Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-25 Thread Daniel Vetter
On Tue, Jan 24, 2012 at 08:22:57PM -0800, Ben Widawsky wrote:
 On 01/24/12 18:55, Eric Anholt wrote:
 On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetterdan...@ffwll.ch  wrote:
 On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
 Older specs claimed this was bit 11, but newer specs and the actual
 simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
 or try to enable it any more.
 
 Signed-off-by: Eric Anholte...@anholt.net
 
 I'd like to amend this with the following (on this patch instead of the
 other, so that ppl actually can find it with git blame):
 
 Furthermore actually setting bit12 results in gpu hangs both on snb and
 ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
 must be set, but that doesn't help either. And last but not least,
 MI_FLUSH seems to work regardless of the setting of these bits.
 
 I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
 (since it doesn't exist there).  On my snb, running xvideo so that
 MI_FLUSHes are generated by the userland (I think -- I haven't caught
 them in cat i915_batchbuffers | intel_dump_decode -), with
 intel_reg_read 0x209c saying 0x1240, things are going fine.  Also with
 0x209c saying 0x240 (the result of this patch).
 
 Daniel has a failing test on IVB. I haven't tried hard enough to
 make it fail on SNB, so I cannot speak to that.

Could be some other crash and I've just had an unlucky day and it died
much earlier than usual. Anyway, with things tested I'm happy with these 2
patches and queued them for -next.

 That 2008 PPT mentioned also said the bit and bit 12, and only in
 one cut-and-paste of a command line did I see it say two bits should be
 set.  I would trust the actual code more than a ppt.
 
 But basically, whatever we do to make this broken code go away, I'm fine
 with.
 
 I'm in the same boat. I think trying to figure out which source to
 trust is a losing game for all, and our best bet is to find out what
 the Windows driver does, and presumably that cut-and-paste is not
 from the Windows driver.

I've added a small comment to patch 2 to urge people to get a clue before
trying to use this bit ;-)

Thanks, Daniel
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Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-25 Thread Chris Wilson
On Tue, 24 Jan 2012 18:55:53 -0800, Eric Anholt e...@anholt.net wrote:
 On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetter dan...@ffwll.ch wrote:
  On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
   Older specs claimed this was bit 11, but newer specs and the actual
   simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
   or try to enable it any more.
   
   Signed-off-by: Eric Anholt e...@anholt.net
  
  I'd like to amend this with the following (on this patch instead of the
  other, so that ppl actually can find it with git blame):
  
  Furthermore actually setting bit12 results in gpu hangs both on snb and
  ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
  must be set, but that doesn't help either. And last but not least,
  MI_FLUSH seems to work regardless of the setting of these bits.
 
 I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
 (since it doesn't exist there).  On my snb, running xvideo so that
 MI_FLUSHes are generated by the userland (I think -- I haven't caught
 them in cat i915_batchbuffers | intel_dump_decode -), with
 intel_reg_read 0x209c saying 0x1240, things are going fine.  Also with
 0x209c saying 0x240 (the result of this patch).

The SNB Xv path, that is the code called by Gen6DisplayVideoTexture, 
never used MI_FLUSH.
-Chris

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Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-25 Thread Daniel Vetter
On Wed, Jan 25, 2012 at 09:57:58AM +, Chris Wilson wrote:
 On Tue, 24 Jan 2012 18:55:53 -0800, Eric Anholt e...@anholt.net wrote:
  On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetter dan...@ffwll.ch wrote:
   On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
Older specs claimed this was bit 11, but newer specs and the actual
simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
or try to enable it any more.

Signed-off-by: Eric Anholt e...@anholt.net
   
   I'd like to amend this with the following (on this patch instead of the
   other, so that ppl actually can find it with git blame):
   
   Furthermore actually setting bit12 results in gpu hangs both on snb and
   ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
   must be set, but that doesn't help either. And last but not least,
   MI_FLUSH seems to work regardless of the setting of these bits.
  
  I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
  (since it doesn't exist there).  On my snb, running xvideo so that
  MI_FLUSHes are generated by the userland (I think -- I haven't caught
  them in cat i915_batchbuffers | intel_dump_decode -), with
  intel_reg_read 0x209c saying 0x1240, things are going fine.  Also with
  0x209c saying 0x240 (the result of this patch).
 
 The SNB Xv path, that is the code called by Gen6DisplayVideoTexture, 
 never used MI_FLUSH.

Ok, I've quickly tested this with intel_reg_write and installing older
userspace. Doesn't seem to blow up.
-Daniel
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Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-25 Thread Eric Anholt
On Wed, 25 Jan 2012 09:57:58 +, Chris Wilson ch...@chris-wilson.co.uk 
wrote:
 On Tue, 24 Jan 2012 18:55:53 -0800, Eric Anholt e...@anholt.net wrote:
  On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetter dan...@ffwll.ch wrote:
   On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
Older specs claimed this was bit 11, but newer specs and the actual
simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
or try to enable it any more.

Signed-off-by: Eric Anholt e...@anholt.net
   
   I'd like to amend this with the following (on this patch instead of the
   other, so that ppl actually can find it with git blame):
   
   Furthermore actually setting bit12 results in gpu hangs both on snb and
   ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
   must be set, but that doesn't help either. And last but not least,
   MI_FLUSH seems to work regardless of the setting of these bits.
  
  I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
  (since it doesn't exist there).  On my snb, running xvideo so that
  MI_FLUSHes are generated by the userland (I think -- I haven't caught
  them in cat i915_batchbuffers | intel_dump_decode -), with
  intel_reg_read 0x209c saying 0x1240, things are going fine.  Also with
  0x209c saying 0x240 (the result of this patch).
 
 The SNB Xv path, that is the code called by Gen6DisplayVideoTexture, 
 never used MI_FLUSH.

Oops.  Not sure why I remembered confirming that that code still
MI_FLUSHed on newer chipsets.


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Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-24 Thread Eric Anholt
On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetter dan...@ffwll.ch wrote:
 On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
  Older specs claimed this was bit 11, but newer specs and the actual
  simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
  or try to enable it any more.
  
  Signed-off-by: Eric Anholt e...@anholt.net
 
 I'd like to amend this with the following (on this patch instead of the
 other, so that ppl actually can find it with git blame):
 
 Furthermore actually setting bit12 results in gpu hangs both on snb and
 ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
 must be set, but that doesn't help either. And last but not least,
 MI_FLUSH seems to work regardless of the setting of these bits.

I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
(since it doesn't exist there).  On my snb, running xvideo so that
MI_FLUSHes are generated by the userland (I think -- I haven't caught
them in cat i915_batchbuffers | intel_dump_decode -), with
intel_reg_read 0x209c saying 0x1240, things are going fine.  Also with
0x209c saying 0x240 (the result of this patch).

That 2008 PPT mentioned also said the bit and bit 12, and only in
one cut-and-paste of a command line did I see it say two bits should be
set.  I would trust the actual code more than a ppt.

But basically, whatever we do to make this broken code go away, I'm fine
with.


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Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-24 Thread Ben Widawsky

On 01/24/12 18:55, Eric Anholt wrote:

On Sat, 21 Jan 2012 17:36:13 +0100, Daniel Vetterdan...@ffwll.ch  wrote:

On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:

Older specs claimed this was bit 11, but newer specs and the actual
simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
or try to enable it any more.

Signed-off-by: Eric Anholte...@anholt.net


I'd like to amend this with the following (on this patch instead of the
other, so that ppl actually can find it with git blame):

Furthermore actually setting bit12 results in gpu hangs both on snb and
ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
must be set, but that doesn't help either. And last but not least,
MI_FLUSH seems to work regardless of the setting of these bits.


I haven't seen bit12 hanging snb/ivb -- I only knew of it hanging ilk
(since it doesn't exist there).  On my snb, running xvideo so that
MI_FLUSHes are generated by the userland (I think -- I haven't caught
them in cat i915_batchbuffers | intel_dump_decode -), with
intel_reg_read 0x209c saying 0x1240, things are going fine.  Also with
0x209c saying 0x240 (the result of this patch).


Daniel has a failing test on IVB. I haven't tried hard enough to make it 
fail on SNB, so I cannot speak to that.




That 2008 PPT mentioned also said the bit and bit 12, and only in
one cut-and-paste of a command line did I see it say two bits should be
set.  I would trust the actual code more than a ppt.

But basically, whatever we do to make this broken code go away, I'm fine
with.


I'm in the same boat. I think trying to figure out which source to trust 
is a losing game for all, and our best bet is to find out what the 
Windows driver does, and presumably that cut-and-paste is not from the 
Windows driver.


Ben
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Re: [Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-21 Thread Daniel Vetter
On Thu, Jan 19, 2012 at 10:50:06AM -0800, Eric Anholt wrote:
 Older specs claimed this was bit 11, but newer specs and the actual
 simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
 or try to enable it any more.
 
 Signed-off-by: Eric Anholt e...@anholt.net

I'd like to amend this with the following (on this patch instead of the
other, so that ppl actually can find it with git blame):

Furthermore actually setting bit12 results in gpu hangs both on snb and
ivb. Ben Widawsky discovered a ppt that claims that both bit12 and bit11
must be set, but that doesn't help either. And last but not least,
MI_FLUSH seems to work regardless of the setting of these bits.

Eric, Ben, is that ok?
-Daniel
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[Intel-gfx] [PATCH 2/2] drm/i915: Correct the bit number for the MI_FLUSH_ENABLE.

2012-01-19 Thread Eric Anholt
Older specs claimed this was bit 11, but newer specs and the actual
simulator code say it was bit 12.  Regardless, we don't use MI_FLUSH,
or try to enable it any more.

Signed-off-by: Eric Anholt e...@anholt.net
---
 drivers/gpu/drm/i915/i915_reg.h |2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h
index c3afb78..bbad788 100644
--- a/drivers/gpu/drm/i915/i915_reg.h
+++ b/drivers/gpu/drm/i915/i915_reg.h
@@ -391,7 +391,7 @@
 
 #define MI_MODE0x0209c
 # define VS_TIMER_DISPATCH (1  6)
-# define MI_FLUSH_ENABLE   (1  11)
+# define MI_FLUSH_ENABLE   (1  12)
 
 #define GFX_MODE   0x02520
 #define GFX_MODE_GEN7  0x0229c
-- 
1.7.7.3

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