Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
On Fri, May 22, 2015 at 06:07:36PM +, Runyan, Arthur J wrote: From: Ville Syrjälä [mailto:ville.syrj...@linux.intel.com] On Mon, May 18, 2015 at 07:19:19PM +, Runyan, Arthur J wrote: The statement is correct - the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. Hmm. Can you elaborate a bit? I'm curious where this limitation comes from. Ah, I get what you are asking now. They don't both have to be even when roated. The text should say the X offset must be even for YUV422+NV12 ***when not rotated 90/270***, and the Y offset must be even when rotated 90/270 degrees. I'll fix that text. Excellent. Thanks for confirming my hunch :) -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
From: Ville Syrjälä [mailto:ville.syrj...@linux.intel.com] On Mon, May 18, 2015 at 07:19:19PM +, Runyan, Arthur J wrote: The statement is correct - the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. Hmm. Can you elaborate a bit? I'm curious where this limitation comes from. Ah, I get what you are asking now. They don't both have to be even when roated. The text should say the X offset must be even for YUV422+NV12 ***when not rotated 90/270***, and the Y offset must be even when rotated 90/270 degrees. I'll fix that text. ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
On Mon, May 18, 2015 at 07:19:19PM +, Runyan, Arthur J wrote: The statement is correct - the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. Hmm. Can you elaborate a bit? I'm curious where this limitation comes from. From: Konduru, Chandra From: Runyan, Arthur J I'll take a look. Art, Any update to close on this? [snip] @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; +if (intel_rotation_90_or_270(state-base.rotation)) { +src-y1 = ~0x1; +src-y2 = ~0x1; +} This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. The src coordinates are always in the fb orientation, so macropixels appear in the src.x direction only. And when we do 90/270 rotation the hardware Y offset comes from src.x coordinates. The spec does seem a bit confused though; It claims the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. I suspect the X offset text just didn't get updated when 90/270 rotation was added. Art, can you confirm? -- Ville Syrjälä Intel OTC -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
-Original Message- From: Runyan, Arthur J Sent: Monday, May 18, 2015 12:19 PM To: Konduru, Chandra; Ville Syrjälä Cc: intel-gfx@lists.freedesktop.org; Vetter, Daniel; Syrjala, Ville; Jindal, Sonika Subject: RE: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format. The statement is correct - the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. Thanks Art. Then below code to take care evenness for both X and Y offsets when YUV 90/270 is ok. Ville, with this, can you give R-b tag on the ones you reviewed? From: Konduru, Chandra From: Runyan, Arthur J I'll take a look. Art, Any update to close on this? [snip] @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; +if (intel_rotation_90_or_270(state-base.rotation)) { +src-y1 = ~0x1; +src-y2 = ~0x1; +} This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. The src coordinates are always in the fb orientation, so macropixels appear in the src.x direction only. And when we do 90/270 rotation the hardware Y offset comes from src.x coordinates. The spec does seem a bit confused though; It claims the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. I suspect the X offset text just didn't get updated when 90/270 rotation was added. Art, can you confirm? -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
The statement is correct - the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. From: Konduru, Chandra From: Runyan, Arthur J I'll take a look. Art, Any update to close on this? [snip] @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; + if (intel_rotation_90_or_270(state-base.rotation)) { + src-y1 = ~0x1; + src-y2 = ~0x1; + } This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. The src coordinates are always in the fb orientation, so macropixels appear in the src.x direction only. And when we do 90/270 rotation the hardware Y offset comes from src.x coordinates. The spec does seem a bit confused though; It claims the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. I suspect the X offset text just didn't get updated when 90/270 rotation was added. Art, can you confirm? -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
From: Runyan, Arthur J I'll take a look. Art, Any update to close on this? [snip] @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; + if (intel_rotation_90_or_270(state-base.rotation)) { + src-y1 = ~0x1; + src-y2 = ~0x1; + } This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. The src coordinates are always in the fb orientation, so macropixels appear in the src.x direction only. And when we do 90/270 rotation the hardware Y offset comes from src.x coordinates. The spec does seem a bit confused though; It claims the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. I suspect the X offset text just didn't get updated when 90/270 rotation was added. Art, can you confirm? -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
I'll take a look. -Original Message- From: Ville Syrjälä [mailto:ville.syrj...@linux.intel.com] Sent: Tuesday, May 12, 2015 3:44 AM To: Konduru, Chandra Cc: intel-gfx@lists.freedesktop.org; Vetter, Daniel; Syrjala, Ville; Jindal, Sonika; Runyan, Arthur J Subject: Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format. On Mon, May 11, 2015 at 11:32:07PM +, Konduru, Chandra wrote: -Original Message- From: Ville Syrjälä [mailto:ville.syrj...@linux.intel.com] Sent: Monday, May 11, 2015 5:03 AM To: Konduru, Chandra Cc: intel-gfx@lists.freedesktop.org; Vetter, Daniel; Syrjala, Ville Subject: Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format. On Fri, May 08, 2015 at 08:22:47PM -0700, Chandra Konduru wrote: Adding NV12 90/270 rotation support for primary and sprite planes. Signed-off-by: Chandra Konduru chandra.kond...@intel.com --- drivers/gpu/drm/i915/intel_display.c | 23 --- drivers/gpu/drm/i915/intel_sprite.c | 32 +-- - 2 files changed, 41 insertions(+), 14 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index c385a3b..77d7f69 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -3105,7 +3105,8 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, int src_x = 0, src_y = 0, src_w = 0, src_h = 0; int dst_x = 0, dst_y = 0, dst_w = 0, dst_h = 0; int scaler_id = -1; - u32 aux_dist = 0, aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; + unsigned long aux_dist = 0; + u32 aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; u32 tile_row_adjustment = 0; plane_state = to_intel_plane_state(plane-state); @@ -3163,12 +3164,16 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, x_offset = stride * tile_height - y - src_h; y_offset = x; plane_size = (src_w - 1) 16 | (src_h - 1); - /* - * TBD: For NV12 90/270 rotation, Y and UV subplanes should - * be treated as separate surfaces and GTT remapping for - * rotation should be done separately for each subplane. - * Enable support once seperate remappings are available. - */ + + if (fb-pixel_format == DRM_FORMAT_NV12) { + u32 uv_tile_height = intel_tile_height(dev, fb- pixel_format, + fb-modifier[0], 1); + aux_stride = DIV_ROUND_UP(fb-height / 2, uv_tile_height); + aux_dist = intel_plane_obj_offset(to_intel_plane(plane), obj, 1) - + surf_addr; + aux_x_offset = aux_stride * uv_tile_height - y / 2 - fb- height / 2; + aux_y_offset = x / 2; + } } else { stride = fb-pitches[0] / stride_div; x_offset = x; @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; + if (intel_rotation_90_or_270(state-base.rotation)) { + src-y1 = ~0x1; + src-y2 = ~0x1; + } This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. The src coordinates are always in the fb orientation, so macropixels appear in the src.x direction only. And when we do 90/270 rotation the hardware Y offset comes from src.x coordinates. The spec does seem a bit confused though; It claims the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. I suspect the X offset text just didn't get updated when 90/270 rotation was added. Art, can you confirm? -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
On Mon, May 11, 2015 at 11:32:07PM +, Konduru, Chandra wrote: -Original Message- From: Ville Syrjälä [mailto:ville.syrj...@linux.intel.com] Sent: Monday, May 11, 2015 5:03 AM To: Konduru, Chandra Cc: intel-gfx@lists.freedesktop.org; Vetter, Daniel; Syrjala, Ville Subject: Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format. On Fri, May 08, 2015 at 08:22:47PM -0700, Chandra Konduru wrote: Adding NV12 90/270 rotation support for primary and sprite planes. Signed-off-by: Chandra Konduru chandra.kond...@intel.com --- drivers/gpu/drm/i915/intel_display.c | 23 --- drivers/gpu/drm/i915/intel_sprite.c | 32 +-- - 2 files changed, 41 insertions(+), 14 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index c385a3b..77d7f69 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -3105,7 +3105,8 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, int src_x = 0, src_y = 0, src_w = 0, src_h = 0; int dst_x = 0, dst_y = 0, dst_w = 0, dst_h = 0; int scaler_id = -1; - u32 aux_dist = 0, aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; + unsigned long aux_dist = 0; + u32 aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; u32 tile_row_adjustment = 0; plane_state = to_intel_plane_state(plane-state); @@ -3163,12 +3164,16 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, x_offset = stride * tile_height - y - src_h; y_offset = x; plane_size = (src_w - 1) 16 | (src_h - 1); - /* - * TBD: For NV12 90/270 rotation, Y and UV subplanes should - * be treated as separate surfaces and GTT remapping for - * rotation should be done separately for each subplane. - * Enable support once seperate remappings are available. - */ + + if (fb-pixel_format == DRM_FORMAT_NV12) { + u32 uv_tile_height = intel_tile_height(dev, fb- pixel_format, + fb-modifier[0], 1); + aux_stride = DIV_ROUND_UP(fb-height / 2, uv_tile_height); + aux_dist = intel_plane_obj_offset(to_intel_plane(plane), obj, 1) - + surf_addr; + aux_x_offset = aux_stride * uv_tile_height - y / 2 - fb- height / 2; + aux_y_offset = x / 2; + } } else { stride = fb-pitches[0] / stride_div; x_offset = x; @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; + if (intel_rotation_90_or_270(state-base.rotation)) { + src-y1 = ~0x1; + src-y2 = ~0x1; + } This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. The src coordinates are always in the fb orientation, so macropixels appear in the src.x direction only. And when we do 90/270 rotation the hardware Y offset comes from src.x coordinates. The spec does seem a bit confused though; It claims the X offset must always be even for YUV422+NV12, and the Y offset must be even when rotated 90/270 degrees. I suspect the X offset text just didn't get updated when 90/270 rotation was added. Art, can you confirm? -- Ville Syrjälä Intel OTC ___ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
On Fri, May 08, 2015 at 08:22:47PM -0700, Chandra Konduru wrote: Adding NV12 90/270 rotation support for primary and sprite planes. Signed-off-by: Chandra Konduru chandra.kond...@intel.com --- drivers/gpu/drm/i915/intel_display.c | 23 --- drivers/gpu/drm/i915/intel_sprite.c | 32 +--- 2 files changed, 41 insertions(+), 14 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index c385a3b..77d7f69 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -3105,7 +3105,8 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, int src_x = 0, src_y = 0, src_w = 0, src_h = 0; int dst_x = 0, dst_y = 0, dst_w = 0, dst_h = 0; int scaler_id = -1; - u32 aux_dist = 0, aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; + unsigned long aux_dist = 0; + u32 aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; u32 tile_row_adjustment = 0; plane_state = to_intel_plane_state(plane-state); @@ -3163,12 +3164,16 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, x_offset = stride * tile_height - y - src_h; y_offset = x; plane_size = (src_w - 1) 16 | (src_h - 1); - /* - * TBD: For NV12 90/270 rotation, Y and UV subplanes should - * be treated as separate surfaces and GTT remapping for - * rotation should be done separately for each subplane. - * Enable support once seperate remappings are available. - */ + + if (fb-pixel_format == DRM_FORMAT_NV12) { + u32 uv_tile_height = intel_tile_height(dev, fb-pixel_format, + fb-modifier[0], 1); + aux_stride = DIV_ROUND_UP(fb-height / 2, uv_tile_height); + aux_dist = intel_plane_obj_offset(to_intel_plane(plane), obj, 1) - + surf_addr; + aux_x_offset = aux_stride * uv_tile_height - y / 2 - fb-height / 2; + aux_y_offset = x / 2; + } } else { stride = fb-pitches[0] / stride_div; x_offset = x; @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; + if (intel_rotation_90_or_270(state-base.rotation)) { + src-y1 = ~0x1; + src-y2 = ~0x1; + } This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. } if (INTEL_INFO(dev)-gen = 9) { diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index e23fe8e..d4ce7eb 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -190,7 +190,8 @@ skl_update_plane(struct drm_plane *drm_plane, struct drm_crtc *crtc, int x_offset, y_offset; struct intel_crtc_state *crtc_state = to_intel_crtc(crtc)-config; int scaler_id; - u32 aux_dist = 0, aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; + unsigned long aux_dist = 0; + u32 aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; u32 tile_row_adjustment = 0; plane_ctl = PLANE_CTL_ENABLE | @@ -239,12 +240,14 @@ skl_update_plane(struct drm_plane *drm_plane, struct drm_crtc *crtc, x_offset = stride * tile_height - y - (src_h + 1); y_offset = x; - /* - * TBD: For NV12 90/270 rotation, Y and UV subplanes should - * be treated as separate surfaces and GTT remapping for - * rotation should be done separately for each subplane. - * Enable support once seperate remappings are available. - */ + if (fb-pixel_format == DRM_FORMAT_NV12) { + u32 uv_tile_height = intel_tile_height(dev, fb-pixel_format, + fb-modifier[0], 1); + aux_stride = DIV_ROUND_UP(fb-height / 2, uv_tile_height); + aux_dist = intel_plane_obj_offset(intel_plane, obj, 1) - surf_addr; + aux_x_offset = aux_stride * uv_tile_height - y / 2 - fb-height / 2; + aux_y_offset = x / 2; + } } else { stride = fb-pitches[0] / stride_div; plane_size = (src_h 16) | src_w; @@ -909,6 +912,21 @@ intel_check_sprite_plane(struct drm_plane *plane, if (crtc_w == 0)
Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format.
-Original Message- From: Ville Syrjälä [mailto:ville.syrj...@linux.intel.com] Sent: Monday, May 11, 2015 5:03 AM To: Konduru, Chandra Cc: intel-gfx@lists.freedesktop.org; Vetter, Daniel; Syrjala, Ville Subject: Re: [Intel-gfx] [PATCH 2/2] drm/i915: Add 90/270 rotation for NV12 format. On Fri, May 08, 2015 at 08:22:47PM -0700, Chandra Konduru wrote: Adding NV12 90/270 rotation support for primary and sprite planes. Signed-off-by: Chandra Konduru chandra.kond...@intel.com --- drivers/gpu/drm/i915/intel_display.c | 23 --- drivers/gpu/drm/i915/intel_sprite.c | 32 +-- - 2 files changed, 41 insertions(+), 14 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index c385a3b..77d7f69 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -3105,7 +3105,8 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, int src_x = 0, src_y = 0, src_w = 0, src_h = 0; int dst_x = 0, dst_y = 0, dst_w = 0, dst_h = 0; int scaler_id = -1; - u32 aux_dist = 0, aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; + unsigned long aux_dist = 0; + u32 aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; u32 tile_row_adjustment = 0; plane_state = to_intel_plane_state(plane-state); @@ -3163,12 +3164,16 @@ static void skylake_update_primary_plane(struct drm_crtc *crtc, x_offset = stride * tile_height - y - src_h; y_offset = x; plane_size = (src_w - 1) 16 | (src_h - 1); - /* -* TBD: For NV12 90/270 rotation, Y and UV subplanes should -* be treated as separate surfaces and GTT remapping for -* rotation should be done separately for each subplane. -* Enable support once seperate remappings are available. -*/ + + if (fb-pixel_format == DRM_FORMAT_NV12) { + u32 uv_tile_height = intel_tile_height(dev, fb- pixel_format, + fb-modifier[0], 1); + aux_stride = DIV_ROUND_UP(fb-height / 2, uv_tile_height); + aux_dist = intel_plane_obj_offset(to_intel_plane(plane), obj, 1) - + surf_addr; + aux_x_offset = aux_stride * uv_tile_height - y / 2 - fb- height / 2; + aux_y_offset = x / 2; + } } else { stride = fb-pitches[0] / stride_div; x_offset = x; @@ -13144,6 +13149,10 @@ intel_check_primary_plane(struct drm_plane *plane, if (fb format_is_yuv(fb-pixel_format)) { src-x1 = ~0x1; src-x2 = ~0x1; + if (intel_rotation_90_or_270(state-base.rotation)) { + src-y1 = ~0x1; + src-y2 = ~0x1; + } This feels fishy. Why do we need to make the Y coordinates even? The reson for making the X coordinates even is to make them macropixel aligned, but there are no macropixels in the Y direction so this doesn't make much sense to me. Hi Ville, Per skl spec, it is expecting even lines aligned with 90/270 rotation not only for NV12 but also for 422 formats. Perhaps we might have missed when 90/270 enabled for packed YUV formats. } if (INTEL_INFO(dev)-gen = 9) { diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index e23fe8e..d4ce7eb 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -190,7 +190,8 @@ skl_update_plane(struct drm_plane *drm_plane, struct drm_crtc *crtc, int x_offset, y_offset; struct intel_crtc_state *crtc_state = to_intel_crtc(crtc)-config; int scaler_id; - u32 aux_dist = 0, aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; + unsigned long aux_dist = 0; + u32 aux_x_offset = 0, aux_y_offset = 0, aux_stride = 0; u32 tile_row_adjustment = 0; plane_ctl = PLANE_CTL_ENABLE | @@ -239,12 +240,14 @@ skl_update_plane(struct drm_plane *drm_plane, struct drm_crtc *crtc, x_offset = stride * tile_height - y - (src_h + 1); y_offset = x; - /* -* TBD: For NV12 90/270 rotation, Y and UV subplanes should -* be treated as separate surfaces and GTT remapping for -* rotation should be done separately for each subplane. -* Enable support once seperate remappings are available. -*/ + if (fb-pixel_format == DRM_FORMAT_NV12) { + u32 uv_tile_height = intel_tile_height(dev, fb- pixel_format, + fb-modifier[0], 1); + aux_stride = DIV_ROUND_UP(fb-height / 2, uv_tile_height); + aux_dist