Re: [Intel-gfx] [PATCH v3 1/4] drm: Add struct drm_rect and assorted utility functions

2013-04-05 Thread Ville Syrjälä
On Fri, Apr 05, 2013 at 01:51:24AM +0200, Laurent Pinchart wrote:
 Hi Ville,
 
 On Thursday 04 April 2013 22:52:37 Ville Syrjälä wrote:
  On Thu, Apr 04, 2013 at 06:38:15PM +0200, Laurent Pinchart wrote:
   On Wednesday 27 March 2013 17:46:22 ville.syrj...@linux.intel.com wrote:
From: Ville Syrjälä ville.syrj...@linux.intel.com

struct drm_rect represents a simple rectangle. The utility
functions are there to help driver writers.

v2: Moved the region stuff into its own file, made the smaller funcs

static inline, used 64bit maths in the scaled clipping function to
avoid overflows (instead it will saturate to INT_MIN or INT_MAX).

v3: Renamed drm_region to drm_rect, drm_region_clip to

drm_rect_intersect, and drm_region_subsample to drm_rect_downscale.

Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com
---

 drivers/gpu/drm/Makefile   |   3 +-
 drivers/gpu/drm/drm_rect.c |  96 +
 include/drm/drm_rect.h | 132 ++
 3 files changed, 230 insertions(+), 1 deletion(-)
 create mode 100644 drivers/gpu/drm/drm_rect.c
 create mode 100644 include/drm/drm_rect.h
   
   [snip]
   
diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
new file mode 100644
index 000..1ad4f5e
--- /dev/null
+++ b/drivers/gpu/drm/drm_rect.c
@@ -0,0 +1,96 @@
   
   [snip]
   
+#include linux/errno.h
+#include linux/export.h
+#include linux/kernel.h
+#include drm/drm_rect.h
+
+/**
+ * drm_rect_intersect - intersect two rectangles
+ * @r1: first rectangle
+ * @r2: second rectangle
+ *
+ * Calculate the intersection of rectangles @r1 and @r2.
+ * @r1 will be overwritten with the intersection.
+ *
+ * RETURNS:
+ * @true if rectangle @r1 is still visible after the operation,
+ * @false otherwise.
   
   Isn't @ used for function parameters only ?
  
  Not sure. It's been a while since I wrote these, and I guess I thought
  that the @ was there just for higlighting purposes. Looks like the
  documentation for the documentation system isn't that great :) so I
  guess I'll need to try building the docs and see what happens.

I changed it to '%' since that's apparently meant for constants.

  
+ */
+bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
+{
+   r1-x1 = max(r1-x1, r2-x1);
+   r1-y1 = max(r1-y1, r2-y1);
+   r1-x2 = min(r1-x2, r2-x2);
+   r1-y2 = min(r1-y2, r2-y2);
+
+   return drm_rect_visible(r1);
   
   Do callers always need that information, or should they instead call
   drm_rect_visible() explicitly when they need it ?
  
  I suppose someone might call it w/o checking the visibility right away.
  In my current use case I do use the return value, so it saves one line
  of code :) But I don't mind changing it if you think that would be
  better w/o the implicit drm_rect_visible() call.
 
 I'm fine with whichever you think will be better. I just wanted to raise this 
 point to make sure it has been thought about.

I left this as is for now. We can split it later if there's need for it.

snip
+/**
+ * drm_rect_downscale - downscale a rect
+ * @r: rect to be downscaled
+ * @horz: horizontal downscale factor
+ * @vert: vertical downscale factor
+ *
+ * Divide the coordinates of rect @r by @horz and @vert.
+ */
+static inline void drm_rect_downscale(struct drm_rect *r, int horz, int
vert)
   
   Shouldn't horz and vert be unsigned ?
  
  Maybe. I'm actually not using this function currently (mainly because
  our current hardware doesn't support planar formats) so I could just
  remove the whole thing until it's needed.

I decided to leave the function as is. Using unsigned int for the
arguments would promote the numerator of the division to unsigned int
as well, and then the result would be wrong. So we'd either require
explicit casts to int, or we'd need to go with something like unsigned
short instead.

-- 
Ville Syrjälä
Intel OTC
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Re: [Intel-gfx] [PATCH v3 1/4] drm: Add struct drm_rect and assorted utility functions

2013-04-04 Thread Laurent Pinchart
Hi Ville,

Thanks for the patch.

On Wednesday 27 March 2013 17:46:22 ville.syrj...@linux.intel.com wrote:
 From: Ville Syrjälä ville.syrj...@linux.intel.com
 
 struct drm_rect represents a simple rectangle. The utility
 functions are there to help driver writers.
 
 v2: Moved the region stuff into its own file, made the smaller funcs
 static inline, used 64bit maths in the scaled clipping function to
 avoid overflows (instead it will saturate to INT_MIN or INT_MAX).
 v3: Renamed drm_region to drm_rect, drm_region_clip to
 drm_rect_intersect, and drm_region_subsample to drm_rect_downscale.
 
 Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com
 ---
  drivers/gpu/drm/Makefile   |   3 +-
  drivers/gpu/drm/drm_rect.c |  96 +
  include/drm/drm_rect.h | 132 ++
  3 files changed, 230 insertions(+), 1 deletion(-)
  create mode 100644 drivers/gpu/drm/drm_rect.c
  create mode 100644 include/drm/drm_rect.h
 

[snip]

 diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
 new file mode 100644
 index 000..1ad4f5e
 --- /dev/null
 +++ b/drivers/gpu/drm/drm_rect.c
 @@ -0,0 +1,96 @@

[snip]

 +#include linux/errno.h
 +#include linux/export.h
 +#include linux/kernel.h
 +#include drm/drm_rect.h
 +
 +/**
 + * drm_rect_intersect - intersect two rectangles
 + * @r1: first rectangle
 + * @r2: second rectangle
 + *
 + * Calculate the intersection of rectangles @r1 and @r2.
 + * @r1 will be overwritten with the intersection.
 + *
 + * RETURNS:
 + * @true if rectangle @r1 is still visible after the operation,
 + * @false otherwise.

Isn't @ used for function parameters only ?

 + */
 +bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
 +{
 + r1-x1 = max(r1-x1, r2-x1);
 + r1-y1 = max(r1-y1, r2-y1);
 + r1-x2 = min(r1-x2, r2-x2);
 + r1-y2 = min(r1-y2, r2-y2);
 +
 + return drm_rect_visible(r1);

Do callers always need that information, or should they instead call 
drm_rect_visible() explicitly when they need it ?

 +}
 +EXPORT_SYMBOL(drm_rect_intersect);
 +
 +/**
 + * drm_rect_clip_scaled - perform a scaled clip operation
 + * @src: source window rectangle
 + * @dst: destination window rectangle
 + * @clip: clip rectangle
 + * @hscale: horizontal scaling factor
 + * @vscale: vertical scaling factor
 + *
 + * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
 + * same amounts multiplied by @hscale and @vscale.
 + *
 + * RETUTRNS:
 + * @true if rectangle @dst is still visible after being clipped,
 + * @false otherwise
 + */
 +bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
 +   const struct drm_rect *clip,
 +   int hscale, int vscale)
 +{
 + int diff;
 +
 + diff = clip-x1 - dst-x1;
 + if (diff  0) {
 + int64_t tmp = src-x1 + (int64_t) diff * hscale;
 + src-x1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
 + }
 + diff = clip-y1 - dst-y1;
 + if (diff  0) {
 + int64_t tmp = src-y1 + (int64_t) diff * vscale;
 + src-y1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
 + }
 + diff = dst-x2 - clip-x2;
 + if (diff  0) {
 + int64_t tmp = src-x2 - (int64_t) diff * hscale;
 + src-x2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
 + }
 + diff = dst-y2 - clip-y2;
 + if (diff  0) {
 + int64_t tmp = src-y2 - (int64_t) diff * vscale;
 + src-y2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
 + }
 +
 + return drm_rect_intersect(dst, clip);
 +}
 +EXPORT_SYMBOL(drm_rect_clip_scaled);
 diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
 new file mode 100644
 index 000..40b09a4
 --- /dev/null
 +++ b/include/drm/drm_rect.h
 @@ -0,0 +1,132 @@

[snip]

 +/**
 + * drm_rect - two dimensional rect
 + * @x1: horizontal starting coordinate (inclusive)
 + * @x2: horizontal ending coordinate (exclusive)
 + * @y1: vertical starting coordinate (inclusive)
 + * @y2: vertical ending coordinate (exclusive)

What's the rationale for making x2 and y2 exclusive ?

 + */
 +struct drm_rect {
 + int x1, y1, x2, y2;
 +};
 +
 +/**
 + * drm_rect_adjust_size - adjust the size of the rect
 + * @r: rect to be adjusted
 + * @x: horizontal adjustment
 + * @y: vertical adjustment

What about renaming x and y to dx and dy ? It would make it more explicit that 
the adjustements are incremental and not absolute values.

 + * Change the size of rect @r by @x in the horizontal direction,
 + * and by @y in the vertical direction, while keeping the center
 + * of @r stationary.
 + *
 + * Positive @x and @y increase the size, negative values decrease it.
 + */
 +static inline void drm_rect_adjust_size(struct drm_rect *r, int x, int y)
 +{
 + r-x1 -= x  1;
 + r-y1 -= y  1;
 + r-x2 += (x + 1)  1;
 + r-y2 += (y + 1)  1;
 +}
 +
 +/**
 + * drm_rect_translate - translate the rect
 + * @r: rect to be 

Re: [Intel-gfx] [PATCH v3 1/4] drm: Add struct drm_rect and assorted utility functions

2013-04-04 Thread Ville Syrjälä
On Thu, Apr 04, 2013 at 06:38:15PM +0200, Laurent Pinchart wrote:
 Hi Ville,
 
 Thanks for the patch.
 
 On Wednesday 27 March 2013 17:46:22 ville.syrj...@linux.intel.com wrote:
  From: Ville Syrjälä ville.syrj...@linux.intel.com
  
  struct drm_rect represents a simple rectangle. The utility
  functions are there to help driver writers.
  
  v2: Moved the region stuff into its own file, made the smaller funcs
  static inline, used 64bit maths in the scaled clipping function to
  avoid overflows (instead it will saturate to INT_MIN or INT_MAX).
  v3: Renamed drm_region to drm_rect, drm_region_clip to
  drm_rect_intersect, and drm_region_subsample to drm_rect_downscale.
  
  Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com
  ---
   drivers/gpu/drm/Makefile   |   3 +-
   drivers/gpu/drm/drm_rect.c |  96 +
   include/drm/drm_rect.h | 132 ++
   3 files changed, 230 insertions(+), 1 deletion(-)
   create mode 100644 drivers/gpu/drm/drm_rect.c
   create mode 100644 include/drm/drm_rect.h
  
 
 [snip]
 
  diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
  new file mode 100644
  index 000..1ad4f5e
  --- /dev/null
  +++ b/drivers/gpu/drm/drm_rect.c
  @@ -0,0 +1,96 @@
 
 [snip]
 
  +#include linux/errno.h
  +#include linux/export.h
  +#include linux/kernel.h
  +#include drm/drm_rect.h
  +
  +/**
  + * drm_rect_intersect - intersect two rectangles
  + * @r1: first rectangle
  + * @r2: second rectangle
  + *
  + * Calculate the intersection of rectangles @r1 and @r2.
  + * @r1 will be overwritten with the intersection.
  + *
  + * RETURNS:
  + * @true if rectangle @r1 is still visible after the operation,
  + * @false otherwise.
 
 Isn't @ used for function parameters only ?

Not sure. It's been a while since I wrote these, and I guess I thought
that the @ was there just for higlighting purposes. Looks like the
documentation for the documentation system isn't that great :) so I
guess I'll need to try building the docs and see what happens.

 
  + */
  +bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
  +{
  +   r1-x1 = max(r1-x1, r2-x1);
  +   r1-y1 = max(r1-y1, r2-y1);
  +   r1-x2 = min(r1-x2, r2-x2);
  +   r1-y2 = min(r1-y2, r2-y2);
  +
  +   return drm_rect_visible(r1);
 
 Do callers always need that information, or should they instead call 
 drm_rect_visible() explicitly when they need it ?

I suppose someone might call it w/o checking the visibility right away.
In my current use case I do use the return value, so it saves one line
of code :) But I don't mind changing it if you think that would be
better w/o the implicit drm_rect_visible() call.

 
  +}
  +EXPORT_SYMBOL(drm_rect_intersect);
  +
  +/**
  + * drm_rect_clip_scaled - perform a scaled clip operation
  + * @src: source window rectangle
  + * @dst: destination window rectangle
  + * @clip: clip rectangle
  + * @hscale: horizontal scaling factor
  + * @vscale: vertical scaling factor
  + *
  + * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
  + * same amounts multiplied by @hscale and @vscale.
  + *
  + * RETUTRNS:
  + * @true if rectangle @dst is still visible after being clipped,
  + * @false otherwise
  + */
  +bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
  + const struct drm_rect *clip,
  + int hscale, int vscale)
  +{
  +   int diff;
  +
  +   diff = clip-x1 - dst-x1;
  +   if (diff  0) {
  +   int64_t tmp = src-x1 + (int64_t) diff * hscale;
  +   src-x1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
  +   }
  +   diff = clip-y1 - dst-y1;
  +   if (diff  0) {
  +   int64_t tmp = src-y1 + (int64_t) diff * vscale;
  +   src-y1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
  +   }
  +   diff = dst-x2 - clip-x2;
  +   if (diff  0) {
  +   int64_t tmp = src-x2 - (int64_t) diff * hscale;
  +   src-x2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
  +   }
  +   diff = dst-y2 - clip-y2;
  +   if (diff  0) {
  +   int64_t tmp = src-y2 - (int64_t) diff * vscale;
  +   src-y2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
  +   }
  +
  +   return drm_rect_intersect(dst, clip);
  +}
  +EXPORT_SYMBOL(drm_rect_clip_scaled);
  diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
  new file mode 100644
  index 000..40b09a4
  --- /dev/null
  +++ b/include/drm/drm_rect.h
  @@ -0,0 +1,132 @@
 
 [snip]
 
  +/**
  + * drm_rect - two dimensional rect
  + * @x1: horizontal starting coordinate (inclusive)
  + * @x2: horizontal ending coordinate (exclusive)
  + * @y1: vertical starting coordinate (inclusive)
  + * @y2: vertical ending coordinate (exclusive)
 
 What's the rationale for making x2 and y2 exclusive ?

I think exclusive makes things easier.

You don't have to add/subtract 1 when going between x1/x2 and x/w
representations. Based on some experience, it's surprisingly easy to

Re: [Intel-gfx] [PATCH v3 1/4] drm: Add struct drm_rect and assorted utility functions

2013-04-04 Thread Laurent Pinchart
Hi Ville,

On Thursday 04 April 2013 22:52:37 Ville Syrjälä wrote:
 On Thu, Apr 04, 2013 at 06:38:15PM +0200, Laurent Pinchart wrote:
  On Wednesday 27 March 2013 17:46:22 ville.syrj...@linux.intel.com wrote:
   From: Ville Syrjälä ville.syrj...@linux.intel.com
   
   struct drm_rect represents a simple rectangle. The utility
   functions are there to help driver writers.
   
   v2: Moved the region stuff into its own file, made the smaller funcs
   
   static inline, used 64bit maths in the scaled clipping function to
   avoid overflows (instead it will saturate to INT_MIN or INT_MAX).
   
   v3: Renamed drm_region to drm_rect, drm_region_clip to
   
   drm_rect_intersect, and drm_region_subsample to drm_rect_downscale.
   
   Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com
   ---
   
drivers/gpu/drm/Makefile   |   3 +-
drivers/gpu/drm/drm_rect.c |  96 +
include/drm/drm_rect.h | 132 ++
3 files changed, 230 insertions(+), 1 deletion(-)
create mode 100644 drivers/gpu/drm/drm_rect.c
create mode 100644 include/drm/drm_rect.h
  
  [snip]
  
   diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
   new file mode 100644
   index 000..1ad4f5e
   --- /dev/null
   +++ b/drivers/gpu/drm/drm_rect.c
   @@ -0,0 +1,96 @@
  
  [snip]
  
   +#include linux/errno.h
   +#include linux/export.h
   +#include linux/kernel.h
   +#include drm/drm_rect.h
   +
   +/**
   + * drm_rect_intersect - intersect two rectangles
   + * @r1: first rectangle
   + * @r2: second rectangle
   + *
   + * Calculate the intersection of rectangles @r1 and @r2.
   + * @r1 will be overwritten with the intersection.
   + *
   + * RETURNS:
   + * @true if rectangle @r1 is still visible after the operation,
   + * @false otherwise.
  
  Isn't @ used for function parameters only ?
 
 Not sure. It's been a while since I wrote these, and I guess I thought
 that the @ was there just for higlighting purposes. Looks like the
 documentation for the documentation system isn't that great :) so I
 guess I'll need to try building the docs and see what happens.
 
   + */
   +bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
   +{
   + r1-x1 = max(r1-x1, r2-x1);
   + r1-y1 = max(r1-y1, r2-y1);
   + r1-x2 = min(r1-x2, r2-x2);
   + r1-y2 = min(r1-y2, r2-y2);
   +
   + return drm_rect_visible(r1);
  
  Do callers always need that information, or should they instead call
  drm_rect_visible() explicitly when they need it ?
 
 I suppose someone might call it w/o checking the visibility right away.
 In my current use case I do use the return value, so it saves one line
 of code :) But I don't mind changing it if you think that would be
 better w/o the implicit drm_rect_visible() call.

I'm fine with whichever you think will be better. I just wanted to raise this 
point to make sure it has been thought about.

   +}
   +EXPORT_SYMBOL(drm_rect_intersect);
   +
   +/**
   + * drm_rect_clip_scaled - perform a scaled clip operation
   + * @src: source window rectangle
   + * @dst: destination window rectangle
   + * @clip: clip rectangle
   + * @hscale: horizontal scaling factor
   + * @vscale: vertical scaling factor
   + *
   + * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
   + * same amounts multiplied by @hscale and @vscale.
   + *
   + * RETUTRNS:
   + * @true if rectangle @dst is still visible after being clipped,
   + * @false otherwise
   + */
   +bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
   +   const struct drm_rect *clip,
   +   int hscale, int vscale)
   +{
   + int diff;
   +
   + diff = clip-x1 - dst-x1;
   + if (diff  0) {
   + int64_t tmp = src-x1 + (int64_t) diff * hscale;
   + src-x1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
   + }
   + diff = clip-y1 - dst-y1;
   + if (diff  0) {
   + int64_t tmp = src-y1 + (int64_t) diff * vscale;
   + src-y1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
   + }
   + diff = dst-x2 - clip-x2;
   + if (diff  0) {
   + int64_t tmp = src-x2 - (int64_t) diff * hscale;
   + src-x2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
   + }
   + diff = dst-y2 - clip-y2;
   + if (diff  0) {
   + int64_t tmp = src-y2 - (int64_t) diff * vscale;
   + src-y2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
   + }
   +
   + return drm_rect_intersect(dst, clip);
   +}
   +EXPORT_SYMBOL(drm_rect_clip_scaled);
   diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
   new file mode 100644
   index 000..40b09a4
   --- /dev/null
   +++ b/include/drm/drm_rect.h
   @@ -0,0 +1,132 @@
  
  [snip]
  
   +/**
   + * drm_rect - two dimensional rect
   + * @x1: horizontal starting coordinate (inclusive)
   + * @x2: horizontal ending coordinate (exclusive)
   + * @y1: vertical starting coordinate (inclusive)
   + * @y2: vertical ending coordinate 

[Intel-gfx] [PATCH v3 1/4] drm: Add struct drm_rect and assorted utility functions

2013-03-27 Thread ville . syrjala
From: Ville Syrjälä ville.syrj...@linux.intel.com

struct drm_rect represents a simple rectangle. The utility
functions are there to help driver writers.

v2: Moved the region stuff into its own file, made the smaller funcs
static inline, used 64bit maths in the scaled clipping function to
avoid overflows (instead it will saturate to INT_MIN or INT_MAX).
v3: Renamed drm_region to drm_rect, drm_region_clip to
drm_rect_intersect, and drm_region_subsample to drm_rect_downscale.

Signed-off-by: Ville Syrjälä ville.syrj...@linux.intel.com
---
 drivers/gpu/drm/Makefile   |   3 +-
 drivers/gpu/drm/drm_rect.c |  96 +
 include/drm/drm_rect.h | 132 +
 3 files changed, 230 insertions(+), 1 deletion(-)
 create mode 100644 drivers/gpu/drm/drm_rect.c
 create mode 100644 include/drm/drm_rect.h

diff --git a/drivers/gpu/drm/Makefile b/drivers/gpu/drm/Makefile
index 0d59b24..8f94018 100644
--- a/drivers/gpu/drm/Makefile
+++ b/drivers/gpu/drm/Makefile
@@ -12,7 +12,8 @@ drm-y   :=drm_auth.o drm_buffer.o drm_bufs.o 
drm_cache.o \
drm_platform.o drm_sysfs.o drm_hashtab.o drm_mm.o \
drm_crtc.o drm_modes.o drm_edid.o \
drm_info.o drm_debugfs.o drm_encoder_slave.o \
-   drm_trace_points.o drm_global.o drm_prime.o
+   drm_trace_points.o drm_global.o drm_prime.o \
+   drm_rect.o
 
 drm-$(CONFIG_COMPAT) += drm_ioc32.o
 drm-$(CONFIG_DRM_GEM_CMA_HELPER) += drm_gem_cma_helper.o
diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
new file mode 100644
index 000..1ad4f5e
--- /dev/null
+++ b/drivers/gpu/drm/drm_rect.c
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2011-2013 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the Software),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 
THE
+ * SOFTWARE.
+ */
+
+#include linux/errno.h
+#include linux/export.h
+#include linux/kernel.h
+#include drm/drm_rect.h
+
+/**
+ * drm_rect_intersect - intersect two rectangles
+ * @r1: first rectangle
+ * @r2: second rectangle
+ *
+ * Calculate the intersection of rectangles @r1 and @r2.
+ * @r1 will be overwritten with the intersection.
+ *
+ * RETURNS:
+ * @true if rectangle @r1 is still visible after the operation,
+ * @false otherwise.
+ */
+bool drm_rect_intersect(struct drm_rect *r1, const struct drm_rect *r2)
+{
+   r1-x1 = max(r1-x1, r2-x1);
+   r1-y1 = max(r1-y1, r2-y1);
+   r1-x2 = min(r1-x2, r2-x2);
+   r1-y2 = min(r1-y2, r2-y2);
+
+   return drm_rect_visible(r1);
+}
+EXPORT_SYMBOL(drm_rect_intersect);
+
+/**
+ * drm_rect_clip_scaled - perform a scaled clip operation
+ * @src: source window rectangle
+ * @dst: destination window rectangle
+ * @clip: clip rectangle
+ * @hscale: horizontal scaling factor
+ * @vscale: vertical scaling factor
+ *
+ * Clip rectangle @dst by rectangle @clip. Clip rectangle @src by the
+ * same amounts multiplied by @hscale and @vscale.
+ *
+ * RETUTRNS:
+ * @true if rectangle @dst is still visible after being clipped,
+ * @false otherwise
+ */
+bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
+ const struct drm_rect *clip,
+ int hscale, int vscale)
+{
+   int diff;
+
+   diff = clip-x1 - dst-x1;
+   if (diff  0) {
+   int64_t tmp = src-x1 + (int64_t) diff * hscale;
+   src-x1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
+   }
+   diff = clip-y1 - dst-y1;
+   if (diff  0) {
+   int64_t tmp = src-y1 + (int64_t) diff * vscale;
+   src-y1 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
+   }
+   diff = dst-x2 - clip-x2;
+   if (diff  0) {
+   int64_t tmp = src-x2 - (int64_t) diff * hscale;
+   src-x2 = clamp_t(int64_t, tmp, INT_MIN, INT_MAX);
+   }
+   diff = dst-y2 - clip-y2;
+   if (diff  0) {
+   int64_t tmp =