



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Re: [IAEP] IAEP Digest, Vol 55, Issue 11

2012-10-05 Thread Walter Bender
On Fri, Oct 5, 2012 at 3:39 PM, Brooks, Kevin kevin.bro...@ndsu.edu wrote:
 We (Sugar Labs @ NDSU) are interested in using Turtle Art to program 
 something external to the computer, or have something external to the 
 computer (beside the keyboard) provide input,  but we haven't settled on what 
 that something would be.  We are also using Sugar on a Stick with laptops at 
 one location, desktops at a second location.  My question would be:

 1. what do people recommend for newbies like us?
 2. will we likely have to use XOs (we have 10) rather than SoaS?

Turtle Art will let you use sensor input regardless of what hardware
you use; however, the XO give you the advantage of the simple sensors
you can plug directly into the mic in port. The newer XOs also have
additional sensors, such as an accelerometer, that can be programmed
directly from Turtle Art. But any computer with a USB port can be used
with Turtle Art and any number of devices, including Arduino, LEGO
NXT, LEGO WeDo...

 I've always like Walter's demonstration from the Brussell's Ted X: clapping 
 makes the Turtle's line get wider, move faster.  Would that be a good place 
 to start?

The microphone is a fine sensor to start with. As is a webcam.

 Kevin
 http://fargoxo.wordpress.com



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regards.

-walter

-- 
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Sugar Labs
http://www.sugarlabs.org
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Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Walter Bender
On Fri, Oct 5, 2012 at 2:45 PM, Dr. Gerald Ardito
gerald.ard...@gmail.com wrote:
 Walter,
 Agreed.
 I am happy to continuing working with you on this.

I'll try to sketch something up sooner than later.

-walter

 Gerald


 On Fri, Oct 5, 2012 at 2:36 PM, Walter Bender walter.ben...@gmail.com
 wrote:

 On Fri, Oct 5, 2012 at 2:30 PM, Dr. Gerald Ardito
 gerald.ard...@gmail.com wrote:
  Walter,

  if we are crossing devices?

 Egon Spengler: Don't cross the streams.

 The usual approach would be to add a device input to the blocks...
 device 1, device 2, device 3... But also, I should do a better job of
 autodetecting which sensors are available. The whole thing should be
 more dynamic.

 -walter

 --
 Walter Bender
 Sugar Labs
 http://www.sugarlabs.org





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Sugar Labs
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Re: [IAEP] [support-gang] Turtle Blocks question

2012-10-05 Thread Kevin Mark


--- On Fri, 10/5/12, Dr. Gerald Ardito gerald.ard...@gmail.com wrote:

From: Dr. Gerald Ardito gerald.ard...@gmail.com
Subject: Re: [support-gang] [IAEP] Turtle Blocks question
To: Walter Bender walter.ben...@gmail.com
Cc: iaep iaep@lists.sugarlabs.org, support-gang support-g...@laptop.org
Date: Friday, October 5, 2012, 2:02 PM

Walter,
Thanks. Sorry if this is elementary. So, I download both files on the XO, and 
then run the rules script?

Gerald

Just a lttle explanation for less familiar folks:Gnu/Linux has various 
sub-system to connect the outside world to the world inside your computer. One 
of those systems is involved with USB devices('udev' -- user devices). When you 
plug-in a USB device, the kernel tries to find a kernel module to talk to 
it(with UDEV rules) and if it succeeds, it makes a device entry in the 'dev' 
directory (/dev/ttyUSB0 or something). If this happens, your device is 
recognized and other Gnu/Linux programs can 'see' it, if not, they will keep 
looking and fail to find it and nothing will happen or an error message will be 
displayed. There are multiple components to make TurtleArt work with the 
sensors/boards/etc. One is to load the plugin, two is to setup the 'udev' 
rules', three is to have a kernel modules that works and four is to plug in the 
device. So pluging-in the device, loading the plugin, are two steps but two 
more are needed. If the kernel modules is present, then
 all you need to do is add the UDEV rules with the script and that should make 
everything work.ARDUINO-USB port-kernel module-udev rule-usb device 
node-turtle art plugin-turtle artor something like that.hope that helps.-K___
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Re: [IAEP] Turtle Blocks question

2012-10-05 Thread Alan Jhonn Aguiar Schwyn
I think that you cannot check what sensor is connected..Butia have hotplug and 
show instantly that a sensor is connect.Lego not have that, and the only check 
possible: get a value, if no gives errors, maybethere are a sensor of that type 
connected..
The usual approach would be to add a device input to the blocks...device 1, 
device 2, device 3
That can works, but I don't like it taking into consideration that you have put 
the portwhere each sensor/motor is connected.
I think in a special block that sets the brick that you want to use.For 
example:- you have 2 bricks connected-if you want to: read color sensor from 
brick 1 in port 1-turn motor in port b of brcik 2 with power 100 The code will 
be:
select brick (1)read sensor (color, port 1)select brcik (2)turn motor (port b, 
100)

See that all the blocks no have changes, only uses the select brick to set in 
the system, whichbrick get the next functions.The important of this change: 
when you have only 1 brick, the code no have changes!
Opinions?
Regards!
Alan
From: gerald.ard...@gmail.com
Date: Fri, 5 Oct 2012 14:45:48 -0400
To: walter.ben...@gmail.com
CC: alan...@hotmail.com; iaep@lists.sugarlabs.org; support-g...@laptop.org
Subject: Re: [IAEP] Turtle Blocks question

Walter,Agreed.I am happy to continuing working with you on this.Gerald

On Fri, Oct 5, 2012 at 2:36 PM, Walter Bender walter.ben...@gmail.com wrote:


On Fri, Oct 5, 2012 at 2:30 PM, Dr. Gerald Ardito

gerald.ard...@gmail.com wrote:

 Walter,



 if we are crossing devices?



Egon Spengler: Don't cross the streams.



The usual approach would be to add a device input to the blocks...

device 1, device 2, device 3... But also, I should do a better job of

autodetecting which sensors are available. The whole thing should be

more dynamic.



-walter



--

Walter Bender

Sugar Labs

http://www.sugarlabs.org




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