Re: [Intel-gfx] [PATCH 1/4] drm/i915: Don't check uv_wm in skl_plane_wm_equals()

2020-03-03 Thread Souza, Jose
On Fri, 2020-02-28 at 22:35 +0200, Ville Syrjala wrote:
> From: Ville Syrjälä 
> 
> The hardware never sees the uv_wm values (apart from
> uv_wm.min_ddb_alloc affecting the ddb allocation). Thus there
> is no point in comparing uv_wm to determine if we need to
> reprogram the watermark registers. So let's check only the
> rgb/y watermark in skl_plane_wm_equals(). But let's leave
> a comment behind so that the next person reading this doesn't
> get as confused as I did when I added this check.
> 
> If the ddb allocation ends up changing due to uv_wm
> skl_ddb_add_affected_planes() takes care of adding the plane
> to the state.
> 
> TODO: we should perhaps just eliminate uv_wm from the state
> and simply track the min_ddb_alloc for uv instead.
> 

Reviewed-by: José Roberto de Souza 

> Cc: Matt Roper 
> Signed-off-by: Ville Syrjälä 
> ---
>  drivers/gpu/drm/i915/intel_pm.c | 8 ++--
>  1 file changed, 6 insertions(+), 2 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/intel_pm.c
> b/drivers/gpu/drm/i915/intel_pm.c
> index 345429e5ad45..39299811b650 100644
> --- a/drivers/gpu/drm/i915/intel_pm.c
> +++ b/drivers/gpu/drm/i915/intel_pm.c
> @@ -5400,8 +5400,12 @@ static bool skl_plane_wm_equals(struct
> drm_i915_private *dev_priv,
>   int level, max_level = ilk_wm_max_level(dev_priv);
>  
>   for (level = 0; level <= max_level; level++) {
> - if (!skl_wm_level_equals(>wm[level], 
> >wm[level]) ||
> - !skl_wm_level_equals(>uv_wm[level], 
> >uv_wm[level]))
> + /*
> +  * We don't check uv_wm as the hardware doesn't
> actually
> +  * use it. It only gets used for calculating the
> required
> +  * ddb allocation.
> +  */
> + if (!skl_wm_level_equals(>wm[level], 
> >wm[level]))
>   return false;
>   }
>  
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[Intel-gfx] [PATCH 1/4] drm/i915: Don't check uv_wm in skl_plane_wm_equals()

2020-02-28 Thread Ville Syrjala
From: Ville Syrjälä 

The hardware never sees the uv_wm values (apart from
uv_wm.min_ddb_alloc affecting the ddb allocation). Thus there
is no point in comparing uv_wm to determine if we need to
reprogram the watermark registers. So let's check only the
rgb/y watermark in skl_plane_wm_equals(). But let's leave
a comment behind so that the next person reading this doesn't
get as confused as I did when I added this check.

If the ddb allocation ends up changing due to uv_wm
skl_ddb_add_affected_planes() takes care of adding the plane
to the state.

TODO: we should perhaps just eliminate uv_wm from the state
and simply track the min_ddb_alloc for uv instead.

Cc: Matt Roper 
Signed-off-by: Ville Syrjälä 
---
 drivers/gpu/drm/i915/intel_pm.c | 8 ++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 345429e5ad45..39299811b650 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5400,8 +5400,12 @@ static bool skl_plane_wm_equals(struct drm_i915_private 
*dev_priv,
int level, max_level = ilk_wm_max_level(dev_priv);
 
for (level = 0; level <= max_level; level++) {
-   if (!skl_wm_level_equals(>wm[level], >wm[level]) ||
-   !skl_wm_level_equals(>uv_wm[level], 
>uv_wm[level]))
+   /*
+* We don't check uv_wm as the hardware doesn't actually
+* use it. It only gets used for calculating the required
+* ddb allocation.
+*/
+   if (!skl_wm_level_equals(>wm[level], >wm[level]))
return false;
}
 
-- 
2.24.1

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