Re: [Interest] qtquickcontrols question

2013-11-07 Thread Rutledge Shawn

On 7 Nov 2013, at 7:53 AM, Damian Ivanov wrote:

 Thanks Shawn for the clarification.
 
 That's rather old, about an earlier iteration of the component set that we 
 are shipping with Qt 5.x (x = 1).  Menu is now multi-purpose and therefore 
 has replaced ContextMenu.
 ok. how can I show the menu then :) ?

popup() instead of show() seems to work.

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Re: [Interest] qtquickcontrols question

2013-11-07 Thread Damian Ivanov
Great! Super Thanks Shawn. Two last questions for today I promise :)
Is it possible that I have them persistent i the main window like
___
|Menu1 |Menu2|
|  Item1|Item1  |
|2 |   2
  |
|3 |   3
  |
|4 |   4
  |
|   |
|
|   |
|
|   |
|
|   |
|
|   |
|

And is Menu and MenuItem stylable?  I can see a style property but I
can not find any documentation on it. I want also to define the
background of the menu.

2013/11/7 Rutledge Shawn shawn.rutle...@digia.com:

 On 7 Nov 2013, at 7:53 AM, Damian Ivanov wrote:

 Thanks Shawn for the clarification.

 That's rather old, about an earlier iteration of the component set that we 
 are shipping with Qt 5.x (x = 1).  Menu is now multi-purpose and 
 therefore has replaced ContextMenu.
 ok. how can I show the menu then :) ?

 popup() instead of show() seems to work.

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Re: [Interest] qtquickcontrols question

2013-11-07 Thread deDietrich Gabriel
On Nov 7, 2013, at 10:31 AM, Damian Ivanov damianator...@gmail.com wrote:

 Great! Super Thanks Shawn. Two last questions for today I promise :)
 Is it possible that I have them persistent i the main window like

No, we don’t currently support sticky menus in any way. What’s your use case? I 
don’t quite understand your diagram.

 […]
 
 And is Menu and MenuItem stylable?  I can see a style property but I
 can not find any documentation on it. I want also to define the
 background of the menu.


This is work in progress, although styling will probably be very minimal for 
5.2.

Best regards,

Dr. Gabriel de Dietrich
Senior Software Developer
qt.digia.com
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Re: [Interest] qtquickcontrols question

2013-11-07 Thread Rutledge Shawn

On 7 Nov 2013, at 10:31 AM, Damian Ivanov wrote:

 Great! Super Thanks Shawn. Two last questions for today I promise :)
 Is it possible that I have them persistent i the main window like
 ___
 |Menu1 |Menu2|

You can read the docs about menu bars.

 And is Menu and MenuItem stylable?  I can see a style property but I
 can not find any documentation on it. I want also to define the
 background of the menu.

No, because we try to use native platform menus when possible.

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Re: [Interest] qtquickcontrols question

2013-11-07 Thread Damian Ivanov
My idea was that have them expanded on the main window. e.g like on a
windows starmenu:
left side   right side3
Favorites LIST Control Panel - Menu
with subitems
Recently used LIST  Recent documents menu
All Program - Menu etc

2013/11/7 Rutledge Shawn shawn.rutle...@digia.com:

 On 7 Nov 2013, at 10:31 AM, Damian Ivanov wrote:

 Great! Super Thanks Shawn. Two last questions for today I promise :)
 Is it possible that I have them persistent i the main window like
 ___
 |Menu1 |Menu2|

 You can read the docs about menu bars.

 And is Menu and MenuItem stylable?  I can see a style property but I
 can not find any documentation on it. I want also to define the
 background of the menu.

 No, because we try to use native platform menus when possible.

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[Interest] Did QUrlQuery::queryItemValue change its decoding behaviour in 5.2-beta1?

2013-11-07 Thread Philipp Kursawe
My code just broke when I wanted to use the return value of
requestQuery.queryItemValue(redirect_uri);

and expected it to be schema://authorized (as in 5.2) but instead got it
back as undecoded value.

So has the default behaviour changed? I couldn't find anything in the
commit history about it.
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[Interest] Quick2 ShaderEffect: source or provider missing when binding textures

2013-11-07 Thread Ola Røer Thorsen
Hi all,

if I use a ShaderEffect on an image that is loaded asynchronously, I get
the error/debug message on the console:

ShaderEffect: source or provider missing when binding textures

for every frame rendered until the image is completely loaded and the
texture is complete.

This means our system logs on the target system (embedded linux device)
gets flooded whenever we load new images (a photo viewer). Would it be
possible to at least limit the number of times this is written (once
instead of every frame)? Or could the message be removed completely? It's
not useful at all when ShaderEffect is used this way.

Best regards,
Ola
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Re: [Interest] Quick2 ShaderEffect: source or provider missing when binding textures

2013-11-07 Thread Sletta Gunnar
The error message has been quite helpful with tracking down errors in the past, 
but I guess we can at least remove it from release builds and limit it a bit :) 
Added https://bugreports.qt-project.org/browse/QTBUG-34676 to track this.

But why are you showing ShaderEffects which lack their image data? That is just 
wasting GPU resources

ShaderEffect {
property variant source;
visible: typeof source != 'undefined'  source.status == Ready
...
}

Should keep it hidden and also remove the warning...

cheers,
Gunnar


Fra: interest-bounces+gunnar.sletta=digia@qt-project.org 
[interest-bounces+gunnar.sletta=digia@qt-project.org] på vegne av Ola Røer 
Thorsen [o...@silentwings.no]
Sendt: 7. november 2013 16:43
To: interest@qt-project.org
Emne: [Interest] Quick2 ShaderEffect: source or provider missing when binding 
textures

Hi all,

if I use a ShaderEffect on an image that is loaded asynchronously, I get the 
error/debug message on the console:


ShaderEffect: source or provider missing when binding textures

for every frame rendered until the image is completely loaded and the texture 
is complete.

This means our system logs on the target system (embedded linux device) gets 
flooded whenever we load new images (a photo viewer). Would it be possible to 
at least limit the number of times this is written (once instead of every 
frame)? Or could the message be removed completely? It's not useful at all when 
ShaderEffect is used this way.

Best regards,
Ola

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Re: [Interest] What for does qt5gui need OpenGL?

2013-11-07 Thread Thiago Macieira
On quinta-feira, 7 de novembro de 2013 08:40:03, William Hallatt wrote:
 On 7 November 2013 00:38, Thiago Macieira thiago.macie...@intel.com wrote:
  On quarta-feira, 6 de novembro de 2013 20:12:33, 
phil.kursawe@gmail.comwrote:
   I see. I thought Qt renders using the system natively. It could load
  
  opengl
  
   like it loads SSL support, dynamically.
  
  That's a solution we really dislike.
 
 Would you mind explaining why?  My knowledge of this level of design is
 virtually non-existent so your input would be hugely appreciated (even if
 you can just provide me with a few related key words so that I may research
 the concepts that influenced the design decision myself).

Dynamic loading a library requires that we write the code to find the library 
to be loaded. That's extra code that we need to write, duplicating what the 
dynamic loader already has.

Unlike plugins, libraries can be anywhere in the system. Also, libraries on 
Unix systems have version numbers attached to the file names and we have to 
know *which* number to find. For example, for libudev, we need to scan for both 
libudev.so.0 and libudev.so.1. That means we, the developers, need to guess 
what the system has. We can't indiscriminately load any number, since we don't 
know whether libudev.so.2 will retain compatibility.

Dynamic loading also requires that we provide fallback code, if the library we 
request is missing. That's because dynamic loading does not write a 
requirement into the library's header, which packaging tools know to look for. 
For the libudev case, we had to ensure that QtSerialPort has fallback in case 
it can't use udev to find the serial ports. For SSL support, we transferred the 
to the users: you *have* to check if QSslSocket::supportsSsl() returns true 
before you start using SSL.

Another drawback is that it generates worse code. Unless we start writing 
assembly by hand, per platform, our finding and calling of functions in loaded 
libraries is not going to be as efficient as the one generated by the compiler 
and linker. We've done both solutions that search for all functions at startup 
(SSL), which in turn means we have a load-time impact searching for functions 
that may or may not ever be used; and we have solutions that do lazy lookups 
(D-Bus), but then the application has no graceful way to fail if a function is 
missing at runtime: it can only crash.

There's also an issue of thread-safety: libraries properly linked to get 
loaded and initialised before the application reaches main(), which means no 
threads are running. Libraries dynamically loaded may be loaded into the 
application while multiple threads are running. Some libraries may not like 
being accessed from multiple threads.

And then there's the question of when to unload them. We have to figure out 
when to unload those libraries by ourselves. I did a lot of work to rewrite 
the QLibrary static unloader in Qt 5.2 and, trust me, it was not easy. 
Moreover, we may end up unloading a library from QtCore's global destructors 
before another global destructor gets run, one that still requires the 
library. Our best bet would be to actually leak the loaded libraries.

Finally, on platforms that make use of prelinking, libraries only loaded 
through dynamic loading will, at best, not be prelinked. At worst, it will 
actually have been prelinked to the wrong address and cause a pessimisation.

So, in all, I will oppose any use of dynamic loading of libraries. I will 
accept only when we're forced to, like udev and OpenSSL.

-- 
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center


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Re: [Interest] What for does qt5gui need OpenGL?

2013-11-07 Thread Thiago Macieira
On quinta-feira, 7 de novembro de 2013 08:34:53, Philipp Kursawe wrote:
 OpenGL should not be a dependency on a base windowing framework imho.

We disagree. We concluded a couple of years ago that OpenGL is the future. 
Therefore, that's not an argument.

What would be an argument would be to be able to support in the same build 
multiple GL libraries: ANGLE, desktop GL, GL ES, etc.

-- 
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center


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Re: [Interest] Did QUrlQuery::queryItemValue change its decoding behaviour in 5.2-beta1?

2013-11-07 Thread Thiago Macieira
On quinta-feira, 7 de novembro de 2013 14:02:06, Philipp Kursawe wrote:
 My code just broke when I wanted to use the return value of
 requestQuery.queryItemValue(redirect_uri);
 
 and expected it to be schema://authorized (as in 5.2) but instead got it
 back as undecoded value.
 
 So has the default behaviour changed? I couldn't find anything in the
 commit history about it.

There was a behaviour change, indeed. I fixed some problems with our 
understanding of the URI specification.

In specific, this paragraph from RFC 3986:

   URIs that differ in the replacement of a reserved character with
   its corresponding percent-encoded octet are not equivalent.

Qt 5.0 and 5.1 got it wrong. Qt 4 was mostly right. Qt 3 was completely 
broken.

For a full explanation, see
  
https://qt.gitorious.org/qt/qtbase/commit/993bbb4d4be524321575668740ea46c6665d6064

-- 
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center


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[Interest] QtDBus interface design question

2013-11-07 Thread Roland Winklmeier
Hey there,

I'm struggling with a design issue and cannot find a easy and clean
solution. So I hope you experts could help me out maybe.

I have a daemon application built with C++/Qt. It is a client for a
network and should run in the background. The plan was to connect the UI
via DBus to this daemon in order to make the objects inside the daemon
also available to other external tools/addons. So far nothing special,
this is done in many places in KDE.

The thing is , the object hierarchy is quite deep and complicated. The
best example is the object managing the applications settings, lets call
it CSettingsManager : public QObject. It holds several client QObjects,
representing each a different setting group:

CSettingsManager
|--- CServerSettings
|--- CUserSettings
|--- CLoggingSettings
|--- CGuiSettings

Now we want to expose these hierarchy via DBus. After reading thousands
of DBus applications and their interfaces, we decided to try the
following interface:

/CSettingsManager
/CSettingsManager/CServerSettings
/CSettingsManager/CUserSettings
/CSettingsManager/CLoggingSettings
/CSettingsManager/CGuiSettings

I think up to now its convenient. Instead of passing custom classes via
DBus, I thought its better to register the child objects too and just
point to the object via a QDbusObjectPath argument. So anyone can act
and react on the real object via DBus.
For example I can call CSettingsManager::getServerSettings() {return
QDBusObjectPath /CSettingsManager/CServerSettings } and create a
QDbusAbstractInterface with the returned objectpath and call methods on
the child object. So far so good. I have to mention here, the number of
CServerSettings is dynamic and decided during runtime (based on what is
specificed in the configuration file).
The DBus interface for example could look like:

/CSettingsManager/CServerSettings/Server1
/CSettingsManager/CServerSettings/Server2
...
/CSettingsManager/CServerSettings/ServerN

The issue is now, I want to have a table view displaying the properties
for each Server and let the user edit it.

--
|Server 1 | IP address | port | name |
|Server 2 | IP address | port | name |
|Server 3 | IP address | port | name |
--

I could get a list of all objects and start retrieving their properties,
but lets suppose I have 1000 rows with 4 properties each = 4000 Dbus
calls to build the table. The performance would be horrible.

The only solution I can imagine is to pass the entire table in one DBus
message, but how. I cannot pass the objects itself, because I cannot
transfer an QObject via DBus. Creating plain structs and pass them is an
option but is rather dirty to me.

How are DBus experts handling this? I know our DBus interface is quite
complex and most others are far easier, but there must be a solution.
I'm still a DBus noob, so any hint how to change the design would be
very very welcome.

Thanks very much
Roland





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Re: [Interest] What for does qt5gui need OpenGL?

2013-11-07 Thread André Pönitz
On Thu, Nov 07, 2013 at 07:51:16AM +0100, Tomasz Olszak wrote:
 2013/11/7 Uwe Rathmann uwe.rathm...@tigertal.de
 
 On Wed, 06 Nov 2013 08:03:47 -0800, Thiago Macieira wrote:
 
  Shouldn't they be in Qt5OpenGL.dll?
 
  No, they are where they were supposed to be. That's by design.
 
 With some nasty consequences for us users:
 
 Our applications run on several pieces of embedded hardware, where one of
 them had been designed 7 years ago with a graphic chip, where only OpenGL
 ES 1.1 is supported. This board needs to be supported and updated for
 many, many years - no way to exchange it by something more recent.
 
 Even if we don't need OpenGL ( using widgets only ) we are stuck with Qt
 4 forever, because Qt5 has this unnecessary OpenGL dependency. So far
 this had been no big problem - Qt4 is pretty fine - and there are some
 backports of new Qt5 features ( by the way: it would be nice to add the
 json classes to Qt 4.9 ), but sooner or later this will become an issue.
 
 
 AFAIK you can build Qt5 with no-opengl switch and you should be able to run
 QtWidgets applications without having libQt5OpenGl dependency in libQt5Gui. 

The problem is that this won't scale. One cannot provide custom builds of
Qt for each realistic user configuration, let alone proactively package
such stuff in large quantities. Requiring the users to run one, or one out
of a few blessed configurations is likewise infeasible.

Runtime detection of capabilities and selecting features _then_ is
the only viable appraoch.

Andre'

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[Interest] Qt 4.8.5 and VS2012

2013-11-07 Thread Bob Hood
Can somebody point me to a list of the corrections that need to be made to the
4.8.5 source so it compiles with VS2012?  The WebKit HashSet.h header has
issues, and I recall running into this in the past when I built 4.8.4 with
VS2012, but I don't recall everything I had to modify to get it to compile.
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Re: [Interest] Did QUrlQuery::queryItemValue change its decoding behaviour in 5.2-beta1?

2013-11-07 Thread Philipp Kursawe
Thanks, I found the commit before, but missed that it also changed decoding
of ://


On Thu, Nov 7, 2013 at 6:50 PM, Thiago Macieira
thiago.macie...@intel.comwrote:

 On quinta-feira, 7 de novembro de 2013 14:02:06, Philipp Kursawe wrote:
  My code just broke when I wanted to use the return value of
  requestQuery.queryItemValue(redirect_uri);
 
  and expected it to be schema://authorized (as in 5.2) but instead got
 it
  back as undecoded value.
 
  So has the default behaviour changed? I couldn't find anything in the
  commit history about it.

 There was a behaviour change, indeed. I fixed some problems with our
 understanding of the URI specification.

 In specific, this paragraph from RFC 3986:

URIs that differ in the replacement of a reserved character with
its corresponding percent-encoded octet are not equivalent.

 Qt 5.0 and 5.1 got it wrong. Qt 4 was mostly right. Qt 3 was completely
 broken.

 For a full explanation, see

 https://qt.gitorious.org/qt/qtbase/commit/993bbb4d4be524321575668740ea46c6665d6064

 --
 Thiago Macieira - thiago.macieira (AT) intel.com
   Software Architect - Intel Open Source Technology Center

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[Interest] ID based .ui translations

2013-11-07 Thread Philipp Kursawe
So we hacked out version of lupdate to compile id based .ts files from ui
files but thats only the first step. Now the ui compiler also has to be
changed to generate code for retranslateUI that uses qtTrid instead
of QApplication::translate
That is a huge amount of work.

Why oh why was id based UI translation never considered to be important?
And since we cannot mix id based and message based translations we are
stuck now.

Any ideas?

How are other pro-projects handling this issue?
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Re: [Interest] Qt 4.8.5 and VS2012

2013-11-07 Thread Bob Hood
Nevermind.  I think this is what I used last time, and it appears to be
working for 4.8.5 as well:

http://stackoverflow.com/questions/12113400/compiling-qt-4-8-x-for-visual-studio-2012


On 11/7/2013 12:59 PM, Bob Hood wrote:
 Can somebody point me to a list of the corrections that need to be made to the
 4.8.5 source so it compiles with VS2012?  The WebKit HashSet.h header has
 issues, and I recall running into this in the past when I built 4.8.4 with
 VS2012, but I don't recall everything I had to modify to get it to compile.
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Re: [Interest] What for does qt5gui need OpenGL?

2013-11-07 Thread William Hallatt
On 7 November 2013 19:42, Thiago Macieira thiago.macie...@intel.com wrote:

 On quinta-feira, 7 de novembro de 2013 08:40:03, William Hallatt wrote:
  On 7 November 2013 00:38, Thiago Macieira thiago.macie...@intel.com
 wrote:
   On quarta-feira, 6 de novembro de 2013 20:12:33,
 phil.kursawe@gmail.comwrote:
I see. I thought Qt renders using the system natively. It could load
  
   opengl
  
like it loads SSL support, dynamically.
  
   That's a solution we really dislike.
 
  Would you mind explaining why?  My knowledge of this level of design is
  virtually non-existent so your input would be hugely appreciated (even if
  you can just provide me with a few related key words so that I may
 research
  the concepts that influenced the design decision myself).

 Dynamic loading a library requires that we write the code to find the
 library
 to be loaded. That's extra code that we need to write, duplicating what the
 dynamic loader already has.

 Unlike plugins, libraries can be anywhere in the system. Also, libraries on
 Unix systems have version numbers attached to the file names and we have to
 know *which* number to find. For example, for libudev, we need to scan for
 both
 libudev.so.0 and libudev.so.1. That means we, the developers, need to guess
 what the system has. We can't indiscriminately load any number, since we
 don't
 know whether libudev.so.2 will retain compatibility.

 Dynamic loading also requires that we provide fallback code, if the
 library we
 request is missing. That's because dynamic loading does not write a
 requirement into the library's header, which packaging tools know to look
 for.
 For the libudev case, we had to ensure that QtSerialPort has fallback in
 case
 it can't use udev to find the serial ports. For SSL support, we
 transferred the
 to the users: you *have* to check if QSslSocket::supportsSsl() returns true
 before you start using SSL.

 Another drawback is that it generates worse code. Unless we start writing
 assembly by hand, per platform, our finding and calling of functions in
 loaded
 libraries is not going to be as efficient as the one generated by the
 compiler
 and linker. We've done both solutions that search for all functions at
 startup
 (SSL), which in turn means we have a load-time impact searching for
 functions
 that may or may not ever be used; and we have solutions that do lazy
 lookups
 (D-Bus), but then the application has no graceful way to fail if a
 function is
 missing at runtime: it can only crash.

 There's also an issue of thread-safety: libraries properly linked to get
 loaded and initialised before the application reaches main(), which means
 no
 threads are running. Libraries dynamically loaded may be loaded into the
 application while multiple threads are running. Some libraries may not like
 being accessed from multiple threads.

 And then there's the question of when to unload them. We have to figure out
 when to unload those libraries by ourselves. I did a lot of work to rewrite
 the QLibrary static unloader in Qt 5.2 and, trust me, it was not easy.
 Moreover, we may end up unloading a library from QtCore's global
 destructors
 before another global destructor gets run, one that still requires the
 library. Our best bet would be to actually leak the loaded libraries.

 Finally, on platforms that make use of prelinking, libraries only loaded
 through dynamic loading will, at best, not be prelinked. At worst, it will
 actually have been prelinked to the wrong address and cause a
 pessimisation.

 So, in all, I will oppose any use of dynamic loading of libraries. I will
 accept only when we're forced to, like udev and OpenSSL.

 --
 Thiago Macieira - thiago.macieira (AT) intel.com
   Software Architect - Intel Open Source Technology Center

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Hi Thiago,

Thank you very much for taking the time out to write that up.  I appreciate
it immensely!

Have a great weekend,
William.
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[Interest] How can I make a QSplitterHandler wider then the others?

2013-11-07 Thread Philipp Kursawe
I tried to subclass it and setMinimumWidth(12). That make it wieder but now
it seems to reach inthe the next widget of the splitter. Same when I set
the min-width using CSS. So how can I force Qt to correctly honor different
sized QSplitterHandles?
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Re: [Interest] QtDBus interface design question

2013-11-07 Thread Mandeep Sandhu
 The only solution I can imagine is to pass the entire table in one DBus
 message, but how. I cannot pass the objects itself, because I cannot

How about returning an array of strings in the method call? Both
are valid DBus types and you could probably concatenate the various
properties using a delimiter and tokenize them at the receiver end.

I'm no dbus expert and have mostly used QtDbus to communicate with
existing services, like NetworkManager etc, so CMIIW! :)

HTH,
-mandeep

 transfer an QObject via DBus. Creating plain structs and pass them is an
 option but is rather dirty to me.

 How are DBus experts handling this? I know our DBus interface is quite
 complex and most others are far easier, but there must be a solution.
 I'm still a DBus noob, so any hint how to change the design would be
 very very welcome.

 Thanks very much
 Roland





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